Red Commander Staples

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Blasphemous Act This spell costs {1} less to cast for each creature on the battlefield. Blasphemous Act deals 13 damage to each creature.

Blasphemous Act

Chaos Warp The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.

Chaos Warp

Deflecting Swat If you control a commander, you may cast this spell without paying its mana cost. You may choose new targets for target spell or ability.

Deflecting Swat

Faithless Looting Draw two cards, then discard two cards. Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Faithless Looting

Vandalblast Destroy target artifact you don't control. Overload {4}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Vandalblast

Jeska's Will Choose one. If you control a commander as you cast this spell, you may choose both instead. • Add {R} for each card in target opponent's hand. • Exile the top three cards of your library. You may play them this turn.

Jeska's Will

Abrade Choose one — • Abrade deals 3 damage to target creature. • Destroy target artifact.

Abrade

Big Score As an additional cost to cast this spell, discard a card. Draw two cards and create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this token: Add one mana of any color.")

Big Score

Lightning Bolt Lightning Bolt deals 3 damage to any target.

Lightning Bolt

Impact Tremors Whenever a creature you control enters, this enchantment deals 1 damage to each opponent.

Impact Tremors

Storm-Kiln Artist This creature gets +1/+0 for each artifact you control. Magecraft — Whenever you cast or copy an instant or sorcery spell, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Storm-Kiln Artist

Thrill of Possibility As an additional cost to cast this spell, discard a card. Draw two cards.

Thrill of Possibility

Professional Face-Breaker Menace Whenever one or more creatures you control deal combat damage to a player, create a Treasure token. Sacrifice a Treasure: Exile the top card of your library. You may play that card this turn.

Professional Face-Breaker

Gamble Search your library for a card, put that card into your hand, discard a card at random, then shuffle.

Gamble

Etali, Primal Storm Whenever Etali attacks, exile the top card of each player's library, then you may cast any number of spells from among those cards without paying their mana costs.

Etali, Primal Storm

Ragavan, Nimble Pilferer Whenever Ragavan deals combat damage to a player, create a Treasure token and exile the top card of that player's library. Until end of turn, you may cast that card. Dash {1}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Ragavan, Nimble Pilferer

Untimely Malfunction Choose one — • Destroy target artifact. • Change the target of target spell or ability with a single target. • One or two target creatures can't block this turn.

Untimely Malfunction

Unexpected Windfall As an additional cost to cast this spell, discard a card. Draw two cards and create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this token: Add one mana of any color.")

Unexpected Windfall

Mana Geyser Add {R} for each tapped land your opponents control.

Mana Geyser

Seething Song Add {R}{R}{R}{R}{R}.

Seething Song

Anger Haste As long as this card is in your graveyard and you control a Mountain, creatures you control have haste.

Anger

Arena of Glory This land enters tapped unless you control a Mountain. {T}: Add {R}. {R}, {T}, Exert this land: Add {R}{R}. If that mana is spent on a creature spell, it gains haste until end of turn. (An exerted permanent won't untap during your next untap step.)

Arena of Glory

Underworld Breach Each nonland card in your graveyard has escape. The escape cost is equal to the card's mana cost plus exile three other cards from your graveyard. (You may cast cards from your graveyard for their escape cost.) At the beginning of the end step, sacrifice this enchantment.

Underworld Breach

Goldspan Dragon Flying, haste Whenever this creature attacks or becomes the target of a spell, create a Treasure token. Treasures you control have "{T}, Sacrifice this artifact: Add two mana of any one color."

Goldspan Dragon

Great Furnace {T}: Add {R}.

Great Furnace

Guttersnipe Whenever you cast an instant or sorcery spell, this creature deals 2 damage to each opponent.

Guttersnipe

Demand Answers As an additional cost to cast this spell, sacrifice an artifact or discard a card. Draw two cards.

Demand Answers

Red Elemental Blast Choose one — • Counter target blue spell. • Destroy target blue permanent.

