Archaeomancer's MapWhen this artifact enters, search your library for up to two basic Plains cards, reveal them, put them into your hand, then shuffle.
Whenever a land an opponent controls enters, if that player controls more lands than you, you may put a land card from your hand onto the battlefield.
Archaeomancer's Map
The Wind CrystalWhite spells you cast cost {1} less to cast.
If you would gain life, you gain twice that much life instead.
{4}{W}{W}, {T}: Creatures you control gain flying and lifelink until end of turn.
Caduceus, Staff of HermesEquipped creature has lifelink.
As long as you have 30 or more life, equipped creature gets +5/+5 and has indestructible and "Prevent all damage that would be dealt to this creature."
Equip {W}{W}
Caduceus, Staff of Hermes
Norn's Annex({W/P} can be paid with either {W} or 2 life.)
Creatures can't attack you or planeswalkers you control unless their controller pays {W/P} for each of those creatures.
Norn's Annex
Halo Fountain{W}, {T}, Untap a tapped creature you control: Create a 1/1 green and white Citizen creature token.
{W}{W}, {T}, Untap two tapped creatures you control: Draw a card.
{W}{W}{W}{W}{W}, {T}, Untap fifteen tapped creatures you control: You win the game.
Halo Fountain
Wedding RingWhen this artifact enters, if it was cast, target opponent creates a token that's a copy of it.
Whenever an opponent who controls an artifact named Wedding Ring draws a card during their turn, you draw a card.
Whenever an opponent who controls an artifact named Wedding Ring gains life during their turn, you gain that much life.
Wedding Ring
Robe of StarsEquipped creature gets +0/+3.
Astral Projection — {1}{W}: Equipped creature phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.)
Equip {1}
Robe of Stars
The SeriemaWhen The Seriema enters, search your library for a legendary creature card, reveal it, put it into your hand, then shuffle.
Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 7+.)
7+ | Flying
Other tapped legendary creatures you control have indestructible.
The Seriema
Parhelion IIFlying, first strike, vigilance
Whenever Parhelion II attacks, create two 4/4 white Angel creature tokens with flying and vigilance that are attacking.
Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.)
Parhelion II
Staff of the StorytellerWhen this artifact enters, create a 1/1 white Spirit creature token with flying.
Whenever you create one or more creature tokens, put a story counter on this artifact.
{W}, {T}, Remove a story counter from this artifact: Draw a card.
Staff of the Storyteller
Celestial ArmorFlash (You may cast this spell any time you could cast an instant.)
When this Equipment enters, attach it to target creature you control. That creature gains hexproof and indestructible until end of turn.
Equipped creature gets +2/+0 and has flying.
Equip {3}{W} ({3}{W}: Attach to target creature you control. Equip only as a sorcery.)
Celestial Armor
The Book of Exalted DeedsAt the beginning of your end step, if you gained 3 or more life this turn, create a 3/3 white Angel creature token with flying.
{W}{W}{W}, {T}, Exile The Book of Exalted Deeds: Put an enlightened counter on target Angel. It gains "You can't lose the game and your opponents can't win the game." Activate only as a sorcery.
The Book of Exalted Deeds
Salvation EngineOther artifact creatures you control get +2/+2.
Whenever this Vehicle attacks, return up to one target artifact card from your graveyard to the battlefield.
Crew 6
Salvation Engine
White AuraciteWhen this artifact enters, exile target nonland permanent an opponent controls until this artifact leaves the battlefield.
{T}: Add {W}.
White Auracite
Maul of the SkyclavesWhen this Equipment enters, attach it to target creature you control.
Equipped creature gets +2/+2 and has flying and first strike.(It deals combat damage before creatures without first strike.)
Equip {2}{W}{W}
Maul of the Skyclaves
Rammas Echor, Ancient ShieldWhenever you cast your second spell each turn, draw a card, then create a 0/3 white Wall creature token with defender.
At the beginning of combat on your turn, creatures you control with defender gain exalted until end of turn. (Whenever a creature you control attacks alone, it gets +1/+1 until end of turn for each instance of exalted among permanents you control.)
Rammas Echor, Ancient Shield
Dancer's ChakramsJob select (When this Equipment enters, create a 1/1 colorless Hero creature token, then attach this to it.)
