Blasphemous ActThis spell costs {1} less to cast for each creature on the battlefield.
Blasphemous Act deals 13 damage to each creature.
Blasphemous Act
Chaos WarpThe owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.
Chaos Warp
VandalblastDestroy target artifact you don't control.
Overload {4}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Vandalblast
AbradeChoose one —
• Abrade deals 3 damage to target creature.
• Destroy target artifact.
Abrade
Lightning BoltLightning Bolt deals 3 damage to any target.
Lightning Bolt
Untimely MalfunctionChoose one —
• Destroy target artifact.
• Change the target of target spell or ability with a single target.
• One or two target creatures can't block this turn.
Untimely Malfunction
Red Elemental BlastChoose one —
• Counter target blue spell.
• Destroy target blue permanent.
Red Elemental Blast
Goblin BombardmentSacrifice a creature: This enchantment deals 1 damage to any target.
Goblin Bombardment
PyroblastChoose one —
• Counter target spell if it's blue.
• Destroy target permanent if it's blue.
Pyroblast
Chandra's IgnitionTarget creature you control deals damage equal to its power to each other creature and each opponent.
Chandra's Ignition
Terror of the PeaksFlying
Spells your opponents cast that target this creature cost an additional 3 life to cast.
Whenever another creature you control enters, this creature deals damage equal to that creature's power to any target.
Terror of the Peaks
Warstorm SurgeWhenever a creature you control enters, it deals damage equal to its power to any target.
Warstorm Surge
Chain ReactionChain Reaction deals X damage to each creature, where X is the number of creatures on the battlefield.
Chain Reaction
Sundering Eruption // Volcanic FissureDestroy target land. Its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle. Creatures without flying can't block this turn. // As this land enters, you may pay 3 life. If you don't, it enters tapped.
{T}: Add {R}.
Sundering Eruption // Volcanic Fissure
GrapeshotGrapeshot deals 1 damage to any target.
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Grapeshot
Brash TaunterIndestructible
Whenever this creature is dealt damage, it deals that much damage to target opponent.
{2}{R}, {T}: This creature fights another target creature.
Brash Taunter
Dragon TempestWhenever a creature you control with flying enters, it gains haste until end of turn.
Whenever a Dragon you control enters, it deals X damage to any target, where X is the number of Dragons you control.
Dragon Tempest
Drakuseth, Maw of FlamesFlying
Whenever Drakuseth attacks, it deals 4 damage to any target and 3 damage to each of up to two other targets.
Drakuseth, Maw of Flames
Crackle with PowerCrackle with Power deals five times X damage to each of up to X targets.
Crackle with Power
Balefire DragonFlying
Whenever this creature deals combat damage to a player, it deals that much damage to each creature that player controls.
Balefire Dragon
Valakut, the Molten PinnacleThis land enters tapped.
Whenever a Mountain you control enters, if you control at least five other Mountains, you may have this land deal 3 damage to any target.
{T}: Add {R}.
Valakut, the Molten Pinnacle
Shatterskull Smashing // Shatterskull, the Hammer PassShatterskull Smashing deals X damage divided as you choose among up to two target creatures and/or planeswalkers. If X is 6 or more, Shatterskull Smashing deals twice X damage divided as you choose among them instead. // As this land enters, you may pay 3 life. If you don't, it enters tapped.
{T}: Add {R}.
Shatterskull Smashing // Shatterskull, the Hammer Pass
Delayed Blast FireballDelayed Blast Fireball deals 2 damage to each opponent and each creature they control. If this spell was cast from exile, it deals 5 damage to each opponent and each creature they control instead.
Foretell {4}{R}{R} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Delayed Blast Fireball
ElectrodominanceElectrodominance deals X damage to any target. You may cast a spell with mana value X or less from your hand without paying its mana cost.
Electrodominance
All Will Be OneWhenever you put one or more counters on a permanent or player, this enchantment deals that much damage to target opponent, creature an opponent controls, or planeswalker an opponent controls.
All Will Be One
Comet StormMultikicker {1} (You may pay an additional {1} any number of times as you cast this spell.)
Choose any target, then choose another target for each time this spell was kicked. Comet Storm deals X damage to each of them.
Comet Storm
FlingAs an additional cost to cast this spell, sacrifice a creature.
Fling deals damage equal to the sacrificed creature's power to any target.
Fling
Scourge of ValkasFlying
Whenever this creature or another Dragon you control enters, it deals X damage to any target, where X is the number of Dragons you control.
{R}: This creature gets +1/+0 until end of turn.
Scourge of Valkas
Chandra, Torch of Defiance+1: Exile the top card of your library. You may cast that card. If you don't, Chandra deals 2 damage to each opponent.