Red Elemental Blast

Simian Spirit Guide Exile this card from your hand: Add {R}.

Simian Spirit Guide

Cursed Mirror {T}: Add {R}. As this artifact enters, you may have it become a copy of any creature on the battlefield until end of turn, except it has haste.

Cursed Mirror

Goblin Bombardment Sacrifice a creature: This enchantment deals 1 damage to any target.

Goblin Bombardment

Pyroblast Choose one — • Counter target spell if it's blue. • Destroy target permanent if it's blue.

Pyroblast

Chandra's Ignition Target creature you control deals damage equal to its power to each other creature and each opponent.

Chandra's Ignition

Birgi, God of Storytelling // Harnfel, Horn of Bounty Whenever you cast a spell, add {R}. Until end of turn, you don't lose this mana as steps and phases end. Creatures you control can boast twice during each of your turns rather than once. // Discard a card: Exile the top two cards of your library. You may play those cards this turn.

Birgi, God of Storytelling // Harnfel, Horn of Bounty

Valakut Awakening // Valakut Stoneforge Put any number of cards from your hand on the bottom of your library, then draw that many cards plus one. // This land enters tapped. {T}: Add {R}.

Valakut Awakening // Valakut Stoneforge

Terror of the Peaks Flying Spells your opponents cast that target this creature cost an additional 3 life to cast. Whenever another creature you control enters, this creature deals damage equal to that creature's power to any target.

Terror of the Peaks

Pinnacle Monk // Mystic Peak Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) When this creature enters, return target instant or sorcery card from your graveyard to your hand. // As this land enters, you may pay 3 life. If you don't, it enters tapped. {T}: Add {R}.

Pinnacle Monk // Mystic Peak

Bolt Bend This spell costs {3} less to cast if you control a creature with power 4 or greater. Change the target of target spell or ability with a single target.

Bolt Bend

The Reaver Cleaver Equipped creature gets +1/+1 and has trample and "Whenever this creature deals combat damage to a player or planeswalker, create that many Treasure tokens." Equip {3}

The Reaver Cleaver

Wheel of Fortune Each player discards their hand, then draws seven cards.

Wheel of Fortune

Tibalt's Trickery Counter target spell. Choose 1, 2, or 3 at random. Its controller mills that many cards, then exiles cards from the top of their library until they exile a nonland card with a different name than that spell. They may cast that card without paying its mana cost. Then they put the exiled cards on the bottom of their library in a random order.

Tibalt's Trickery

Return the Favor Spree (Choose one or more additional costs.) + {1} — Copy target instant spell, sorcery spell, activated ability, or triggered ability. You may choose new targets for the copy. + {1} — Change the target of target spell or ability with a single target.

Return the Favor

Redirect Lightning As an additional cost to cast this spell, pay 5 life or pay {2}. Change the target of target spell or ability with a single target.

Redirect Lightning

Ancient Copper Dragon Flying Whenever this creature deals combat damage to a player, roll a d20. You create a number of Treasure tokens equal to the result.

Ancient Copper Dragon

Dualcaster Mage Flash When this creature enters, copy target instant or sorcery spell. You may choose new targets for the copy.

Dualcaster Mage

Imperial Recruiter When this creature enters, search your library for a creature card with power 2 or less, reveal it, put it into your hand, then shuffle.

Imperial Recruiter

Rite of Flame Add {R}{R}, then add {R} for each card named Rite of Flame in each graveyard.

Rite of Flame

Purphoros, God of the Forge Indestructible As long as your devotion to red is less than five, Purphoros isn't a creature. Whenever another creature you control enters, Purphoros deals 2 damage to each opponent. {2}{R}: Creatures you control get +1/+0 until end of turn.

Purphoros, God of the Forge

Harmonic Prodigy Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) If a triggered ability of a Shaman or another Wizard you control triggers, that ability triggers an additional time.