Equipped creature gets +2/+2, has lifelink and "Other commanders you control get +2/+2 and have lifelink," and is a Performer in addition to its other types.
Krishna — Equip {3}
Dancer's Chakrams
Peacewalker Colossus{1}{W}: Another target Vehicle you control becomes an artifact creature until end of turn.
Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.)
Peacewalker Colossus
Haystack{2}, {T}: Target creature you control phases out. (Treat it and anything attached to it as though they don't exist until your next turn.)
Haystack
Horn of Valhalla // Ysgard's CallEquipped creature gets +1/+1 for each creature you control.
Equip {3} // Create X 1/1 white Soldier creature tokens. (Then exile this card. You may cast the artifact later from exile.)
Horn of Valhalla // Ysgard's Call
Aerial SurveyorFlying
Whenever this Vehicle attacks, if defending player controls more lands than you, search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle.
Crew 2
Aerial Surveyor
Machinist's ArsenalJob select (When this Equipment enters, create a 1/1 colorless Hero creature token, then attach this to it.)
Equipped creature gets +2/+2 for each artifact you control and is an Artificer in addition to its other types.
Machina — Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)
Machinist's Arsenal
Spear of HeliodCreatures you control get +1/+1.
{1}{W}{W}, {T}: Destroy target creature that dealt damage to you this turn.
Spear of Heliod
Glimmer LensFor Mirrodin! (When this Equipment enters, create a 2/2 red Rebel creature token, then attach this to it.)
Whenever equipped creature and at least one other creature attack, draw a card.
Equip {1}{W}
Glimmer Lens
Wand of the WorldsoulThis artifact enters tapped.
{T}: Add {W}.
{T}: The next spell you cast this turn has convoke.
Wand of the Worldsoul
Hourglass of the Lost{T}: Add {W}. Put a time counter on this artifact.
{T}, Remove X time counters from this artifact and exile it: Return each nonland permanent card with mana value X from your graveyard to the battlefield. Activate only as a sorcery.
Hourglass of the Lost
Pre-War FormalwearWhen this Equipment enters, return target creature card with mana value 3 or less from your graveyard to the battlefield and attach this Equipment to it.
Equipped creature gets +2/+2 and has vigilance.
Equip {3}
Pre-War Formalwear
The Mind StoneIndestructible
{T}: Add {W}.
{5}{W}, {T}: Harness The Mind Stone. (Once harnessed, its ∞ ability is active.)
∞ — At the beginning of your end step, exile up to one other target nonland permanent you control, then return that card to the battlefield under its owner's control.
The Mind Stone
The Circle of LoyaltyAffinity for Knights (This spell costs {1} less to cast for each Knight you control.)
Creatures you control get +1/+1.
Whenever you cast a legendary spell, create a 2/2 white Knight creature token with vigilance.
{3}{W}, {T}: Create a 2/2 white Knight creature token with vigilance.
The Circle of Loyalty
The Prydwen, Steel FlagshipFlying
Whenever another nontoken artifact you control enters, create a 2/2 white Human Knight creature token with "This token gets +2/+2 as long as an artifact entered the battlefield under your control this turn."
Crew 2
The Prydwen, Steel Flagship
Field-Tested Frying PanWhen this Equipment enters, create a Food token, then create a 1/1 white Halfling creature token and attach this Equipment to it.
Equipped creature has "Whenever you gain life, this creature gets +X/+X until end of turn, where X is the amount of life you gained."
Equip {2}
Field-Tested Frying Pan
Unidentified HovershipFlying
When this Vehicle enters, exile up to one target creature with toughness 5 or less.
When this Vehicle leaves the battlefield, the exiled card's owner manifests dread.
Crew 1
Unidentified Hovership
Norn's WellspringWhenever a creature you control dies, scry 1 and put an oil counter on this artifact.
{1}, {T}, Remove two oil counters from this artifact: Draw a card.
Norn's Wellspring
Carrot CakeWhen this artifact enters and when you sacrifice it, create a 1/1 white Rabbit creature token and scry 1. (Look at the top card of your library. You may put that card on the bottom.)
{2}, {T}, Sacrifice this artifact: You gain 3 life.