+1: Add {R}{R}.
−3: Chandra deals 4 damage to target creature.
−7: You get an emblem with "Whenever you cast a spell, this emblem deals 5 damage to any target."
Chandra, Torch of Defiance
Ashling, Flame DancerYou don't lose unspent red mana as steps and phases end.
Magecraft — Whenever you cast or copy an instant or sorcery spell, discard a card, then draw a card. If this is the second time this ability has resolved this turn, Ashling deals 2 damage to each opponent and each creature they control. If it's the third time, add {R}{R}{R}{R}.
Ashling, Flame Dancer
Fiery ConfluenceChoose three. You may choose the same mode more than once.
• Fiery Confluence deals 1 damage to each creature.
• Fiery Confluence deals 2 damage to each opponent.
• Destroy target artifact.
Fiery Confluence
Goblin Welder{T}: Choose target artifact a player controls and target artifact card in that player's graveyard. If both targets are still legal as this ability resolves, that player simultaneously sacrifices the artifact and returns the artifact card to the battlefield.
Goblin Welder
Siege-Gang CommanderWhen this creature enters, create three 1/1 red Goblin creature tokens.
{1}{R}, Sacrifice a Goblin: This creature deals 2 damage to any target.
Siege-Gang Commander
Trumpeting CarnosaurTrample
When this creature enters, discover 5.
{2}{R}, Discard this card: It deals 3 damage to target creature or planeswalker.
Trumpeting Carnosaur
Kazuul's Fury // Kazuul's CliffsAs an additional cost to cast this spell, sacrifice a creature.
Kazuul's Fury deals damage equal to the sacrificed creature's power to any target. // This land enters tapped.
{T}: Add {R}.
Kazuul's Fury // Kazuul's Cliffs
Urabrask // The Great WorkFirst strike
Whenever you cast an instant or sorcery spell, Urabrask deals 1 damage to target opponent. Add {R}.
{R}: Exile Urabrask, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery and only if you've cast three or more instant and/or sorcery spells this turn. // (As this Saga enters and after your draw step, add a lore counter.)
I — This Saga deals 3 damage to target opponent and each creature they control.
II — Create three Treasure tokens.
III — Until end of turn, you may cast instant and sorcery spells from any graveyard. If a spell cast this way would be put into a graveyard, exile it instead. Exile this Saga, then return it to the battlefield (front face up).
Urabrask // The Great Work
Call Forth the TempestCascade, cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order. Then do it again.)
Call Forth the Tempest deals damage to each creature your opponents control equal to the total mana value of other spells you've cast this turn.
Call Forth the Tempest
Wild Magic SurgeDestroy target permanent an opponent controls. Its controller reveals cards from the top of their library until they reveal a permanent card that shares a card type with that permanent. They put that card onto the battlefield and the rest on the bottom of their library in a random order.
Wild Magic Surge
End the FestivitiesEnd the Festivities deals 1 damage to each opponent and each creature and planeswalker they control.
End the Festivities
Jaya's Immolating Inferno(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.)
Jaya's Immolating Inferno deals X damage to each of up to three targets.
Jaya's Immolating Inferno
ShockShock deals 2 damage to any target.
Shock
The Last Agni KaiTarget creature you control fights target creature an opponent controls. If the creature the opponent controls is dealt excess damage this way, add that much {R}.
Until end of turn, you don't lose unspent red mana as steps and phases end.
The Last Agni Kai
Wrathful Red DragonFlying
Whenever a Dragon you control is dealt damage, it deals that much damage to any target that isn't a Dragon.
Wrathful Red Dragon
Gut Shot({R/P} can be paid with either {R} or 2 life.)
Gut Shot deals 1 damage to any target.
Gut Shot
Outpost SiegeAs this enchantment enters, choose Khans or Dragons.
• Khans — At the beginning of your upkeep, exile the top card of your library. Until end of turn, you may play that card.
• Dragons — Whenever a creature you control leaves the battlefield, this enchantment deals 1 damage to any target.
Outpost Siege
Spiteful BanditryWhen this enchantment enters, it deals X damage to each creature.
Whenever one or more creatures your opponents control die, you create a Treasure token. This ability triggers only once each turn.
Spiteful Banditry
Leyline TyrantFlying
You don't lose unspent red mana as steps and phases end.
When this creature dies, you may pay any amount of {R}. When you do, it deals that much damage to any target.
Leyline Tyrant
Lightning StrikeLightning Strike deals 3 damage to any target.
Lightning Strike
FuryDouble strike
When this creature enters, it deals 4 damage divided as you choose among any number of target creatures and/or planeswalkers.
