Garruk's UprisingWhen this enchantment enters, if you control a creature with power 4 or greater, draw a card.
Creatures you control have trample. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.)
Whenever a creature you control with power 4 or greater enters, draw a card.
Garruk's Uprising
Return of the WildspeakerChoose one —
• Draw cards equal to the greatest power among non-Human creatures you control.
• Non-Human creatures you control get +3/+3 until end of turn.
Return of the Wildspeaker
Beast WhispererWhenever you cast a creature spell, draw a card.
Beast Whisperer
ExploreYou may play an additional land this turn.
Draw a card.
Explore
The Great HengeThis spell costs {X} less to cast, where X is the greatest power among creatures you control.
{T}: Add {G}{G}. You gain 2 life.
Whenever a nontoken creature you control enters, put a +1/+1 counter on it and draw a card.
The Great Henge
Rishkar's ExpertiseDraw cards equal to the greatest power among creatures you control.
You may cast a spell with mana value 5 or less from your hand without paying its mana cost.
Rishkar's Expertise
Sylvan LibraryAt the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library.
Sylvan Library
Inspiring CallDraw a card for each creature you control with a +1/+1 counter on it. Those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
Inspiring Call
Guardian ProjectWhenever a nontoken creature you control enters, if it doesn't have the same name as another creature you control or a creature card in your graveyard, draw a card.
Guardian Project
HarmonizeDraw three cards.
Harmonize
Shamanic RevelationDraw a card for each creature you control.
Ferocious — You gain 4 life for each creature you control with power 4 or greater.
Shamanic Revelation
Toski, Bearer of SecretsThis spell can't be countered.
Indestructible
Toski attacks each combat if able.
Whenever a creature you control deals combat damage to a player, draw a card.
Toski, Bearer of Secrets
Selvala, Heart of the WildsWhenever another creature enters, its controller may draw a card if its power is greater than each other creature's power.
{G}, {T}: Add X mana in any combination of colors, where X is the greatest power among creatures you control.
Selvala, Heart of the Wilds
Ohran FrostfangAttacking creatures you control have deathtouch.
Whenever a creature you control deals combat damage to a player, draw a card.
Ohran Frostfang
Disciple of Freyalise // Garden of FreyaliseWhen this creature enters, you may sacrifice another creature. If you do, you gain X life and draw X cards, where X is that creature's power. // As this land enters, you may pay 3 life. If you don't, it enters tapped.
{T}: Add {G}.
Disciple of Freyalise // Garden of Freyalise
Veil of SummerDraw a card if an opponent has cast a blue or black spell this turn. Spells you control can't be countered this turn. You and permanents you control gain hexproof from blue and from black until end of turn. (You and they can't be the targets of blue or black spells or abilities your opponents control.)
Veil of Summer
Elemental BondWhenever a creature you control with power 3 or greater enters, draw a card.
Elemental Bond
Tribute to the World TreeWhenever a creature you control enters, draw a card if its power is 3 or greater. Otherwise, put two +1/+1 counters on it.
Tribute to the World Tree
Ozolith, the Shattered SpireIf one or more +1/+1 counters would be put on an artifact or creature you control, that many plus one +1/+1 counters are put on it instead.
{1}{G}, {T}: Put a +1/+1 counter on target artifact or creature you control. Activate only as a sorcery.
Cycling {2} ({2}, Discard this card: Draw a card.)
Ozolith, the Shattered Spire
Tireless TrackerLandfall — Whenever a land you control enters, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.")
Whenever you sacrifice a Clue, put a +1/+1 counter on this creature.
Tireless Tracker
Greater GoodSacrifice a creature: Draw cards equal to the sacrificed creature's power, then discard three cards.
Greater Good
Kenrith's TransformationEnchant creature
When this Aura enters, draw a card.
Enchanted creature loses all abilities and is a green Elk creature with base power and toughness 3/3. (It loses all other card types and creature types.)
Kenrith's Transformation
SpelunkingWhen this enchantment enters, draw a card, then you may put a land card from your hand onto the battlefield. If you put a Cave onto the battlefield this way, you gain 4 life.
