Teenage Mutant Ninja Turtles

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Krang, Utrom Warlord Flying, trample, indestructible, haste Other artifact creatures you control have flying, trample, indestructible, and haste.

Krang, Utrom Warlord

Super Shredder Menace Whenever another permanent leaves the battlefield, put a +1/+1 counter on Super Shredder.

Super Shredder

Cool but Rude (Gain the next level as a sorcery to add its ability.) Whenever you attack, you may discard a card. If you do, draw a card. {1}{R}: Level 2 Whenever you discard a card, this Class deals 2 damage to each opponent. {1}{R}: Level 3 When this Class becomes level 3, search your library for a card, put it into your hand, shuffle, then discard a card at random.

Cool but Rude

The Ooze Whenever a creature you control with a +1/+1 counter on it leaves the battlefield, create a Mutagen token for each +1/+1 counter on it. (A Mutagen token is an artifact with "{1}, {T}, Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery.") {T}: Exile target card from a graveyard. Create a Mutagen token.

The Ooze

Dark Leo & Shredder Sneak {W}{B} Attacking Ninjas you control have deathtouch. Whenever Dark Leo & Shredder deal combat damage to a player, create a 1/1 black Ninja creature token. Then if you control five or more Ninjas, that player loses half their life, rounded up.

Dark Leo & Shredder

Michelangelo, Weirdness to 11 When Michelangelo enters, create a Mutagen token. (It's an artifact with "{1}, {T}, Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery.") If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead.

Michelangelo, Weirdness to 11

Michelangelo, Improviser Sneak {2}{G}{G} (You may cast this spell for {2}{G}{G} if you also return an unblocked attacker you control to hand during the declare blockers step. He enters tapped and attacking.) Whenever Michelangelo deals combat damage to a player, you may put a creature card and/or a land card from your hand onto the battlefield.

Michelangelo, Improviser

Technodrome Reach, trample This creature can't attack or block unless its power is 6 or greater. {T}, Sacrifice another artifact: Draw a card. Put a +1/+1 counter on this creature.

Technodrome

Mutagen Man, Living Ooze Trample Activated abilities of artifact tokens you control cost {1} less to activate. When Mutagen Man enters, create X Mutagen tokens. (They're artifacts with "{1}, {T}, Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery.")

Mutagen Man, Living Ooze

Splinter's Technique Sneak {1}{B} (You may cast this spell for {1}{B} if you also return an unblocked attacker you control to hand during the declare blockers step.) Search your library for a card, put that card into your hand, then shuffle.

Splinter's Technique

Triceraton Commander Flying Whenever this creature attacks, Dinosaurs you control other than this creature get +1/+1 and gain flying until end of turn. When this creature enters, create X 2/2 white Dinosaur Soldier creature tokens.

Triceraton Commander

Raph & Mikey, Troublemakers Trample, haste Whenever Raph & Mikey attack, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield tapped and attacking and the rest on the bottom of your library in a random order.

Raph & Mikey, Troublemakers

Leonardo, Sewer Samurai Sneak {2}{W}{W} Double strike During your turn, you may cast creature spells with power or toughness 1 or less from your graveyard. If you cast a spell this way, that creature enters with a finality counter on it. (If a creature with a finality counter on it would die, exile it instead.)

Leonardo, Sewer Samurai

South Wind Avatar Deathtouch Whenever another creature you control dies, you gain life equal to its toughness. Whenever you gain life, each opponent loses 1 life.

South Wind Avatar

Ravenous Robots Whenever you cast an artifact spell, create a 1/1 colorless Robot artifact creature token. {R}, {T}: Creature tokens you control gain haste until end of turn.

Ravenous Robots

The Last Ronin (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Destroy all creatures. II — Mill four cards. When you do, return target creature card from your graveyard to your hand. III — Whenever a creature you control attacks alone this turn, put three +1/+1 counters on it. It gains trample, lifelink, and indestructible until end of turn.

The Last Ronin

Raphael, Ninja Destroyer Raphael must be blocked if able. Enrage — Whenever Raphael is dealt damage, add that much {R}. Until end of turn, you don't lose this mana as steps and phases end.

Raphael, Ninja Destroyer

Donatello, Mutant Mechanic {T}: Put three +1/+1 counters on target artifact you control. If it isn't a creature, it becomes a 0/0 Robot creature in addition to its other types. Activate only as a sorcery. Whenever an artifact you control is put into a graveyard from the battlefield, if it had counters on it, put those counters on up to one target artifact or creature you control.