Evoke—Exile a red card from your hand.
Fury
Tectonic HazardTectonic Hazard deals 1 damage to each opponent and each creature they control.
Tectonic Hazard
PyrohemiaAt the beginning of the end step, if no creatures are on the battlefield, sacrifice this enchantment.
{R}: This enchantment deals 1 damage to each creature and each player.
Pyrohemia
Soul's FireTarget creature you control deals damage equal to its power to any target.
Soul's Fire
Chandra's IncineratorThis spell costs {X} less to cast, where X is the total amount of noncombat damage dealt to your opponents this turn.
Trample
Whenever a source you control deals noncombat damage to an opponent, this creature deals that much damage to target creature or planeswalker that player controls.
Chandra's Incinerator
Wrathful RaptorsTrample
Whenever a Dinosaur you control is dealt damage, it deals that much damage to any target that isn't a Dinosaur.
Wrathful Raptors
Siege-Gang LieutenantLieutenant — At the beginning of combat on your turn, if you control your commander, create two 1/1 red Goblin creature tokens. Those tokens gain haste until end of turn.
{2}, Sacrifice a Goblin: This creature deals 1 damage to any target.
Siege-Gang Lieutenant
Pashalik MonsWhenever Pashalik Mons or another Goblin you control dies, Pashalik Mons deals 1 damage to any target.
{3}{R}, Sacrifice a Goblin: Create two 1/1 red Goblin creature tokens.
Pashalik Mons
EarthquakeEarthquake deals X damage to each creature without flying and each player.
Earthquake
Hell to PayHell to Pay deals X damage to target creature. Create a number of tapped Treasure tokens equal to the amount of excess damage dealt to that creature this way.
Hell to Pay
Spikefield Hazard // Spikefield CaveSpikefield Hazard deals 1 damage to any target. If a permanent dealt damage this way would die this turn, exile it instead. // This land enters tapped.
{T}: Add {R}.
Spikefield Hazard // Spikefield Cave
Mizzium MortarsMizzium Mortars deals 4 damage to target creature you don't control.
Overload {3}{R}{R}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Mizzium Mortars
StarstormStarstorm deals X damage to each creature.
Cycling {3} ({3}, Discard this card: Draw a card.)
Starstorm
Inferno Titan{R}: This creature gets +1/+0 until end of turn.
Whenever this creature enters or attacks, it deals 3 damage divided as you choose among one, two, or three targets.
Inferno Titan
Siege SmashSplit second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Choose one —
• Destroy target artifact.
• Target creature gets +3/+2 and gains trample until end of turn.
Siege Smash
Surly BadgersaurWhenever you discard a creature card, put a +1/+1 counter on this creature.
Whenever you discard a land card, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
Whenever you discard a noncreature, nonland card, this creature fights up to one target creature you don't control.
Surly Badgersaur
Flaming TyrannosaurusMenace
Paradox — Whenever you cast a spell from anywhere other than your hand, this creature deals 3 damage to any target. Then put a +1/+1 counter on this creature.
When this creature dies, it deals damage equal to its power to each opponent.
Flaming Tyrannosaurus
Goblin TrashmasterOther Goblins you control get +1/+1.
Sacrifice a Goblin: Destroy target artifact.
Goblin Trashmaster
Pain for AllEnchant creature you control
When this Aura enters, enchanted creature deals damage equal to its power to any other target.
Whenever enchanted creature is dealt damage, it deals that much damage to each opponent.
Pain for All
Court of IreWhen this enchantment enters, you become the monarch.
At the beginning of your upkeep, this enchantment deals 2 damage to any target. If you're the monarch, it deals 7 damage instead.
Court of Ire
Chandra, Awakened InfernoThis spell can't be countered.
+2: Each opponent gets an emblem with "At the beginning of your upkeep, this emblem deals 1 damage to you."
−3: Chandra deals 3 damage to each non-Elemental creature.
−X: Chandra deals X damage to target creature or planeswalker. If a permanent dealt damage this way would die this turn, exile it instead.
Chandra, Awakened Inferno
Raid BombardmentWhenever a creature you control with power 2 or less attacks, this enchantment deals 1 damage to the player or planeswalker that creature is attacking.
Raid Bombardment
Weapons ManufacturingWhenever a nontoken artifact you control enters, create a colorless artifact token named Munitions with "When this token leaves the battlefield, it deals 2 damage to any target."
Weapons Manufacturing
Clive, Ifrit's Dominant // Ifrit, Warden of InfernoWhen Clive enters, you may discard your hand, then draw cards equal to your devotion to red. (Each {R} in the mana costs of permanents you control counts toward your devotion to red.)
