Black Commander Staples

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Bojuka Bog This land enters tapped. When this land enters, exile target player's graveyard. {T}: Add {B}.

Bojuka Bog

Dark Ritual Add {B}{B}{B}.

Dark Ritual

Reanimate Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to that card's mana value.

Reanimate

Demonic Tutor Search your library for a card, put that card into your hand, then shuffle.

Demonic Tutor

Toxic Deluge As an additional cost to cast this spell, pay X life. All creatures get -X/-X until end of turn.

Toxic Deluge

Feed the Swarm Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value.

Feed the Swarm

Phyrexian Arena At the beginning of your upkeep, you draw a card and you lose 1 life.

Phyrexian Arena

Deadly Rollick If you control a commander, you may cast this spell without paying its mana cost. Exile target creature.

Deadly Rollick

Vampiric Tutor Search your library for a card, then shuffle and put that card on top. You lose 2 life.

Vampiric Tutor

Victimize Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped.

Victimize

Deadly Dispute As an additional cost to cast this spell, sacrifice an artifact or creature. Draw two cards and create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Deadly Dispute

Black Market Connections At the beginning of your first main phase, choose one or more — • Sell Contraband — Create a Treasure token. You lose 1 life. • Buy Information — Draw a card. You lose 2 life. • Hire a Mercenary — Create a 3/2 colorless Shapeshifter creature token with changeling. You lose 3 life. (It is every creature type.)

Black Market Connections

Blood Artist Whenever this creature or another creature dies, target player loses 1 life and you gain 1 life.

Blood Artist

Night's Whisper You draw two cards and lose 2 life.

Night's Whisper

Cabal Coffers {2}, {T}: Add {B} for each Swamp you control.

Cabal Coffers

Phyrexian Tower {T}: Add {C}. {T}, Sacrifice a creature: Add {B}{B}.

Phyrexian Tower

Village Rites As an additional cost to cast this spell, sacrifice a creature. Draw two cards.

Village Rites

Fell the Profane // Fell Mire Destroy target creature or planeswalker. // As this land enters, you may pay 3 life. If you don't, it enters tapped. {T}: Add {B}.

Fell the Profane // Fell Mire

Animate Dead Enchant creature card in a graveyard When this Aura enters, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with this Aura." Return enchanted creature card to the battlefield under your control and attach this Aura to it. When this Aura leaves the battlefield, that creature's controller sacrifices it. Enchanted creature gets -1/-0.

Animate Dead

Pitiless Plunderer Whenever another creature you control dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Pitiless Plunderer

Mirkwood Bats Flying Whenever you create or sacrifice a token, each opponent loses 1 life.

Mirkwood Bats

Sign in Blood Target player draws two cards and loses 2 life.

Sign in Blood

Zulaport Cutthroat Whenever this creature or another creature you control dies, each opponent loses 1 life and you gain 1 life.

Zulaport Cutthroat

Malakir Rebirth // Malakir Mire Choose target creature. You lose 2 life. Until end of turn, that creature gains "When this creature dies, return it to the battlefield tapped under its owner's control." // This land enters tapped. {T}: Add {B}.

Malakir Rebirth // Malakir Mire

Gray Merchant of Asphodel When this creature enters, each opponent loses X life, where X is your devotion to black. You gain life equal to the life lost this way. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.)

Gray Merchant of Asphodel

Takenuma, Abandoned Mire {T}: Add {B}. Channel — {3}{B}, Discard this card: Mill three cards, then return a creature or planeswalker card from your graveyard to your hand. This ability costs {1} less to activate for each legendary creature you control.

Takenuma, Abandoned Mire

Morbid Opportunist Whenever one or more other creatures die, draw a card. This ability triggers only once each turn.

Morbid Opportunist

Viscera Seer Sacrifice a creature: Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Viscera Seer

Orcish Bowmasters Flash When this creature enters and whenever an opponent draws a card except the first one they draw in each of their draw steps, this creature deals 1 damage to any target. Then amass Orcs 1.

Orcish Bowmasters

Syr Konrad, the Grim Whenever another creature dies, or a creature card is put into a graveyard from anywhere other than the battlefield, or a creature card leaves your graveyard, Syr Konrad deals 1 damage to each opponent. {1}{B}: Each player mills a card. (They each put the top card of their library into their graveyard.)