Donatello, Mutant Mechanic

North Wind Avatar Flying When this creature enters, if you cast it, you may put a card you own from outside the game into your hand.

North Wind Avatar

Kitsune's Technique Sneak {1}{U} (You may cast this spell for {1}{U} if you also return an unblocked attacker you control to hand during the declare blockers step.) Target opponent mills half their library, rounded up.

Kitsune's Technique

Leatherhead, Swamp Stalker Trample Leatherhead enters with a hexproof counter on her. Whenever Leatherhead deals combat damage to a player, you may remove a counter from her. When you do, destroy target artifact or enchantment that player controls.

Leatherhead, Swamp Stalker

Mikey & Leo, Chaos & Order Whenever you put a counter on a creature you control, draw a card. This ability triggers only once each turn.

Mikey & Leo, Chaos & Order

The Cloning of Shredder (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Exile target creature card from your graveyard. Create a token that's a copy of it, except it isn't legendary and is a Mutant in addition to its other types. II, III — Create a token that's a copy of a card exiled with this Saga, except it isn't legendary and is a Mutant in addition to its other types.

The Cloning of Shredder

Ninja Teen (Gain the next level as a sorcery to add its ability.) Whenever a creature you control leaves the battlefield, each opponent loses 1 life. {1}{B}: Level 2 Creatures you control get +1/+0 and have menace. {B}: Level 3 Creature cards in your graveyard have sneak {3}{B}. You may cast creature spells from your graveyard using their sneak abilities.

Ninja Teen

Rat King, Verminister Disappear — At the beginning of your end step, if a permanent left the battlefield under your control this turn, create a 1/1 black Rat creature token and put a +1/+1 counter on Rat King. {T}, Sacrifice three Rats: Return target creature card and all other cards with the same name as that card from your graveyard to the battlefield tapped.

Rat King, Verminister

Krang, Master Mind Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) When Krang enters, if you have fewer than four cards in hand, draw cards equal to the difference. Krang gets +1/+0 for each other artifact you control.

Krang, Master Mind

Raphael, the Nightwatcher Sneak {1}{R}{R} (You may cast this spell for {1}{R}{R} if you also return an unblocked attacker you control to hand during the declare blockers step. He enters tapped and attacking.) Attacking creatures you control have double strike.

Raphael, the Nightwatcher

Splinter, Radical Rat If a triggered ability of a Ninja creature you control triggers, that ability triggers an additional time. {1}{U}: Target Ninja can't be blocked this turn.

Splinter, Radical Rat

Leonardo, Cutting Edge Sneak {W} (You may cast this spell for {W} if you also return an unblocked attacker you control to hand during the declare blockers step. He enters tapped and attacking.) Lifelink Whenever you gain life, put a +1/+1 counter on Leonardo.

Leonardo, Cutting Edge

Slash, Reptile Rampager Alliance — Whenever another creature you control enters, Slash deals 2 damage to each opponent. Whenever Slash attacks, create a 2/2 red Mutant creature token.

Slash, Reptile Rampager

Chrome Dome Other artifact creatures you control get +1/+0. {5}: Create a token that's a copy of another target artifact you control. That token gains haste. Sacrifice it at the beginning of the next end step.

Chrome Dome

Raph & Leo, Sibling Rivals Whenever Raph & Leo attack, if it's the first combat phase of the turn, untap one or two target attacking creatures. After this phase, there is an additional combat phase.

Raph & Leo, Sibling Rivals

Party Dude (Gain the next level as a sorcery to add its ability.) When this Class enters, each player creates a Food token. {1}{G}: Level 2 Whenever an artifact an opponent controls is put into a graveyard from the battlefield, draw a card. {4}{G}: Level 3 Whenever one or more of your opponents are attacked, up to one target attacking creature gets +X/+X until end of turn, where X is the number of cards in your hand.

Party Dude

Groundchuck & Dirtbag Trample Whenever you tap a land for mana, add {G}.

Groundchuck & Dirtbag

Leader's Talent (Gain the next level as a sorcery to add its ability.) Whenever you attack, put a +1/+1 counter on target attacking creature. {2}{W}: Level 2 Whenever a creature you control leaves the battlefield, if it had a counter on it, you gain 2 life. {3}{W}: Level 3 Whenever you cast a spell, put a +1/+1 counter on each creature you control.