Lands you control enter untapped.
Spelunking
Peregrin TookIf one or more tokens would be created under your control, those tokens plus an additional Food token are created instead. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.")
Sacrifice three Foods: Draw a card.
Peregrin Took
TerrasymbiosisWhenever you put one or more +1/+1 counters on a creature you control, you may draw that many cards. Do this only once each turn.
Terrasymbiosis
Eidolon of BlossomsConstellation — Whenever this creature or another enchantment you control enters, draw a card.
Eidolon of Blossoms
Enchantress's PresenceWhenever you cast an enchantment spell, draw a card.
Enchantress's Presence
Setessan ChampionConstellation — Whenever an enchantment you control enters, put a +1/+1 counter on this creature and draw a card.
Setessan Champion
Last March of the EntsThis spell can't be countered.
Draw cards equal to the greatest toughness among creatures you control, then put any number of creature cards from your hand onto the battlefield.
Last March of the Ents
Tranquil ThicketThis land enters tapped.
{T}: Add {G}.
Cycling {G} ({G}, Discard this card: Draw a card.)
Tranquil Thicket
Hunter's InsightChoose target creature you control. Whenever that creature deals combat damage to a player or planeswalker this turn, draw that many cards.
Hunter's Insight
Up the BeanstalkWhen this enchantment enters and whenever you cast a spell with mana value 5 or greater, draw a card.
Up the Beanstalk
Migration PathSearch your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Cycling {2} ({2}, Discard this card: Draw a card.)
Migration Path
Herd Heirloom{T}: Add one mana of any color. Spend this mana only to cast a creature spell.
{T}: Until end of turn, target creature you control with power 4 or greater gains trample and "Whenever this creature deals combat damage to a player, draw a card."
Herd Heirloom
Colossal MajestyAt the beginning of your upkeep, if you control a creature with power 4 or greater, draw a card.
Colossal Majesty
Lifecrafter's BestiaryAt the beginning of your upkeep, scry 1.
Whenever you cast a creature spell, you may pay {G}. If you do, draw a card.
Lifecrafter's Bestiary
Snake UmbraEnchant creature
Enchanted creature gets +1/+1 and has "Whenever this creature deals damage to an opponent, you may draw a card."
Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Snake Umbra
Rites of FlourishingAt the beginning of each player's draw step, that player draws an additional card.
Each player may play an additional land on each of their turns.
Rites of Flourishing
Cultivator ColossusTrample
Cultivator Colossus's power and toughness are each equal to the number of lands you control.
When this creature enters, you may put a land card from your hand onto the battlefield tapped. If you do, draw a card and repeat this process.
Cultivator Colossus
Soul of the HarvestTrample
Whenever another nontoken creature you control enters, you may draw a card.
Soul of the Harvest
Season of GatheringChoose up to five {P} worth of modes. You may choose the same mode more than once.
{P} — Put a +1/+1 counter on a creature you control. It gains vigilance and trample until end of turn.
{P}{P} — Choose artifact or enchantment. Destroy all permanents of the chosen type.
{P}{P}{P} — Draw cards equal to the greatest power among creatures you control.
Season of Gathering
Vaultborn TyrantTrample
Whenever this creature or another creature you control with power 4 or greater enters, you gain 3 life and draw a card.
When this creature dies, if it's not a token, create a token that's a copy of it, except it's an artifact in addition to its other types.
Vaultborn Tyrant
Insidious Fungus{2}, Sacrifice this creature: Choose one —
• Destroy target artifact.
• Destroy target enchantment.
• Draw a card. Then you may put a land card from your hand onto the battlefield tapped.
Insidious Fungus
Leaf-Crowned VisionaryOther Elves you control get +1/+1.
Whenever you cast an Elf spell, you may pay {G}. If you do, draw a card.
Leaf-Crowned Visionary
Garruk, Primal Hunter+1: Create a 3/3 green Beast creature token.
−3: Draw cards equal to the greatest power among creatures you control.