Carrot Cake
Greatsword of TyrWhenever equipped creature attacks, put a +1/+1 counter on it and tap up to one target creature defending player controls.
Equip {W} ({W}: Attach to target creature you control. Equip only as a sorcery.)
Greatsword of Tyr
Valor's FlagshipFlying, first strike, lifelink
Crew 3
Cycling {X}{2}{W} ({X}{2}{W}, Discard this card: Draw a card.)
When you cycle this card, create X 1/1 colorless Pilot creature tokens with "This token saddles Mounts and crews Vehicles as though its power were 2 greater."
Valor's Flagship
Automated Assembly LineWhenever one or more artifact creatures you control deal combat damage to a player, you get {E} (an energy counter).
Pay {E}{E}{E}: Create a tapped 3/3 colorless Robot artifact creature token.
Automated Assembly Line
Avacyn's MemorialIndestructible
Other legendary permanents you control have indestructible.
Avacyn's Memorial
Conjurer's MantleEquipped creature gets +1/+1 and has vigilance.
Whenever equipped creature attacks, look at the top six cards of your library. You may reveal a card that shares a creature type with that creature from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Equip {1}
Conjurer's Mantle
Thopter ShopWhenever one or more artifact creatures you control die, draw a card. This ability triggers only once each turn.
{2}{W}, {T}: Create a 1/1 colorless Thopter artifact creature token with flying.
Thopter Shop
GodsendEquipped creature gets +3/+3.
Whenever equipped creature blocks or becomes blocked by one or more creatures, you may exile one of those creatures.
Your opponents can't cast spells with the same name as a card exiled with Godsend.
Equip {3}
Godsend
Dragoon's LanceJob select (When this Equipment enters, create a 1/1 colorless Hero creature token, then attach this to it.)
Equipped creature gets +1/+0 and is a Knight in addition to its other types.
During your turn, equipped creature has flying.
Gae Bolg — Equip {4}
Dragoon's Lance
White Mage's StaffJob select (When this Equipment enters, create a 1/1 colorless Hero creature token, then attach this to it.)
Equipped creature gets +1/+1, has "Whenever this creature attacks, you gain 1 life," and is a Cleric in addition to its other types.
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
White Mage's Staff
Plate ArmorEquipped creature gets +3/+3 and has ward {1}. (Whenever equipped creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.)
Equip {3}. This ability costs {1} less to activate for each other Equipment you control. ({3}: Attach to target creature you control. Equip only as a sorcery.)
Plate Armor
Phoenix Down{1}{W}, {T}, Exile this artifact: Choose one —
• Return target creature card with mana value 4 or less from your graveyard to the battlefield tapped.
• Exile target Skeleton, Spirit, or Zombie.
Phoenix Down
Colossal PlowWhenever this Vehicle attacks, add {W}{W}{W} and you gain 3 life. Until end of turn, you don't lose this mana as steps and phases end.
Crew 6 (Tap any number of creatures you control with total power 6 or more: This Vehicle becomes an artifact creature until end of turn.)
Colossal Plow
Glider StaffWhen this Equipment enters, airbend up to one target creature. (Exile it. While it's exiled, its owner may cast it for {2} rather than its mana cost.)
Equipped creature gets +1/+1 and has flying.
Equip {2}
Glider Staff
Mace of the ValiantEquipped creature gets +1/+1 for each charge counter on this Equipment and has vigilance. (Attacking doesn't cause it to tap.)
Whenever a creature you control enters, put a charge counter on this Equipment.
Equip {3}
Mace of the Valiant
Argent DaisThis artifact enters with two oil counters on it.
Whenever two or more creatures attack, put an oil counter on this artifact.
{2}, {T}, Remove two oil counters from this artifact: Exile another target nonland permanent. Its controller draws two cards.
Argent Dais
Paladin's ArmsJob select (When this Equipment enters, create a 1/1 colorless Hero creature token, then attach this to it.)
Equipped creature gets +2/+1, has ward {1}, and is a Knight in addition to its other types.
Lightbringer and Hero's Shield — Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)
Paladin's Arms
Gatewatch BeaconThis artifact enters with three loyalty counters on it.
{T}: Add {W}.