Harmonic Prodigy

Shared Animosity Whenever a creature you control attacks, it gets +1/+0 until end of turn for each other attacking creature that shares a creature type with it.

Shared Animosity

Fire Diamond This artifact enters tapped. {T}: Add {R}.

Fire Diamond

Aggravated Assault {3}{R}{R}: Untap all creatures you control. After this main phase, there is an additional combat phase followed by an additional main phase. Activate only as a sorcery.

Aggravated Assault

Warstorm Surge Whenever a creature you control enters, it deals damage equal to its power to any target.

Warstorm Surge

Rising of the Day Creatures you control have haste. Legendary creatures you control get +1/+0.

Rising of the Day

Reckless Fireweaver Whenever an artifact you control enters, this creature deals 1 damage to each opponent.

Reckless Fireweaver

Chain Reaction Chain Reaction deals X damage to each creature, where X is the number of creatures on the battlefield.

Chain Reaction

Curse of Opulence Enchant player Whenever enchanted player is attacked, create a Gold token. Each opponent attacking that player does the same. (A Gold token is an artifact with "Sacrifice this token: Add one mana of any color.")

Curse of Opulence

Sundering Eruption // Volcanic Fissure Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle. Creatures without flying can't block this turn. // As this land enters, you may pay 3 life. If you don't, it enters tapped. {T}: Add {R}.

Sundering Eruption // Volcanic Fissure

Hexing Squelcher This spell can't be countered. Ward—Pay 2 life. Spells you control can't be countered. Other creatures you control have "Ward—Pay 2 life."

Hexing Squelcher

Grapeshot Grapeshot deals 1 damage to any target. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

Grapeshot

Loyal Apprentice Haste Lieutenant — At the beginning of combat on your turn, if you control your commander, create a 1/1 colorless Thopter artifact creature token with flying. That token gains haste until end of turn.

Loyal Apprentice

Spinerock Knoll Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) This land enters tapped. {T}: Add {R}. {R}, {T}: You may play the exiled card without paying its mana cost if an opponent was dealt 7 or more damage this turn.

Spinerock Knoll

Pyretic Ritual Add {R}{R}{R}.

Pyretic Ritual

Hellkite Tyrant Flying, trample Whenever this creature deals combat damage to a player, gain control of all artifacts that player controls. At the beginning of your upkeep, if you control twenty or more artifacts, you win the game.

Hellkite Tyrant

Coruscation Mage Offspring {2} (You may pay an additional {2} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) Whenever you cast a noncreature spell, this creature deals 1 damage to each opponent.

Coruscation Mage

Brash Taunter Indestructible Whenever this creature is dealt damage, it deals that much damage to target opponent. {2}{R}, {T}: This creature fights another target creature.

Brash Taunter

Mizzix's Mastery Exile target card that's an instant or sorcery from your graveyard. For each card exiled this way, copy it, and you may cast the copy without paying its mana cost. Exile Mizzix's Mastery. Overload {5}{R}{R}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Mizzix's Mastery

Young Pyromancer Whenever you cast an instant or sorcery spell, create a 1/1 red Elemental creature token.

Young Pyromancer

Seize the Spoils As an additional cost to cast this spell, discard a card. Draw two cards and create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Seize the Spoils

Twinflame Tyrant Flying If a source you control would deal damage to an opponent or a permanent an opponent controls, it deals double that damage instead.

Twinflame Tyrant

Forgotten Cave This land enters tapped. {T}: Add {R}. Cycling {R} ({R}, Discard this card: Draw a card.)

Forgotten Cave

City on Fire Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) If a source you control would deal damage to a permanent or player, it deals triple that damage instead.

City on Fire

Fiery Emancipation If a source you control would deal damage to a permanent or player, it deals triple that damage to that permanent or player instead.

Fiery Emancipation

Dragon Tempest Whenever a creature you control with flying enters, it gains haste until end of turn. Whenever a Dragon you control enters, it deals X damage to any target, where X is the number of Dragons you control.