−6: Create a 6/6 green Wurm creature token for each land you control.
Garruk, Primal Hunter
Garruk's PackleaderWhenever another creature you control with power 3 or greater enters, you may draw a card.
Garruk's Packleader
Summon: Fenrir(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Crescent Fang — Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
II — Heavenward Howl — When you next cast a creature spell this turn, that creature enters with an additional +1/+1 counter on it.
III — Ecliptic Growl — Draw a card if you control the creature with the greatest power or tied for the greatest power.
Summon: Fenrir
Court of GarenbrigWhen this enchantment enters, you become the monarch.
At the beginning of your upkeep, distribute two +1/+1 counters among up to two target creatures. Then if you're the monarch, double the number of +1/+1 counters on each creature you control.
Court of Garenbrig
Season of GrowthWhenever a creature you control enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Whenever you cast a spell that targets a creature you control, draw a card.
Season of Growth
Wall of BlossomsDefender
When this creature enters, draw a card.
Wall of Blossoms
Verduran EnchantressWhenever you cast an enchantment spell, you may draw a card.
Verduran Enchantress
Elvish VisionaryWhen this creature enters, draw a card.
Elvish Visionary
Zendikar ResurgentWhenever you tap a land for mana, add one mana of any type that land produced. (The types of mana are white, blue, black, red, green, and colorless.)
Whenever you cast a creature spell, draw a card.
Zendikar Resurgent
Elder GargarothVigilance, reach, trample
Whenever this creature attacks or blocks, choose one —
• Create a 3/3 green Beast creature token.
• You gain 3 life.
• Draw a card.
Elder Gargaroth
Earthshaker DreadmawTrample
When this creature enters, draw a card for each other Dinosaur you control.
Earthshaker Dreadmaw
Regal BehemothTrample
When this creature enters, you become the monarch.
Whenever you tap a land for mana while you're the monarch, add an additional one mana of any color.
Regal Behemoth
Runic ArmasaurWhenever an opponent activates an ability of a creature or land that isn't a mana ability, you may draw a card.
Runic Armasaur
Abundant GrowthEnchant land
When this Aura enters, draw a card.
Enchanted land has "{T}: Add one mana of any color."
Abundant Growth
Life's LegacyAs an additional cost to cast this spell, sacrifice a creature.
Draw cards equal to the sacrificed creature's power.
Life's Legacy
Momentous FallAs an additional cost to cast this spell, sacrifice a creature.
You draw cards equal to the sacrificed creature's power, then you gain life equal to its toughness.
Momentous Fall
Freyalise, Llanowar's Fury+2: Create a 1/1 green Elf Druid creature token with "{T}: Add {G}."
−2: Destroy target artifact or enchantment.
−6: Draw a card for each green creature you control.
Freyalise, Llanowar's Fury can be your commander.
Freyalise, Llanowar's Fury
Heritage ReclamationChoose one —
• Destroy target artifact.
• Destroy target enchantment.
• Exile up to one target card from a graveyard. Draw a card.
Heritage Reclamation
Bugenhagen, Wise ElderReach
At the beginning of your upkeep, if you control a creature with power 7 or greater, draw a card.
{T}: Add one mana of any color.
Bugenhagen, Wise Elder
Ripjaw RaptorEnrage — Whenever this creature is dealt damage, draw a card.
Ripjaw Raptor
Keen SenseEnchant creature
Whenever enchanted creature deals damage to an opponent, you may draw a card.
Keen Sense
Curious AltisaurVigilance, reach
Whenever a Dinosaur you control deals combat damage to a player, draw a card.
Curious Altisaur
Thickest in the ThicketWhen this enchantment enters, put X +1/+1 counters on target creature, where X is that creature's power.
At the beginning of your end step, draw two cards if you control the creature with the greatest power or tied for the greatest power.
Thickest in the Thicket
Outcaster TrailblazerWhen this creature enters, add one mana of any color.
Whenever another creature you control with power 4 or greater enters, draw a card.
