Cavern of SoulsAs this land enters, choose a creature type.
{T}: Add {C}.
{T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.
Cavern of Souls
Roaming ThroneWard {2}
As this creature enters, choose a creature type.
This creature is the chosen type in addition to its other types.
If a triggered ability of another creature you control of the chosen type triggers, it triggers an additional time.
Roaming Throne
Bloodletter of AclazotzFlying
If an opponent would lose life during your turn, they lose twice that much life instead. (Damage causes loss of life.)
Bloodletter of Aclazotz
Ghalta, Stampede TyrantTrample
When Ghalta enters, put any number of creature cards from your hand onto the battlefield.
Ghalta, Stampede Tyrant
Ojer Taq, Deepest Foundation // Temple of CivilizationVigilance
If one or more creature tokens would be created under your control, three times that many of those tokens are created instead.
When Ojer Taq dies, return it to the battlefield tapped and transformed under its owner's control. // (Transforms from Ojer Taq, Deepest Foundation.)
{T}: Add {W}.
{2}{W}, {T}: Transform this land. Activate only if you attacked with three or more creatures this turn and only as a sorcery.
Ojer Taq, Deepest Foundation // Temple of Civilization
Ojer Axonil, Deepest Might // Temple of PowerTrample
If a red source you control would deal an amount of noncombat damage less than Ojer Axonil's power to an opponent, that source deals damage equal to Ojer Axonil's power instead.
When Ojer Axonil dies, return it to the battlefield tapped and transformed under its owner's control. // (Transforms from Ojer Axonil, Deepest Might.)
{T}: Add {R}.
{2}{R}, {T}: Transform this land. Activate only if red sources you controlled dealt 4 or more noncombat damage this turn and only as a sorcery.
Ojer Axonil, Deepest Might // Temple of Power
Bonehoard DracosaurFlying, first strike
At the beginning of your upkeep, exile the top two cards of your library. You may play them this turn. If you exiled a land card this way, create a 3/1 red Dinosaur creature token. If you exiled a nonland card this way, create a Treasure token.
Bonehoard Dracosaur
Chimil, the Inner SunSpells you control can't be countered.
At the beginning of your end step, discover 5. (Exile cards from the top of your library until you exile a nonland card with mana value 5 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Chimil, the Inner Sun
The Skullspore NexusThis spell costs {X} less to cast, where X is the greatest power among creatures you control.
Whenever one or more nontoken creatures you control die, create a green Fungus Dinosaur creature token with base power and toughness each equal to the total power of those creatures.
{2}, {T}: Double target creature's power until end of turn.
The Skullspore Nexus
Aclazotz, Deepest Betrayal // Temple of the DeadFlying, lifelink
Whenever Aclazotz attacks, each opponent discards a card. For each opponent who can't, you draw a card.
Whenever an opponent discards a land card, create a 1/1 black Bat creature token with flying.
When Aclazotz dies, return it to the battlefield tapped and transformed under its owner's control. // (Transforms from Aclazotz, Deepest Betrayal.)
{T}: Add {B}.
{2}{B}, {T}: Transform this land. Activate only if a player has one or fewer cards in hand and only as a sorcery.
Aclazotz, Deepest Betrayal // Temple of the Dead
Growing Rites of Itlimoc // Itlimoc, Cradle of the SunWhen Growing Rites of Itlimoc enters, look at the top four cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
At the beginning of your end step, if you control four or more creatures, transform Growing Rites of Itlimoc. // (Transforms from Growing Rites of Itlimoc.)
{T}: Add {G}.
{T}: Add {G} for each creature you control.
Growing Rites of Itlimoc // Itlimoc, Cradle of the Sun
Gishath, Sun's AvatarVigilance, trample, haste
Whenever Gishath deals combat damage to a player, reveal that many cards from the top of your library. Put any number of Dinosaur creature cards from among them onto the battlefield and the rest on the bottom of your library in a random order.
Gishath, Sun's Avatar
Ojer Kaslem, Deepest Growth // Temple of CultivationTrample
Whenever Ojer Kaslem deals combat damage to a player, reveal that many cards from the top of your library. You may put a creature card and/or a land card from among them onto the battlefield. Put the rest on the bottom in a random order.
When Ojer Kaslem dies, return it to the battlefield tapped and transformed under its owner's control. // (Transforms from Ojer Kaslem, Deepest Growth.)
{T}: Add {G}.
{2}{G}, {T}: Transform this land. Activate only if you control ten or more permanents and only as a sorcery.
Ojer Kaslem, Deepest Growth // Temple of Cultivation
Resplendent AngelFlying
At the beginning of each end step, if you gained 5 or more life this turn, create a 4/4 white Angel creature token with flying and vigilance.
{3}{W}{W}{W}: Until end of turn, this creature gets +2/+2 and gains lifelink.
Resplendent Angel
Anim Pakal, Thousandth MoonWhenever you attack with one or more non-Gnome creatures, put a +1/+1 counter on Anim Pakal, then create X 1/1 colorless Gnome artifact creature tokens that are tapped and attacking, where X is the number of +1/+1 counters on Anim Pakal.
Anim Pakal, Thousandth Moon
Sovereign Okinec AhauWard {2}
Whenever Sovereign Okinec Ahau attacks, for each creature you control with power greater than that creature's base power, put a number of +1/+1 counters on that creature equal to the difference.
Sovereign Okinec Ahau
SpelunkingWhen this enchantment enters, draw a card, then you may put a land card from your hand onto the battlefield. If you put a Cave onto the battlefield this way, you gain 4 life.