Dragon Tempest

Solphim, Mayhem Dominus If a source you control would deal noncombat damage to an opponent or a permanent an opponent controls, it deals double that damage to that player or permanent instead. {1}{R/P}{R/P}, Discard two cards: Put an indestructible counter on Solphim. ({R/P} can be paid with either {R} or 2 life.)

Solphim, Mayhem Dominus

Krenko, Tin Street Kingpin Whenever Krenko attacks, put a +1/+1 counter on it, then create a number of 1/1 red Goblin creature tokens equal to Krenko's power.

Krenko, Tin Street Kingpin

Disrupt Decorum Goad all creatures you don't control. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)

Disrupt Decorum

Descent into Avernus At the beginning of your upkeep, put two descent counters on this enchantment. Then each player creates X Treasure tokens and this enchantment deals X damage to each player, where X is the number of descent counters on this enchantment.

Descent into Avernus

Taurean Mauler Changeling (This card is every creature type.) Whenever an opponent casts a spell, you may put a +1/+1 counter on this creature.

Taurean Mauler

Xorn If you would create one or more Treasure tokens, instead create those tokens plus an additional Treasure token.

Xorn

The Fire Crystal Red spells you cast cost {1} less to cast. Creatures you control have haste. {4}{R}{R}, {T}: Create a token that's a copy of target creature you control. Sacrifice it at the beginning of the next end step.

The Fire Crystal

Sokenzan, Crucible of Defiance {T}: Add {R}. Channel — {3}{R}, Discard this card: Create two 1/1 colorless Spirit creature tokens. They gain haste until end of turn. This ability costs {1} less to activate for each legendary creature you control.

Sokenzan, Crucible of Defiance

Desperate Ritual Add {R}{R}{R}. Splice onto Arcane {1}{R} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

Desperate Ritual

Razorkin Needlehead This creature has first strike during your turn. Whenever an opponent draws a card, this creature deals 1 damage to them.

Razorkin Needlehead

Moraug, Fury of Akoum Each creature you control gets +1/+0 for each time it has attacked this turn. Landfall — Whenever a land you control enters, if it's your main phase, there's an additional combat phase after this phase. At the beginning of that combat, untap all creatures you control.

Moraug, Fury of Akoum

Torbran, Thane of Red Fell If a red source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 2 instead.

Torbran, Thane of Red Fell

Combat Celebrant If this creature hasn't been exerted this turn, you may exert it as it attacks. When you do, untap all other creatures you control and after this phase, there is an additional combat phase. (An exerted creature won't untap during your next untap step.)

Combat Celebrant

Combustible Gearhulk First strike When this creature enters, target opponent may have you draw three cards. If the player doesn't, you mill three cards, then this creature deals damage to that player equal to the total mana value of those cards.

Combustible Gearhulk

Karlach, Fury of Avernus Whenever you attack, if it's the first combat phase of the turn, untap all attacking creatures. They gain first strike until end of turn. After this phase, there is an additional combat phase. Choose a Background (You can have a Background as a second commander.)

Karlach, Fury of Avernus

Strike It Rich Create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Strike It Rich

Mines of Moria Mines of Moria enters tapped unless you control a legendary creature. {T}: Add {R}. {3}{R}, {T}, Exile three cards from your graveyard: Create two Treasure tokens.

Mines of Moria

Castle Embereth This land enters tapped unless you control a Mountain. {T}: Add {R}. {1}{R}{R}, {T}: Creatures you control get +1/+0 until end of turn.

Castle Embereth

Lathliss, Dragon Queen Flying Whenever another nontoken Dragon you control enters, create a 5/5 red Dragon creature token with flying. {1}{R}: Dragons you control get +1/+0 until end of turn.

Lathliss, Dragon Queen

Cathartic Reunion As an additional cost to cast this spell, discard two cards. Draw three cards.