Syr Konrad, the Grim

Infernal Grasp Destroy target creature. You lose 2 life.

Infernal Grasp

Bolas's Citadel You may look at the top card of your library any time. You may play lands and cast spells from the top of your library. If you cast a spell this way, pay life equal to its mana value rather than pay its mana cost. {T}, Sacrifice ten nonland permanents: Each opponent loses 10 life.

Bolas's Citadel

Withering Torment Destroy target creature or enchantment. You lose 2 life.

Withering Torment

Diabolic Intent As an additional cost to cast this spell, sacrifice a creature. Search your library for a card, put that card into your hand, then shuffle.

Diabolic Intent

Exsanguinate Each opponent loses X life. You gain life equal to the life lost this way.

Exsanguinate

Braids, Arisen Nightmare At the beginning of your end step, you may sacrifice an artifact, creature, enchantment, land, or planeswalker. If you do, each opponent may sacrifice a permanent of their choice that shares a card type with it. For each opponent who doesn't, that player loses 2 life and you draw a card.

Braids, Arisen Nightmare

Entomb Search your library for a card, put that card into your graveyard, then shuffle.

Entomb

Bastion of Remembrance When this enchantment enters, create a 1/1 white Human Soldier creature token. Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life.

Bastion of Remembrance

Buried Alive Search your library for up to three creature cards, put them into your graveyard, then shuffle.

Buried Alive

Go for the Throat Destroy target nonartifact creature.

Go for the Throat

Damnation Destroy all creatures. They can't be regenerated.

Damnation

Dauthi Voidwalker Shadow (This creature can block or be blocked by only creatures with shadow.) If a card would be put into an opponent's graveyard from anywhere, instead exile it with a void counter on it. {T}, Sacrifice this creature: Choose an exiled card an opponent owns with a void counter on it. You may play it this turn without paying its mana cost.

Dauthi Voidwalker

Warren Soultrader Pay 1 life, Sacrifice another creature: Create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Warren Soultrader

Cabal Ritual Add {B}{B}{B}. Threshold — Add {B}{B}{B}{B}{B} instead if there are seven or more cards in your graveyard.

Cabal Ritual

Sheoldred, the Apocalypse Deathtouch Whenever you draw a card, you gain 2 life. Whenever an opponent draws a card, they lose 2 life.

Sheoldred, the Apocalypse

Living Death Each player exiles all creature cards from their graveyard, then sacrifices all creatures they control, then puts all cards they exiled this way onto the battlefield.

Living Death

Accursed Marauder When this creature enters, each player sacrifices a nontoken creature of their choice.

Accursed Marauder

Read the Bones Scry 2, then draw two cards. You lose 2 life. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Read the Bones

Diabolic Tutor Search your library for a card, put that card into your hand, then shuffle.

Diabolic Tutor

Vito, Thorn of the Dusk Rose Whenever you gain life, target opponent loses that much life. {3}{B}{B}: Creatures you control gain lifelink until end of turn.

Vito, Thorn of the Dusk Rose

Sanguine Bond Whenever you gain life, target opponent loses that much life.

Sanguine Bond

Rise of the Dark Realms Put all creature cards from all graveyards onto the battlefield under your control.

Rise of the Dark Realms

Necropotence Skip your draw step. Whenever you discard a card, exile that card from your graveyard. Pay 1 life: Exile the top card of your library face down. Put that card into your hand at the beginning of your next end step.

Necropotence

The Meathook Massacre When The Meathook Massacre enters, each creature gets -X/-X until end of turn. Whenever a creature you control dies, each opponent loses 1 life. Whenever a creature an opponent controls dies, you gain 1 life.

The Meathook Massacre

Exquisite Blood Whenever an opponent loses life, you gain that much life.

Exquisite Blood

Massacre Wurm When this creature enters, creatures your opponents control get -2/-2 until end of turn. Whenever a creature an opponent controls dies, that player loses 2 life.

Massacre Wurm

Wishclaw Talisman This artifact enters with three wish counters on it. {1}, {T}, Remove a wish counter from this artifact: Search your library for a card, put it into your hand, then shuffle. An opponent gains control of this artifact. Activate only during your turn.

Wishclaw Talisman

Imperial Seal Search your library for a card, then shuffle and put that card on top. You lose 2 life.

