Garruk's UprisingWhen this enchantment enters, if you control a creature with power 4 or greater, draw a card.
Creatures you control have trample. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.)
Whenever a creature you control with power 4 or greater enters, draw a card.
Garruk's Uprising
ExploreYou may play an additional land this turn.
Draw a card.
Explore
Veil of SummerDraw a card if an opponent has cast a blue or black spell this turn. Spells you control can't be countered this turn. You and permanents you control gain hexproof from blue and from black until end of turn. (You and they can't be the targets of blue or black spells or abilities your opponents control.)
Veil of Summer
Kenrith's TransformationEnchant creature
When this Aura enters, draw a card.
Enchanted creature loses all abilities and is a green Elk creature with base power and toughness 3/3. (It loses all other card types and creature types.)
Kenrith's Transformation
SpelunkingWhen this enchantment enters, draw a card, then you may put a land card from your hand onto the battlefield. If you put a Cave onto the battlefield this way, you gain 4 life.
Lands you control enter untapped.
Spelunking
Eidolon of BlossomsConstellation — Whenever this creature or another enchantment you control enters, draw a card.
Eidolon of Blossoms
Up the BeanstalkWhen this enchantment enters and whenever you cast a spell with mana value 5 or greater, draw a card.
Up the Beanstalk
Insidious Fungus{2}, Sacrifice this creature: Choose one —
• Destroy target artifact.
• Destroy target enchantment.
• Draw a card. Then you may put a land card from your hand onto the battlefield tapped.
Insidious Fungus
Wall of BlossomsDefender
When this creature enters, draw a card.
Wall of Blossoms
Elvish VisionaryWhen this creature enters, draw a card.
Elvish Visionary
Abundant GrowthEnchant land
When this Aura enters, draw a card.
Enchanted land has "{T}: Add one mana of any color."
Abundant Growth
Heritage ReclamationChoose one —
• Destroy target artifact.
• Destroy target enchantment.
• Exile up to one target card from a graveyard. Draw a card.
Heritage Reclamation
Llanowar VisionaryWhen this creature enters, draw a card.
{T}: Add {G}.
Llanowar Visionary
Pawpatch FormationChoose one —
• Destroy target creature with flying.
• Destroy target enchantment.
• Draw a card. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.")
Pawpatch Formation
SporocystRavenous (This creature enters with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)
Defender
Spore Chimney — When this creature enters, search your library for up to X basic land cards, put them onto the battlefield tapped, then shuffle.
Sporocyst
Gaea's BlessingTarget player shuffles up to three target cards from their graveyard into their library.
Draw a card.
When this card is put into your graveyard from your library, shuffle your graveyard into your library.
Gaea's Blessing
Carven CaryatidDefender (This creature can't attack.)
When this creature enters, draw a card.
Carven Caryatid
Tyrant GuardRavenous (This creature enters with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)
Shieldwall — Sacrifice this creature: Creatures you control with counters on them gain hexproof and indestructible until end of turn.
Tyrant Guard
AberrantRavenous (This creature enters with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)
Trample
Heavy Power Hammer — Whenever this creature deals combat damage to a player, destroy target artifact or enchantment that player controls.
Aberrant
TervigonRavenous (This creature enters with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)
Trample
Spawn Termagants — Whenever this creature deals combat damage to a player, create that many 1/1 green Tyranid creature tokens.
Tervigon
Elven FarsightScry 3, then you may reveal the top card of your library. If a creature card is revealed this way, draw a card.
Elven Farsight
Scale the HeightsPut a +1/+1 counter on up to one target creature. You gain 2 life. You may play an additional land this turn.
Draw a card.
Scale the Heights
Termagant SwarmRavenous (This creature enters with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)
Death Frenzy — When this creature dies, create a number of 1/1 green Tyranid creature tokens equal to this creature's power.
Termagant Swarm
Charge ThroughTarget creature gains trample until end of turn.
Draw a card.
Charge Through
Yuna's DecisionChoose one —
• Continue the Pilgrimage — Sacrifice a creature. If you do, draw a card, then you may put a creature card and/or a land card from your hand onto the battlefield.
• Find Another Way — Return one or two target permanent cards from your graveyard to your hand.
Yuna's Decision
Benefactor's DraughtUntap all creatures. Until end of turn, whenever a creature an opponent controls blocks, draw a card.
Draw a card.
Benefactor's Draught
BroodlordRavenous (This creature enters with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)
Brood Telepathy — When this creature enters, distribute X +1/+1 counters among any number of other target creatures you control.
Broodlord
Kinetic OozeThis creature enters with X +1/+1 counters on it.
When this creature enters, destroy up to one target artifact or enchantment with mana value X or less. If X is 5 or more, you draw a card. If X is 10 or more, double the number of +1/+1 counters on any number of other target creatures.
Kinetic Ooze
Rune of MightEnchant permanent
When this Aura enters, draw a card.
As long as enchanted permanent is a creature, it gets +1/+1 and has trample.