Cathartic Reunion

Drakuseth, Maw of Flames Flying Whenever Drakuseth attacks, it deals 4 damage to any target and 3 damage to each of up to two other targets.

Drakuseth, Maw of Flames

Krenko, Mob Boss {T}: Create X 1/1 red Goblin creature tokens, where X is the number of Goblins you control.

Krenko, Mob Boss

Firebrand Archer Whenever you cast a noncreature spell, this creature deals 1 damage to each opponent.

Firebrand Archer

Great Train Heist Spree (Choose one or more additional costs.) + {2}{R} — Untap all creatures you control. If it's your combat phase, there is an additional combat phase after this phase. + {2} — Creatures you control get +1/+0 and gain first strike until end of turn. + {R} — Choose target opponent. Whenever a creature you control deals combat damage to that player this turn, create a tapped Treasure token.

Great Train Heist

Flare of Duplication You may sacrifice a nontoken red creature rather than pay this spell's mana cost. Copy target instant or sorcery spell. You may choose new targets for the copy.

Flare of Duplication

Magus of the Wheel {1}{R}, {T}, Sacrifice this creature: Each player discards their hand, then draws seven cards.

Magus of the Wheel

Fiery Inscription When this enchantment enters, the Ring tempts you. Whenever you cast an instant or sorcery spell, this enchantment deals 2 damage to each opponent.

Fiery Inscription

Kediss, Emberclaw Familiar Whenever a commander you control deals combat damage to an opponent, it deals that much damage to each other opponent. Partner (You can have two commanders if both have partner.)

Kediss, Emberclaw Familiar

Enduring Courage Whenever another creature you control enters, it gets +2/+0 and gains haste until end of turn. When Enduring Courage dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)

Enduring Courage

Captain Lannery Storm Haste Whenever Captain Lannery Storm attacks, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") Whenever you sacrifice a Treasure, Captain Lannery Storm gets +1/+0 until end of turn.

Captain Lannery Storm

Goblin Engineer When this creature enters, you may search your library for an artifact card, put it into your graveyard, then shuffle. {R}, {T}, Sacrifice an artifact: Return target artifact card with mana value 3 or less from your graveyard to the battlefield.

Goblin Engineer

Neheb, the Eternal Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.) At the beginning of each of your postcombat main phases, add {R} for each 1 life your opponents have lost this turn.

Neheb, the Eternal

Agate Instigator Offspring {1}{R} (You may pay an additional {1}{R} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) Whenever another creature you control enters, this creature deals 1 damage to each opponent.

Agate Instigator

Wheel of Misfortune Each player secretly chooses a number 0 or greater, then all players reveal those numbers simultaneously and determine the highest and lowest numbers revealed this way. Wheel of Misfortune deals damage equal to the highest number to each player who chose that number. Each player who didn't choose the lowest number discards their hand, then draws seven cards.

Wheel of Misfortune

Expedite Target creature gains haste until end of turn. Draw a card.

Expedite

Thriving Bluff This land enters tapped. As it enters, choose a color other than red. {T}: Add {R} or one mana of the chosen color.

Thriving Bluff

Crackle with Power Crackle with Power deals five times X damage to each of up to X targets.

Crackle with Power

Light Up the Stage Spectacle {R} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) Exile the top two cards of your library. Until the end of your next turn, you may play those cards.

Light Up the Stage

Iron Myr {T}: Add {R}.

Iron Myr

Kiki-Jiki, Mirror Breaker Haste {T}: Create a token that's a copy of target nonlegendary creature you control, except it has haste. Sacrifice it at the beginning of the next end step.

Kiki-Jiki, Mirror Breaker

Molten Gatekeeper Whenever another creature you control enters, this creature deals 1 damage to each opponent. Unearth {R} ({R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Molten Gatekeeper

Alexios, Deimos of Kosmos Trample Alexios attacks each combat if able, can't be sacrificed, and can't attack its owner. At the beginning of each player's upkeep, that player gains control of Alexios, untaps it, and puts a +1/+1 counter on it. It gains haste until end of turn.

