Blue ETB Removal Creatures

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Aether Channeler When this creature enters, choose one — • Create a 1/1 white Bird creature token with flying. • Return another target nonland permanent to its owner's hand. • Draw a card.

Aether Channeler

Venser, Shaper Savant Flash (You may cast this spell any time you could cast an instant.) When Venser enters, return target spell or permanent to its owner's hand.

Venser, Shaper Savant

Volatile Stormdrake Flying, hexproof from activated and triggered abilities When this creature enters, exchange control of this creature and target creature an opponent controls. If you do, you get {E}{E}{E}{E}, then sacrifice that creature unless you pay an amount of {E} equal to its mana value.

Volatile Stormdrake

Scourge of Fleets When this creature enters, return each creature your opponents control with toughness X or less to its owner's hand, where X is the number of Islands you control.

Scourge of Fleets

Nulldrifter When you cast this spell, draw two cards. Flying Annihilator 1 (Whenever this creature attacks, defending player sacrifices a permanent of their choice.) Evoke {2}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)

Nulldrifter

Jin-Gitaxias // The Great Synthesis Ward {2} Whenever you cast a noncreature spell with mana value 3 or greater, draw a card. {3}{U}: Exile Jin-Gitaxias, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery and only if you have seven or more cards in hand. // (As this Saga enters and after your draw step, add a lore counter.) I — Draw cards equal to the number of cards in your hand. You have no maximum hand size for as long as you control this Saga. II — Return all non-Phyrexian creatures to their owners' hands. III — You may cast any number of spells from your hand without paying their mana costs. Exile this Saga, then return it to the battlefield (front face up).

Jin-Gitaxias // The Great Synthesis

Marang River Regent // Coil and Catch Flying When this creature enters, return up to two other target nonland permanents to their owners' hands. // Draw three cards, then discard a card. (Then shuffle this card into its owner's library.)

Marang River Regent // Coil and Catch

Amphin Mutineer When this creature enters, exile up to one target non-Salamander creature. That creature's controller creates a 4/3 blue Salamander Warrior creature token. Encore {4}{U}{U} ({4}{U}{U}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

Amphin Mutineer

Fear of Sleep Paralysis Flying Eerie — Whenever this creature or another enchantment you control enters and whenever you fully unlock a Room, tap up to one target creature and put a stun counter on it. Stun counters can't be removed from permanents your opponents control. (They won't untap if they have stun counters.)

Fear of Sleep Paralysis

Sludge Monster Whenever this creature enters or attacks, put a slime counter on up to one other target creature. Non-Horror creatures with slime counters on them lose all abilities and have base power and toughness 2/2.

Sludge Monster

Summon: Leviathan (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Return each creature that isn't a Kraken, Leviathan, Merfolk, Octopus, or Serpent to its owner's hand. II, III — Until end of turn, whenever a Kraken, Leviathan, Merfolk, Octopus, or Serpent attacks, draw a card. Ward {2}

Summon: Leviathan

Kitesail Larcenist Flying, ward {1} When this creature enters, for each player, choose up to one other target artifact or creature that player controls. For as long as this creature remains on the battlefield, the chosen permanents become Treasure artifacts with "{T}, Sacrifice this artifact: Add one mana of any color" and lose all other abilities.

Kitesail Larcenist

Slinn Voda, the Rising Deep Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) When Slinn Voda enters, if it was kicked, return all creatures to their owners' hands except for Merfolk, Krakens, Leviathans, Octopuses, and Serpents.

Slinn Voda, the Rising Deep

Summon: Valefor (As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I — Sonic Wings — Each opponent chooses a creature with the greatest mana value among creatures they control. Return those creatures to their owners' hands. II, III, IV — Tap up to one target creature and put a stun counter on it. Flying

Summon: Valefor

Brinelin, the Moon Kraken When Brinelin enters and whenever you cast a spell with mana value 6 or greater, you may return target nonland permanent to its owner's hand. Partner (You can have two commanders if both have partner.)

Brinelin, the Moon Kraken

Jill, Shiva's Dominant // Shiva, Warden of Ice When Jill enters, return up to one other target nonland permanent to its owner's hand. {3}{U}{U}, {T}: Exile Jill, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery. // (As this Saga enters and after your draw step, add a lore counter.) I, II — Mesmerize — Target creature can't be blocked this turn. III — Cold Snap — Tap all lands your opponents control. Exile Shiva, then return it to the battlefield (front face up).

Jill, Shiva's Dominant // Shiva, Warden of Ice

Sunderflock This spell costs {X} less to cast, where X is the greatest mana value among Elementals you control. Flying When this creature enters, if you cast it, return all non-Elemental creatures to their owners' hands.