Lands you control enter untapped.
Spelunking
Thousand Moons Smithy // Barracks of the ThousandWhen Thousand Moons Smithy enters, create a white Gnome Soldier artifact creature token with "This token's power and toughness are each equal to the number of artifacts and/or creatures you control."
At the beginning of your first main phase, you may tap five untapped artifacts and/or creatures you control. If you do, transform Thousand Moons Smithy. // (Transforms from Thousand Moons Smithy.)
{T}: Add {W}.
Whenever you cast an artifact or creature spell using mana produced by Barracks of the Thousand, create a white Gnome Soldier artifact creature token with "This token's power and toughness are each equal to the number of artifacts and/or creatures you control."
Thousand Moons Smithy // Barracks of the Thousand
Get LostDestroy target creature, enchantment, or planeswalker. Its controller creates two Map tokens. (They're artifacts with "{1}, {T}, Sacrifice this token: Target creature you control explores. Activate only as a sorcery.")
Get Lost
Ojer Pakpatiq, Deepest Epoch // Temple of Cyclical TimeFlying
Whenever you cast an instant spell from your hand, it gains rebound. (Exile it as it resolves. At the beginning of your next upkeep, you may cast it from exile without paying its mana cost.)
When Ojer Pakpatiq dies, return it to the battlefield tapped and transformed under its owner's control with three time counters on it. // (Transforms from Ojer Pakpatiq, Deepest Epoch.)
{T}: Add {U}. Remove a time counter from this land.
{2}{U}, {T}: Transform this land. Activate only if it has no time counters on it and only as a sorcery.
Ojer Pakpatiq, Deepest Epoch // Temple of Cyclical Time
Brass's Tunnel-Grinder // Tecutlan, the Searing RiftWhen Brass's Tunnel-Grinder enters, discard any number of cards, then draw that many cards plus one.
At the beginning of your end step, if you descended this turn, put a bore counter on Brass's Tunnel-Grinder. Then if there are three or more bore counters on it, remove those counters and transform it. (You descended if a permanent card was put into your graveyard from anywhere.) // (Transforms from Brass's Tunnel-Grinder.)
{T}: Add {R}.
Whenever you cast a permanent spell using mana produced by Tecutlan, discover X, where X is that spell's mana value.
Brass's Tunnel-Grinder // Tecutlan, the Searing Rift
Matzalantli, the Great Door // The Core{T}: Draw a card, then discard a card.
{4}, {T}: Transform Matzalantli. Activate only if there are four or more permanent types among cards in your graveyard. (Artifact, battle, creature, enchantment, land, and planeswalker are permanent types.) // (Transforms from Matzalantli.)
Fathomless descent — {T}: Add X mana of any one color, where X is the number of permanent cards in your graveyard.
Matzalantli, the Great Door // The Core
Tarrian's SoulcleaverEquipped creature has vigilance.
Whenever another artifact or creature is put into a graveyard from the battlefield, put a +1/+1 counter on equipped creature.
Equip {2}
Tarrian's Soulcleaver
The Millennium CalendarWhenever you untap one or more permanents during your untap step, put that many time counters on The Millennium Calendar.
{2}, {T}: Double the number of time counters on The Millennium Calendar.
When there are 1,000 or more time counters on The Millennium Calendar, sacrifice it and each opponent loses 1,000 life.
The Millennium Calendar
Hulking RaptorWard {2}
At the beginning of your first main phase, add {G}{G}.
Hulking Raptor
Bedrock TortoiseDuring your turn, creatures you control have hexproof.
Each creature you control with toughness greater than its power assigns combat damage equal to its toughness rather than its power.
Bedrock Tortoise
Kutzil, Malamet ExemplarYour opponents can't cast spells during your turn.
Whenever one or more creatures you control each with power greater than its base power deals combat damage to a player, draw a card.
Kutzil, Malamet Exemplar
Trumpeting CarnosaurTrample
When this creature enters, discover 5.
{2}{R}, Discard this card: It deals 3 damage to target creature or planeswalker.
Trumpeting Carnosaur
Quintorius KandWhenever you cast a spell from exile, Quintorius Kand deals 2 damage to each opponent and you gain 2 life.
+1: Create a 3/2 red and white Spirit creature token.
−3: Discover 4.
−6: Exile any number of target cards from your graveyard. Add {R} for each card exiled this way. You may play those cards this turn.
Quintorius Kand
The Ancient OneDescend 8 — The Ancient One can't attack or block unless there are eight or more permanent cards in your graveyard.
{2}{U}{B}: Draw a card, then discard a card. When you discard a card this way, target player mills cards equal to its mana value.
The Ancient One
Inti, Seneschal of the SunWhenever you attack, you may discard a card. When you do, put a +1/+1 counter on target attacking creature. It gains trample until end of turn.
Whenever you discard one or more cards, exile the top card of your library. You may play that card until your next end step.
Inti, Seneschal of the Sun
Malcolm, Alluring ScoundrelFlash
Flying
Whenever Malcolm deals combat damage to a player, put a chorus counter on it. Draw a card, then discard a card. If there are four or more chorus counters on Malcolm, you may cast the discarded card without paying its mana cost.
Malcolm, Alluring Scoundrel
Deeproot PilgrimageWhenever one or more nontoken Merfolk you control become tapped, create a 1/1 blue Merfolk creature token with hexproof.
