Hallowed Fountain({T}: Add {W} or {U}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Hallowed Fountain
Gleaming Bastion{T}: Add {C}.
{T}: Add {W} or {U}. Activate only if this land entered this turn or if you control a basic land.
Gleaming Bastion
Avengers HangarThis land enters tapped.
When this land enters, you gain 1 life.
{T}: Add {W} or {U}.
Avengers Hangar
North Pole GatesThis land enters tapped.
{T}: Add {W} or {U}.
{4}, {T}, Sacrifice this land: Draw a card.
North Pole Gates
University CampusThis land enters tapped.
{T}: Add {W} or {U}.
{4}, {T}: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
University Campus
Temple of EnlightenmentThis land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
{T}: Add {W} or {U}.
Temple of Enlightenment
Sharlayan, Nation of ScholarsThis land enters tapped.
{T}: Add {W} or {U}.
Sharlayan, Nation of Scholars
Tranquil CoveThis land enters tapped.
When this land enters, you gain 1 life.
{T}: Add {W} or {U}.
Tranquil Cove
Azorius GuildgateThis land enters tapped.
{T}: Add {W} or {U}.
Azorius Guildgate
Floodfarm Verge{T}: Add {W}.
{T}: Add {U}. Activate only if you control a Plains or an Island.
Floodfarm Verge
Abandoned CampgroundThis land enters tapped unless a player has 13 or less life.
{T}: Add {W} or {U}.
Abandoned Campground
Lonely ArroyoThis land enters tapped.
When this land enters, it deals 1 damage to target opponent.
{T}: Add {W} or {U}.
Lonely Arroyo
Meticulous Archive({T}: Add {W} or {U}.)
This land enters tapped.
When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Meticulous Archive
Restless AnchorageThis land enters tapped.
{T}: Add {W} or {U}.
{1}{W}{U}: Until end of turn, this land becomes a 2/3 white and blue Bird creature with flying. It's still a land.
Whenever this land attacks, create a Map token.