Blue Enchantment Creatures

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Enduring Curiosity Flash Whenever a creature you control deals combat damage to a player, draw a card. When Enduring Curiosity dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)

Enduring Curiosity

Thassa, Deep-Dwelling Indestructible As long as your devotion to blue is less than five, Thassa isn't a creature. At the beginning of your end step, exile up to one other target creature you control, then return that card to the battlefield under your control. {3}{U}: Tap another target creature.

Thassa, Deep-Dwelling

Silent Hallcreeper This creature can't be blocked. Whenever this creature deals combat damage to a player, choose one that hasn't been chosen — • Put two +1/+1 counters on this creature. • Draw a card. • This creature becomes a copy of another target creature you control.

Silent Hallcreeper

Archetype of Imagination Creatures you control have flying. Creatures your opponents control lose flying and can't have or gain flying.

Archetype of Imagination

Thassa, God of the Sea Indestructible As long as your devotion to blue is less than five, Thassa isn't a creature. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.) At the beginning of your upkeep, scry 1. {1}{U}: Target creature you control can't be blocked this turn.

Thassa, God of the Sea

The Mindskinner The Mindskinner can't be blocked. If a source you control would deal damage to an opponent, prevent that damage and each opponent mills that many cards.

The Mindskinner

Wavebreak Hippocamp Whenever you cast your first spell during each opponent's turn, draw a card.

Wavebreak Hippocamp

Overlord of the Floodpits Impending 4—{1}{U}{U} (If you cast this spell for its impending cost, it enters with four time counters and isn't a creature until the last is removed. At the beginning of your end step, remove a time counter from it.) Flying Whenever this permanent enters or attacks, draw two cards, then discard a card.

Overlord of the Floodpits

Jin-Gitaxias // The Great Synthesis Ward {2} Whenever you cast a noncreature spell with mana value 3 or greater, draw a card. {3}{U}: Exile Jin-Gitaxias, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery and only if you have seven or more cards in hand. // (As this Saga enters and after your draw step, add a lore counter.) I — Draw cards equal to the number of cards in your hand. You have no maximum hand size for as long as you control this Saga. II — Return all non-Phyrexian creatures to their owners' hands. III — You may cast any number of spells from your hand without paying their mana costs. Exile this Saga, then return it to the battlefield (front face up).

Jin-Gitaxias // The Great Synthesis

Fear of Sleep Paralysis Flying Eerie — Whenever this creature or another enchantment you control enters and whenever you fully unlock a Room, tap up to one target creature and put a stun counter on it. Stun counters can't be removed from permanents your opponents control. (They won't untap if they have stun counters.)

Fear of Sleep Paralysis

Moon-Circuit Hacker Ninjutsu {U} ({U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever this creature deals combat damage to a player, you may draw a card. If you do, discard a card unless this creature entered this turn.

Moon-Circuit Hacker

Summon: Leviathan (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Return each creature that isn't a Kraken, Leviathan, Merfolk, Octopus, or Serpent to its owner's hand. II, III — Until end of turn, whenever a Kraken, Leviathan, Merfolk, Octopus, or Serpent attacks, draw a card. Ward {2}

Summon: Leviathan

Mirrorhall Mimic // Ghastly Mimicry You may have this creature enter as a copy of any creature on the battlefield, except it's a Spirit in addition to its other types. Disturb {3}{U}{U} (You may cast this card from your graveyard transformed for its disturb cost.) // Enchant creature At the beginning of your upkeep, create a token that's a copy of enchanted creature, except it's a Spirit in addition to its other types. If Ghastly Mimicry would be put into a graveyard from anywhere, exile it instead.

Mirrorhall Mimic // Ghastly Mimicry

Serpent of Yawning Depths Krakens, Leviathans, Octopuses, and Serpents you control can't be blocked except by Krakens, Leviathans, Octopuses, and Serpents.

Serpent of Yawning Depths

Summon: Valefor (As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I — Sonic Wings — Each opponent chooses a creature with the greatest mana value among creatures they control. Return those creatures to their owners' hands. II, III, IV — Tap up to one target creature and put a stun counter on it. Flying

Summon: Valefor

Summon: Shiva (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Heavenly Strike — Tap target creature an opponent controls. Put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) III — Diamond Dust — Draw a card for each tapped creature your opponents control.