Deeproot Pilgrimage
Tishana's TidebinderFlash
When this creature enters, counter up to one target activated or triggered ability. If an ability of an artifact, creature, or planeswalker is countered this way, that permanent loses all abilities for as long as this creature remains on the battlefield. (Mana abilities can't be targeted.)
Tishana's Tidebinder
Restless ReefThis land enters tapped.
{T}: Add {U} or {B}.
{2}{U}{B}: Until end of turn, this land becomes a 4/4 blue and black Shark creature with deathtouch. It's still a land.
Whenever this land attacks, target player mills four cards.
Restless Reef
The MycotyrantTrample
The Mycotyrant's power and toughness are each equal to the number of creatures you control that are Fungi and/or Saprolings.
At the beginning of your end step, create X 1/1 black Fungus creature tokens with "This token can't block," where X is the number of times you descended this turn. (You descend each time a permanent card is put into your graveyard from anywhere.)
The Mycotyrant
Fanatical OfferingAs an additional cost to cast this spell, sacrifice an artifact or creature.
Draw two cards and create a Map token. (It's an artifact with "{1}, {T}, Sacrifice this token: Target creature you control explores. Activate only as a sorcery.")
Fanatical Offering
Diamond Pick-AxeIndestructible (Effects that say "destroy" don't destroy this Equipment.)
Equipped creature gets +1/+1 and has "Whenever this creature attacks, create a Treasure token." (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
Equip {2}
Diamond Pick-Axe
The Enigma Jewel // Locus of EnlightenmentThe Enigma Jewel enters tapped.
{T}: Add {C}{C}. Spend this mana only to activate abilities.
Craft with four or more nonlands with activated abilities {8}{U} ({8}{U}, Exile this artifact, Exile the four or more from among other permanents you control and/or cards in your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.) // Locus of Enlightenment has each activated ability of the exiled cards used to craft it. You may activate each of those abilities only once each turn.
Whenever you activate an ability that isn't a mana ability, copy it. You may choose new targets for the copy.
The Enigma Jewel // Locus of Enlightenment
Preacher of the SchismDeathtouch
Whenever this creature attacks the player with the most life or tied for most life, create a 1/1 white Vampire creature token with lifelink.
Whenever this creature attacks while you have the most life or are tied for most life, you draw a card and you lose 1 life.
Preacher of the Schism
Armored KincallerWhen this creature enters, you may reveal a Dinosaur card from your hand. If you do or if you control another Dinosaur, you gain 3 life.
Armored Kincaller
Saheeli, the Sun's Brilliance{U}{R}, {T}: Create a token that's a copy of another target creature or artifact you control, except it's an artifact in addition to its other types. It gains haste. Sacrifice it at the beginning of the next end step.
Saheeli, the Sun's Brilliance
Huatli, Poet of Unity // Roar of the Fifth PeopleWhen Huatli enters, search your library for a basic land card, reveal it, put it into your hand, then shuffle.
{3}{R/W}{R/W}: Exile Huatli, then return her to the battlefield transformed under her owner's control. Activate only as a sorcery. // (As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
I — Create two 3/3 green Dinosaur creature tokens.
II — This Saga gains "Creatures you control have '{T}: Add {R}, {G}, or {W}.'"
III — Search your library for a Dinosaur card, reveal it, put it into your hand, then shuffle.
IV — Dinosaurs you control gain double strike and trample until end of turn.
Huatli, Poet of Unity // Roar of the Fifth People
Palani's HatcherOther Dinosaurs you control have haste.
When this creature enters, create two 0/1 green Dinosaur Egg creature tokens.
At the beginning of combat on your turn, if you control one or more Eggs, sacrifice an Egg, then create a 3/3 green Dinosaur creature token.
Palani's Hatcher
Restless AnchorageThis land enters tapped.
{T}: Add {W} or {U}.
{1}{W}{U}: Until end of turn, this land becomes a 2/3 white and blue Bird creature with flying. It's still a land.
Whenever this land attacks, create a Map token.
Restless Anchorage
Vito, Fanatic of AclazotzFlying
Whenever you sacrifice another permanent, you gain 2 life if this is the first time this ability has resolved this turn. If it's the second time, each opponent loses 2 life. If it's the third time, create a 4/3 white and black Vampire Demon creature token with flying.
Vito, Fanatic of Aclazotz
Breeches, Eager PillagerFirst strike
Whenever a Pirate you control attacks, choose one that hasn't been chosen this turn —
• Create a Treasure token.
• Target creature can't block this turn.
• Exile the top card of your library. You may play it this turn.
Breeches, Eager Pillager
Kitesail LarcenistFlying, ward {1}
When this creature enters, for each player, choose up to one other target artifact or creature that player controls. For as long as this creature remains on the battlefield, the chosen permanents become Treasure artifacts with "{T}, Sacrifice this artifact: Add one mana of any color" and lose all other abilities.
Kitesail Larcenist
Bringer of the Last GiftFlying
When this creature enters, if you cast it, each player sacrifices all other creatures they control. Then each player returns all creature cards from their graveyard that weren't put there this way to the battlefield.
Bringer of the Last Gift
Pugnacious HammerskullWhenever this creature attacks while you don't control another Dinosaur, put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Pugnacious Hammerskull
Tithing Blade // Consuming SepulcherWhen this artifact enters, each opponent sacrifices a creature of their choice.
Craft with creature {4}{B} ({4}{B}, Exile this artifact, Exile a creature you control or a creature card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.) // At the beginning of your upkeep, each opponent loses 1 life and you gain 1 life.