Plot {2}{G} (You may pay {2}{G} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Outcaster Trailblazer
Lifeblood HydraTrample
This creature enters with X +1/+1 counters on it.
When this creature dies, you gain life and draw cards equal to its power.
Lifeblood Hydra
Titanoth RexTrample
Cycling {1}{G} ({1}{G}, Discard this card: Draw a card.)
When you cycle this card, put a trample counter on target creature you control.
Titanoth Rex
Keeper of FablesWhenever one or more non-Human creatures you control deal combat damage to a player, draw a card.
Keeper of Fables
Soul's MajestyDraw cards equal to the power of target creature you control.
Soul's Majesty
Lifestream's BlessingDraw X cards, where X is the greatest power among creatures you controlled as you cast this spell. If this spell was cast from exile, you gain twice X life.
Foretell {4}{G} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Lifestream's Blessing
The Legend of Kyoshi // Avatar Kyoshi(As this Saga enters and after your draw step, add a lore counter.)
I — Draw cards equal to the greatest power among creatures you control.
II — Earthbend X, where X is the number of cards in your hand. That land becomes an Island in addition to its other types.
III — Exile this Saga, then return it to the battlefield transformed under your control. // Lands you control have trample and hexproof.
{T}: Add X mana of any one color, where X is the greatest power among creatures you control.
The Legend of Kyoshi // Avatar Kyoshi
Generous PatronWhen this creature enters, support 2. (Put a +1/+1 counter on each of up to two other target creatures.)
Whenever you put one or more counters on a creature you don't control, draw a card.
Generous Patron
Yavimaya ElderWhen this creature dies, you may search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle.
{2}, Sacrifice this creature: Draw a card.
Yavimaya Elder
Desert of the IndomitableThis land enters tapped.
{T}: Add {G}.
Cycling {1}{G} ({1}{G}, Discard this card: Draw a card.)
Desert of the Indomitable
Stocking the PantryWhenever you put one or more +1/+1 counters on a creature you control, put a supply counter on this enchantment.
{2}, Remove a supply counter from this enchantment: Draw a card.
Stocking the Pantry
Armorcraft JudgeWhen this creature enters, draw a card for each creature you control with a +1/+1 counter on it.
Armorcraft Judge
Hunter's Talent(Gain the next level as a sorcery to add its ability.)
When this Class enters, target creature you control deals damage equal to its power to target creature you don't control.
{1}{G}: Level 2
Whenever you attack, target attacking creature gets +1/+0 and gains trample until end of turn.
{3}{G}: Level 3
At the beginning of your end step, if you control a creature with power 4 or greater, draw a card.
Hunter's Talent
Glorious SunriseAt the beginning of combat on your turn, choose one —
• Creatures you control get +1/+1 and gain trample until end of turn.
• Target land gains "{T}: Add {G}{G}{G}" until end of turn.
• Draw a card if you control a creature with power 3 or greater.
• You gain 3 life.
Glorious Sunrise
Argothian EnchantressShroud (This creature can't be the target of spells or abilities.)
Whenever you cast an enchantment spell, draw a card.
Argothian Enchantress
Regal ForceWhen this creature enters, draw a card for each green creature you control.
Regal Force
Llanowar VisionaryWhen this creature enters, draw a card.
{T}: Add {G}.
Llanowar Visionary
Well RestedEnchant creature
Enchanted creature has "Whenever this creature becomes untapped, put two +1/+1 counters on it, then you gain 2 life and draw a card. This ability triggers only once each turn."
Well Rested
Viridian RevelWhenever an artifact is put into an opponent's graveyard from the battlefield, you may draw a card.
Viridian Revel
Contaminant GrafterTrample, toxic 1
Whenever one or more creatures you control deal combat damage to one or more players, proliferate.
Corrupted — At the beginning of your end step, if an opponent has three or more poison counters, draw a card, then you may put a land card from your hand onto the battlefield.
Contaminant Grafter
Heartwood StorytellerWhenever a player casts a noncreature spell, each of that player's opponents may draw a card.