Whenever a planeswalker you control enters, if this artifact has loyalty counters on it, you may move a loyalty counter from this artifact onto that planeswalker.
Gatewatch Beacon
Lumen-Class FrigateStation (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 12+.)
2+ | Other creatures you control get +1/+1.
12+ | Flying, lifelink
Lumen-Class Frigate
Dusk Rose ReliquaryAs an additional cost to cast this spell, sacrifice an artifact or creature.
Ward {2}
When this artifact enters, exile target artifact or creature an opponent controls until this artifact leaves the battlefield.
Dusk Rose Reliquary
Perilous SnareStart your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.)
When this artifact enters, exile target nonland permanent an opponent controls until this artifact leaves the battlefield.
Max speed — {T}: Put a +1/+1 counter on target creature or Vehicle you control. Activate only as a sorcery.
Perilous Snare
Holy AvengerEquipped creature has double strike.
Whenever equipped creature deals combat damage, you may put an Aura card from your hand onto the battlefield attached to it.
Equip {2}{W}
Holy Avenger
Mandibular KiteLiving weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)
Equipped creature gets +1/+1 and has flying.
Equip {3}{W}
Mandibular Kite
Kemba's BannerFor Mirrodin! (When this Equipment enters, create a 2/2 red Rebel creature token, then attach this to it.)
Equipped creature gets +1/+1 for each creature you control.
Equip {2}{W}
Kemba's Banner
Infested FleshcutterEquipped creature gets +2/+0.
Whenever equipped creature attacks, create a 1/1 colorless Phyrexian Mite artifact creature token with toxic 1 and "This token can't block." (Players dealt combat damage by it also get a poison counter.)
Equip {2}{W}
Infested Fleshcutter
Fabrication Foundry{T}: Add {W}. Spend this mana only to cast an artifact spell or activate an ability of an artifact source.
{2}{W}, {T}, Exile one or more other artifacts you control with total mana value X: Return target artifact card with mana value X or less from your graveyard to the battlefield. Activate only as a sorcery.
Fabrication Foundry
Portable HoleWhen this artifact enters, exile target nonland permanent an opponent controls with mana value 2 or less until this artifact leaves the battlefield.
Portable Hole
Citizen's CrowbarWhen this Equipment enters, create a 1/1 green and white Citizen creature token, then attach this Equipment to it.
Equipped creature gets +1/+1 and has "{W}, {T}, Sacrifice Citizen's Crowbar: Destroy target artifact or enchantment."
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Citizen's Crowbar
Implement of Improvement{W}, Sacrifice this artifact: You gain 2 life.
When this artifact is put into a graveyard from the battlefield, draw a card.
Implement of Improvement
Costume ClosetThis artifact enters with two +1/+1 counters on it.
{T}: Move a +1/+1 counter from this artifact onto target creature you control. Activate only as a sorcery.
Whenever a modified creature you control leaves the battlefield, put a +1/+1 counter on this artifact. (Equipment, Auras you control, and counters are modifications.)
Costume Closet
Alacrian ArmoryCreatures you control get +0/+1 and have vigilance.
At the beginning of combat on your turn, choose up to one target Mount or Vehicle you control. Until end of turn, that permanent becomes saddled if it's a Mount and becomes an artifact creature if it's a Vehicle.
Alacrian Armory
HookbladeWhen this Equipment enters, attach it to target creature you control.
Equipped creature gets +1/+0.
During your turn, equipped creature has flying.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Hookblade
Scourglass{T}, Sacrifice this artifact: Destroy all permanents except for artifacts and lands. Activate only during your upkeep.
Scourglass
Collector's CageHideaway 5 (When this artifact enters, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.)
{1}, {T}: Put a +1/+1 counter on target creature you control. Then if you control three or more creatures with different powers, you may play the exiled card without paying its mana cost.
Collector's Cage
Imperial Recovery UnitWhenever this Vehicle attacks, return target creature or Vehicle card with mana value 2 or less from your graveyard to your hand.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
Imperial Recovery Unit
Web-ShootersEquipped creature gets +1/+1 and has reach and "Whenever this creature attacks, tap target creature an opponent controls."
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Web-Shooters
Hexgold HoverwingsFor Mirrodin! (When this Equipment enters, create a 2/2 red Rebel creature token, then attach this to it.)