Tithing Blade // Consuming Sepulcher
Echoing DeepsYou may have this land enter tapped as a copy of any land card in a graveyard, except it's a Cave in addition to its other types.
{T}: Add {C}.
Echoing Deeps
Sunken CitadelThis land enters tapped. As it enters, choose a color.
{T}: Add one mana of the chosen color.
{T}: Add two mana of the chosen color. Spend this mana only to activate abilities of land sources.
Sunken Citadel
Tarrian's Journal // The Tomb of Aclazotz{T}, Sacrifice another artifact or creature: Draw a card. Activate only as a sorcery.
{2}, {T}, Discard your hand: Transform Tarrian's Journal. // (Transforms from Tarrian's Journal.)
{T}: Add {B}.
{T}: You may cast a creature spell from your graveyard this turn. If you do, it enters with a finality counter on it and is a Vampire in addition to its other types. (If a creature with a finality counter on it would die, exile it instead.)
Tarrian's Journal // The Tomb of Aclazotz
Treasure Map // Treasure Cove{1}, {T}: Scry 1. Put a landmark counter on this artifact. Then if there are three or more landmark counters on it, remove those counters, transform this artifact, and create three Treasure tokens. (They're artifacts with "{T}, Sacrifice this token: Add one mana of any color.") // (Transforms from Treasure Map.)
{T}: Add {C}.
{T}, Sacrifice a Treasure: Draw a card.
Treasure Map // Treasure Cove
Pit of OfferingsThis land enters tapped.
When this land enters, exile up to three target cards from graveyards.
{T}: Add {C}.
{T}: Add one mana of any of the exiled cards' colors.
Pit of Offerings
Sentinel of the Nameless CityVigilance
Whenever this creature enters or attacks, create a Map token. (It's an artifact with "{1}, {T}, Sacrifice this token: Target creature you control explores. Activate only as a sorcery.")
Sentinel of the Nameless City
Threefold ThunderhulkThis creature enters with three +1/+1 counters on it.
Whenever this creature enters or attacks, create a number of 1/1 colorless Gnome artifact creature tokens equal to its power.
{2}, Sacrifice another artifact: Put a +1/+1 counter on this creature.
Threefold Thunderhulk
Deep-Cavern BatFlying, lifelink
When this creature enters, look at target opponent's hand. You may exile a nonland card from it until this creature leaves the battlefield.
Deep-Cavern Bat
Kutzil's FlankerFlash
When this creature enters, choose one —
• Put a +1/+1 counter on this creature for each creature that left the battlefield under your control this turn.
• You gain 2 life and scry 2.
• Exile target player's graveyard.
Kutzil's Flanker
Tectonic HazardTectonic Hazard deals 1 damage to each opponent and each creature they control.
Tectonic Hazard
Restless RidgelineThis land enters tapped.
{T}: Add {R} or {G}.
{2}{R}{G}: This land becomes a 3/4 red and green Dinosaur creature until end of turn. It's still a land.
Whenever this land attacks, another target attacking creature gets +2/+0 until end of turn. Untap that creature.
Restless Ridgeline
Intrepid Paleontologist{T}: Add one mana of any color.
{2}: Exile target card from a graveyard.
You may cast Dinosaur creature spells from among cards you own exiled with this creature. If you cast a spell this way, that creature enters with a finality counter on it. (If a creature with a finality counter on it would die, exile it instead.)
Intrepid Paleontologist
Poison Dart FrogReach
{T}: Add one mana of any color.
{2}: This creature gains deathtouch until end of turn.
Poison Dart Frog
Restless PrairieThis land enters tapped.
{T}: Add {G} or {W}.
{2}{G}{W}: This land becomes a 3/3 green and white Llama creature until end of turn. It's still a land.
Whenever this land attacks, other creatures you control get +1/+1 until end of turn.
Restless Prairie
Amalia Benavides AguirreWard—Pay 3 life.
Whenever you gain life, Amalia Benavides Aguirre explores. Then destroy all other creatures if its power is exactly 20. (To have this creature explore, reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
Amalia Benavides Aguirre
Bitter TriumphAs an additional cost to cast this spell, discard a card or pay 3 life.
Destroy target creature or planeswalker.
Bitter Triumph
Chart a CourseDraw two cards. Then discard a card unless you attacked this turn.
Chart a Course
Dreadmaw's IreUntil end of turn, target attacking creature gets +2/+2 and gains trample and "Whenever this creature deals combat damage to a player, destroy target artifact that player controls."
Dreadmaw's Ire
Squirming EmergenceFathomless descent — Return to the battlefield target nonland permanent card in your graveyard with mana value less than or equal to the number of permanent cards in your graveyard.
Squirming Emergence
The BelligerentWhenever The Belligerent attacks, create a Treasure token. Until end of turn, you may look at the top card of your library any time, and you may play lands and cast spells from the top of your library.
Crew 3
The Belligerent
Greedy FreebooterWhen this creature dies, scry 1 and create a Treasure token. (To scry 1, look at the top card of your library. You may put that card on the bottom. A Treasure token is an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
Greedy Freebooter
Hit the Mother LodeDiscover 10. If the discovered card's mana value is less than 10, create a number of tapped Treasure tokens equal to the difference. (To discover 10, exile cards from the top of your library until you exile a nonland card with mana value 10 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Hit the Mother Lode
Ruin-Lurker BatFlying, lifelink
At the beginning of your end step, if you descended this turn, scry 1. (You descended if a permanent card was put into your graveyard from anywhere.)