Summon: Shiva

Fear of Impostors Flash When this creature enters, counter target spell. Its controller manifests dread. (That player looks at the top two cards of their library, then puts one onto the battlefield face down as a 2/2 creature and the other into their graveyard. If it's a creature card, it can be turned face up any time for its mana cost.)

Fear of Impostors

Perplexing Chimera Whenever an opponent casts a spell, you may exchange control of this creature and that spell. If you do, you may choose new targets for the spell. (If the spell becomes a permanent, you control that permanent.)

Perplexing Chimera

Go-Shintai of Lost Wisdom Flying At the beginning of your end step, you may pay {1}. When you do, target player mills X cards, where X is the number of Shrines you control. (To mill a card, a player puts the top card of their library into their graveyard.)

Go-Shintai of Lost Wisdom

Jill, Shiva's Dominant // Shiva, Warden of Ice When Jill enters, return up to one other target nonland permanent to its owner's hand. {3}{U}{U}, {T}: Exile Jill, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery. // (As this Saga enters and after your draw step, add a lore counter.) I, II — Mesmerize — Target creature can't be blocked this turn. III — Cold Snap — Tap all lands your opponents control. Exile Shiva, then return it to the battlefield (front face up).

Jill, Shiva's Dominant // Shiva, Warden of Ice

The Legend of Kuruk // Avatar Kuruk (As this Saga enters and after your draw step, add a lore counter.) I, II — Scry 2, then draw a card. III — Exile this Saga, then return it to the battlefield transformed under your control. // Whenever you cast a spell, create a 1/1 colorless Spirit creature token with "This token can't block or be blocked by non-Spirit creatures." Exhaust — Waterbend {20}: Take an extra turn after this one. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for {1}. Activate each exhaust ability only once.)

The Legend of Kuruk // Avatar Kuruk

Callaphe, Beloved of the Sea Callaphe's power is equal to your devotion to blue. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.) Creatures and enchantments you control have "Spells your opponents cast that target this permanent cost {1} more to cast."

Callaphe, Beloved of the Sea

Inventive Iteration // Living Breakthrough (As this Saga enters and after your draw step, add a lore counter.) I — Return up to one target creature or planeswalker to its owner's hand. II — Return an artifact card from your graveyard to your hand. If you can't, draw a card. III — Exile this Saga, then return it to the battlefield transformed under your control. // Flying Whenever you cast a spell, your opponents can't cast spells with the same mana value as that spell until your next turn.

Inventive Iteration // Living Breakthrough

Naiad of Hidden Coves During turns other than yours, spells you cast cost {1} less to cast.

Naiad of Hidden Coves

Clammy Prowler Whenever this creature attacks, another target attacking creature can't be blocked this turn.

Clammy Prowler

Jacob Hauken, Inspector // Hauken's Insight {T}: Draw a card, then exile a card from your hand face down. You may look at that card for as long as it remains exiled. You may pay {4}{U}{U}. If you do, transform Jacob Hauken. // At the beginning of your upkeep, exile the top card of your library face down. You may look at that card for as long as it remains exiled. Once during each of your turns, you may play a land or cast a spell from among the cards exiled with this permanent without paying its mana cost.

Jacob Hauken, Inspector // Hauken's Insight

Hypnotic Siren Bestow {5}{U}{U} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached.) Flying You control enchanted creature. Enchanted creature gets +1/+1 and has flying.

Hypnotic Siren

Mischievous Catgeist // Catlike Curiosity Whenever this creature deals combat damage to a player, draw a card. Disturb {2}{U} (You may cast this card from your graveyard transformed for its disturb cost.) // Enchant creature Enchanted creature has "Whenever this creature deals combat damage to a player, draw a card." If Catlike Curiosity would be put into a graveyard from anywhere, exile it instead.

Mischievous Catgeist // Catlike Curiosity

Fear of Failed Tests Whenever this creature deals combat damage to a player, draw that many cards.

Fear of Failed Tests

Triton Wavebreaker Bestow {1}{U} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached.) As long as this permanent is a creature, it has prowess. (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Enchanted creature gets +1/+1 and has prowess.