Heartwood Storyteller
Reki, the History of KamigawaWhenever you cast a legendary spell, draw a card.
Reki, the History of Kamigawa
Pawpatch FormationChoose one —
• Destroy target creature with flying.
• Destroy target enchantment.
• Draw a card. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.")
Pawpatch Formation
Primordial SageWhenever you cast a creature spell, you may draw a card.
Primordial Sage
Agonasaur RexTrample
Cycling {2}{G} ({2}{G}, Discard this card: Draw a card.)
When you cycle this card, put two +1/+1 counters on up to one target creature or Vehicle. It gains trample and indestructible until end of turn.
Agonasaur Rex
Champions of the PerfectAs an additional cost to cast this spell, behold an Elf and exile it. (Exile an Elf you control or an Elf card from your hand.)
Whenever you cast a creature spell, draw a card.
When this creature leaves the battlefield, return the exiled card to its owner's hand.
Champions of the Perfect
AudacityEnchant creature
Enchanted creature gets +2/+0 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)
When this Aura is put into a graveyard from the battlefield, draw a card.
Audacity
SporocystRavenous (This creature enters with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)
Defender
Spore Chimney — When this creature enters, search your library for up to X basic land cards, put them onto the battlefield tapped, then shuffle.
Sporocyst
Level UpEnchant creature
When this Aura enters, put a +1/+1 counter on enchanted creature.
Enchanted creature has "Whenever this creature attacks, double the number of +1/+1 counters on it. Then if it has power 10 or greater, draw a card."
Level Up
Nissa, Vital Force+1: Untap target land you control. Until your next turn, it becomes a 5/5 Elemental creature with haste. It's still a land.
−3: Return target permanent card from your graveyard to your hand.
−6: You get an emblem with "Whenever a land you control enters, you may draw a card."
Nissa, Vital Force
FecundityWhenever a creature dies, that creature's controller may draw a card.
Fecundity
Nissa, Voice of Zendikar+1: Create a 0/1 green Plant creature token.
−2: Put a +1/+1 counter on each creature you control.
−7: You gain X life and draw X cards, where X is the number of lands you control.
Nissa, Voice of Zendikar
Praetor's CounselReturn all cards from your graveyard to your hand. Exile Praetor's Counsel. You have no maximum hand size for the rest of the game.
Praetor's Counsel
Professor HojoThe first activated ability you activate during your turn that targets a creature you control costs {2} less to activate.
Whenever one or more creatures you control become the target of an activated ability, draw a card. This ability triggers only once each turn.
Professor Hojo
Slippery KarstThis land enters tapped.
{T}: Add {G}.
Cycling {2} ({2}, Discard this card: Draw a card.)
Slippery Karst
Gaea's BlessingTarget player shuffles up to three target cards from their graveyard into their library.
Draw a card.
When this card is put into your graveyard from your library, shuffle your graveyard into your library.
Gaea's Blessing
High ScoreIf one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead.
At the beginning of your end step, draw a card if you control a creature with the greatest power among creatures on the battlefield.
High Score
Hunter's ProwessUntil end of turn, target creature gets +3/+3 and gains trample and "Whenever this creature deals combat damage to a player, draw that many cards."
Hunter's Prowess
Dawnglade RegentWhen this creature enters, you become the monarch.
As long as you're the monarch, permanents you control have hexproof.
Dawnglade Regent
Carven CaryatidDefender (This creature can't attack.)
When this creature enters, draw a card.
Carven Caryatid
Tyrant GuardRavenous (This creature enters with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)
Shieldwall — Sacrifice this creature: Creatures you control with counters on them gain hexproof and indestructible until end of turn.
Tyrant Guard
AberrantRavenous (This creature enters with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)
Trample
Heavy Power Hammer — Whenever this creature deals combat damage to a player, destroy target artifact or enchantment that player controls.
Aberrant
TervigonRavenous (This creature enters with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)
Trample
Spawn Termagants — Whenever this creature deals combat damage to a player, create that many 1/1 green Tyranid creature tokens.