Ruin-Lurker Bat
Sanguine EvangelistBattle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)
When this creature enters or dies, create a 1/1 black Bat creature token with flying.
Sanguine Evangelist
Ancestors' AidTarget creature gets +2/+0 and gains first strike until end of turn.
Create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
Ancestors' Aid
Poetic IngenuityWhenever one or more Dinosaurs you control attack, create that many Treasure tokens.
Whenever you cast an artifact spell, create a 3/1 red Dinosaur creature token. This ability triggers only once each turn.
Poetic Ingenuity
Restless VentsThis land enters tapped.
{T}: Add {B} or {R}.
{1}{B}{R}: Until end of turn, this land becomes a 2/3 black and red Insect creature with menace. It's still a land.
Whenever this land attacks, you may discard a card. If you do, draw a card.
Restless Vents
Corpses of the LostSkeletons you control get +1/+0 and have haste.
When this enchantment enters, create a 2/2 black Skeleton Pirate creature token.
At the beginning of your end step, if you descended this turn, you may pay 1 life. If you do, return this enchantment to its owner's hand. (You descended if a permanent card was put into your graveyard from anywhere.)
Corpses of the Lost
Souls of the LostAs an additional cost to cast this spell, discard a card or sacrifice a permanent.
Fathomless descent — Souls of the Lost's power is equal to the number of permanent cards in your graveyard and its toughness is equal to that number plus 1.
Souls of the Lost
Eaten by PiranhasFlash (You may cast this spell any time you could cast an instant.)
Enchant creature
Enchanted creature loses all abilities and is a black Skeleton creature with base power and toughness 1/1. (It loses all other colors, card types, and creature types.)
Eaten by Piranhas
Magmatic GalleonWhen this Vehicle enters, it deals 5 damage to target creature an opponent controls.
Whenever one or more creatures your opponents control are dealt excess noncombat damage, create a Treasure token.
Crew 2
Magmatic Galleon
Molten CollapseChoose one. If you descended this turn, you may choose both instead. (You descended if a permanent card was put into your graveyard from anywhere.)
• Destroy target creature or planeswalker.
• Destroy target noncreature, nonland permanent with mana value 1 or less.
Molten Collapse
Miner's GuidewingFlying, vigilance
When this creature dies, target creature you control explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard.)
Miner's Guidewing
Terror TideFathomless descent — All creatures get -X/-X until end of turn, where X is the number of permanent cards in your graveyard.
Terror Tide
The Everflowing Well // The Myriad PoolsWhen The Everflowing Well enters, mill two cards, then draw two cards.
Descend 8 — At the beginning of your upkeep, if there are eight or more permanent cards in your graveyard, transform The Everflowing Well. // (Transforms from The Everflowing Well.)
{T}: Add {U}.
Whenever you cast a permanent spell using mana produced by The Myriad Pools, up to one other target permanent you control becomes a copy of that spell until end of turn.
The Everflowing Well // The Myriad Pools
Unstable Glyphbridge // Sandswirl WanderglyphWhen this artifact enters, if you cast it, for each player, choose a creature with power 2 or less that player controls. Then destroy all creatures except creatures chosen this way.
Craft with artifact {3}{W}{W} ({3}{W}{W}, Exile this artifact, Exile another artifact you control or an artifact card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.) // Flying
Whenever an opponent casts a spell during their turn, they can't attack you or planeswalkers you control this turn.
Each opponent who attacked you or a planeswalker you control this turn can't cast spells.
Unstable Glyphbridge // Sandswirl Wanderglyph
Bat ColonyWhen this enchantment enters, create a 1/1 black Bat creature token with flying for each mana from a Cave spent to cast it.
Whenever a Cave you control enters, put a +1/+1 counter on target creature you control.
Bat Colony
Bloodthorn FlailEquipped creature gets +2/+1.
Equip—Pay {3} or discard a card.
Bloodthorn Flail
Dauntless DismantlerArtifacts your opponents control enter tapped.
{X}{X}{W}, Sacrifice this creature: Destroy each artifact with mana value X.
Dauntless Dismantler
Earthshaker DreadmawTrample
When this creature enters, draw a card for each other Dinosaur you control.
Earthshaker Dreadmaw
Abuelo, Ancestral EchoFlying, ward {2}
{1}{W}{U}: Exile another target creature or artifact you control. Return it to the battlefield under its owner's control at the beginning of the next end step.
Abuelo, Ancestral Echo
Acolyte of Aclazotz{T}, Sacrifice another creature or artifact: Each opponent loses 1 life and you gain 1 life.
Acolyte of Aclazotz
Scampering SurveyorWhen this creature enters, search your library for a basic land card or Cave card, put it onto the battlefield tapped, then shuffle.
Scampering Surveyor
Stalactite StalkerMenace
At the beginning of your end step, if you descended this turn, put a +1/+1 counter on this creature. (You descended if a permanent card was put into your graveyard from anywhere.)
{2}{B}, Sacrifice this creature: Target creature gets -X/-X until end of turn, where X is this creature's power.
Stalactite Stalker
Subterranean SchoonerWhenever this Vehicle attacks, target creature that crewed it this turn explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard.)
Crew 1
Subterranean Schooner
Bartolomé del PresidioSacrifice another creature or artifact: Put a +1/+1 counter on Bartolomé del Presidio.
Bartolomé del Presidio
Braided Net // Braided QuipuThis artifact enters with three net counters on it.