Equipped creature has flying.
Creatures you control that are equipped get +1/+0.
Equip {2}{W}
Hexgold Hoverwings
Bagel and SchmearShare — {W}, {T}, Sacrifice this artifact: Put a +1/+1 counter on up to one target creature. Draw a card. Activate only as a sorcery.
Nosh — {2}, {T}, Sacrifice this artifact: You gain 3 life and draw a card.
Bagel and Schmear
Dispeller's Capsule{2}{W}, {T}, Sacrifice this artifact: Destroy target artifact or enchantment.
Dispeller's Capsule
Clay-Fired Bricks // Cosmium KilnWhen this artifact enters, search your library for a basic Plains card, reveal it, put it into your hand, then shuffle. You gain 2 life.
Craft with artifact {5}{W}{W} ({5}{W}{W}, Exile this artifact, Exile another artifact you control or an artifact card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.) // When this artifact enters, create two 1/1 colorless Gnome artifact creature tokens.
Creatures you control get +1/+1.
Clay-Fired Bricks // Cosmium Kiln
Rescue SkiffWhen this Spacecraft enters, return target creature or enchantment card from your graveyard to the battlefield.
Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 10+.)
10+ | Flying
Rescue Skiff
Stormbeacon BladeEquipped creature gets +3/+0.
Whenever equipped creature attacks, draw a card if you control three or more attacking creatures.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Stormbeacon Blade
Ancestral BladeWhen this Equipment enters, create a 1/1 white Soldier creature token, then attach this Equipment to it.
Equipped creature gets +1/+1.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Ancestral Blade
Immovable RodYou may choose not to untap this artifact during your untap step.
Whenever this artifact becomes untapped, venture into the dungeon.
{3}{W}, {T}: For as long as this artifact remains tapped, another target permanent loses all abilities and can't attack or block.
Immovable Rod
Delver's TorchEquipped creature gets +1/+1.
Whenever equipped creature attacks, venture into the dungeon. (Enter the first room or advance to the next room.)
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
Delver's Torch
Ancestral KatanaWhenever a Samurai or Warrior you control attacks alone, you may pay {1}. When you do, attach this Equipment to it.
Equipped creature gets +2/+1.
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
Ancestral Katana
The PandoricaYou may choose not to untap The Pandorica during your untap step.
{1}{W}, {T}: Untap another target nonland permanent, then it phases out. It can't phase in for as long as The Pandorica remains tapped. When The Pandorica becomes untapped or leaves the battlefield, that permanent phases in. Activate only as a sorcery.
The Pandorica
Coin of FateWhen this artifact enters, surveil 1.
{3}{W}, {T}, Exile two creature cards from your graveyard, Sacrifice this artifact: An opponent chooses one of the exiled cards. You put that card on the bottom of your library and return the other to the battlefield tapped. You become the monarch.
Coin of Fate
Mysterious LimousineWhenever this Vehicle enters or attacks, exile up to one other target creature until this Vehicle leaves the battlefield. If a creature is put into exile this way, return each other card exiled with this Vehicle to the battlefield under its owner's control.
Crew 2
Mysterious Limousine
Spring-Loaded Sawblades // Bladewheel ChariotFlash
When this artifact enters, it deals 5 damage to target tapped creature an opponent controls.
Craft with artifact {3}{W} ({3}{W}, Exile this artifact, Exile another artifact you control or an artifact card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.) // Tap two other untapped artifacts you control: This Vehicle becomes an artifact creature until end of turn.
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Spring-Loaded Sawblades // Bladewheel Chariot
Voyager GlidecarWhen this Vehicle enters, scry 1.
Tap three other untapped creatures you control: Until end of turn, this Vehicle becomes an artifact creature and gains flying. Put a +1/+1 counter on it.
Crew 1
Voyager Glidecar
Seraphic GreatswordEquipped creature gets +2/+2.
Whenever equipped creature attacks the player with the most life or tied for most life, create a 4/4 white Angel creature token with flying that's tapped and attacking that player.
Equip {4}
Seraphic Greatsword
Sunbeam Spellbomb{W}, Sacrifice this artifact: You gain 5 life.
{1}, Sacrifice this artifact: Draw a card.