Leader's Talent

Weather Maker Landfall — Whenever a land you control enters, put a charge counter on this artifact. {T}: Add one mana of any color. {T}, Remove two charge counters from this artifact: Add {C}{C}. {T}, Remove three charge counters from this artifact: It deals 3 damage to any target.

Weather Maker

Improvised Arsenal Equipped creature gets +1/+0 for each artifact you control. {4}{R}: Create a token that's a copy of this Equipment. Equip {R}

Improvised Arsenal

Broadcast Takeover Gain control of all artifacts your opponents control until end of turn. Untap them. They gain haste until end of turn.

Broadcast Takeover

Turtles in Time Return all creatures to their owners' hands. Each player may shuffle their hand and graveyard into their library, then each player who does draws seven cards. Exile Turtles in Time.

Turtles in Time

Does Machines (Gain the next level as a sorcery to add its ability.) When this Class enters, mill two cards, draw two cards, then discard two cards. {1}{U}: Level 2 When this Class becomes level 2, return up to two target artifact cards from your graveyard to your hand. {4}{U}: Level 3 At the beginning of combat on your turn, put three +1/+1 counters on target artifact you control. If it isn't a creature, it becomes a 0/0 Robot creature in addition to its other types.

Does Machines

Mondo Gecko {1}, Discard a card: Until end of turn, Mondo Gecko becomes the color of your choice and gains hexproof from that color. Whenever Mondo Gecko deals combat damage to a player, draw a card for each color among permanents you control.

Mondo Gecko

Madame Null, Power Broker Deathtouch Whenever another creature you control enters, you may pay life equal to its power. If you do, put that many +1/+1 counters on it.

Madame Null, Power Broker

Donatello, Gadget Master Sneak {1}{U} (You may cast this spell for {1}{U} if you also return an unblocked attacker you control to hand during the declare blockers step. He enters tapped and attacking.) Whenever Donatello deals combat damage to a player, create a token that's a copy of target artifact you control.

Donatello, Gadget Master

Casey Jones, Vigilante When Casey Jones enters, draw three cards. At the beginning of your next upkeep, discard three cards at random.

Casey Jones, Vigilante

Mikey & Don, Party Planners Ward {2} You may look at the top card of your library any time. You may play lands and cast Mutant, Ninja, or Turtle spells from the top of your library. If you cast a creature spell this way, that creature enters with an additional +1/+1 counter on it.

Mikey & Don, Party Planners

Transdimensional Bovine Flying {T}: Add two mana of any one color.

Transdimensional Bovine

Armaggon, Future Shark Flash When Armaggon enters, destroy up to three target creatures.

Armaggon, Future Shark

Prehistoric Pet This creature can't be blocked by creatures with greater power. {1}{W}, {T}: Return another target creature you control to its owner's hand. Activate only during your turn.

Prehistoric Pet

Krang & Shredder Whenever Krang & Shredder enter or attack, each opponent exiles cards from the top of their library until they exile a nonland card. Disappear — At the beginning of your end step, if a permanent left the battlefield under your control this turn, you may cast a card exiled with Krang & Shredder without paying its mana cost.

Krang & Shredder

Raphael's Technique Sneak {2}{R} (You may cast this spell for {2}{R} if you also return an unblocked attacker you control to hand during the declare blockers step.) Each player may discard their hand and draw seven cards.

Raphael's Technique

Don & Leo, Problem Solvers Vigilance At the beginning of your end step, exile up to one target artifact you control and up to one target creature you control. Then return them to the battlefield under their owners' control.

Don & Leo, Problem Solvers

Don & Raph, Hard Science Menace Whenever Don & Raph attack, the next noncreature spell you cast this turn has affinity for artifacts. (It costs {1} less to cast for each artifact you control.)

Don & Raph, Hard Science

Escape Tunnel {T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. {T}, Sacrifice this land: Target creature with power 2 or less can't be blocked this turn.

Escape Tunnel

Sally Pride, Lioness Leader When Sally Pride enters, create X 2/2 red Mutant creature tokens, where X is the number of nontoken creatures you control. Whenever Sally Pride attacks, put a +1/+1 counter on each creature you control.

Sally Pride, Lioness Leader

Shark Shredder, Killer Clone Sneak {3}{B}{B} First strike Whenever Shark Shredder deals combat damage to a player, put up to one target creature card from that player's graveyard onto the battlefield under your control. It enters tapped and attacking that player.

Shark Shredder, Killer Clone

Michelangelo's Technique Sneak {3}{G} (You may cast this spell for {3}{G} if you also return an unblocked attacker you control to hand during the declare blockers step.) Look at the top eight cards of your library. Put up to two creature cards with total mana value 6 or less from among them onto the battlefield and the rest on the bottom of your library in a random order.