{T}, Remove a net counter from this artifact: Tap another target nonland permanent. Its activated abilities can't be activated for as long as it remains tapped.
Craft with artifact {1}{U} // {3}{U}, {T}: Draw a card for each artifact you control, then put this artifact into its owner's library third from the top.
Braided Net // Braided Quipu
Confounding RiddleChoose one —
• Look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard.
• Counter target spell unless its controller pays {4}.
Confounding Riddle
Hunter's BlowgunEquipped creature gets +1/+1.
Equipped creature has deathtouch during your turn. Otherwise, it has reach.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Hunter's Blowgun
Jadelight SpelunkerWhen this creature enters, it explores X times. (To have it explore, reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard.)
Jadelight Spelunker
Spyglass SirenFlying
When this creature enters, create a Map token. (It's an artifact with "{1}, {T}, Sacrifice this token: Target creature you control explores. Activate only as a sorcery.")
Spyglass Siren
Twists and Turns // Mycoid MazeIf a creature you control would explore, instead you scry 1, then that creature explores.
When this enchantment enters, target creature you control explores.
When a land you control enters, if you control seven or more lands, transform this enchantment. // (Transforms from Twists and Turns.)
{T}: Add {G}.
{3}{G}, {T}: Look at the top four cards of your library. You may reveal a creature card from among them and put that card into your hand. Put the rest on the bottom of your library in a random order.
Twists and Turns // Mycoid Maze
Volatile Fault{T}: Add {C}.
{1}, {T}, Sacrifice this land: Destroy target nonbasic land an opponent controls. That player may search their library for a basic land card, put it onto the battlefield, then shuffle. You create a Treasure token.
Volatile Fault
Zoyowa's JusticeThe owner of target artifact or creature with mana value 1 or greater shuffles it into their library. Then that player discovers X, where X is its mana value. (They exile cards from the top of their library until they exile a nonland card with that mana value or less. They cast it without paying its mana cost or put it into their hand. They put the rest on the bottom in a random order.)
Zoyowa's Justice
Careening Mine CartWhenever this Vehicle attacks, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Careening Mine Cart
Curator of Sun's CreationWhenever you discover, discover again for the same value. This ability triggers only once each turn.
Curator of Sun's Creation
Deepfathom EchoAt the beginning of combat on your turn, this creature explores. Then you may have it become a copy of another creature you control until end of turn. (To have this creature explore, reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
Deepfathom Echo
Etali's FavorEnchant creature you control
When this Aura enters, discover 3. (Exile cards from the top of your library until you exile a nonland card with mana value 3 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Enchanted creature gets +1/+1 and has trample.
Etali's Favor
Helping HandReturn target creature card with mana value 3 or less from your graveyard to the battlefield tapped.
Helping Hand
Promising Vein{T}: Add {C}.
{1}, {T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Promising Vein
Queen's Bay PaladinWhenever this creature enters or attacks, return up to one target Vampire card from your graveyard to the battlefield with a finality counter on it. You lose life equal to its mana value. (If a creature with a finality counter on it would die, exile it instead.)
Queen's Bay Paladin
Scytheclaw RaptorWhenever a player casts a spell, if it's not their turn, this creature deals 4 damage to them.
Scytheclaw Raptor
Warden of the Inner SkyAs long as this creature has three or more counters on it, it has flying and vigilance.
Tap three untapped artifacts and/or creatures you control: Put a +1/+1 counter on this creature. Scry 1. Activate only as a sorcery.
Warden of the Inner Sky
Abuelo's AwakeningReturn target artifact or non-Aura enchantment card from your graveyard to the battlefield with X additional +1/+1 counters on it. It's a 1/1 Spirit creature with flying in addition to its other types.
Abuelo's Awakening
Daring DiscoveryUp to three target creatures can't block this turn.
Discover 4. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Daring Discovery
Enterprising ScallywagAt the beginning of your end step, if you descended this turn, create a Treasure token. (You descended if a permanent card was put into your graveyard from anywhere.)
Enterprising Scallywag
Fabrication Foundry{T}: Add {W}. Spend this mana only to cast an artifact spell or activate an ability of an artifact source.
{2}{W}, {T}, Exile one or more other artifacts you control with total mana value X: Return target artifact card with mana value X or less from your graveyard to the battlefield. Activate only as a sorcery.
Fabrication Foundry
Glimpse the CoreChoose one —
• Search your library for a basic Forest card, put that card onto the battlefield tapped, then shuffle.
• Return target Cave card from your graveyard to the battlefield tapped.
Glimpse the Core
Throne of the Grim Captain // The Grim Captain{T}: Mill two cards.
Craft with a Dinosaur, a Merfolk, a Pirate, and a Vampire {4} ({4}, Exile this artifact, Exile the four from among permanents you control and/or cards in your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.) // Menace, trample, lifelink, hexproof
Whenever The Grim Captain attacks, each opponent sacrifices a nonland permanent of their choice. Then you may put an exiled creature card used to craft The Grim Captain onto the battlefield under your control tapped and attacking.
Throne of the Grim Captain // The Grim Captain
Zoyowa Lava-TongueDeathtouch
At the beginning of your end step, if you descended this turn, each opponent may discard a card or sacrifice a permanent of their choice. Zoyowa deals 3 damage to each opponent who didn't. (You descended if a permanent card was put into your graveyard from anywhere.)
Zoyowa Lava-Tongue
AbradeChoose one —
• Abrade deals 3 damage to target creature.