Sunbeam Spellbomb
Hedgewitch's MaskEquipped creature gets +1/+1.
Equipped creature can't be blocked by creatures with power 4 or greater.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Hedgewitch's Mask
Potion of HealingWhen this artifact enters, draw a card.
{W}, {T}, Sacrifice this artifact: You gain 3 life.
Potion of Healing
Tinker's ToteWhen this artifact enters, create two 1/1 colorless Gnome artifact creature tokens.
{W}, Sacrifice this artifact: You gain 3 life.
Tinker's Tote
Basilica Skullbomb{1}, Sacrifice this artifact: Draw a card.
{2}{W}, Sacrifice this artifact: Target creature you control gets +2/+2 and gains flying until end of turn. Draw a card. Activate only as a sorcery.
Basilica Skullbomb
Quintessential KatanaEquipped creature gets +1/+1 and has "Whenever this creature deals combat damage, untap it and you gain 2 life."
Whenever a Ninja you control enters, you may attach this Equipment to it.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Quintessential Katana
Essence Reliquary{T}: Return another target permanent you control and all Auras you control attached to it to their owner's hand. Activate only during your turn.
Essence Reliquary
Kor HalberdEquipped creature gets +1/+1 and has vigilance.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Kor Halberd
Wedgelight RammerWhen this Spacecraft enters, create a 2/2 colorless Robot artifact creature token.
Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 9+.)
9+ | Flying, first strike
Wedgelight Rammer
Barbed SpikeWhen this Equipment enters, create a 1/1 colorless Thopter artifact creature token with flying, then attach this Equipment to it.
Equipped creature gets +1/+0.
Equip {2}
Barbed Spike
Urza's Sylex{2}{W}{W}, {T}, Exile Urza's Sylex: Each player chooses six lands they control. Destroy all other permanents. Activate only as a sorcery.
When Urza's Sylex is put into exile from the battlefield, you may pay {2}. If you do, search your library for a planeswalker card, reveal it, put it into your hand, then shuffle.
Urza's Sylex
Detention ChariotWhen this Vehicle enters, exile target artifact or creature an opponent controls until this Vehicle leaves the battlefield.
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
Cycling {W} ({W}, Discard this card: Draw a card.)
Detention Chariot
Bark of DoranEquipped creature gets +0/+1.
As long as equipped creature's toughness is greater than its power, it assigns combat damage equal to its toughness rather than its power.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Bark of Doran
Scepter of Dominance{W}, {T}: Tap target permanent.
Scepter of Dominance
Thunder LassoWhen this Equipment enters, attach it to target creature you control.
Equipped creature gets +1/+1.
Whenever equipped creature attacks, tap target creature defending player controls.
Equip {2}
Thunder Lasso
Royal Talon Fighter JetFlying
This Vehicle enters with X +1/+1 counters on it.
Whenever this Vehicle enters or attacks, create a number of 1/1 white Soldier creature tokens equal to the number of +1/+1 counters on it.
Crew 2
Royal Talon Fighter Jet
Deconstruction HammerEquipped creature gets +1/+1 and has "{3}, {T}, Sacrifice Deconstruction Hammer: Destroy target artifact or enchantment."
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Deconstruction Hammer
Dúnedain BladeEquipped creature gets +2/+1.
Equip Human {1}
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
Dúnedain Blade
Mirran BardicheFor Mirrodin! (When this Equipment enters, create a 2/2 red Rebel creature token, then attach this to it.)
Equipped creature gets +2/+1 and has vigilance.
Equip {3}{W} ({3}{W}: Attach to target creature you control. Equip only as a sorcery.)
Mirran Bardiche
Krovod HaunchEquipped creature gets +2/+0.
{2}, {T}, Sacrifice this Equipment: You gain 3 life.
When this Equipment is put into a graveyard from the battlefield, you may pay {1}{W}. If you do, create two 1/1 white Dog creature tokens.
Equip {2}
Krovod Haunch
Skyseer's ChariotFlying
As this Vehicle enters, choose a nonland card name.
Activated abilities of sources with the chosen name cost {2} more to activate.
Crew 2
Skyseer's Chariot
Pinnacle StarcageWhen this artifact enters, exile all artifacts and creatures with mana value 2 or less until this artifact leaves the battlefield.