Alexios, Deimos of Kosmos

Twinflame Strive — This spell costs {2}{R} more to cast for each target beyond the first. Choose any number of target creatures you control. For each of them, create a token that's a copy of that creature, except it has haste. Exile those tokens at the beginning of the next end step.

Twinflame

Balefire Dragon Flying Whenever this creature deals combat damage to a player, it deals that much damage to each creature that player controls.

Balefire Dragon

Past in Flames Each instant and sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. Flashback {4}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Past in Flames

Scourge of the Throne Flying Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.) Whenever this creature attacks for the first time each turn, if it's attacking the player with the most life or tied for most life, untap all attacking creatures. After this phase, there is an additional combat phase.

Scourge of the Throne

Laelia, the Blade Reforged Haste Whenever Laelia attacks, exile the top card of your library. You may play that card this turn. Whenever one or more cards are put into exile from your library and/or your graveyard, put a +1/+1 counter on Laelia.

Laelia, the Blade Reforged

Dragonspeaker Shaman Dragon spells you cast cost {2} less to cast.

Dragonspeaker Shaman

Magda, Brazen Outlaw Other Dwarves you control get +1/+0. Whenever a Dwarf you control becomes tapped, create a Treasure token. Sacrifice five Treasures: Search your library for an artifact or Dragon card, put that card onto the battlefield, then shuffle.

Magda, Brazen Outlaw

Embercleave Flash This spell costs {1} less to cast for each attacking creature you control. When Embercleave enters, attach it to target creature you control. Equipped creature gets +1/+1 and has double strike and trample. Equip {3}

Embercleave

Valakut, the Molten Pinnacle This land enters tapped. Whenever a Mountain you control enters, if you control at least five other Mountains, you may have this land deal 3 damage to any target. {T}: Add {R}.

Valakut, the Molten Pinnacle

Dragonlord's Servant Dragon spells you cast cost {1} less to cast.

Dragonlord's Servant

Skirk Prospector Sacrifice a Goblin: Add {R}.

Skirk Prospector

Brass's Bounty For each land you control, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Brass's Bounty

Bonehoard Dracosaur Flying, first strike At the beginning of your upkeep, exile the top two cards of your library. You may play them this turn. If you exiled a land card this way, create a 3/1 red Dinosaur creature token. If you exiled a nonland card this way, create a Treasure token.

Bonehoard Dracosaur

Shatterskull Smashing // Shatterskull, the Hammer Pass Shatterskull Smashing deals X damage divided as you choose among up to two target creatures and/or planeswalkers. If X is 6 or more, Shatterskull Smashing deals twice X damage divided as you choose among them instead. // As this land enters, you may pay 3 life. If you don't, it enters tapped. {T}: Add {R}.

Shatterskull Smashing // Shatterskull, the Hammer Pass

Delayed Blast Fireball Delayed Blast Fireball deals 2 damage to each opponent and each creature they control. If this spell was cast from exile, it deals 5 damage to each opponent and each creature they control instead. Foretell {4}{R}{R} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Delayed Blast Fireball

Shiny Impetus Enchant creature Enchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.) Whenever enchanted creature attacks, you create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Shiny Impetus

Reverberate Copy target instant or sorcery spell. You may choose new targets for the copy.

Reverberate

Lizard Blades Double strike Equipped creature has double strike. Reconfigure {2} ({2}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

Lizard Blades

Electrodominance Electrodominance deals X damage to any target. You may cast a spell with mana value X or less from your hand without paying its mana cost.

Electrodominance

Crime Novelist Whenever you sacrifice an artifact, put a +1/+1 counter on this creature and add {R}.

Crime Novelist

All Will Be One Whenever you put one or more counters on a permanent or player, this enchantment deals that much damage to target opponent, creature an opponent controls, or planeswalker an opponent controls.