Michelangelo's Technique

Northampton Farm {T}: Add {C}. {1}, {T}: Exile target creature you own. {2}, {T}, Sacrifice this land: Return a creature card exiled with this land to the battlefield under your control. Return each other card exiled with this land to its owner's hand.

Northampton Farm

Agent Bishop, Man in Black At the beginning of combat on your turn, put a +1/+1 counter on each of up to two target creatures.

Agent Bishop, Man in Black

Bebop & Rocksteady Whenever Bebop & Rocksteady attack or block, sacrifice a permanent unless you discard a card.

Bebop & Rocksteady

Leonardo's Technique Sneak {1}{W} (You may cast this spell for {1}{W} if you also return an unblocked attacker you control to hand during the declare blockers step.) Return one or two target creature cards each with mana value 3 or less from your graveyard to the battlefield.

Leonardo's Technique

Skateboard When this Equipment enters, tap target permanent. Equipped creature gets +1/+0 and has haste. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Skateboard

Karai, Future of the Foot Sneak {2}{W}{B} (You may cast this spell for {2}{W}{B} if you also return an unblocked attacker you control to hand during the declare blockers step. She enters tapped and attacking.) Whenever Karai deals combat damage to a player, return target creature card from your graveyard to your hand. If her sneak cost was paid this turn, instead return that card to the battlefield.

Karai, Future of the Foot

Splinter, Hamato Yoshi Sneak {B} (You may cast this spell for {B} if you also return an unblocked attacker you control to hand during the declare blockers step. He enters tapped and attacking.) Menace (This creature can't be blocked except by two or more creatures.) Other Ninjas you control get +1/+1.

Splinter, Hamato Yoshi

Turtle Van Whenever this Vehicle attacks, put a +1/+1 counter on target creature that crewed it this turn. Then if that creature is a Mutant, Ninja, or Turtle, double the number of +1/+1 counters on it. Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

Turtle Van

Savanti Romero, Time's Exile Trample At the beginning of combat on your turn, put a +1/+1 counter on Savanti Romero. Then you draw X cards and lose X life, where X is the number of counters on Savanti Romero.

Savanti Romero, Time's Exile

Turtles Forever Search your library and/or outside the game for exactly four legendary creature cards you own with different names, then reveal those cards. An opponent chooses two of them. Put the chosen cards into your hand and shuffle the rest into your library.

Turtles Forever

Donatello's Technique Sneak {U} (You may cast this spell for {U} if you also return an unblocked attacker you control to hand during the declare blockers step.) Draw two cards.

Donatello's Technique

Dream Beavers Flying When this creature enters, each opponent loses 1 life and you gain 1 life. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Dream Beavers

Shredder's Technique Sneak {B} (You may cast this spell for {B} if you also return an unblocked attacker you control to hand during the declare blockers step.) Destroy target creature or enchantment. If an enchantment was destroyed this way, you lose 2 life.

Shredder's Technique

Tokka & Rahzar, Terrible Twos This spell can't be countered. Menace Whenever a player casts a spell, if the amount of mana spent to cast it was less than its mana value, Tokka & Rahzar deal 3 damage to that player.

Tokka & Rahzar, Terrible Twos

April O'Neil, Hacktivist At the beginning of your end step, draw a card for each card type among spells you've cast this turn.

April O'Neil, Hacktivist

Dimensional Exile Enchant basic land you control When this Aura enters, exile target creature an opponent controls until this Aura leaves the battlefield.

Dimensional Exile

Kitsune, Dragon's Daughter Vigilance Whenever Kitsune enters or deals combat damage to a player, you may exchange control of two other target creatures controlled by different players.

Kitsune, Dragon's Daughter

Mona Lisa, Science Geek Reach {T}: Add X mana of any one color, where X is Mona Lisa's power.

Mona Lisa, Science Geek

Oroku Saki, Shredder Rising Sneak {1}{B} (You may cast this spell for {1}{B} if you also return an unblocked attacker you control to hand during the declare blockers step. He enters tapped and attacking.) Whenever Oroku Saki deals combat damage to a player, you draw a card and lose 1 life.

Oroku Saki, Shredder Rising

Turncoat Kunoichi Sneak {2}{W}{B} (You may cast this spell for {2}{W}{B} if you also return an unblocked attacker you control to hand during the declare blockers step. It enters tapped and attacking.) When this creature enters, choose target creature an opponent controls. Exile that creature until this creature leaves the battlefield. If this creature's sneak cost was paid, instead exile the chosen creature.