Sunderflock

Vedalken Aethermage Flash (You may cast this spell any time you could cast an instant.) When this creature enters, return target Sliver to its owner's hand. Wizardcycling {3} ({3}, Discard this card: Search your library for a Wizard card, reveal it, put it into your hand, then shuffle.)

Vedalken Aethermage

Thing in the Ice // Awoken Horror Defender This creature enters with four ice counters on it. Whenever you cast an instant or sorcery spell, remove an ice counter from this creature. Then if it has no ice counters on it, transform it. // When this creature transforms into Awoken Horror, return all non-Horror creatures to their owners' hands.

Thing in the Ice // Awoken Horror

Merchant Raiders Whenever this creature or another Pirate you control enters, tap up to one target creature. That creature doesn't untap during its controller's untap step for as long as you control this creature.

Merchant Raiders

Illithid Harvester // Plant Tadpoles Ceremorphosis — When this creature enters, turn any number of target tapped nontoken creatures face down. They're 2/2 Horror creatures. // Tap X target creatures. They don't untap during their controllers' next untap steps. (Then exile this card. You may cast the creature later from exile.)

Illithid Harvester // Plant Tadpoles

Ty Lee, Chi Blocker Flash Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) When Ty Lee enters, tap up to one target creature. It doesn't untap during its controller's untap step for as long as you control Ty Lee.

Ty Lee, Chi Blocker

Moonsnare Specialist Ninjutsu {2}{U} ({2}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) When this creature enters, return up to one target creature to its owner's hand.

Moonsnare Specialist

Cyclone Summoner When this creature enters, if you cast it from your hand, return all permanents to their owners' hands except for Giants, Wizards, and lands.

Cyclone Summoner

Ixidron As this creature enters, turn all other nontoken creatures face down. (They're 2/2 creatures.) Ixidron's power and toughness are each equal to the number of face-down creatures on the battlefield.

Ixidron

Man-o'-War When this creature enters, return target creature to its owner's hand.

Man-o'-War

Floodpits Drowner Flash Vigilance When this creature enters, tap target creature an opponent controls and put a stun counter on it. {1}{U}, {T}: Shuffle this creature and target creature with a stun counter on it into their owners' libraries.

Floodpits Drowner

Barrin, Tolarian Archmage When Barrin enters, return up to one other target creature or planeswalker to its owner's hand. At the beginning of your end step, if a permanent was put into your hand from the battlefield this turn, draw a card.

Barrin, Tolarian Archmage

Horned Loch-Whale // Lagoon Breach Flash Ward {2} This creature enters tapped unless it's your turn. // The owner of target attacking creature you don't control puts it on their choice of the top or bottom of their library.

Horned Loch-Whale // Lagoon Breach

Dream Eater Flash Flying When this creature enters, surveil 4. When you do, you may return target nonland permanent an opponent controls to its owner's hand. (To surveil 4, look at the top four cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Dream Eater

Inventive Iteration // Living Breakthrough (As this Saga enters and after your draw step, add a lore counter.) I — Return up to one target creature or planeswalker to its owner's hand. II — Return an artifact card from your graveyard to your hand. If you can't, draw a card. III — Exile this Saga, then return it to the battlefield transformed under your control. // Flying Whenever you cast a spell, your opponents can't cast spells with the same mana value as that spell until your next turn.

Inventive Iteration // Living Breakthrough

Kederekt Leviathan When this creature enters, return all other nonland permanents to their owners' hands. Unearth {6}{U} ({6}{U}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Kederekt Leviathan

Cresting Mosasaurus Emerge {6}{U} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.) When this creature enters, if you cast it, return each non-Dinosaur creature to its owner's hand.

Cresting Mosasaurus

Spider-Byte, Web Warden When Spider-Byte enters, return up to one target nonland permanent to its owner's hand.

Spider-Byte, Web Warden

Harbinger of the Tides You may cast this spell as though it had flash if you pay {2} more to cast it. (You may cast it any time you could cast an instant.) When this creature enters, you may return target tapped creature an opponent controls to its owner's hand.

Harbinger of the Tides

Spider-Man 2099, Miguel O'Hara When Spider-Man 2099 enters, return up to one target creature to its owner's hand. Whenever one or more creatures you control deal combat damage to a player, draw a card.

Spider-Man 2099, Miguel O'Hara

Aethersnipe When this creature enters, return target nonland permanent to its owner's hand. Evoke {1}{U}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)

Aethersnipe

Enigma Thief Prowl {3}{U} (You may cast this spell for its prowl cost if you dealt combat damage to a player this turn with a Sphinx or Rogue.) Flying When this creature enters, for each opponent, return up to one target nonland permanent that player controls to its owner's hand.

Enigma Thief

Phyrexian Ingester Imprint — When this creature enters, you may exile target nontoken creature. This creature gets +X/+Y, where X is the exiled creature card's power and Y is its toughness.