As long as enchanted permanent is an Equipment, it has "Equipped creature gets +1/+1 and has trample."
Rune of Might
Hormagaunt HordeRavenous (This creature enters with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)
Endless Swarm — Whenever a land you control enters, you may pay {2}{G}. If you do, return this card from your graveyard to your hand.
Hormagaunt Horde
Bonds of MortalityWhen this enchantment enters, draw a card.
{G}: Creatures your opponents control lose hexproof and indestructible until end of turn.
Bonds of Mortality
Irresistible PreyTarget creature must be blocked this turn if able.
Draw a card.
Irresistible Prey
OwlbearTrample
Keen Senses — When this creature enters, draw a card.
Owlbear
Sage of Ancient Lore // Werewolf of Ancient HungerSage of Ancient Lore's power and toughness are each equal to the number of cards in your hand.
When this creature enters, draw a card.
At the beginning of each upkeep, if no spells were cast last turn, transform this creature. // Vigilance, trample
Werewolf of Ancient Hunger's power and toughness are each equal to the total number of cards in all players' hands.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.
Sage of Ancient Lore // Werewolf of Ancient Hunger
Setessan TrainingEnchant creature you control
When this Aura enters, draw a card.
Enchanted creature gets +1/+0 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)
Setessan Training
Poison the BladeTarget creature gains deathtouch until end of turn.
Draw a card.
Poison the Blade
Ground SealWhen this enchantment enters, draw a card.
Cards in graveyards can't be the targets of spells or abilities.
Ground Seal
Treetop SentriesReach
When this creature enters, you may forage. If you do, draw a card. (To forage, exile three cards from your graveyard or sacrifice a Food.)
Treetop Sentries
Striped BearsWhen this creature enters, draw a card.
Striped Bears
Karametra's FavorEnchant creature
When this Aura enters, draw a card.
Enchanted creature has "{T}: Add one mana of any color."
Karametra's Favor
BookwurmTrample
When this creature enters, you gain 3 life and draw a card.
{2}{G}: Put this card from your graveyard into your library third from the top.
Bookwurm
Viridescent WispsTarget creature becomes green and gets +1/+0 until end of turn.
Draw a card.
Viridescent Wisps
Generous StrayWhen this creature enters, draw a card.
Generous Stray
Coliseum BehemothTrample
When this creature enters, choose one —
• Destroy target artifact or enchantment.
• Draw a card.
Coliseum Behemoth
Aggressive UrgeTarget creature gets +1/+1 until end of turn.
Draw a card.
Aggressive Urge
Verdant RebirthUntil end of turn, target creature gains "When this creature dies, return it to its owner's hand."
Draw a card.
Verdant Rebirth
Frog TongueEnchant creature
When this Aura enters, draw a card.
Enchanted creature has reach. (It can block creatures with flying.)
Frog Tongue
Roots of WisdomMill three cards, then return a land card or Elf card from your graveyard to your hand. If you can't, draw a card. (To mill a card, put the top card of your library into your graveyard.)
Roots of Wisdom
Adventure AwaitsLook at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. If you didn't put a card into your hand this way, draw a card.
Adventure Awaits
Slice in TwainDestroy target artifact or enchantment.
Draw a card.
Slice in Twain
Oracle's RestorationTarget creature you control gets +1/+1 until end of turn. You draw a card and gain 1 life.
Oracle's Restoration
BindCounter target activated ability. (Mana abilities can't be targeted.)
Draw a card.
Bind
Masked AdmirersWhen this creature enters, draw a card.
Whenever you cast a creature spell, you may pay {G}{G}. If you do, return this card from your graveyard to your hand.
Masked Admirers
Track DownScry 3, then reveal the top card of your library. If it's a creature or land card, draw a card. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Track Down
Glorious DecayChoose one —
• Destroy target artifact.
• Glorious Decay deals 4 damage to target creature with flying.
• Exile target card from a graveyard. Draw a card.
Glorious Decay
ProvokeUntap target creature you don't control. That creature blocks this turn if able.
Draw a card.
Provoke
WildsizeTarget creature gets +2/+2 and gains trample until end of turn.
Draw a card.
Wildsize
SkullmulcherDevour 1 (As this creature enters, you may sacrifice any number of creatures. It enters with that many +1/+1 counters on it.)
When this creature enters, draw a card for each creature it devoured.
Skullmulcher
Urban UtopiaEnchant land
When this Aura enters, draw a card.
Enchanted land has "{T}: Add one mana of any color."
Urban Utopia
RootgrappleDestroy target noncreature permanent. If you control a Treefolk, draw a card.
Rootgrapple
InsistThe next creature spell you cast this turn can't be countered.
Draw a card.
Insist
Sarulf's PackmateWhen this creature enters, draw a card.
Foretell {1}{G} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Sarulf's Packmate
Trade Route EnvoyWhen this creature enters, draw a card if you control a creature with a counter on it. If you don't draw a card this way, put a +1/+1 counter on this creature.