{4}{R}{R}, {T}: Exile Clive, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery. // (As this Saga enters and after your draw step, add a lore counter.)
I — Lunge — Ifrit fights up to one other target creature.
II, III — Brimstone — Add {R}{R}{R}{R}. If Ifrit has three or more lore counters on it, exile it, then return it to the battlefield (front face up).
Clive, Ifrit's Dominant // Ifrit, Warden of Inferno
Reckless EndeavorRoll two d12 and choose one result. Reckless Endeavor deals damage equal to that result to each creature. Then create a number of Treasure tokens equal to the other result.
Reckless Endeavor
Rose Room TreasurerAlliance — Whenever another creature you control enters, create a Treasure token if this is the first or second time this ability has resolved this turn. Otherwise, you may pay {X}. When you do, this creature deals X damage to any target.
Rose Room Treasurer
Hobgoblin Bandit LordOther Goblins you control get +1/+1.
{R}, {T}: This creature deals damage equal to the number of Goblins that entered the battlefield under your control this turn to any target.
Hobgoblin Bandit Lord
Flick a CoinFlick a Coin deals 1 damage to any target. You create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
Draw a card.
Flick a Coin
Parapet ThrasherFlying
Whenever one or more Dragons you control deal combat damage to an opponent, choose one that hasn't been chosen this turn —
• Destroy target artifact that opponent controls.
• This creature deals 4 damage to each other opponent.
• Exile the top card of your library. You may play it this turn.
Parapet Thrasher
Hideous TaskmasterDevoid (This card has no color.)
When you cast this spell, for each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain trample, haste, and annihilator 1 until end of turn.
Trample, haste, annihilator 1 (Whenever this creature attacks, defending player sacrifices a permanent of their choice.)
Hideous Taskmaster
Goblin SharpshooterThis creature doesn't untap during your untap step.
Whenever a creature dies, untap this creature.
{T}: This creature deals 1 damage to any target.
Goblin Sharpshooter
Screaming NemesisHaste
Whenever this creature is dealt damage, it deals that much damage to any other target. If a player is dealt damage this way, they can't gain life for the rest of the game.
Screaming Nemesis
ChainsawWhen this Equipment enters, it deals 3 damage to up to one target creature.
Whenever one or more creatures die, put a rev counter on this Equipment.
Equipped creature gets +X/+0, where X is the number of rev counters on this Equipment.
Equip {3}
Chainsaw
Fire MagicTiered (Choose one additional cost.)
• Fire — {0} — Fire Magic deals 1 damage to each creature.
• Fira — {2} — Fire Magic deals 2 damage to each creature.
• Firaga — {5} — Fire Magic deals 3 damage to each creature.
Fire Magic
Virtue of Courage // Embereth BlazeWhenever a source you control deals noncombat damage to an opponent, you may exile that many cards from the top of your library. You may play those cards this turn. // Embereth Blaze deals 2 damage to any target. (Then exile this card. You may cast the enchantment later from exile.)
Virtue of Courage // Embereth Blaze
Volcanic TorrentCascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
Volcanic Torrent deals X damage to each creature and planeswalker your opponents control, where X is the number of spells you've cast this turn.
Volcanic Torrent
Star of ExtinctionDestroy target land. Star of Extinction deals 20 damage to each creature and each planeswalker.
Star of Extinction
BanefireBanefire deals X damage to any target.
If X is 5 or more, this spell can't be countered and the damage can't be prevented.
Banefire
Nibelheim AflameChoose target creature you control. It deals damage equal to its power to each other creature. If this spell was cast from a graveyard, discard your hand and draw four cards.
Flashback {5}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Nibelheim Aflame
Cathartic PyreChoose one —
• Cathartic Pyre deals 3 damage to target creature or planeswalker.
• Discard up to two cards, then draw that many cards.
Cathartic Pyre
Bottle-Cap BlastImprovise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.)
Bottle-Cap Blast deals 5 damage to any target. If excess damage was dealt to a permanent this way, create that many tapped Treasure tokens. (They're artifacts with "{T}, Sacrifice this token: Add one mana of any color.")
Bottle-Cap Blast
Koth, Fire of Resistance+2: Search your library for a basic Mountain card, reveal it, put it into your hand, then shuffle.
−3: Koth deals damage to target creature equal to the number of Mountains you control.
−7: You get an emblem with "Whenever a Mountain you control enters, this emblem deals 4 damage to any target."
Koth, Fire of Resistance
Chandra, Hope's BeaconWhenever you cast an instant or sorcery spell, copy it. You may choose new targets for the copy. This ability triggers only once each turn.
