Breeding Pool({T}: Add {G} or {U}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Breeding Pool
Pym TechnologiesThis land enters tapped.
When this land enters, you gain 1 life.
{T}: Add {G} or {U}.
Pym Technologies
Paradox GardensThis land enters tapped.
{T}: Add {G} or {U}.
{2}{G}{U}, {T}: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Paradox Gardens
Dreamroot CascadeThis land enters tapped unless you control two or more other lands.
{T}: Add {G} or {U}.
Dreamroot Cascade
Temple of MysteryThis land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
{T}: Add {G} or {U}.
Temple of Mystery
Mutant TownThis land enters tapped.
When this land enters, you gain 1 life.
{T}: Add {G} or {U}.
Mutant Town
Meditation PoolsThis land enters tapped.
{T}: Add {G} or {U}.
{4}, {T}, Sacrifice this land: Draw a card.
Meditation Pools
Guadosalam, Farplane GatewayThis land enters tapped.
{T}: Add {G} or {U}.
Guadosalam, Farplane Gateway
Balamb Garden, SeeD Academy // Balamb Garden, AirborneThis land enters tapped.
{T}: Add {G} or {U}.
{5}{G}{U}, {T}: Transform this land. This ability costs {1} less to activate for each other Town you control. // Flying
Whenever Balamb Garden attacks, draw a card.
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Balamb Garden, SeeD Academy // Balamb Garden, Airborne
Thornwood FallsThis land enters tapped.
When this land enters, you gain 1 life.
{T}: Add {G} or {U}.
Thornwood Falls
Willowrush Verge{T}: Add {U}.
{T}: Add {G}. Activate only if you control a Forest or an Island.
Willowrush Verge
Simic GuildgateThis land enters tapped.
{T}: Add {G} or {U}.
Simic Guildgate
Lakeside ShackThis land enters tapped unless a player has 13 or less life.
{T}: Add {G} or {U}.
Lakeside Shack
Botanical SanctumThis land enters tapped unless you control two or fewer other lands.
{T}: Add {G} or {U}.
Botanical Sanctum
Lush OasisThis land enters tapped.
When this land enters, it deals 1 damage to target opponent.
{T}: Add {G} or {U}.
Lush Oasis
Hedge Maze({T}: Add {G} or {U}.)
This land enters tapped.
When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Hedge Maze
Restless VinestalkThis land enters tapped.
{T}: Add {G} or {U}.
{3}{G}{U}: Until end of turn, this land becomes a 5/5 green and blue Plant creature with trample. It's still a land.
Whenever this land attacks, up to one other target creature has base power and toughness 3/3 until end of turn.