Tervigon
Tanglespan LookoutWhenever an Aura you control enters, draw a card.
Tanglespan Lookout
Elven FarsightScry 3, then you may reveal the top card of your library. If a creature card is revealed this way, draw a card.
Elven Farsight
Legolas GreenleafReach
Legolas can't be blocked by creatures with power 2 or less.
Whenever another legendary creature you control enters, put a +1/+1 counter on Legolas.
Whenever Legolas deals combat damage to a player, draw a card.
Legolas Greenleaf
True AncestryReturn up to one target permanent card from your graveyard to your hand.
Create a Clue token. (It's an artifact with "{2}, Sacrifice this token: Draw a card.")
True Ancestry
The First Iroan Games(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
I — Create a 1/1 white Human Soldier creature token.
II — Put three +1/+1 counters on target creature you control.
III — If you control a creature with power 4 or greater, draw two cards.
IV — Create a Gold token. (It's an artifact with "Sacrifice this token: Add one mana of any color.")
The First Iroan Games
Trash the TownSpree (Choose one or more additional costs.)
+ {2} — Put two +1/+1 counters on target creature.
+ {1} — Target creature gains trample until end of turn.
+ {1} — Until end of turn, target creature gains "Whenever this creature deals combat damage to a player, draw two cards."
Trash the Town
Collective UnconsciousDraw a card for each creature you control.
Collective Unconscious
Scale the HeightsPut a +1/+1 counter on up to one target creature. You gain 2 life. You may play an additional land this turn.
Draw a card.
Scale the Heights
Sixth SenseEnchant creature
Enchanted creature has "Whenever this creature deals combat damage to a player, you may draw a card."
Sixth Sense
Edge of AutumnIf you control four or fewer lands, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Cycling—Sacrifice a land. (Sacrifice a land, Discard this card: Draw a card.)
Edge of Autumn
Oakhame AdversaryThis spell costs {2} less to cast if an opponent controls a green permanent.
Deathtouch
Whenever this creature deals combat damage to a player, draw a card.
Oakhame Adversary
Court of BountyWhen this enchantment enters, you become the monarch.
At the beginning of your upkeep, you may put a land card from your hand onto the battlefield. If you're the monarch, instead you may put a creature or land card from your hand onto the battlefield.
Court of Bounty
Become the AvalancheDraw a card for each creature you control with power 4 or greater. Then creatures you control get +X/+X until end of turn, where X is the number of cards in your hand.
Become the Avalanche
Fungal Plots{1}{G}, Exile a creature card from your graveyard: Create a 1/1 green Saproling creature token.
Sacrifice two Saprolings: You gain 2 life and draw a card.
Fungal Plots
Termagant SwarmRavenous (This creature enters with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)
Death Frenzy — When this creature dies, create a number of 1/1 green Tyranid creature tokens equal to this creature's power.
Termagant Swarm
Charge ThroughTarget creature gains trample until end of turn.
Draw a card.
Charge Through
Grothama, All-DevouringOther creatures have "Whenever this creature attacks, you may have it fight Grothama, All-Devouring."
When Grothama leaves the battlefield, each player draws cards equal to the amount of damage dealt to Grothama this turn by sources they controlled.
Grothama, All-Devouring
The Hunter MazeThis land enters tapped.
{T}: Add {G}.
{1}{G}, {T}, Sacrifice this land: Draw a card.
The Hunter Maze
Treeshaker ChimeraAll creatures able to block this creature do so.
When this creature dies, draw three cards.
Treeshaker Chimera
LullPrevent all combat damage that would be dealt this turn.
Cycling {2} ({2}, Discard this card: Draw a card.)
Lull
Altanak, the Thrice-CalledTrample
Whenever Altanak becomes the target of a spell or ability an opponent controls, draw a card.
{1}{G}, Discard this card: Return target land card from your graveyard to the battlefield tapped.
Altanak, the Thrice-Called
Yuna's DecisionChoose one —
• Continue the Pilgrimage — Sacrifice a creature. If you do, draw a card, then you may put a creature card and/or a land card from your hand onto the battlefield.