+2: Add two mana in any combination of colors.
+1: Exile the top five cards of your library. Until the end of your next turn, you may cast an instant or sorcery spell from among those exiled cards.
−X: Chandra deals X damage to each of up to two targets.
Chandra, Hope's Beacon
Spiked Corridor // Torture PitWhen you unlock this door, create three 1/1 red Devil creature tokens with "When this token dies, it deals 1 damage to any target."
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) // If a source you control would deal noncombat damage to an opponent, it deals that much damage plus 2 instead.
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
Spiked Corridor // Torture Pit
Blazing VolleyBlazing Volley deals 1 damage to each creature your opponents control.
Blazing Volley
BalorFlying
Whenever this creature attacks or dies, choose one or more. Each mode must target a different player.
• Target opponent draws three cards, then discards three cards at random.
• Target opponent sacrifices a nontoken artifact of their choice.
• This creature deals damage to target opponent equal to the number of cards in their hand.
Balor
Guff Rewrites HistoryFor each player, choose target nonenchantment, nonland permanent that player controls. Those permanents' owners shuffle them into their libraries. Each player who controlled one of those permanents exiles cards from the top of their library until they exile a nonland card, then puts the rest on the bottom of their library in a random order. Each player may cast the nonland card they exiled without paying its mana cost.
Guff Rewrites History
SuplexChoose one —
• Suplex deals 3 damage to target creature. If that creature would die this turn, exile it instead.
• Exile target artifact.
Suplex
FireballThis spell costs {1} more to cast for each target beyond the first.
Fireball deals X damage divided evenly, rounded down, among any number of targets.
Fireball
You Find Some PrisonersChoose one —
• Break Their Chains — Destroy target artifact.
• Interrogate Them — Exile the top three cards of target opponent's library. Choose one of them. Until the end of your next turn, you may play that card, and you may spend mana as though it were mana of any color to cast it.
You Find Some Prisoners
ElectrickeryElectrickery deals 1 damage to target creature you don't control.
Overload {1}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Electrickery
Jeska, Thrice RebornJeska enters with a loyalty counter on her for each time you've cast a commander from the command zone this game.
0: Choose target creature. Until your next turn, if that creature would deal combat damage to one of your opponents, it deals triple that damage to that player instead.
−X: Jeska deals X damage to each of up to three targets.
Jeska, Thrice Reborn can be your commander.
Partner
Jeska, Thrice Reborn
Ghostfire SliceDevoid (This card has no color.)
This spell costs {2} less to cast if an opponent controls a multicolored permanent.
Ghostfire Slice deals 4 damage to any target.
Ghostfire Slice
Gimli's Reckless MightCreatures you control have haste.
Formidable — Whenever you attack, if creatures you control have total power 8 or greater, target attacking creature you control fights up to one target creature you don't control.
Gimli's Reckless Might
Overlord of the BoilerbilgesImpending 4—{2}{R}{R} (If you cast this spell for its impending cost, it enters with four time counters and isn't a creature until the last is removed. At the beginning of your end step, remove a time counter from it.)
Whenever this permanent enters or attacks, it deals 4 damage to any target.
Overlord of the Boilerbilges
Goblin War StrikeGoblin War Strike deals damage to target player or planeswalker equal to the number of Goblins you control.
Goblin War Strike
Tyrant's FamiliarFlying, haste
Lieutenant — As long as you control your commander, this creature gets +2/+2 and has "Whenever this creature attacks, it deals 7 damage to target creature defending player controls."
Tyrant's Familiar
Spit FlameSpit Flame deals 4 damage to target creature.
Whenever a Dragon you control enters, you may pay {R}. If you do, return this card from your graveyard to your hand.
Spit Flame
Defiler of InstinctFirst strike
As an additional cost to cast red permanent spells, you may pay 2 life. Those spells cost {R} less to cast if you paid life this way. This effect reduces only the amount of red mana you pay.
Whenever you cast a red permanent spell, this creature deals 1 damage to any target.
Defiler of Instinct
Spiteful SliverSliver creatures you control have "Whenever this creature is dealt damage, it deals that much damage to target player or planeswalker."
Spiteful Sliver
Plundering BarbarianWhen this creature enters, choose one —
• Smash the Chest — Destroy target artifact.
• Pry It Open — Create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
Plundering Barbarian
Star AthleteMenace
Whenever this creature attacks, choose up to one target nonland permanent. Its controller may sacrifice it. If they don't, this creature deals 5 damage to that player.
Blitz {3}{R} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)
Star Athlete
Galvanic BlastGalvanic Blast deals 2 damage to any target.