Phyrexian Ingester

Aether Adept When this creature enters, return target creature to its owner's hand.

Aether Adept

Icefall Regent Flying When this creature enters, tap target creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control this creature. Spells your opponents cast that target this creature cost {2} more to cast.

Icefall Regent

Profaner of the Dead Exploit (When this creature enters, you may sacrifice a creature.) When this creature exploits a creature, return to their owners' hands all creatures your opponents control with toughness less than the exploited creature's toughness.

Profaner of the Dead

Disruptor of Currents Flash Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) When this creature enters, return up to one other target nonland permanent to its owner's hand.

Disruptor of Currents

Bigfin Bouncer When this creature enters, return target creature an opponent controls to its owner's hand.

Bigfin Bouncer

Wan Shi Tong, All-Knowing Flying When Wan Shi Tong enters, target nonland permanent's owner puts it into their library second from the top or on the bottom. Whenever one or more cards are put into a library from anywhere, create two 1/1 colorless Spirit creature tokens with "This token can't block or be blocked by non-Spirit creatures."

Wan Shi Tong, All-Knowing

Llawan, Cephalid Empress When Llawan enters, return all blue creatures your opponents control to their owners' hands. Your opponents can't cast blue creature spells.

Llawan, Cephalid Empress

Exclusion Mage When this creature enters, return target creature an opponent controls to its owner's hand.

Exclusion Mage

Winter Eladrin Gust of Wind — When this creature enters, return up to one other target creature to its owner's hand.

Winter Eladrin

Mist Raven Flying When this creature enters, return target creature to its owner's hand.

Mist Raven

Nevermaker Flying When this creature leaves the battlefield, put target nonland permanent on top of its owner's library. Evoke {3}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)

Nevermaker

Dungeon Geists Flying When this creature enters, tap target creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control this creature.

Dungeon Geists

Sidisi's Faithful Exploit (When this creature enters, you may sacrifice a creature.) When this creature exploits a creature, return target creature to its owner's hand.

Sidisi's Faithful

Riftwing Cloudskate Flying When this creature enters, return target permanent to its owner's hand. Suspend 3—{1}{U} (Rather than cast this card from your hand, you may pay {1}{U} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)

Riftwing Cloudskate

Rishadan Cutpurse When this creature enters, each opponent sacrifices a permanent of their choice unless they pay {1}.

Rishadan Cutpurse

Rishadan Footpad When this creature enters, each opponent sacrifices a permanent of their choice unless they pay {2}.

Rishadan Footpad

Rimekin Recluse When this creature enters, return up to one other target creature to its owner's hand.

Rimekin Recluse

Iceridge Serpent When this creature enters, return target creature an opponent controls to its owner's hand.

Iceridge Serpent

Riddlemaster Sphinx Flying (This creature can't be blocked except by creatures with flying or reach.) When this creature enters, you may return target creature an opponent controls to its owner's hand.

Riddlemaster Sphinx

Tidebinder Mage When this creature enters, tap target red or green creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control this creature.

Tidebinder Mage

Rishadan Brigand Flying When this creature enters, each opponent sacrifices a permanent of their choice unless they pay {3}. This creature can block only creatures with flying.

Rishadan Brigand

Stern Proctor When this creature enters, return target artifact or enchantment to its owner's hand.

Stern Proctor

Renet, Temporal Apprentice Flash When Renet enters, return each other nonland permanent that entered this turn to its owner's hand.

Renet, Temporal Apprentice

Ovinomancer When this creature enters, sacrifice it unless you return three basic lands you control to their owner's hand. {T}, Return this creature to its owner's hand: Destroy target creature. It can't be regenerated. That creature's controller creates a 0/1 green Sheep creature token.

Ovinomancer

Academy Journeymage This spell costs {1} less to cast if you control a Wizard. When this creature enters, return target creature an opponent controls to its owner's hand.

Academy Journeymage

Spikeshell Harrier When this creature enters, return target creature or Vehicle an opponent controls to its owner's hand. If that opponent's speed is greater than each other player's speed, reduce that opponent's speed by 1. This effect can't reduce their speed below 1.

Spikeshell Harrier

Kiri-Onna When this creature enters, return target creature to its owner's hand. Whenever you cast a Spirit or Arcane spell, you may return this creature to its owner's hand.

Kiri-Onna

Psychic Pickpocket When this creature enters, it connives. When it connives this way, return up to one target nonland permanent to its owner's hand. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)

Psychic Pickpocket

Aven Surveyor Flying When this creature enters, choose one — • Put a +1/+1 counter on this creature. • Return target creature to its owner's hand.

Aven Surveyor

Hoverguard Sweepers Flying When this creature enters, you may return up to two target creatures to their owners' hands.