• Find Another Way — Return one or two target permanent cards from your graveyard to your hand.
Yuna's Decision
Surrak, Elusive HunterThis spell can't be countered.
Trample
Whenever a creature you control or a creature spell you control becomes the target of a spell or ability an opponent controls, draw a card.
Surrak, Elusive Hunter
Benefactor's DraughtUntap all creatures. Until end of turn, whenever a creature an opponent controls blocks, draw a card.
Draw a card.
Benefactor's Draught
Ulvenwald MysteriesWhenever a nontoken creature you control dies, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.")
Whenever you sacrifice a Clue, create a 1/1 white Human Soldier creature token.
Ulvenwald Mysteries
Abzan BeastmasterAt the beginning of your upkeep, draw a card if you control the creature with the greatest toughness or tied for the greatest toughness.
Abzan Beastmaster
Ohran ViperWhenever this creature deals combat damage to a creature, destroy that creature at end of combat.
Whenever this creature deals combat damage to a player, you may draw a card.
Ohran Viper
Psychotrope ThallidAt the beginning of your upkeep, put a spore counter on this creature.
Remove three spore counters from this creature: Create a 1/1 green Saproling creature token.
{1}, Sacrifice a Saproling: Draw a card.
Psychotrope Thallid
For the AncestorsChoose a creature type. Look at the top six cards of your library. You may reveal any number of cards of the chosen type from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in a random order.
Flashback {3}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
For the Ancestors
Glimpse of NatureWhenever you cast a creature spell this turn, draw a card.
Glimpse of Nature
DrumhunterAt the beginning of your end step, if you control a creature with power 5 or greater, you may draw a card.
{T}: Add {C}.
Drumhunter
BroodlordRavenous (This creature enters with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)
Brood Telepathy — When this creature enters, distribute X +1/+1 counters among any number of other target creatures you control.
Broodlord
Battle MammothTrample
Whenever a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card.
Foretell {2}{G}{G} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Battle Mammoth
Seasons PastReturn any number of cards with different mana values from your graveyard to your hand. Put Seasons Past on the bottom of its owner's library.
Seasons Past
Tributary InstructorMentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
Whenever a creature you control with a +1/+1 counter on it dies, draw a card.
Tributary Instructor
Kinetic OozeThis creature enters with X +1/+1 counters on it.
When this creature enters, destroy up to one target artifact or enchantment with mana value X or less. If X is 5 or more, you draw a card. If X is 10 or more, double the number of +1/+1 counters on any number of other target creatures.
Kinetic Ooze
Seshiro the AnointedOther Snake creatures you control get +2/+2.
Whenever a Snake you control deals combat damage to a player, you may draw a card.
Seshiro the Anointed
Family's FavorWhenever you attack, put a shield counter on target attacking creature. Until end of turn, it gains "Whenever this creature deals combat damage to a player, remove a shield counter from it. If you do, draw a card." (If a creature with a shield counter on it would be dealt damage or destroyed, remove a shield counter from it instead.)
Family's Favor
Rune of MightEnchant permanent
When this Aura enters, draw a card.
As long as enchanted permanent is a creature, it gets +1/+1 and has trample.
As long as enchanted permanent is an Equipment, it has "Equipped creature gets +1/+1 and has trample."
Rune of Might
Werewolf Pack LeaderPack tactics — Whenever this creature attacks, if you attacked with creatures with total power 6 or greater this combat, draw a card.
{3}{G}: Until end of turn, this creature has base power and toughness 5/3, gains trample, and isn't a Human.
Werewolf Pack Leader
Meltstrider EulogistWhenever a creature you control with a +1/+1 counter on it dies, draw a card.
Meltstrider Eulogist
Elvish ArchivistWhenever one or more artifacts you control enter, put two +1/+1 counters on this creature. This ability triggers only once each turn.
Whenever one or more enchantments you control enter, draw a card. This ability triggers only once each turn.
Elvish Archivist
Fall of Gil-galad(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Scry 2.