• Destroy target artifact.
Abrade
Another ChanceYou may mill two cards. Then return up to two creature cards from your graveyard to your hand. (To mill two cards, put the top two cards of your library into your graveyard.)
Another Chance
Panicked AltisaurReach
{T}: This creature deals 2 damage to each opponent.
Panicked Altisaur
Saheeli's Lattice // Mastercraft RaptorWhen this artifact enters, you may discard a card. If you do, draw two cards.
Craft with one or more Dinosaurs {4}{R} ({4}{R}, Exile this artifact, Exile one or more Dinosaurs you control and/or Dinosaur cards from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.) // Mastercraft Raptor's power is equal to the total power of the exiled cards used to craft it.
Saheeli's Lattice // Mastercraft Raptor
Soaring SandwingFlying
When this creature enters, you gain 3 life.
Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)
Soaring Sandwing
Starving RevenantWhen this creature enters, surveil 2. Then for each card you put on top of your library, you draw a card and you lose 3 life.
Descend 8 — Whenever you draw a card, if there are eight or more permanent cards in your graveyard, target opponent loses 1 life and you gain 1 life.
Starving Revenant
Captivating Cave{T}: Add {C}.
{1}, {T}: Add one mana of any color.
{4}, {T}, Sacrifice this land: Put two +1/+1 counters on target creature. Activate only as a sorcery.
Captivating Cave
Dusk Rose ReliquaryAs an additional cost to cast this spell, sacrifice an artifact or creature.
Ward {2}
When this artifact enters, exile target artifact or creature an opponent controls until this artifact leaves the battlefield.
Dusk Rose Reliquary
Fungal FortitudeFlash
Enchant creature
Enchanted creature gets +2/+0.
When enchanted creature dies, return it to the battlefield tapped under its owner's control.
Fungal Fortitude
Grasping Shadows // Shadows' LairWhenever a creature you control attacks alone, it gains deathtouch and lifelink until end of turn. Put a dread counter on this enchantment. Then if there are three or more dread counters on it, transform it. // (Transforms from Grasping Shadows.)
{T}: Add {B}.
{B}, {T}, Remove a dread counter from this land: You draw a card and you lose 1 life.
Grasping Shadows // Shadows' Lair
Malicious EclipseAll creatures get -2/-2 until end of turn. If a creature an opponent controls would die this turn, exile it instead.
Malicious Eclipse
Plundering PirateWhen this creature enters, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
Plundering Pirate
Runaway BoulderFlash
When this artifact enters, it deals 6 damage to target creature an opponent controls.
Cycling {2} ({2}, Discard this card: Draw a card.)
Runaway Boulder
Stinging Cave CrawlerDeathtouch
Descend 4 — Whenever this creature attacks, if there are four or more permanent cards in your graveyard, you draw a card and you lose 1 life.
Stinging Cave Crawler
Visage of Dread // Dread OsseosaurWhen this artifact enters, target opponent reveals their hand. You choose an artifact or creature card from it. That player discards that card.
Craft with two creatures {5}{B} ({5}{B}, Exile this artifact, Exile the two from among creatures you control and/or creature cards in your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.) // Menace
Whenever this creature enters or attacks, you may mill two cards. (You may put the top two cards of your library into your graveyard.)
Visage of Dread // Dread Osseosaur
Canonized in BloodAt the beginning of your end step, if you descended this turn, put a +1/+1 counter on target creature you control. (You descended if a permanent card was put into your graveyard from anywhere.)
{5}{B}{B}, Sacrifice this enchantment: Create a 4/3 white and black Vampire Demon creature token with flying.
Canonized in Blood
Captain Storm, Cosmium RaiderWhenever an artifact you control enters, put a +1/+1 counter on target Pirate you control.
Captain Storm, Cosmium Raider
Cenote ScoutWhen this creature enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
Cenote Scout
Coati ScavengerDescend 4 — When this creature enters, if there are four or more permanent cards in your graveyard, return target permanent card from your graveyard to your hand.
Coati Scavenger
ColossadactylReach, trample
Colossadactyl
Cosmium ConfluenceChoose three. You may choose the same mode more than once.
• Search your library for a Cave card, put it onto the battlefield tapped, then shuffle.
• Put three +1/+1 counters on a Cave you control. It becomes a 0/0 Elemental creature with haste. It's still a land.
• Destroy target enchantment.
Cosmium Confluence
Dire Flail // Dire BlunderbussEquipped creature gets +2/+0.
Equip {1}
Craft with artifact {3}{R}{R} ({3}{R}{R}, Exile this artifact, Exile another artifact you control or an artifact card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.) // Equipped creature gets +3/+0 and has "Whenever this creature attacks, you may sacrifice an artifact other than Dire Blunderbuss. When you do, this creature deals damage equal to its power to target creature."
Equip {1}
Dire Flail // Dire Blunderbuss
Dowsing Device // Geode GrottoWhenever this artifact or another artifact you control enters, up to one target creature you control gets +1/+0 and gains haste until end of turn. Then transform this artifact if you control four or more artifacts. // (Transforms from Dowsing Device.)
{T}: Add {R}.
{2}{R}, {T}: Until end of turn, target creature gains haste and gets +X/+0, where X is the number of artifacts you control. Activate only as a sorcery.
Dowsing Device // Geode Grotto
Geological AppraiserWhen this creature enters, if you cast it, discover 3. (Exile cards from the top of your library until you exile a nonland card with mana value 3 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Geological Appraiser
Goblin Tomb RaiderAs long as you control an artifact, this creature gets +1/+0 and has haste.