Imperial Seal

Blasphemous Edict You may pay {B} rather than pay this spell's mana cost if there are thirteen or more creatures on the battlefield. Each player sacrifices thirteen creatures of their choice.

Blasphemous Edict

Crypt Ghast Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.) Whenever you tap a Swamp for mana, add an additional {B}.

Crypt Ghast

Ripples of Undeath At the beginning of your first main phase, mill three cards. Then you may pay {1} and 3 life. If you do, put a card from among those cards into your hand.

Ripples of Undeath

Culling the Weak As an additional cost to cast this spell, sacrifice a creature. Add {B}{B}{B}{B}.

Culling the Weak

Dread Return Return target creature card from your graveyard to the battlefield. Flashback—Sacrifice three creatures. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Dread Return

Marionette Apprentice Fabricate 1 (When this creature enters, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.) Whenever another creature or artifact you control is put into a graveyard from the battlefield, each opponent loses 1 life.

Marionette Apprentice

Opposition Agent Flash You control your opponents while they're searching their libraries. While an opponent is searching their library, they exile each card they find. You may play those cards for as long as they remain exiled, and you may spend mana as though it were mana of any color to cast them.

Opposition Agent

Grave Pact Whenever a creature you control dies, each other player sacrifices a creature of their choice.

Grave Pact

Saw in Half Destroy target creature. If that creature dies this way, its controller creates two tokens that are copies of that creature, except their power is half that creature's power and their toughness is half that creature's toughness. Round up each time.

Saw in Half

Corrupted Conviction As an additional cost to cast this spell, sacrifice a creature. Draw two cards.

Corrupted Conviction

Vault of Whispers {T}: Add {B}.

Vault of Whispers

Carrion Feeder This creature can't block. Sacrifice a creature: Put a +1/+1 counter on this creature.

Carrion Feeder

Shizo, Death's Storehouse {T}: Add {B}. {B}, {T}: Target legendary creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)

Shizo, Death's Storehouse

Bitterblossom At the beginning of your upkeep, you lose 1 life and create a 1/1 black Faerie Rogue creature token with flying.

Bitterblossom

Torment of Hailfire Repeat the following process X times. Each opponent loses 3 life unless that player sacrifices a nonland permanent of their choice or discards a card.

Torment of Hailfire

Stitcher's Supplier When this creature enters or dies, mill three cards. (Put the top three cards of your library into your graveyard.)

Stitcher's Supplier

Plaguecrafter When this creature enters, each player sacrifices a creature or planeswalker of their choice. Each player who can't discards a card.

Plaguecrafter

Boggart Trawler // Boggart Bog When this creature enters, exile target player's graveyard. // As this land enters, you may pay 3 life. If you don't, it enters tapped. {T}: Add {B}.

Boggart Trawler // Boggart Bog

Ophiomancer At the beginning of each upkeep, if you control no Snakes, create a 1/1 black Snake creature token with deathtouch.

Ophiomancer

Changeling Outcast Changeling (This card is every creature type.) This creature can't block and can't be blocked.

Changeling Outcast

Imp's Mischief Change the target of target spell with a single target. You lose life equal to that spell's mana value.

Imp's Mischief

Black Market Whenever a creature dies, put a charge counter on this enchantment. At the beginning of your first main phase, add {B} for each charge counter on this enchantment.

Black Market

Gravecrawler This creature can't block. You may cast this card from your graveyard as long as you control a Zombie.

Gravecrawler

Mortuary Mire This land enters tapped. When this land enters, you may put target creature card from your graveyard on top of your library. {T}: Add {B}.

Mortuary Mire

Charcoal Diamond This artifact enters tapped. {T}: Add {B}.

Charcoal Diamond

Grim Tutor Search your library for a card, put that card into your hand, then shuffle. You lose 3 life.

Grim Tutor

Kindred Dominance Choose a creature type. Destroy all creatures that aren't of the chosen type.

Kindred Dominance

Whip of Erebos Creatures you control have lifelink. {2}{B}{B}, {T}: Return target creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step. If it would leave the battlefield, exile it instead of putting it anywhere else. Activate only as a sorcery.

Whip of Erebos

Snuff Out If you control a Swamp, you may pay 4 life rather than pay this spell's mana cost. Destroy target nonblack creature. It can't be regenerated.