Metalcraft — Galvanic Blast deals 4 damage instead if you control three or more artifacts.
Galvanic Blast
Toralf, God of Fury // Toralf's HammerTrample
Whenever a creature or planeswalker an opponent controls is dealt excess noncombat damage, Toralf deals damage equal to the excess to any target other than that permanent. // Equipped creature has "{1}{R}, {T}, Unattach Toralf's Hammer: It deals 3 damage to any target. Return Toralf's Hammer to its owner's hand."
Equipped creature gets +3/+0 as long as it's legendary.
Equip {1}{R}
Toralf, God of Fury // Toralf's Hammer
Goblin ChainwhirlerFirst strike
When this creature enters, it deals 1 damage to each opponent and each creature and planeswalker they control.
Goblin Chainwhirler
Barbarian Ring{T}: Add {R}. This land deals 1 damage to you.
Threshold — {R}, {T}, Sacrifice this land: It deals 2 damage to any target. Activate only if there are seven or more cards in your graveyard.
Barbarian Ring
Volcanic VisionReturn target instant or sorcery card from your graveyard to your hand. Volcanic Vision deals damage equal to that card's mana value to each creature your opponents control. Exile Volcanic Vision.
Volcanic Vision
Sunset Strikemaster{T}: Add {R}.
{2}{R}, {T}, Sacrifice this creature: It deals 6 damage to target creature with flying.
Sunset Strikemaster
FiendlashEquipped creature gets +2/+0 and has reach.
Whenever equipped creature is dealt damage, it deals damage equal to its power to target player or planeswalker.
Equip {2}{R}
Fiendlash
Stadium HeadlinerMobilize 1 (Whenever this creature attacks, create a tapped and attacking 1/1 red Warrior creature token. Sacrifice it at the beginning of the next end step.)
{1}{R}, Sacrifice this creature: It deals damage equal to the number of creatures you control to target creature.
Stadium Headliner
Flayer of the HateboundUndying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Whenever this creature or another creature enters from your graveyard, that creature deals damage equal to its power to any target.
Flayer of the Hatebound
Honden of Infinite RageAt the beginning of your upkeep, Honden of Infinite Rage deals damage to any target equal to the number of Shrines you control.
Honden of Infinite Rage
Broadside BombardiersMenace, haste
Boast — Sacrifice another creature or artifact: This creature deals damage equal to 2 plus the sacrificed permanent's mana value to any target. (Activate only if this creature attacked this turn and only once each turn.)
Broadside Bombardiers
Stalking VengeanceHaste
Whenever another creature you control dies, it deals damage equal to its power to target player or planeswalker.
Stalking Vengeance
DeleteDelete deals X damage to each nonartifact creature and each player.
Delete
Ingot ChewerWhen this creature enters, destroy target artifact.
Evoke {R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
Ingot Chewer
Silverclad FerocidonsEnrage — Whenever this creature is dealt damage, each opponent sacrifices a permanent of their choice.
Silverclad Ferocidons
Zoyowa's JusticeThe owner of target artifact or creature with mana value 1 or greater shuffles it into their library. Then that player discovers X, where X is its mana value. (They exile cards from the top of their library until they exile a nonland card with that mana value or less. They cast it without paying its mana cost or put it into their hand. They put the rest on the bottom in a random order.)
Zoyowa's Justice
Planetary AnnihilationEach player chooses six lands they control, then sacrifices the rest. Planetary Annihilation deals 6 damage to each creature.
Planetary Annihilation
MagmaquakeMagmaquake deals X damage to each creature without flying and each planeswalker.
Magmaquake
PyrokinesisYou may exile a red card from your hand rather than pay this spell's mana cost.
Pyrokinesis deals 4 damage divided as you choose among any number of target creatures.
Pyrokinesis
Cast into the FireChoose one —
• Cast into the Fire deals 1 damage to each of up to two target creatures.
• Exile target artifact.
Cast into the Fire
Goblin NegotiationGoblin Negotiation deals X damage to target creature. Create a number of 1/1 red Goblin creature tokens equal to the amount of excess damage dealt to that creature this way.
Goblin Negotiation
ArcbondChoose target creature. Whenever that creature is dealt damage this turn, it deals that much damage to each other creature and each player.
Arcbond
The Rollercrusher RideDelirium — If a source you control would deal noncombat damage to a permanent or player while there are four or more card types among cards in your graveyard, it deals double that damage instead.
When The Rollercrusher Ride enters, it deals X damage to each of up to X target creatures.
The Rollercrusher Ride
Dreadmaw's IreUntil end of turn, target attacking creature gets +2/+2 and gains trample and "Whenever this creature deals combat damage to a player, destroy target artifact that player controls."
