Golgari Lands

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Overgrown Tomb ({T}: Add {B} or {G}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Overgrown Tomb

Subterranean Cavern This land enters tapped. When this land enters, you gain 1 life. {T}: Add {B} or {G}.

Subterranean Cavern

Titan's Grave This land enters tapped. {T}: Add {B} or {G}. {2}{B}{G}, {T}: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Titan's Grave

Deathcap Glade This land enters tapped unless you control two or more other lands. {T}: Add {B} or {G}.

Deathcap Glade

Temple of Malady This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {B} or {G}.

Temple of Malady

Illegitimate Business This land enters tapped. When this land enters, you gain 1 life. {T}: Add {B} or {G}.

Illegitimate Business

Foggy Bottom Swamp This land enters tapped. {T}: Add {B} or {G}. {4}, {T}, Sacrifice this land: Draw a card.

Foggy Bottom Swamp

Gohn, Town of Ruin This land enters tapped. {T}: Add {B} or {G}.

Gohn, Town of Ruin

Jungle Hollow This land enters tapped. When this land enters, you gain 1 life. {T}: Add {B} or {G}.

Jungle Hollow

Wastewood Verge {T}: Add {G}. {T}: Add {B}. Activate only if you control a Swamp or a Forest.

Wastewood Verge

Golgari Guildgate This land enters tapped. {T}: Add {B} or {G}.

Golgari Guildgate

Strangled Cemetery This land enters tapped unless a player has 13 or less life. {T}: Add {B} or {G}.

Strangled Cemetery

Blooming Marsh This land enters tapped unless you control two or fewer other lands. {T}: Add {B} or {G}.

Blooming Marsh

Festering Gulch This land enters tapped. When this land enters, it deals 1 damage to target opponent. {T}: Add {B} or {G}.

Festering Gulch

Underground Mortuary ({T}: Add {B} or {G}.) This land enters tapped. When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Underground Mortuary

Restless Cottage This land enters tapped. {T}: Add {B} or {G}. {2}{B}{G}: This land becomes a 4/4 black and green Horror creature until end of turn. It's still a land. Whenever this land attacks, create a Food token and exile up to one target card from a graveyard.

Restless Cottage