Haywire MiteWhen this creature dies, you gain 2 life.
{G}, Sacrifice this creature: Exile target noncreature artifact or noncreature enchantment.
Haywire Mite
Twitching Doll{T}: Add one mana of any color. Put a nest counter on this creature.
{T}, Sacrifice this creature: Create a 2/2 green Spider creature token with reach for each counter on this creature. Activate only as a sorcery.
Twitching Doll
Copper Myr{T}: Add {G}.
Copper Myr
Perennial BehemothYou may play lands from your graveyard.
Unearth {G}{G} ({G}{G}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Perennial Behemoth
Diamond WeaponThis spell costs {1} less to cast for each permanent card in your graveyard.
Reach
Immune — Prevent all combat damage that would be dealt to Diamond Weapon.
Diamond Weapon
Tanuki TransplanterWhenever this creature or equipped creature attacks, add an amount of {G} equal to its power. Until end of turn, you don't lose this mana as steps and phases end.
Reconfigure {3} ({3}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
Tanuki Transplanter
Tough CookieWhen this creature enters, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.")
{2}{G}: Until end of turn, target noncreature artifact you control becomes a 4/4 artifact creature.
{2}, {T}, Sacrifice this creature: You gain 3 life.
Tough Cookie
Gene Pollinator{T}, Tap an untapped permanent you control: Add one mana of any color.
Gene Pollinator
Wall of TanglecordDefender
{G}: This creature gains reach until end of turn. (It can block creatures with flying.)
Wall of Tanglecord
Verdurous GearhulkTrample
When this creature enters, distribute four +1/+1 counters among any number of target creatures you control.
Verdurous Gearhulk
Cradle ClearcutterPrototype {2}{G} — 1/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)
{T}: Add an amount of {G} equal to this creature's power.
Cradle Clearcutter
Kolvori, God of Kinship // The Ringhart CrestAs long as you control three or more legendary creatures, Kolvori gets +4/+2 and has vigilance.
{1}{G}, {T}: Look at the top six cards of your library. You may reveal a legendary creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. // As The Ringhart Crest enters, choose a creature type.
{T}: Add {G}. Spend this mana only to cast a creature spell of the chosen type or a legendary creature spell.
Kolvori, God of Kinship // The Ringhart Crest
Simian SimulacrumWhen this creature enters, put two +1/+1 counters on target creature you control.
Unearth {2}{G}{G} ({2}{G}{G}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Simian Simulacrum
Wickerfolk ThresherDelirium — Whenever this creature attacks, if there are four or more card types among cards in your graveyard, look at the top card of your library. If it's a land card, you may put it onto the battlefield. If you don't put the card onto the battlefield, put it into your hand.
Wickerfolk Thresher
Timber PaladinAs long as this creature is enchanted by exactly one Aura, it has base power and toughness 3/3.
As long as this creature is enchanted by exactly two Auras, it has base power and toughness 5/5 and vigilance.
As long as this creature is enchanted by three or more Auras, it has base power and toughness 10/10, vigilance, and trample.
Timber Paladin
Patchwork BeastieDelirium — This creature can't attack or block unless there are four or more card types among cards in your graveyard.
At the beginning of your upkeep, you may mill a card. (You may put the top card of your library into your graveyard.)
Patchwork Beastie
Rootwire AmalgamPrototype {1}{G} — 2/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)
{3}{G}{G}, Sacrifice this creature: Create an X/X colorless Golem artifact creature token, where X is three times this creature's power. It gains haste until end of turn. Activate only as a sorcery.
Rootwire Amalgam
Rust GoliathPrototype {3}{G}{G} — 3/5 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)
Reach, trample
Rust Goliath
Tapestry WardenVigilance
Each creature you control with toughness greater than its power assigns combat damage equal to its toughness rather than its power.
Each creature you control with toughness greater than its power stations permanents using its toughness rather than its power.
Tapestry Warden
Webspinner CuffReach
Equipped creature gets +1/+4 and has reach.
Reconfigure {4} ({4}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
Webspinner Cuff
Edge RoverReach
When this creature dies, each player creates a Lander token. (It's an artifact with "{2}, {T}, Sacrifice this token: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.")
Edge Rover
Sparring DummyDefender
{T}: Mill a card. You may put a land card milled this way into your hand. You gain 2 life if a Lesson card is milled this way. (To mill a card, put the top card of your library into your graveyard.)
Sparring Dummy
Sylvok Replica{G}, Sacrifice this creature: Destroy target artifact or enchantment.
Sylvok Replica
Vegetation AbominationDeathtouch
{T}, Sacrifice this creature: Roll a six-sided die. You gain life equal to the result.
Vegetation Abomination
Iron-Craw CrusherPrototype {2}{G}{G} — 2/5 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)
Whenever this creature attacks, target attacking creature gets +X/+0 until end of turn, where X is this creature's power.
Iron-Craw Crusher
Woodcaller AutomatonPrototype {2}{G}{G} — 3/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)
When this creature enters, if you cast it, untap target land you control. It becomes a Treefolk creature with haste and base power and toughness equal to this creature's power and toughness. It's still a land.
Woodcaller Automaton
Boulderbranch GolemPrototype {3}{G} — 3/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)
When this creature enters, you gain life equal to its power.
Boulderbranch Golem
Jade Seedstones // Jadeheart AttendantWhen this artifact enters, distribute three +1/+1 counters among one, two, or three target creatures you control.
Craft with creature {5}{G}{G} ({5}{G}{G}, Exile this artifact, Exile a creature you control or a creature card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.) // When this creature enters, you gain life equal to the mana value of the exiled card used to craft it.
Jade Seedstones // Jadeheart Attendant
Kaslem's Stonetree // Kaslem's StriderWhen this artifact enters, look at the top six cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom in a random order.
Craft with Cave {5}{G} ({5}{G}, Exile this artifact, Exile a Cave you control or a Cave card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.) //
Kaslem's Stonetree // Kaslem's Strider
Narnam Cobra{G}: This creature gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)
Narnam Cobra
Elf Replica{1}{G}, Sacrifice this creature: Destroy target enchantment.
Elf Replica
Thundering Tanadon({G/P} can be paid with either {G} or 2 life.)
Trample
Thundering Tanadon
Insatiable Souleater{G/P}: This creature gains trample until end of turn. ({G/P} can be paid with either {G} or 2 life.)
Insatiable Souleater
Verdant Automaton{3}{G}: Put a +1/+1 counter on this creature.
Verdant Automaton
Tangle Hulk{2}{G}: Regenerate this creature.
Tangle Hulk
Malachite Golem{1}{G}: This creature gains trample until end of turn.