Turncoat Kunoichi

Hard-Won Jitte Equipped creature has double strike. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Hard-Won Jitte

Illegitimate Business This land enters tapped. When this land enters, you gain 1 life. {T}: Add {B} or {G}.

Illegitimate Business

Lessons from Life Draw three cards. You may put a land card from your hand onto the battlefield tapped.

Lessons from Life

Renet, Temporal Apprentice Flash When Renet enters, return each other nonland permanent that entered this turn to its owner's hand.

Renet, Temporal Apprentice

Sewer-veillance Cam Flash When this artifact enters or leaves the battlefield, you may tap or untap target creature. {3}{U}, Sacrifice this artifact: Draw two cards.

Sewer-veillance Cam

Shredder, Unrelenting Sneak {3}{B} (You may cast this spell for {3}{B} if you also return an unblocked attacker you control to hand during the declare blockers step. He enters tapped and attacking.) Deathtouch Whenever Shredder enters or attacks, another target creature you control gains deathtouch until end of turn.

Shredder, Unrelenting

Anchovy & Banana Pizza When this artifact enters, destroy target creature. {2}, {T}, Sacrifice this artifact: You gain 3 life.

Anchovy & Banana Pizza

Dimension X This land enters tapped. When this land enters, you gain 1 life. {T}: Add {R} or {W}.

Dimension X

Fugitive Droid This creature can't be blocked if an artifact entered the battlefield under your control this turn. {U}, Sacrifice this creature: Counter target spell that targets an artifact or creature you control.

Fugitive Droid

Michelangelo, Mutant BFF Each creature you control with a counter on it can't be blocked by more than one creature. Whenever Michelangelo enters or attacks, create a Mutagen token. (It's an artifact with "{1}, {T}, Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery.")

Michelangelo, Mutant BFF

Pizza Face, Gastromancer When Pizza Face enters, create a Food token. Disappear — At the beginning of your end step, if a permanent left the battlefield under your control this turn, put three +1/+1 counters on up to one other target artifact or creature. If it isn't a creature, it becomes a 0/0 Mutant creature in addition to its other types. {10}, {T}, Sacrifice Pizza Face: You gain 15 life.

Pizza Face, Gastromancer

New Generation's Technique Sneak {2}{G} (You may cast this spell for {2}{G} if you also return an unblocked attacker you control to hand during the declare blockers step.) Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

New Generation's Technique

Ooze Spill Counter target spell. Create a Mutagen token. (It's an artifact with "{1}, {T}, Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery.")

Ooze Spill

Bespoke Bō When this Equipment enters, return up to one other target nonland permanent to its owner's hand. Equipped creature gets +2/+1 and has vigilance. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)

Bespoke Bō

Death in the Family Exile target creature with mana value 3 or less.

Death in the Family

Go Ninja Go Choose one or both — • Exile target creature you control, then return it to the battlefield under its owner's control. • Go Ninja Go deals damage equal to the greatest power among creatures you control to target creature an opponent controls.

Go Ninja Go

Leonardo, Leader in Blue Sneak {3}{W}{W} (You may cast this spell for {3}{W}{W} if you also return an unblocked attacker you control to hand during the declare blockers step. He enters tapped and attacking.) When Leonardo enters, if his sneak cost was paid, creatures you control get +2/+0 until end of turn. {1}{W}: Leonardo gains first strike until end of turn.

Leonardo, Leader in Blue

Turtle Power! Flash Turtles you control get +2/+2.

Turtle Power!

April, Reporter of the Weird Whenever April deals combat damage to a player, draw that many cards, then discard a card.

April, Reporter of the Weird

Forest ({T}: Add {G}.)

Forest

Genghis Frog Trample Whenever Genghis Frog or another Mutant you control enters, create a Mutagen token. (It's an artifact with "{1}, {T}, Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery.")

Genghis Frog

Island ({T}: Add {U}.)

Island

Mighty Mutanimals When this creature enters, create a 2/2 red Mutant creature token. Alliance — Whenever another creature you control enters, put a +1/+1 counter on target creature you control.

Mighty Mutanimals

Mountain ({T}: Add {R}.)

Mountain

Shredder's Armor Equipped creature gets +2/+1. When this Equipment enters, attach it to target creature you control. Equip—Sacrifice another nonland permanent. Activate only once each turn.

