Simic Lands

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Breeding Pool ({T}: Add {G} or {U}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Breeding Pool

Pym Technologies This land enters tapped. When this land enters, you gain 1 life. {T}: Add {G} or {U}.

Pym Technologies

Paradox Gardens This land enters tapped. {T}: Add {G} or {U}. {2}{G}{U}, {T}: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Paradox Gardens

Dreamroot Cascade This land enters tapped unless you control two or more other lands. {T}: Add {G} or {U}.

Dreamroot Cascade

Temple of Mystery This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {G} or {U}.

Temple of Mystery

Mutant Town This land enters tapped. When this land enters, you gain 1 life. {T}: Add {G} or {U}.

Mutant Town

Meditation Pools This land enters tapped. {T}: Add {G} or {U}. {4}, {T}, Sacrifice this land: Draw a card.

Meditation Pools

Guadosalam, Farplane Gateway This land enters tapped. {T}: Add {G} or {U}.

Guadosalam, Farplane Gateway

Balamb Garden, SeeD Academy // Balamb Garden, Airborne This land enters tapped. {T}: Add {G} or {U}. {5}{G}{U}, {T}: Transform this land. This ability costs {1} less to activate for each other Town you control. // Flying Whenever Balamb Garden attacks, draw a card. Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

Balamb Garden, SeeD Academy // Balamb Garden, Airborne

Thornwood Falls This land enters tapped. When this land enters, you gain 1 life. {T}: Add {G} or {U}.

Thornwood Falls

Willowrush Verge {T}: Add {U}. {T}: Add {G}. Activate only if you control a Forest or an Island.

Willowrush Verge

Simic Guildgate This land enters tapped. {T}: Add {G} or {U}.

Simic Guildgate

Lakeside Shack This land enters tapped unless a player has 13 or less life. {T}: Add {G} or {U}.

Lakeside Shack

Botanical Sanctum This land enters tapped unless you control two or fewer other lands. {T}: Add {G} or {U}.

Botanical Sanctum

Lush Oasis This land enters tapped. When this land enters, it deals 1 damage to target opponent. {T}: Add {G} or {U}.

Lush Oasis

Hedge Maze ({T}: Add {G} or {U}.) This land enters tapped. When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Hedge Maze

Restless Vinestalk This land enters tapped. {T}: Add {G} or {U}. {3}{G}{U}: Until end of turn, this land becomes a 5/5 green and blue Plant creature with trample. It's still a land. Whenever this land attacks, up to one other target creature has base power and toughness 3/3 until end of turn.

Restless Vinestalk