All Will Be One

Electro, Assaulting Battery Flying You don't lose unspent red mana as steps and phases end. Whenever you cast an instant or sorcery spell, add {R}. When Electro leaves the battlefield, you may pay {X}. When you do, he deals X damage to target player.

Electro, Assaulting Battery

Atsushi, the Blazing Sky Flying, trample When Atsushi dies, choose one — • Exile the top two cards of your library. Until the end of your next turn, you may play those cards. • Create three Treasure tokens.

Atsushi, the Blazing Sky

Witty Roastmaster Alliance — Whenever another creature you control enters, this creature deals 1 damage to each opponent.

Witty Roastmaster

Kessig Flamebreather Whenever you cast a noncreature spell, this creature deals 1 damage to each opponent.

Kessig Flamebreather

Temur Battle Rage Target creature gains double strike until end of turn. Ferocious — That creature also gains trample until end of turn if you control a creature with power 4 or greater.

Temur Battle Rage

Comet Storm Multikicker {1} (You may pay an additional {1} any number of times as you cast this spell.) Choose any target, then choose another target for each time this spell was kicked. Comet Storm deals X damage to each of them.

Comet Storm

Blood Moon Nonbasic lands are Mountains.

Blood Moon

Full Throttle After this main phase, there are two additional combat phases. At the beginning of each combat this turn, untap all creatures that attacked this turn.

Full Throttle

Cavern-Hoard Dragon This spell costs {X} less to cast, where X is the greatest number of artifacts an opponent controls. Flying, trample, haste Whenever this creature deals combat damage to a player, you create a Treasure token for each artifact that player controls.

Cavern-Hoard Dragon

Grab the Prize As an additional cost to cast this spell, discard a card. Draw two cards. If the discarded card wasn't a land card, Grab the Prize deals 2 damage to each opponent.

Grab the Prize

Treasure Nabber Whenever an opponent taps an artifact for mana, gain control of that artifact until the end of your next turn.

Treasure Nabber

Fling As an additional cost to cast this spell, sacrifice a creature. Fling deals damage equal to the sacrificed creature's power to any target.

Fling

Sneak Attack {R}: You may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice the creature at the beginning of the next end step.

Sneak Attack

Feldon of the Third Path {2}{R}, {T}: Create a token that's a copy of target creature card in your graveyard, except it's an artifact in addition to its other types. It gains haste. Sacrifice it at the beginning of the next end step.

Feldon of the Third Path

Lindblum, Industrial Regency // Mage Siege This land enters tapped. {T}: Add {R}. // Create a 0/1 black Wizard creature token with "Whenever you cast a noncreature spell, this token deals 1 damage to each opponent."

Lindblum, Industrial Regency // Mage Siege

Gratuitous Violence If a creature you control would deal damage to a permanent or player, it deals double that damage instead.

Gratuitous Violence

Boltwave Boltwave deals 3 damage to each opponent.

Boltwave

Ojer Axonil, Deepest Might // Temple of Power Trample If a red source you control would deal an amount of noncombat damage less than Ojer Axonil's power to an opponent, that source deals damage equal to Ojer Axonil's power instead. When Ojer Axonil dies, return it to the battlefield tapped and transformed under its owner's control. // (Transforms from Ojer Axonil, Deepest Might.) {T}: Add {R}. {2}{R}, {T}: Transform this land. Activate only if red sources you controlled dealt 4 or more noncombat damage this turn and only as a sorcery.

Ojer Axonil, Deepest Might // Temple of Power

Final Fortune Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.

Final Fortune

Scourge of Valkas Flying Whenever this creature or another Dragon you control enters, it deals X damage to any target, where X is the number of Dragons you control. {R}: This creature gets +1/+0 until end of turn.

Scourge of Valkas

Utvara Hellkite Flying Whenever a Dragon you control attacks, create a 6/6 red Dragon creature token with flying.

Utvara Hellkite

Dragonmaster Outcast At the beginning of your upkeep, if you control six or more lands, create a 5/5 red Dragon creature token with flying.