Shredder's Armor

Spicy Oatmeal Pizza When this artifact enters, it deals 4 damage to any target and 3 damage to you. {2}, {T}, Sacrifice this artifact: You gain 3 life.

Spicy Oatmeal Pizza

The Last Ronin's Technique Sneak {1}{W} (You may cast this spell for {1}{W} if you also return an unblocked attacker you control to hand during the declare blockers step.) Create three 1/1 white Ninja Turtle Spirit creature tokens. If this spell's sneak cost was paid, they enter tapped and attacking.

The Last Ronin's Technique

Turtle Lair {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a Ninja or Turtle spell. {3}, {T}: Target Ninja or Turtle can't be blocked this turn.

Turtle Lair

Venus, Torn Between Worlds Whenever Venus is dealt damage, put that many +1/+1 counters on her. (She must survive the damage to get the counters.) Whenever a creature you control with a counter on it deals combat damage to a player, you may pay {U}. If you do, draw a card.

Venus, Torn Between Worlds

Courier of Comestibles When this creature enters, you may search your library for a Food card, reveal it, put it into your hand, then shuffle. If you don't put a card into your hand this way, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.")

Courier of Comestibles

Foot Headquarters This land enters tapped. When this land enters, you gain 1 life. {T}: Add {W} or {B}.

Foot Headquarters

Leonardo, Big Brother Sneak {W} (You may cast this spell for {W} if you also return an unblocked attacker you control to hand during the declare blockers step. He enters tapped and attacking.) Leonardo gets +1/+0 for each other creature you control.

Leonardo, Big Brother

Quintessential Katana Equipped creature gets +1/+1 and has "Whenever this creature deals combat damage, untap it and you gain 2 life." Whenever a Ninja you control enters, you may attach this Equipment to it. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Quintessential Katana

Raphael, Most Attitude Menace (This creature can't be blocked except by two or more creatures.) Alliance — Whenever another creature you control enters, you may exile the top card of your library. Whenever Raphael attacks, until end of turn, you may play a card exiled with Raphael.

Raphael, Most Attitude

Raphael, Tough Turtle Alliance — Whenever another creature you control enters, Raphael deals 1 damage to target opponent.

Raphael, Tough Turtle

Tainted Treats Destroy target artifact or creature. If its mana value was 4 or less, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.")

Tainted Treats

Guac & Marshmallow Pizza Flash When this artifact enters, target creature gets +2/+2 until end of turn. Untap it. {2}, {T}, Sacrifice this artifact: You gain 3 life.

Guac & Marshmallow Pizza

Lita, Little Orphan Amphibian Alliance — Whenever another creature you control enters, choose one that hasn't been chosen this turn. • Put a +1/+1 counter on Lita. • Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.") • Scry 1.

Lita, Little Orphan Amphibian

Paramecia Coloniex When this creature enters, mill three cards. (Put the top three cards of your library into your graveyard.) When this creature dies, you may exile it. When you do, put target creature card from your graveyard on top of your library.

Paramecia Coloniex

Plains ({T}: Add {W}.)

Plains

Squirrelanoids Deathtouch

Squirrelanoids

Swamp ({T}: Add {B}.)

Swamp

Casey Jones, Jury-Rig Justiciar Haste When Casey Jones enters, look at the top four cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Casey Jones, Jury-Rig Justiciar

Frog Butler Deathtouch {T}: Add one mana of any color. {2}: This creature gains reach until end of turn.

Frog Butler

Ice Cream Kitty {2}, Sacrifice another creature or token: Draw a card. Activate only as a sorcery. {2}, {T}, Sacrifice this creature: You gain 3 life.

Ice Cream Kitty

Omni-Cheese Pizza When this artifact enters, draw a card. {1}, {T}, Sacrifice this artifact: Add one mana of any color. {2}, {T}, Sacrifice this artifact: You gain 3 life.

Omni-Cheese Pizza

Pain 101 Until end of turn, target creature gains deathtouch and "When this creature dies, return it to the battlefield tapped under its owner's control."

Pain 101

West Wind Avatar Trample Whenever this creature enters or attacks, you may sacrifice a token or a land. If you do, you gain 3 life. Disappear — At the beginning of your end step, if a permanent left the battlefield under your control this turn, draw a card.

West Wind Avatar

Everything Pizza When this artifact enters, search your library for a basic land card, reveal it, put it into your hand, then shuffle. {2}{W}{U}{B}{R}{G}, {T}, Sacrifice this artifact: Target player gains 3 life and draws a card. Each of your opponents discards a card. This artifact deals 3 damage to any target. Put three +1/+1 counters on up to one target creature.