Trade Route Envoy
Nylea's PresenceEnchant land
When this Aura enters, draw a card.
Enchanted land is every basic land type in addition to its other types.
Nylea's Presence
Rending VinesDestroy target artifact or enchantment if its mana value is less than or equal to the number of cards in your hand.
Draw a card.
Rending Vines
Beastbond OutcasterWhen this creature enters, if you control a creature with power 4 or greater, draw a card.
Plot {1}{G} (You may pay {1}{G} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Beastbond Outcaster
Thoughtweft ChargeTarget creature gets +3/+3 until end of turn. If a creature entered the battlefield under your control this turn, draw a card.
Thoughtweft Charge
Flash FoliageCast this spell only during combat after blockers are declared.
Create a 1/1 green Saproling creature token that's blocking target creature attacking you.
Draw a card.
Flash Foliage
Haru-OnnaWhen this creature enters, draw a card.
Whenever you cast a Spirit or Arcane spell, you may return this creature to its owner's hand.
Haru-Onna
Excavating AnuridWhen this creature enters, you may sacrifice a land. If you do, draw a card.
Threshold — As long as there are seven or more cards in your graveyard, this creature gets +1/+1 and has vigilance.
Excavating Anurid
Sheltering BoughsEnchant creature
When this Aura enters, draw a card.
Enchanted creature gets +1/+3.
Sheltering Boughs
Joraga VisionaryWhen this creature enters, draw a card.
Joraga Visionary
Lace with MoongloveTarget creature gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy that creature.)
Draw a card.
Lace with Moonglove
Mistmeadow CouncilThis spell costs {1} less to cast if you control a Kithkin.
When this creature enters, draw a card.
Mistmeadow Council
Shaman of SpringWhen this creature enters, draw a card.
Shaman of Spring
Skyshroud BlessingAll lands gain shroud until end of turn. (They can't be the targets of spells or abilities.)
Draw a card.
Skyshroud Blessing
Multani's AcolyteEcho {G}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When this creature enters, draw a card.
Multani's Acolyte
Selvala's ChargeParley — Each player reveals the top card of their library. For each nonland card revealed this way, you create a 3/3 green Elephant creature token. Then each player draws a card.
Selvala's Charge
Tel-Jilad DefianceTarget creature gains protection from artifacts until end of turn.
Draw a card.
Tel-Jilad Defiance
Advancing the SpiritWhen this enchantment enters, draw a card.
You may pay {0} rather than pay the power-up cost of the first power-up ability you activate during each of your turns.
Advancing the Spirit
Might of the Old WaysTarget creature gets +2/+2 until end of turn.
Coven — Then if you control three or more creatures with different powers, draw a card.
Might of the Old Ways
Oil-Gorger TrollWhen this creature enters, you gain 3 life. Then if you control a permanent with an oil counter on it, draw a card.
Oil-Gorger Troll
Historian's WisdomEnchant artifact or creature
When this Aura enters, if enchanted permanent is a creature with the greatest power among creatures on the battlefield, draw a card.
As long as enchanted permanent is a creature, it gets +2/+1.
Historian's Wisdom
Filigree FractureDestroy target artifact or enchantment. If that permanent was blue or black, draw a card.
Filigree Fracture
Silkweaver EliteReach (This creature can block creatures with flying.)
Revolt — When this creature enters, if a permanent left the battlefield under your control this turn, draw a card.
Silkweaver Elite
Selvala's EnforcerParley — When this creature enters, each player reveals the top card of their library. For each nonland card revealed this way, put a +1/+1 counter on this creature. Then each player draws a card.
Selvala's Enforcer
RefreshRegenerate target creature.
Draw a card.
Refresh
Nantuko ShamanWhen this creature enters, if you control no tapped lands, draw a card.
Suspend 1—{2}{G}{G} (Rather than cast this card from your hand, you may pay {2}{G}{G} and exile it with a time counter on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)
Nantuko Shaman
Rhox OracleWhen this creature enters, draw a card.
Rhox Oracle
Kavu ClimberWhen this creature enters, draw a card.
Kavu Climber
Tranquil PathDestroy all enchantments.
Draw a card.
Tranquil Path
Dosan's Oldest ChantYou gain 6 life.
Draw a card.
Dosan's Oldest Chant
Sudden StrengthTarget creature gets +3/+3 until end of turn.
Draw a card.
Sudden Strength
VivifyTarget land becomes a 3/3 creature until end of turn. It's still a land.
Draw a card.
Vivify
Nissa's DefeatDestroy target Forest, green enchantment, or green planeswalker. If that permanent was a Nissa planeswalker, draw a card.
Nissa's Defeat
Reality AnchorTarget creature loses shadow until end of turn.
Draw a card.
Reality Anchor
Arctic WolvesCumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
When this creature enters, draw a card.
Arctic Wolves
Lammastide WeaveChoose a card name, then target player mills a card. If a card with the chosen name was milled this way, you gain life equal to its mana value.
Draw a card.