Snuff Out

Sheoldred, Whispering One Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) At the beginning of your upkeep, return target creature card from your graveyard to the battlefield. At the beginning of each opponent's upkeep, that player sacrifices a creature of their choice.

Sheoldred, Whispering One

Bloodchief Ascension At the beginning of each end step, if an opponent lost 2 or more life this turn, you may put a quest counter on this enchantment. (Damage causes loss of life.) Whenever a card is put into an opponent's graveyard from anywhere, if this enchantment has three or more quest counters on it, you may have that player lose 2 life. If you do, you gain 2 life.

Bloodchief Ascension

Kaya's Ghostform Enchant creature or planeswalker you control When enchanted permanent dies or is put into exile, return that card to the battlefield under your control.

Kaya's Ghostform

Reassembling Skeleton {1}{B}: Return this card from your graveyard to the battlefield tapped.

Reassembling Skeleton

Castle Locthwain This land enters tapped unless you control a Swamp. {T}: Add {B}. {1}{B}{B}, {T}: Draw a card, then you lose life equal to the number of cards in your hand.

Castle Locthwain

Liliana, Dreadhorde General Whenever a creature you control dies, draw a card. +1: Create a 2/2 black Zombie creature token. −4: Each player sacrifices two creatures of their choice. −9: Each opponent chooses a permanent they control of each permanent type and sacrifices the rest.

Liliana, Dreadhorde General

Fleshbag Marauder When this creature enters, each player sacrifices a creature of their choice.

Fleshbag Marauder

Enduring Tenacity Whenever you gain life, target opponent loses that much life. When Enduring Tenacity dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)

Enduring Tenacity

Yawgmoth, Thran Physician Protection from Humans Pay 1 life, Sacrifice another creature: Put a -1/-1 counter on up to one target creature and draw a card. {B}{B}, Discard a card: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Yawgmoth, Thran Physician

Murder Destroy target creature.

Murder

Tainted Pact Exile the top card of your library. You may put that card into your hand unless it has the same name as another card exiled this way. Repeat this process until you put a card into your hand or you exile two cards with the same name, whichever comes first.

Tainted Pact

Ayara, First of Locthwain Whenever Ayara or another black creature you control enters, each opponent loses 1 life and you gain 1 life. {T}, Sacrifice another black creature: Draw a card.

Ayara, First of Locthwain

Nadier's Nightblade Whenever a token you control leaves the battlefield, each opponent loses 1 life and you gain 1 life.

Nadier's Nightblade

Bloodletter of Aclazotz Flying If an opponent would lose life during your turn, they lose twice that much life instead. (Damage causes loss of life.)

Bloodletter of Aclazotz

Bitter Triumph As an additional cost to cast this spell, discard a card or pay 3 life. Destroy target creature or planeswalker.

Bitter Triumph

Breach the Multiverse Each player mills ten cards. For each player, choose a creature or planeswalker card in that player's graveyard. Put those cards onto the battlefield under your control. Then each creature you control becomes a Phyrexian in addition to its other types.

Breach the Multiverse

Bloodthirsty Conqueror Flying, deathtouch Whenever an opponent loses life, you gain that much life. (Damage causes loss of life.)

Bloodthirsty Conqueror

Tragic Slip Target creature gets -1/-1 until end of turn. Morbid — That creature gets -13/-13 until end of turn instead if a creature died this turn.

Tragic Slip

Beseech the Mirror Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) Search your library for a card, exile it face down, then shuffle. If this spell was bargained, you may cast the exiled card without paying its mana cost if that spell's mana value is 4 or less. Put the exiled card into your hand if it wasn't cast this way.

Beseech the Mirror

Demonic Consultation Choose a card name. Exile the top six cards of your library, then reveal cards from the top of your library until you reveal a card with the chosen name. Put that card into your hand and exile all other cards revealed this way.

Demonic Consultation

Witch's Cottage ({T}: Add {B}.) This land enters tapped unless you control three or more other Swamps. When this land enters untapped, you may put target creature card from your graveyard on top of your library.

Witch's Cottage

Grim Hireling Whenever one or more creatures you control deal combat damage to a player, create two Treasure tokens. {B}, Sacrifice X Treasures: Target creature gets -X/-X until end of turn. Activate only as a sorcery.