Everything Pizza

Henchbots When this creature enters, exile target tapped creature an opponent controls until this creature leaves the battlefield.

Henchbots

Jennika's Technique Sneak {R} (You may cast this spell for {R} if you also return an unblocked attacker you control to hand during the declare blockers step.) Jennika's Technique deals 2 damage to each creature.

Jennika's Technique

Michelangelo, Game Master Disappear — At the beginning of your end step, if a permanent left the battlefield under your control this turn, put a +1/+1 counter on Michelangelo.

Michelangelo, Game Master

Mouser Foundry When this artifact enters or leaves the battlefield, create a 1/1 colorless Robot artifact creature token. {4}{R}, Sacrifice this artifact: It deals 3 damage to target creature.

Mouser Foundry

Saved by the Shell This spell costs {1} less to cast if you control a Turtle. Put a +1/+1 counter on target creature you control. It gains trample, hexproof, and indestructible until end of turn.

Saved by the Shell

Donatello, Turtle Techie When Donatello enters, if you control an artifact, draw a card.

Donatello, Turtle Techie

Donatello, Way with Machines Flying Whenever an artifact you control enters, put a +1/+1 counter on Donatello.

Donatello, Way with Machines

Make Your Move Destroy target artifact, enchantment, or creature with power 4 or greater.

Make Your Move

Negate Counter target noncreature spell.

Negate

Bebop, Warthog Warrior Menace (This creature can't be blocked except by two or more creatures.) Rhinos you control have menace. Swampcycling {2} ({2}, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.)

Bebop, Warthog Warrior

Buzz Bots Flying, vigilance When this creature dies, draw a card.

Buzz Bots

Cowabunga! Look at the top four cards of your library. You may reveal a Mutant, Ninja, Turtle, or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Cowabunga!

Featherbrained Filcher Flying When this creature leaves the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.")

Featherbrained Filcher

Karai's Technique Sneak {W}{B} (You may cast this spell for {W}{B} if you also return an unblocked attacker you control to hand during the declare blockers step.) Choose one or both — • Target creature gets +3/+3 until end of turn. • Target creature gets -3/-3 until end of turn.

Karai's Technique

Koya, Death from Above Flying When Koya enters, exile up to one other target creature. At the beginning of the next end step, you may pay {3}{B}. If you don't, return that card to the battlefield under its owner's control.

Koya, Death from Above

Lord Dregg, Insect Invader Flying Disappear — At the beginning of your end step, if a permanent left the battlefield under your control this turn, create a 1/1 black Insect Warrior creature token with flying. {3}{G}, Sacrifice a token: Draw a card.

Lord Dregg, Insect Invader

Mutant Town This land enters tapped. When this land enters, you gain 1 life. {T}: Add {G} or {U}.

Mutant Town

Novel Nunchaku When this Equipment enters, attach it to target creature you control. When you do, equipped creature fights up to one target creature an opponent controls. (Each deals damage equal to its power to the other.) Equipped creature gets +1/+1 and has trample. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)

Novel Nunchaku

Old Hob, Alleycat Blues At the beginning of combat on your turn, create a 2/2 red Mutant creature token. It gains haste until end of turn. Destroy it at the beginning of the next end step. {1}{W}: Target attacking creature token gains indestructible until end of turn.

Old Hob, Alleycat Blues

Ragamuffin Raptor When this creature enters, return up to one target creature or Food card from your graveyard to your hand.

Ragamuffin Raptor

Tunnel Rats {4}{B}: Return this card from your graveyard to the battlefield tapped.

Tunnel Rats

Crustacean Commando When this creature enters, create a Mutagen token. (It's an artifact with "{1}, {T}, Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery.")

Crustacean Commando

Foot Elite Whenever this creature attacks, another target creature you control gets +1/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Foot Elite

Foot Mystic Lifelink Disappear — When this creature enters, if a permanent left the battlefield under your control this turn, create a 1/1 black Ninja creature token.

Foot Mystic

Metalhead When Metalhead enters, return up to one other target artifact or creature to its owner's hand. {R}, Sacrifice another artifact: Put a +1/+1 counter on Metalhead. He gains menace and haste until end of turn.

Metalhead

Mutant Chain Reaction Destroy up to one target artifact, enchantment, or creature with flying. Create a Mutagen token. (It's an artifact with "{1}, {T}, Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery.")