{6}{W}{W}: Put each card exiled with this artifact into its owner's graveyard, then create a 2/2 colorless Robot artifact creature token for each card put into a graveyard this way. Sacrifice this artifact.
Pinnacle Starcage
Broadcast RamblerWhen this Vehicle enters, create a 1/1 colorless Thopter artifact creature token with flying.
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Broadcast Rambler
Spotcycle ScouterWhen this Vehicle enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Spotcycle Scouter
Air Response UnitFlying, vigilance
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Air Response Unit
Glass CasketWhen this artifact enters, exile target creature an opponent controls with mana value 3 or less until this artifact leaves the battlefield.
Glass Casket
King Solomon's FrogsFlash
When King Solomon's Frogs enters, if you cast it, for each opponent, exile up to one target permanent that player controls with mana value 3 or greater. For each permanent exiled this way, its controller draws a card.
{3}, {T}, Exile King Solomon's Frogs: You become the monarch.
King Solomon's Frogs
Squire's LightbladeFlash
When this Equipment enters, attach it to target creature you control. That creature gains first strike until end of turn.
Equipped creature gets +1/+0.
Equip {3}
Squire's Lightblade
+2 MaceEquipped creature gets +2/+2.
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
+2 Mace
Origin Spellbomb{1}, {T}, Sacrifice this artifact: Create a 1/1 colorless Myr artifact creature token.
When this artifact is put into a graveyard from the battlefield, you may pay {W}. If you do, draw a card.
Origin Spellbomb
Veil of AssimilationWhenever this artifact or another artifact you control enters, target creature you control gets +1/+1 and gains vigilance until end of turn.
Veil of Assimilation
Auxiliary BoostersWhen this Equipment enters, create a 2/2 colorless Robot artifact creature token and attach this Equipment to it.
Equipped creature gets +1/+2 and has flying.
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
Auxiliary Boosters
Goldwarden's HelmFor Mirrodin! (When this Equipment enters, create a 2/2 red Rebel creature token, then attach this to it.)
Equipped creature gets +0/+1.
Equip {1}{W} ({1}{W}: Attach to target creature you control. Equip only as a sorcery.)
Goldwarden's Helm
Kayla's Music Box{W}, {T}: Look at the top card of your library, then exile it face down. (You may look at it any time.)
{T}: Until end of turn, you may play cards you own exiled with Kayla's Music Box.
Kayla's Music Box
Dragonfly SuitFlying
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Dragonfly Suit
The Spear of BashengaWhen The Spear of Bashenga enters, if there is no monarch, you become the monarch.
Equipped creature gets +2/+2 and has vigilance.
Whenever equipped creature attacks the monarch, destroy target tapped nonland permanent that player controls.
Equip {2}
The Spear of Bashenga
The Arkenstone // Seek the HeartCreatures you control get +1/+1.
At the beginning of your end step, draw a card. // Search your library for a legendary creature card, reveal it, put it into your hand, then shuffle. (Then exile this card. You may cast the artifact later from exile.)
The Arkenstone // Seek the Heart
WrenchEquipped creature gets +1/+1 and has vigilance and "{3}, {T}: Tap target creature."
{2}, Sacrifice this Equipment: Draw a card.
Equip {2}
Wrench
Midnight Angel ArmorWhen this Equipment enters, create a 1/1 white Soldier creature token, then attach this Equipment to it.
Equipped creature gets +3/+3 and has flying and vigilance.
Equip {3}
Midnight Angel Armor
Magitek ArmorWhen this Vehicle enters, create a 1/1 colorless Hero creature token.
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Magitek Armor
Paladin's ShieldFlash
When this Equipment enters, attach it to target creature you control.
Equipped creature gets +0/+2.
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
Paladin's Shield
Shining ArmorFlash
When this Equipment enters, attach it to target Knight you control.
Equipped creature gets +0/+2 and has vigilance.
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
Shining Armor
Starnheim Memento{T}: Add {W}.
{1}{W}, {T}: Target creature gets +1/+1 and gains flying until end of turn. Activate only as a sorcery.
Starnheim Memento
Valkyrie's SwordWhen this Equipment enters, you may pay {4}{W}. If you do, create a 4/4 white Angel Warrior creature token with flying and vigilance, then attach this Equipment to it.