Dreadmaw's Ire
Smash to DustChoose one —
• Destroy target artifact.
• Destroy target creature with defender.
• Smash to Dust deals 1 damage to each creature your opponents control.
Smash to Dust
Go-Shintai of Ancient WarsFirst strike
At the beginning of your end step, you may pay {1}. When you do, Go-Shintai of Ancient Wars deals X damage to target player or planeswalker, where X is the number of Shrines you control.
Go-Shintai of Ancient Wars
Sarkhan the MasterlessWhenever a creature attacks you or a planeswalker you control, each Dragon you control deals 1 damage to that creature.
+1: Until end of turn, each planeswalker you control becomes a 4/4 red Dragon creature and gains flying.
−3: Create a 4/4 red Dragon creature token with flying.
Sarkhan the Masterless
HellriderHaste
Whenever a creature you control attacks, this creature deals 1 damage to the player or planeswalker it's attacking.
Hellrider
Bonecrusher Giant // StompWhenever this creature becomes the target of a spell, this creature deals 2 damage to that spell's controller. // Damage can't be prevented this turn. Stomp deals 2 damage to any target.
Bonecrusher Giant // Stomp
Burst LightningKicker {4} (You may pay an additional {4} as you cast this spell.)
Burst Lightning deals 2 damage to any target. If this spell was kicked, it deals 4 damage instead.
Burst Lightning
Ryusei, the Falling StarFlying
When Ryusei dies, it deals 5 damage to each creature without flying.
Ryusei, the Falling Star
Price of GloryWhenever a player taps a land for mana, if it's not that player's turn, destroy that land.
Price of Glory
Season of the BoldChoose up to five {P} worth of modes. You may choose the same mode more than once.
{P} — Create a tapped Treasure token.
{P}{P} — Exile the top two cards of your library. Until the end of your next turn, you may play them.
{P}{P}{P} — Until the end of your next turn, whenever you cast a spell, Season of the Bold deals 2 damage to up to one target creature.
Season of the Bold
Village PillagersWither (This deals damage to creatures in the form of -1/-1 counters.)
When this creature enters, it deals 1 damage to each creature your opponents control.
Whenever a creature an opponent controls with a counter on it dies, you create a tapped Treasure token.
Village Pillagers
Insult // InjuryDamage can't be prevented this turn. If a source you control would deal damage this turn, it deals double that damage instead. // Aftermath (Cast this spell only from your graveyard. Then exile it.)
Injury deals 2 damage to target creature and 2 damage to target player or planeswalker.
Insult // Injury
Chandra, Flameshaper+2: Add {R}{R}{R}. Exile the top three cards of your library. Choose one. You may play that card this turn.
+1: Create a token that's a copy of target creature you control, except it has haste and "At the beginning of the end step, sacrifice this token."
−4: Chandra deals 8 damage divided as you choose among any number of target creatures and/or planeswalkers.
Chandra, Flameshaper
Gempalm IncineratorCycling {1}{R} ({1}{R}, Discard this card: Draw a card.)
When you cycle this card, you may have it deal X damage to target creature, where X is the number of Goblins on the battlefield.
Gempalm Incinerator
Massive RaidMassive Raid deals damage to any target equal to the number of creatures you control.
Massive Raid
Lava DartLava Dart deals 1 damage to any target.
Flashback—Sacrifice a Mountain. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Lava Dart
Summon: Kujata(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Lightning — This creature deals 3 damage to each of up to two target creatures.
II — Ice — Up to three target creatures can't block this turn.
III — Fire — Discard a card, then draw two cards. When you discard a card this way, this creature deals damage equal to that card's mana value to each opponent.
Trample, haste
Summon: Kujata
Inferno of the Star MountsThis spell can't be countered.
Flying, haste
{R}: Inferno of the Star Mounts gets +1/+0 until end of turn. When its power becomes 20 this way, it deals 20 damage to any target.
Inferno of the Star Mounts
Brotherhood's EndChoose one —
• Brotherhood's End deals 3 damage to each creature and each planeswalker.
• Destroy all artifacts with mana value 3 or less.
Brotherhood's End
Firebending LessonKicker {4} (You may pay an additional {4} as you cast this spell.)
Firebending Lesson deals 2 damage to target creature. If this spell was kicked, it deals 5 damage to that creature instead.
Firebending Lesson
Mjölnir, Hammer of ThorWhen Mjölnir enters, it deals 4 damage to up to one target creature.
Double all damage equipped creature would deal.
Equip worthy {1} (A creature is worthy if it's a legendary non-Villain that's red and/or white.)