Hoverguard Sweepers

Repulsor Bots Flying (This creature can't be blocked except by creatures with flying or reach.) When this creature enters, return up to two other target artifacts and/or creatures to their owners' hands.

Repulsor Bots

Air-Cult Elemental Flying Whirlwind — When this creature enters, return up to one other target creature to its owner's hand.

Air-Cult Elemental

Angler Drake Flying When this creature enters, you may return target creature to its owner's hand.

Angler Drake

Justice, Vance Astrovik Flying When Justice enters, return up to one target nonland, nontoken permanent to its owner's hand. Whenever another nonland permanent you control is returned to its owner's hand, put a +1/+1 counter on Justice.

Justice, Vance Astrovik

Deadeye Rig-Hauler Raid — When this creature enters, if you attacked this turn, you may return target creature to its owner's hand.

Deadeye Rig-Hauler

Aven Fogbringer Flying When this creature enters, return target land to its owner's hand.

Aven Fogbringer

Sun Ce, Young Conquerer Horsemanship (This creature can't be blocked except by creatures with horsemanship.) When Sun Ce enters, you may return target creature to its owner's hand.

Sun Ce, Young Conquerer

Matterbending Mage When this creature enters, return up to one other target creature to its owner's hand. Whenever you cast a spell with {X} in its mana cost, this creature can't be blocked this turn.

Matterbending Mage

Separatist Voidmage When this creature enters, you may return target creature to its owner's hand.

Separatist Voidmage

Diver Skaab Exploit (When this creature enters, you may sacrifice a creature.) When this creature exploits a creature, target creature's owner puts it on their choice of the top or bottom of their library.

Diver Skaab

Hotshot Investigators When this creature enters, return up to one other target creature to its owner's hand. If you controlled it, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.")

Hotshot Investigators

Murk Strider Devoid (This card has no color.) When this creature enters, you may put a card an opponent owns from exile into that player's graveyard. If you do, return target creature to its owner's hand.

Murk Strider

Council of Echoes Flying Descend 4 — When this creature enters, if there are four or more permanent cards in your graveyard, return up to one target nonland permanent other than this creature to its owner's hand.

Council of Echoes

Peerless Ropemaster When this creature enters, return up to one target tapped creature to its owner's hand.

Peerless Ropemaster

Cunning Geysermage Kicker {2}{U} (You may pay an additional {2}{U} as you cast this spell.) When this creature enters, if it was kicked, return up to one other target creature to its owner's hand.

Cunning Geysermage

Roaming Ghostlight Flying When this creature enters, return up to one target non-Spirit creature to its owner's hand.

Roaming Ghostlight

Moonlit Scavengers When this creature enters, if you control an artifact or enchantment, return target creature an opponent controls to its owner's hand.

Moonlit Scavengers

Glowing Anemone When this creature enters, you may return target land to its owner's hand.

Glowing Anemone

Drake Familiar Flying When this creature enters, sacrifice it unless you return an enchantment to its owner's hand.

Drake Familiar

Voidwielder When this creature enters, you may return target creature to its owner's hand.

Voidwielder

Knight of the Mists Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) When this creature enters, you may pay {U}. If you don't, destroy target Knight and it can't be regenerated.

Knight of the Mists

Vedalken Dismisser When this creature enters, put target creature on top of its owner's library.

Vedalken Dismisser

Happy Hogan, Bodyguard Vigilance When Happy Hogan enters, the owner of target creature an opponent controls puts it into their library second from the top or on the bottom.

Happy Hogan, Bodyguard

Wormfang Behemoth When this creature enters, exile all cards from your hand. When this creature leaves the battlefield, return the exiled cards to their owner's hand.

Wormfang Behemoth

Dispersal Technician When this creature enters, you may return target artifact to its owner's hand.

Dispersal Technician

Waterspout Elemental Kicker {U} (You may pay an additional {U} as you cast this spell.) Flying When this creature enters, if it was kicked, return all other creatures to their owners' hands and you skip your next turn.

Waterspout Elemental

Hunting Drake Flying When this creature enters, put target red or green creature on top of its owner's library.

Hunting Drake

Surrakar Banisher When this creature enters, you may return target tapped creature to its owner's hand.

Surrakar Banisher

Lumengrid Drake Flying Metalcraft — When this creature enters, if you control three or more artifacts, return target creature to its owner's hand.

Lumengrid Drake

Spellweaver Duo Assist (Another player can pay up to {6} of this spell's cost.) When this creature enters, you may return target tapped creature to its owner's hand.

Spellweaver Duo

Looming Hoverguard Flying When this creature enters, put target artifact on top of its owner's library.

Looming Hoverguard

Double Header Flying When this creature enters, you may return target permanent with a two-word name to its owner's hand.

Double Header