Equipped creature gets +2/+1.
Equip {3}
Valkyrie's Sword
S.H.I.E.L.D. Spy KitEquipped creature gets +1/+1.
Whenever equipped creature attacks alone, untap it and scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
S.H.I.E.L.D. Spy Kit
Tooth of Ramos{T}: Add {W}.
Sacrifice this artifact: Add {W}.
Tooth of Ramos
Dancing SwordEquipped creature gets +2/+1.
When equipped creature dies, you may have this Equipment become a 2/1 Construct artifact creature with flying and ward {1}. If you do, it isn't an Equipment.
Equip {1}
Dancing Sword
Idol of EnduranceWhen this artifact enters, exile all creature cards with mana value 3 or less from your graveyard until this artifact leaves the battlefield.
{1}{W}, {T}: Until end of turn, you may cast a creature spell from among cards exiled with this artifact without paying its mana cost.
Idol of Endurance
Thunder Totem{T}: Add {W}.
{1}{W}{W}: This artifact becomes a 2/2 white Spirit artifact creature with flying and first strike until end of turn.
Thunder Totem
Bride's GownEquipped creature gets +2/+0. It gets an additional +0/+2 and has first strike as long as an Equipment named Groom's Finery is attached to a creature you control.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Bride's Gown
Cogworker's PuzzleknotWhen this artifact enters, create a 1/1 colorless Servo artifact creature token.
{1}{W}, Sacrifice this artifact: Create a 1/1 colorless Servo artifact creature token.
Cogworker's Puzzleknot
Leonin Sun Standard{1}{W}: Creatures you control get +1/+1 until end of turn.
Leonin Sun Standard
Marble Chalice{T}: You gain 1 life.
Marble Chalice
Veteran's PowerbladeEquipped creature gets +2/+0.
Equip Soldier {W}
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Veteran's Powerblade
Infinity FormulaWhen this Equipment enters, attach it to target creature you control.
Equipped creature gets +1/+2 and has "Whenever this creature attacks, you gain 2 life."
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Infinity Formula
Iconic ShieldEquipped creature gets +1/+2 and has "Whenever this creature attacks, another target attacking creature gains indestructible until end of turn." (Damage and effects that say "destroy" don't destroy it.)
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
Iconic Shield
Pin CollectionWhen this Equipment enters, you may put an ability sticker with ticket cost X or less on it without paying that sticker's ticket cost.
Equipped creature gets +1/+1 and has all abilities of ability stickers on this Equipment.
Equip {2}
Pin Collection
White Mana Battery{2}, {T}: Put a charge counter on this artifact.
{T}, Remove any number of charge counters from this artifact: Add {W}, then add an additional {W} for each charge counter removed this way.
White Mana Battery
Wooden CaneWhen this Equipment enters, create a 2/2 red Mutant creature token, then attach this Equipment to it.
Equipped creature gets +2/+1.
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
Wooden Cane
Glint Hawk IdolWhenever another artifact you control enters, you may have this artifact become a 2/2 Bird artifact creature with flying until end of turn.
{W}: This artifact becomes a 2/2 Bird artifact creature with flying until end of turn.
Glint Hawk Idol
Healer's HeaddressEquipped creature gets +0/+2 and has "{T}: Prevent the next 1 damage that would be dealt to any target this turn."
{W}{W}: Attach this Equipment to target creature you control.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Healer's Headdress
Trigon of MendingThis artifact enters with three charge counters on it.
{W}{W}, {T}: Put a charge counter on this artifact.
{2}, {T}, Remove a charge counter from this artifact: Target player gains 3 life.
Trigon of Mending
Dwarven ShortswordWhen this Equipment enters, create a 2/2 red Dwarf creature token, then attach this Equipment to it.
Equipped creature gets +1/+2.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Dwarven Shortsword
Pearl Shard{3}, {T} or {W}, {T}: Prevent the next 2 damage that would be dealt to any target this turn.
Pearl Shard
Malfunctioning HolodeckWard {2} (Whenever this artifact becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)
When this artifact enters, exile target nonland permanent an opponent controls until this artifact leaves the battlefield.