Triton Wavebreaker

Behold the Unspeakable // Vision of the Unspeakable (As this Saga enters and after your draw step, add a lore counter.) I — Creatures you don't control get -2/-0 until your next turn. II — If you have one or fewer cards in hand, draw four cards. Otherwise, scry 2, then draw two cards. III — Exile this Saga, then return it to the battlefield transformed under your control. // Flying, trample This creature gets +1/+1 for each card in your hand.

Behold the Unspeakable // Vision of the Unspeakable

Stinging Lionfish Whenever you cast your first spell during each opponent's turn, you may tap or untap target nonland permanent.

Stinging Lionfish

Fear of Isolation As an additional cost to cast this spell, return a permanent you control to its owner's hand. Flying

Fear of Isolation

Lantern Bearer // Lanterns' Lift Flying Disturb {2}{U} (You may cast this card from your graveyard transformed for its disturb cost.) // Enchant creature Enchanted creature gets +1/+1 and has flying. If Lanterns' Lift would be put into a graveyard from anywhere, exile it instead.

Lantern Bearer // Lanterns' Lift

The Modern Age // Vector Glider (As this Saga enters and after your draw step, add a lore counter.) I, II — Draw a card, then discard a card. III — Exile this Saga, then return it to the battlefield transformed under your control. // Flying

The Modern Age // Vector Glider

Thassa's Emissary Bestow {5}{U} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached.) Whenever this creature or enchanted creature deals combat damage to a player, draw a card. Enchanted creature gets +3/+3.

Thassa's Emissary

Whitewater Naiads Constellation — Whenever this creature or another enchantment you control enters, target creature can't be blocked this turn.

Whitewater Naiads

Flitterstep Eidolon Bestow {5}{U} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached.) This creature can't be blocked. Enchanted creature gets +1/+1 and can't be blocked.

Flitterstep Eidolon

Riptide Chimera Flying At the beginning of your upkeep, return an enchantment you control to its owner's hand.

Riptide Chimera

Fear of Falling Flying Whenever this creature attacks, target creature defending player controls gets -2/-0 and loses flying until your next turn.

Fear of Falling

Shimmerwing Chimera Flying At the beginning of your upkeep, return up to one other target enchantment you control to its owner's hand.

Shimmerwing Chimera

Gutter Skulker // Gutter Shortcut This creature can't be blocked as long as it's attacking alone. Disturb {3}{U} (You may cast this card from your graveyard transformed for its disturb cost.) // Enchant creature Enchanted creature can't be blocked as long as it's attacking alone. If Gutter Shortcut would be put into a graveyard from anywhere, exile it instead.

Gutter Skulker // Gutter Shortcut

Thassa's Devourer Constellation — Whenever this creature or another enchantment you control enters, target player mills two cards.

Thassa's Devourer

Nimbus Naiad Bestow {4}{U} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached.) Flying Enchanted creature gets +2/+2 and has flying.

Nimbus Naiad

Soul Seizer // Ghastly Haunting Flying When this creature deals combat damage to a player, you may transform it. If you do, attach it to target creature that player controls. // Enchant creature You control enchanted creature.

Soul Seizer // Ghastly Haunting

Eidolon of Philosophy {6}{U}, Sacrifice this creature: Draw three cards.

Eidolon of Philosophy

Nyxborn Triton Bestow {4}{U} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached.) Enchanted creature gets +2/+3.

Nyxborn Triton

Binding Geist // Spectral Binding Whenever this creature attacks, target creature an opponent controls gets -2/-0 until end of turn. Disturb {1}{U} (You may cast this card from your graveyard transformed for its disturb cost.) // Enchant creature Enchanted creature gets -2/-0. If Spectral Binding would be put into a graveyard from anywhere, exile it instead.

Binding Geist // Spectral Binding

Witness of Tomorrows Flying {3}{U}: Scry 1.

Witness of Tomorrows

Crystalline Nautilus Bestow {3}{U}{U} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached.) When this permanent becomes the target of a spell or ability, sacrifice it. Enchanted creature gets +4/+4 and has "When this creature becomes the target of a spell or ability, sacrifice it."

Crystalline Nautilus

Nyxborn Seaguard

Nyxborn Seaguard

Erayo, Soratami Ascendant // Erayo's Essence Flying Whenever the fourth spell of a turn is cast, flip Erayo. // Whenever an opponent casts their first spell each turn, counter that spell.

Erayo, Soratami Ascendant // Erayo's Essence