Goblin Tomb Raider
Guardian of the Great DoorAs an additional cost to cast this spell, tap four untapped artifacts, creatures, and/or lands you control.
Flying
Guardian of the Great Door
Itzquinth, Firstborn of GishathHaste
When Itzquinth enters, you may pay {2}. When you do, target Dinosaur you control deals damage equal to its power to another target creature.
Itzquinth, Firstborn of Gishath
Malamet BrawlerWhenever this creature attacks, target attacking creature gains trample until end of turn.
Malamet Brawler
Malamet VeteranTrample
Descend 4 — Whenever this creature attacks, if there are four or more permanent cards in your graveyard, put a +1/+1 counter on target creature.
Malamet Veteran
Mischievous PupFlash (You may cast this spell any time you could cast an instant.)
When this creature enters, return up to one other target permanent you control to its owner's hand.
Mischievous Pup
Nurturing BristlebackWhen this creature enters, create a 3/3 green Dinosaur creature token.
Forestcycling {2} ({2}, Discard this card: Search your library for a Forest card, reveal it, put it into your hand, then shuffle.)
Nurturing Bristleback
Sunshot MilitiaTap two untapped artifacts and/or creatures you control: This creature deals 1 damage to each opponent. Activate only as a sorcery.
Sunshot Militia
Belligerent YearlingTrample
Whenever another Dinosaur you control enters, you may have this creature's base power become equal to that creature's power until end of turn.
Belligerent Yearling
Dead WeightEnchant creature
Enchanted creature gets -2/-2.
Dead Weight
Ixalli's Lorekeeper{T}: Add one mana of any color. Spend this mana only to cast a Dinosaur spell or activate an ability of a Dinosaur source.
Ixalli's Lorekeeper
Marauding BrinefangWard {3} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.)
Islandcycling {2} ({2}, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.)
Marauding Brinefang
Spring-Loaded Sawblades // Bladewheel ChariotFlash
When this artifact enters, it deals 5 damage to target tapped creature an opponent controls.
Craft with artifact {3}{W} ({3}{W}, Exile this artifact, Exile another artifact you control or an artifact card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.) // Tap two other untapped artifacts you control: This Vehicle becomes an artifact creature until end of turn.
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Spring-Loaded Sawblades // Bladewheel Chariot
Swashbuckler's WhipEquipped creature has reach, "{2}, {T}: Tap target artifact or creature," and "{8}, {T}: Discover 10." (Exile cards from the top of your library until you exile a nonland card with mana value 10 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Equip {1}
Swashbuckler's Whip
Tendril of the Mycotyrant{5}{G}{G}: Put seven +1/+1 counters on target noncreature land you control. It becomes a 0/0 Fungus creature with haste. It's still a land.
Tendril of the Mycotyrant
Thrashing Brontodon{1}, Sacrifice this creature: Destroy target artifact or enchantment.
Thrashing Brontodon
Wail of the ForgottenDescend 8 — Choose one. If there are eight or more permanent cards in your graveyard as you cast this spell, choose one or more instead.
• Return target nonland permanent to its owner's hand.
• Target opponent discards a card.
• Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
Wail of the Forgotten
Zoetic GlyphEnchant artifact
Enchanted artifact is a Golem creature with base power and toughness 5/4 in addition to its other types.
When this Aura is put into a graveyard from the battlefield, discover 3.
Zoetic Glyph
Broodrage MycoidAt the beginning of your end step, if you descended this turn, create a 1/1 black Fungus creature token with "This token can't block." (You descended if a permanent card was put into your graveyard from anywhere.)
Broodrage Mycoid
Hurl into HistoryCounter target artifact or creature spell. Discover X, where X is that spell's mana value. (Exile cards from the top of your library until you exile a nonland card with that mana value or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Hurl into History
Join the DeadTarget creature gets -5/-5 until end of turn.
Descend 4 — That creature gets -10/-10 until end of turn instead if there are four or more permanent cards in your graveyard.
Join the Dead
Malamet Battle GlyphChoose target creature you control and target creature you don't control. If the creature you control entered this turn, put a +1/+1 counter on it. Then those creatures fight each other.
Malamet Battle Glyph
Nicanzil, Current ConductorWhenever a creature you control explores a land card, you may put a land card from your hand onto the battlefield tapped.
Whenever a creature you control explores a nonland card, put a +1/+1 counter on Nicanzil.
Nicanzil, Current Conductor
Oaken SirenFlying, vigilance
{T}: Add {U}. Spend this mana only to cast an artifact spell or activate an ability of an artifact source.
Oaken Siren
Over the EdgeChoose one —
• Destroy target artifact or enchantment.
• Target creature you control explores, then it explores again. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard. Then repeat this process.)
Over the Edge
PetrifyEnchant artifact or creature
Enchanted permanent can't attack or block, and its activated abilities can't be activated.
Petrify
Staunch CrewmateWhen this creature enters, look at the top four cards of your library. You may reveal an artifact or Pirate card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Staunch Crewmate
Triumphant ChompTriumphant Chomp deals damage to target creature equal to 2 or the greatest power among Dinosaurs you control, whichever is greater.
Triumphant Chomp
Volatile WanderglyphWhenever this creature becomes tapped, you may discard a card. If you do, draw a card.
Volatile Wanderglyph
Walk with the AncestorsReturn up to one target permanent card from your graveyard to your hand. Discover 4. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)