Mana Gathering

Magic: the Gathering

Dimir




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Standard




Sac Draw Land Gain Land
Waterfront District Dismal Backwater
Slow Land Kaldheim Snow Land
Shipwreck Marsh Ice Tunnel
MDFC Land
Front Back
Clearwater Pathway Murkwater Pathway

Pioneer


Scry Land Shock Land
Temple of Deceit Watery Grave
Guildgate Check Land
Dimir Guildgate Drowned Catacomb
Generic Tapped Land Bi-Cycle Land
Submerged Boneyard Fetid Pools
Reveal Land Tango Land
Choked Estuary Sunken Hollow

Modern


Fetch Land Artifact Land
Polluted Delta Mistvault Bridge
Fast Land Creature Land
Darkslick Shores Creeping Tar Pit
Pain Land Refuge
Underground River Jwar Isle Refuge
Filter Land Tribal Land
Sunken Ruins Secluded Glen
Future Shifted Land Storage Land
River of Tears Dreadship Reef
Snow Tapped Land Bounce Land
Frost Marsh Dimir Aqueduct
Kamigawa Land Invasion Tapped Land
Waterveil Cavern Salt Marsh

Legacy, Vintage, and Commander


Battlebond Land Tainted Land
Morphic Pool Tainted Isle
Odyssey Filter Land Tempest Land
Darkwater Catacombs Rootwater Depths
Slow Fetch Land Depletion Land
Bad River River Delta
True Dual
Underground Sea



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