Grim Hireling

Dismember ({B/P} can be paid with either {B} or 2 life.) Target creature gets -5/-5 until end of turn.

Dismember

Phyrexian Reclamation {1}{B}, Pay 2 life: Return target creature card from your graveyard to your hand.

Phyrexian Reclamation

Unearth Return target creature card with mana value 3 or less from your graveyard to the battlefield. Cycling {2} ({2}, Discard this card: Draw a card.)

Unearth

Agadeem's Awakening // Agadeem, the Undercrypt Return from your graveyard to the battlefield any number of target creature cards that each have a different mana value X or less. // As this land enters, you may pay 3 life. If you don't, it enters tapped. {T}: Add {B}.

Agadeem's Awakening // Agadeem, the Undercrypt

Cabal Stronghold {T}: Add {C}. {3}, {T}: Add {B} for each basic Swamp you control.

Cabal Stronghold

Noxious Gearhulk Menace When this creature enters, you may destroy another target creature. If a creature is destroyed this way, you gain life equal to its toughness.

Noxious Gearhulk

Defile Target creature gets -1/-1 until end of turn for each Swamp you control.

Defile

The Soul Stone Indestructible {T}: Add {B}. {6}{B}, {T}, Exile a creature you control: Harness The Soul Stone. (Once harnessed, its ∞ ability is active.) ∞ — At the beginning of your upkeep, return target creature card from your graveyard to the battlefield.

The Soul Stone

Necromancy You may cast this spell as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. When this enchantment enters, if it's on the battlefield, it becomes an Aura with "enchant creature put onto the battlefield with Necromancy." Put target creature card from a graveyard onto the battlefield under your control and attach this enchantment to it. When this enchantment leaves the battlefield, that creature's controller sacrifices it.

Necromancy

Dictate of Erebos Flash Whenever a creature you control dies, each opponent sacrifices a creature of their choice.

Dictate of Erebos

Yahenni, Undying Partisan Haste Whenever a creature an opponent controls dies, put a +1/+1 counter on Yahenni. Sacrifice another creature: Yahenni gains indestructible until end of turn.

Yahenni, Undying Partisan

Bloodghast This creature can't block. This creature has haste as long as an opponent has 10 or less life. Landfall — Whenever a land you control enters, you may return this card from your graveyard to the battlefield.

Bloodghast

Barren Moor This land enters tapped. {T}: Add {B}. Cycling {B} ({B}, Discard this card: Draw a card.)

Barren Moor

Midnight Reaper Whenever a nontoken creature you control dies, this creature deals 1 damage to you and you draw a card.

Midnight Reaper

Syphon Mind Each other player discards a card. You draw a card for each card discarded this way.

Syphon Mind

K'rrik, Son of Yawgmoth ({B/P} can be paid with either {B} or 2 life.) Lifelink For each {B} in a cost, you may pay 2 life rather than pay that mana. Whenever you cast a black spell, put a +1/+1 counter on K'rrik.

K'rrik, Son of Yawgmoth

Not Dead After All Until end of turn, target creature you control gains "When this creature dies, return it to the battlefield tapped under its owner's control, then create a Wicked Role token attached to it." (Enchanted creature gets +1/+1. When this token is put into a graveyard, each opponent loses 1 life.)

Not Dead After All

Archon of Cruelty Flying Whenever this creature enters or attacks, target opponent sacrifices a creature or planeswalker of their choice, discards a card, and loses 3 life. You draw a card and gain 3 life.

Archon of Cruelty

Ravenous Chupacabra When this creature enters, destroy target creature an opponent controls.

Ravenous Chupacabra

Marauding Blight-Priest Whenever you gain life, each opponent loses 1 life.

Marauding Blight-Priest

Vilis, Broker of Blood Flying {B}, Pay 2 life: Target creature gets -1/-1 until end of turn. Whenever you lose life, draw that many cards. (Damage causes loss of life.)

Vilis, Broker of Blood

Twilight Prophet Flying Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) At the beginning of your upkeep, if you have the city's blessing, reveal the top card of your library and put it into your hand. Each opponent loses X life and you gain X life, where X is that card's mana value.

Twilight Prophet

Grim Haruspex Morph {B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) Whenever another nontoken creature you control dies, draw a card.