Mutant Chain Reaction

Punk Frogs Ward {3} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.)

Punk Frogs

Rock Soldiers When this creature enters, destroy up to one target noncreature artifact.

Rock Soldiers

Rocksteady, Crash Courser Rocksteady can't be blocked by more than one creature. Boars you control can't be blocked by more than one creature. Forestcycling {2} ({2}, Discard this card: Search your library for a Forest card, reveal it, put it into your hand, then shuffle.)

Rocksteady, Crash Courser

Shredder's Revenge Choose one — • Target player discards two cards. • Target player draws two cards and loses 2 life.

Shredder's Revenge

TCRI Building This land enters tapped. When this land enters, you gain 1 life. {T}: Add {U} or {R}.

TCRI Building

Turtle Blimp Flying When this Vehicle enters, create a 2/2 red Mutant creature token. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)

Turtle Blimp

Baxter Stockman When Baxter Stockman enters, create a 1/1 colorless Robot artifact creature token. At the beginning of combat on your turn, target artifact creature you control gets +3/+0 and gains first strike and vigilance until end of turn.

Baxter Stockman

Manhole Missile Manhole Missile deals 3 damage to target creature. You may put a card from your hand on the bottom of your library. If you do, draw a card.

Manhole Missile

Mechanized Ninja Cavalry When this creature enters, create a 1/1 colorless Robot artifact creature token.

Mechanized Ninja Cavalry

Putrid Pals Deathtouch Disappear — This creature enters with two +1/+1 counters on it if a permanent left the battlefield under your control this turn.

Putrid Pals

Ray Fillet, Man Ray Flying When Ray Fillet enters, create a Mutagen token. (It's an artifact with "{1}, {T}, Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery.") {2}, Remove a +1/+1 counter from a creature you control: Draw a card.

Ray Fillet, Man Ray

Stomped by the Foot Kicker—Sacrifice an artifact or creature. (You may sacrifice an artifact or creature in addition to any other costs as you cast this spell.) Target creature gets -2/-2 until end of turn. If this spell was kicked, that creature gets -5/-5 until end of turn instead.

Stomped by the Foot

The Neutrinos Flying Alliance — Whenever another creature you control enters, The Neutrinos get +1/+0 until end of turn. Whenever The Neutrinos attack, exile up to one target creature you own, then return it to the battlefield under your control tapped and attacking.

The Neutrinos

April O'Neil, Kunoichi Trainee When April O'Neil enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.) April O'Neil can't be blocked by creatures with power 3 or greater.

April O'Neil, Kunoichi Trainee

Foot Ninjas Sneak {3}{W/B} (You may cast this spell for {3}{W/B} if you also return an unblocked attacker you control to hand during the declare blockers step. It enters tapped and attacking.) When this creature enters, you gain 3 life.

Foot Ninjas

Mouser Attack! Choose one — • Create a 1/1 colorless Robot artifact creature token. • Target creature gets +3/+0 and gains first strike until end of turn.

Mouser Attack!

Wingnut, Bat on the Belfry Alliance — Whenever another creature you control enters, Wingnut gains your choice of flying, menace, or haste until end of turn. Whenever Wingnut attacks, each other attacking creature gets +1/+0 until end of turn.

Wingnut, Bat on the Belfry

Brilliance Unleashed Choose one or both — • Brilliance Unleashed deals 5 damage to target creature. • Choose target artifact card in your graveyard. Return it to the battlefield if it's an artifact creature card. Otherwise, return it to the battlefield and it's a 3/3 Robot artifact creature with flying.

Brilliance Unleashed

EPF Point Squad Alliance — Whenever another creature you control enters, put a +1/+1 counter on this creature.

EPF Point Squad

General Traag, Heart of Stone Trample When General Traag enters, you may sacrifice another artifact. When you do, General Traag deals 4 damage to target creature.

General Traag, Heart of Stone

Primordial Pachyderm Reach, trample When this creature enters, you gain 2 life.

Primordial Pachyderm

Purple Dragon Punks {T}: Add {R}. Spend this mana only to cast an artifact spell or to activate an ability.

Purple Dragon Punks

Return to the Sewers Target creature's owner puts it on their choice of the top or bottom of their library. You create a Mutagen token. (It's an artifact with "{1}, {T}, Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery.")

Return to the Sewers

Slithering Cryptid When this creature enters, create a Mutagen token. (It's an artifact with "{1}, {T}, Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery.")

Slithering Cryptid