{2}{R}, Discard this card: It deals 2 damage to each creature.
Mjölnir, Hammer of Thor
Goblin GrenadeAs an additional cost to cast this spell, sacrifice a Goblin.
Goblin Grenade deals 5 damage to any target.
Goblin Grenade
Sarkhan's UnsealingWhenever you cast a creature spell with power 4, 5, or 6, this enchantment deals 4 damage to any target.
Whenever you cast a creature spell with power 7 or greater, this enchantment deals 4 damage to each opponent and each creature and planeswalker they control.
Sarkhan's Unsealing
Forerunner of the EmpireWhen this creature enters, you may search your library for a Dinosaur card, reveal it, then shuffle and put that card on top.
Whenever a Dinosaur you control enters, you may have this creature deal 1 damage to each creature.
Forerunner of the Empire
Chain LightningChain Lightning deals 3 damage to any target. Then that player or that permanent's controller may pay {R}{R}. If the player does, they may copy this spell and may choose a new target for that copy.
Chain Lightning
Galvanic DischargeChoose target creature or planeswalker. You get {E}{E}{E} (three energy counters), then you may pay any amount of {E}. Galvanic Discharge deals that much damage to that permanent.
Galvanic Discharge
Chandra, Dressed to Kill+1: Add {R}. Chandra deals 1 damage to up to one target player or planeswalker.
+1: Exile the top card of your library. If it's red, you may cast it this turn.
−7: Exile the top five cards of your library. You may cast red spells from among them this turn. You get an emblem with "Whenever you cast a red spell, this emblem deals X damage to any target, where X is the amount of mana spent to cast that spell."
Chandra, Dressed to Kill
Iroh's DemonstrationChoose one —
• Iroh's Demonstration deals 1 damage to each creature your opponents control.
• Iroh's Demonstration deals 4 damage to target creature.
Iroh's Demonstration
Calamity of CindersConvoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Calamity of Cinders deals 6 damage to each untapped creature.
Calamity of Cinders
Sanctum of Shattered Heights{1}, Discard a land card or Shrine card: Sanctum of Shattered Heights deals X damage to target creature or planeswalker, where X is the number of Shrines you control.
Sanctum of Shattered Heights
Ghirapur Aether GridTap two untapped artifacts you control: This enchantment deals 1 damage to any target.
Ghirapur Aether Grid
Waltz of RageTarget creature you control deals damage equal to its power to each other creature. Until end of turn, whenever a creature you control dies, exile the top card of your library. You may play it until the end of your next turn.
Waltz of Rage
Mogg SalvageIf an opponent controls an Island and you control a Mountain, you may cast this spell without paying its mana cost.
Destroy target artifact.
Mogg Salvage
Fire Nation TurretAt the beginning of combat on your turn, up to one target creature gets +2/+0 and gains firebending 2 until end of turn.
{R}: Put a charge counter on this artifact.
Remove fifty charge counters from this artifact: It deals 50 damage to any target.
Fire Nation Turret
Needle DropNeedle Drop deals 1 damage to any target that was dealt damage this turn.
Draw a card.
Needle Drop
Boggart ShenanigansWhenever another Goblin you control is put into a graveyard from the battlefield, you may have this enchantment deal 1 damage to target player or planeswalker.
Boggart Shenanigans
Chandra, Spark HunterAt the beginning of combat on your turn, choose up to one target Vehicle you control. Until end of turn, it becomes an artifact creature and gains haste.
+2: You may sacrifice an artifact or discard a card. If you do, draw a card.
0: Create a 3/2 colorless Vehicle artifact token with crew 1.
−7: You get an emblem with "Whenever an artifact you control enters, this emblem deals 3 damage to any target."
Chandra, Spark Hunter
Cavalier of Flame{1}{R}: Creatures you control get +1/+0 and gain haste until end of turn.
When this creature enters, discard any number of cards, then draw that many cards.
When this creature dies, it deals X damage to each opponent and each planeswalker they control, where X is the number of land cards in your graveyard.
Anger of the GodsAnger of the Gods deals 3 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead.
Anger of the Gods
Fiery GambitFlip a coin until you lose a flip or choose to stop flipping. If you lose a flip, Fiery Gambit has no effect. If you win one or more flips, Fiery Gambit deals 3 damage to target creature. If you win two or more flips, Fiery Gambit deals 6 damage to each opponent. If you win three or more flips, draw nine cards and untap all lands you control.
Fiery Gambit
Blazing SunsteelEquipped creature gets +1/+0 for each opponent you have.
Whenever equipped creature is dealt damage, it deals that much damage to any target.
Equip {4}