Grim Haruspex

Spymaster's Vault This land enters tapped unless you control a Swamp. {T}: Add {B}. {B}, {T}: Target creature you control connives X, where X is the number of creatures that died this turn. (Draw X cards, then discard X cards. Put a +1/+1 counter on that creature for each nonland card discarded this way.)

Spymaster's Vault

Revel in Riches Whenever a creature an opponent controls dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") At the beginning of your upkeep, if you control ten or more Treasures, you win the game.

Revel in Riches

Sheoldred's Edict Choose one — • Each opponent sacrifices a nontoken creature of their choice. • Each opponent sacrifices a creature token of their choice. • Each opponent sacrifices a planeswalker of their choice.

Sheoldred's Edict

Nightscape Familiar Blue spells and red spells you cast cost {1} less to cast. {1}{B}: Regenerate this creature.

Nightscape Familiar

Soul Shatter Each opponent sacrifices a creature or planeswalker with the greatest mana value among creatures and planeswalkers they control.

Soul Shatter

Plumb the Forbidden As an additional cost to cast this spell, you may sacrifice one or more creatures. When you do, copy this spell for each creature sacrificed this way. You draw a card and lose 1 life.

Plumb the Forbidden

Insatiable Avarice Spree (Choose one or more additional costs.) + {2} — Search your library for a card, then shuffle and put that card on top. + {B}{B} — Target player draws three cards and loses 3 life.

Insatiable Avarice

Painful Quandary Whenever an opponent casts a spell, that player loses 5 life unless they discard a card.

Painful Quandary

The Black Gate As The Black Gate enters, you may pay 3 life. If you don't, it enters tapped. {T}: Add {B}. {1}{B}, {T}: Choose a player with the most life or tied for most life. Target creature can't be blocked by creatures that player controls this turn.

The Black Gate

Thriving Moor This land enters tapped. As it enters, choose a color other than black. {T}: Add {B} or one mana of the chosen color.

Thriving Moor

Junji, the Midnight Sky Flying, menace When Junji dies, choose one — • Each opponent discards two cards and loses 2 life. • Put target non-Dragon creature card from a graveyard onto the battlefield under your control. You lose 2 life.

Junji, the Midnight Sky

The Darkness Crystal Black spells you cast cost {1} less to cast. If a nontoken creature an opponent controls would die, instead exile it and you gain 2 life. {4}{B}{B}, {T}: Put target creature card exiled with The Darkness Crystal onto the battlefield tapped under your control with two additional +1/+1 counters on it.

The Darkness Crystal

Midgar, City of Mako // Reactor Raid This land enters tapped. {T}: Add {B}. // You may sacrifice an artifact or creature. If you do, draw two cards. (Then exile this card. You may play the land later from exile.)

Midgar, City of Mako // Reactor Raid

Dark Confidant At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its mana value.

Dark Confidant

Waste Not Whenever an opponent discards a creature card, create a 2/2 black Zombie creature token. Whenever an opponent discards a land card, add {B}{B}. Whenever an opponent discards a noncreature, nonland card, draw a card.

Waste Not

Peer into the Abyss Target player draws cards equal to half the number of cards in their library and loses half their life. Round up each time.

Peer into the Abyss

Flare of Malice You may sacrifice a nontoken black creature rather than pay this spell's mana cost. Each opponent sacrifices a creature or planeswalker with the greatest mana value among creatures and planeswalkers they control.

Flare of Malice

Dakmor Salvage This land enters tapped. {T}: Add {B}. Dredge 2 (If you would draw a card, you may mill two cards instead. If you do, return this card from your graveyard to your hand.)

Dakmor Salvage

Rune-Scarred Demon Flying When this creature enters, search your library for a card, put it into your hand, then shuffle.

Rune-Scarred Demon

Archfiend of Ifnir Flying Whenever you cycle or discard another card, put a -1/-1 counter on each creature your opponents control. Cycling {2} ({2}, Discard this card: Draw a card.)