II — Put two +1/+1 counters on target creature you control.
III — Until end of turn, target creature you control gains "When this creature dies, draw two cards." Then that creature fights up to one other target creature.
Fall of Gil-galad
Gilanra, Caller of Wirewood{T}: Add {G}. When you spend this mana to cast a spell with mana value 6 or greater, draw a card.
Partner (You can have two commanders if both have partner.)
Gilanra, Caller of Wirewood
Fae OfferingAt the beginning of each end step, if you've cast both a creature spell and a noncreature spell this turn, create a Clue token, a Food token, and a Treasure token.
Fae Offering
Pelakka WurmTrample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
When this creature enters, you gain 7 life.
When this creature dies, draw a card.
Pelakka Wurm
WiltDestroy target artifact or enchantment.
Cycling {2} ({2}, Discard this card: Draw a card.)
Wilt
CompostWhenever a black card is put into an opponent's graveyard from anywhere, you may draw a card.
Compost
Audience with TrostaniCreate a 0/1 green Plant creature token, then draw cards equal to the number of differently named creature tokens you control.
Audience with Trostani
Spry and MightyChoose exactly two creatures you control. You draw X cards and the chosen creatures get +X/+X and gain trample until end of turn, where X is the difference between the chosen creatures' powers.
Spry and Mighty
Hormagaunt HordeRavenous (This creature enters with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)
Endless Swarm — Whenever a land you control enters, you may pay {2}{G}. If you do, return this card from your graveyard to your hand.
Hormagaunt Horde
Myth UnboundYour commander costs {1} less to cast for each time it's been cast from the command zone this game.
Whenever your commander is put into the command zone from anywhere, draw a card.
Myth Unbound
Bonds of MortalityWhen this enchantment enters, draw a card.
{G}: Creatures your opponents control lose hexproof and indestructible until end of turn.
Bonds of Mortality
Peema TrailblazerTrample
Whenever this creature deals combat damage to a player, you get that many {E} (energy counters).
Exhaust — Pay six {E}: Put two +1/+1 counters on this creature. Then draw cards equal to the greatest power among creatures you control. (Activate each exhaust ability only once.)
Peema Trailblazer
Irresistible PreyTarget creature must be blocked this turn if able.
Draw a card.
Irresistible Prey
Braulios of Pheres BandBraulios's power and toughness are each equal to the number of lands you control.
Whenever Braulios attacks, draw a card, then you may put a land card from your hand onto the battlefield.
Braulios of Pheres Band
OwlbearTrample
Keen Senses — When this creature enters, draw a card.
Owlbear
Sage of Ancient Lore // Werewolf of Ancient HungerSage of Ancient Lore's power and toughness are each equal to the number of cards in your hand.
When this creature enters, draw a card.
At the beginning of each upkeep, if no spells were cast last turn, transform this creature. // Vigilance, trample
Werewolf of Ancient Hunger's power and toughness are each equal to the total number of cards in all players' hands.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.
Sage of Ancient Lore // Werewolf of Ancient Hunger
Airship CrashDestroy target artifact, enchantment, or creature with flying.
Cycling {2} ({2}, Discard this card: Draw a card.)
Airship Crash
Setessan TrainingEnchant creature you control
When this Aura enters, draw a card.
Enchanted creature gets +1/+0 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)
Setessan Training
They Went This WaySearch your library for a basic land card, put it onto the battlefield tapped, then shuffle. Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.")
They Went This Way
Owlbear ShepherdAt the beginning of your end step, if creatures you control have total power 8 or greater, draw a card.
Owlbear Shepherd
Voice of ManyWhen this creature enters, draw a card for each opponent who controls fewer creatures than you.
Voice of Many
Krosan TuskerCycling {2}{G} ({2}{G}, Discard this card: Draw a card.)
When you cycle this card, you may search your library for a basic land card, reveal that card, put it into your hand, then shuffle. (Do this before you draw.)
Krosan Tusker
Poison the BladeTarget creature gains deathtouch until end of turn.
Draw a card.