Orzhov Lands

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Godless Shrine ({T}: Add {W} or {B}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Godless Shrine

Fisk Tower This land enters tapped. When this land enters, you gain 1 life. {T}: Add {W} or {B}.

Fisk Tower

Shattered Sanctum This land enters tapped unless you control two or more other lands. {T}: Add {W} or {B}.

Shattered Sanctum

Forum of Amity This land enters tapped. {T}: Add {W} or {B}. {2}{W}{B}, {T}: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Forum of Amity

Temple of Silence This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {W} or {B}.

Temple of Silence

Foot Headquarters This land enters tapped. When this land enters, you gain 1 life. {T}: Add {W} or {B}.

Foot Headquarters

Misty Palms Oasis This land enters tapped. {T}: Add {W} or {B}. {4}, {T}, Sacrifice this land: Draw a card.

Misty Palms Oasis

Insomnia, Crown City This land enters tapped. {T}: Add {W} or {B}.

Insomnia, Crown City

Scoured Barrens This land enters tapped. When this land enters, you gain 1 life. {T}: Add {W} or {B}.

Scoured Barrens

Bleachbone Verge {T}: Add {B}. {T}: Add {W}. Activate only if you control a Plains or a Swamp.

Bleachbone Verge

Orzhov Guildgate This land enters tapped. {T}: Add {W} or {B}.

Orzhov Guildgate

Neglected Manor This land enters tapped unless a player has 13 or less life. {T}: Add {W} or {B}.

Neglected Manor

Concealed Courtyard This land enters tapped unless you control two or fewer other lands. {T}: Add {W} or {B}.

Concealed Courtyard

Forlorn Flats This land enters tapped. When this land enters, it deals 1 damage to target opponent. {T}: Add {W} or {B}.

Forlorn Flats

Shadowy Backstreet ({T}: Add {W} or {B}.) This land enters tapped. When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Shadowy Backstreet

Restless Fortress This land enters tapped. {T}: Add {W} or {B}. {2}{W}{B}: This land becomes a 1/4 white and black Nightmare creature until end of turn. It's still a land. Whenever this land attacks, defending player loses 2 life and you gain 2 life.

Restless Fortress