Archfiend of Ifnir

Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel Whenever Sephiroth enters or attacks, you may sacrifice another creature. If you do, draw a card. Whenever another creature dies, target opponent loses 1 life and you gain 1 life. If this is the fourth time this ability has resolved this turn, transform Sephiroth. // Flying Super Nova — As this creature transforms into Sephiroth, One-Winged Angel, you get an emblem with "Whenever a creature dies, target opponent loses 1 life and you gain 1 life." Whenever Sephiroth attacks, you may sacrifice any number of other creatures. If you do, draw that many cards.

Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel

Mikaeus, the Unhallowed Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) Whenever a Human deals damage to you, destroy it. Other non-Human creatures you control get +1/+1 and have undying. (When a creature with undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Mikaeus, the Unhallowed

Lethal Scheme Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Destroy target creature or planeswalker. Each creature that convoked this spell connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)

Lethal Scheme

Valgavoth, Terror Eater Flying, lifelink Ward—Sacrifice three nonland permanents. If a card you didn't control would be put into an opponent's graveyard from anywhere, exile it instead. During your turn, you may play cards exiled with Valgavoth. If you cast a spell this way, pay life equal to its mana value rather than pay its mana cost.

Valgavoth, Terror Eater

Undying Malice Until end of turn, target creature gains "When this creature dies, return it to the battlefield tapped under its owner's control with a +1/+1 counter on it."

Undying Malice

Ad Nauseam Reveal the top card of your library and put that card into your hand. You lose life equal to its mana value. You may repeat this process any number of times.

Ad Nauseam

Butcher of Malakir Flying Whenever this creature or another creature you control dies, each opponent sacrifices a creature of their choice.

Butcher of Malakir

Jadar, Ghoulcaller of Nephalia At the beginning of your end step, if you control no creatures with decayed, create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)

Jadar, Ghoulcaller of Nephalia

Persist Return target nonlegendary creature card from your graveyard to the battlefield with a -1/-1 counter on it.

Persist

Vraska, Betrayal's Sting Compleated ({B/P} can be paid with {B} or 2 life. If life was paid, this planeswalker enters with two fewer loyalty counters.) 0: You draw a card and lose 1 life. Proliferate. −2: Target creature becomes a Treasure artifact with "{T}, Sacrifice this artifact: Add one mana of any color" and loses all other card types and abilities. −9: If target player has fewer than nine poison counters, they get a number of poison counters equal to the difference.

Vraska, Betrayal's Sting

Decree of Pain Destroy all creatures. They can't be regenerated. Draw a card for each creature destroyed this way. Cycling {3}{B}{B} ({3}{B}{B}, Discard this card: Draw a card.) When you cycle this card, all creatures get -2/-2 until end of turn.

Decree of Pain

Vampiric Rites {1}{B}, Sacrifice a creature: You gain 1 life and draw a card.

Vampiric Rites

Rankle, Master of Pranks Flying, haste Whenever Rankle deals combat damage to a player, choose any number — • Each player discards a card. • Each player loses 1 life and draws a card. • Each player sacrifices a creature of their choice.

Rankle, Master of Pranks

Umbral Collar Zealot Sacrifice another creature or artifact: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Umbral Collar Zealot

Baleful Mastery You may pay {1}{B} rather than pay this spell's mana cost. If the {1}{B} cost was paid, an opponent draws a card. Exile target creature or planeswalker.

Baleful Mastery

Grave Titan Deathtouch Whenever this creature enters or attacks, create two 2/2 black Zombie creature tokens.

Grave Titan

Call of the Ring At the beginning of your upkeep, the Ring tempts you. Whenever you choose a creature as your Ring-bearer, you may pay 2 life. If you do, draw a card.

Call of the Ring

Priest of Forgotten Gods {T}, Sacrifice two other creatures: Any number of target players each lose 2 life and sacrifice a creature of their choice. You add {B}{B} and draw a card. (Activate only as an instant.)

Priest of Forgotten Gods

Underworld Dreams Whenever an opponent draws a card, this enchantment deals 1 damage to that player.

Underworld Dreams

In Garruk's Wake Destroy all creatures you don't control and all planeswalkers you don't control.

In Garruk's Wake

Dark Deal Each player discards all the cards in their hand, then draws that many cards minus one.

Dark Deal

Cover of Darkness As this enchantment enters, choose a creature type. Creatures of the chosen type have fear. (They can't be blocked except by artifact creatures and/or black creatures.)

Cover of Darkness

No Mercy Whenever a creature deals damage to you, destroy it.

No Mercy