Dragonmaster Outcast

Chandra, Torch of Defiance +1: Exile the top card of your library. You may cast that card. If you don't, Chandra deals 2 damage to each opponent. +1: Add {R}{R}. −3: Chandra deals 4 damage to target creature. −7: You get an emblem with "Whenever you cast a spell, this emblem deals 5 damage to any target."

Chandra, Torch of Defiance

Ashling, Flame Dancer You don't lose unspent red mana as steps and phases end. Magecraft — Whenever you cast or copy an instant or sorcery spell, discard a card, then draw a card. If this is the second time this ability has resolved this turn, Ashling deals 2 damage to each opponent and each creature they control. If it's the third time, add {R}{R}{R}{R}.

Ashling, Flame Dancer

Relentless Assault Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.

Relentless Assault

Brass's Tunnel-Grinder // Tecutlan, the Searing Rift When Brass's Tunnel-Grinder enters, discard any number of cards, then draw that many cards plus one. At the beginning of your end step, if you descended this turn, put a bore counter on Brass's Tunnel-Grinder. Then if there are three or more bore counters on it, remove those counters and transform it. (You descended if a permanent card was put into your graveyard from anywhere.) // (Transforms from Brass's Tunnel-Grinder.) {T}: Add {R}. Whenever you cast a permanent spell using mana produced by Tecutlan, discover X, where X is that spell's mana value.

Brass's Tunnel-Grinder // Tecutlan, the Searing Rift

Ganax, Astral Hunter Flying Whenever Ganax or another Dragon you control enters, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") Choose a Background (You can have a Background as a second commander.)

Ganax, Astral Hunter

Electrostatic Field Defender Whenever you cast an instant or sorcery spell, this creature deals 1 damage to each opponent.

Electrostatic Field

Artist's Talent (Gain the next level as a sorcery to add its ability.) Whenever you cast a noncreature spell, you may discard a card. If you do, draw a card. {2}{R}: Level 2 Noncreature spells you cast cost {1} less to cast. {2}{R}: Level 3 If a source you control would deal noncombat damage to an opponent or a permanent an opponent controls, it deals that much damage plus 2 instead.

Artist's Talent

Diamond Pick-Axe Indestructible (Effects that say "destroy" don't destroy this Equipment.) Equipped creature gets +1/+1 and has "Whenever this creature attacks, create a Treasure token." (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") Equip {2}

Diamond Pick-Axe

Bulk Up Double target creature's power until end of turn. Flashback {4}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Bulk Up

Fiery Confluence Choose three. You may choose the same mode more than once. • Fiery Confluence deals 1 damage to each creature. • Fiery Confluence deals 2 damage to each opponent. • Destroy target artifact.

Fiery Confluence

Valakut Exploration Landfall — Whenever a land you control enters, exile the top card of your library. You may play that card for as long as it remains exiled. At the beginning of your end step, if there are cards exiled with this enchantment, put them into their owner's graveyard, then this enchantment deals that much damage to each opponent.

Valakut Exploration

Rain of Riches When this enchantment enters, create two Treasure tokens. The first spell you cast each turn that mana from a Treasure was spent to cast has cascade. (When you cast the spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Rain of Riches

Goblin Welder {T}: Choose target artifact a player controls and target artifact card in that player's graveyard. If both targets are still legal as this ability resolves, that player simultaneously sacrifices the artifact and returns the artifact card to the battlefield.

Goblin Welder

Weftstalker Ardent Whenever another creature or artifact you control enters, this creature deals 1 damage to each opponent. Warp {R} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)

Weftstalker Ardent

Siege-Gang Commander When this creature enters, create three 1/1 red Goblin creature tokens. {1}{R}, Sacrifice a Goblin: This creature deals 2 damage to any target.

Siege-Gang Commander

Unleash Fury Double the power of target creature until end of turn.

Unleash Fury