Teenage Mutant Ninja Turtles Card List with Prices
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cards found.
Krang, Utrom WarlordFlying, trample, indestructible, haste
Other artifact creatures you control have flying, trample, indestructible, and haste.
Krang, Utrom Warlord
Super ShredderMenace
Whenever another permanent leaves the battlefield, put a +1/+1 counter on Super Shredder.
Super Shredder
Cool but Rude(Gain the next level as a sorcery to add its ability.)
Whenever you attack, you may discard a card. If you do, draw a card.
{1}{R}: Level 2
Whenever you discard a card, this Class deals 2 damage to each opponent.
{1}{R}: Level 3
When this Class becomes level 3, search your library for a card, put it into your hand, shuffle, then discard a card at random.
Cool but Rude
The OozeWhenever a creature you control with a +1/+1 counter on it leaves the battlefield, create a Mutagen token for each +1/+1 counter on it. (A Mutagen token is an artifact with "{1}, {T}, Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery.")
{T}: Exile target card from a graveyard. Create a Mutagen token.
The Ooze
Dark Leo & ShredderSneak {W}{B}
Attacking Ninjas you control have deathtouch.
Whenever Dark Leo & Shredder deal combat damage to a player, create a 1/1 black Ninja creature token. Then if you control five or more Ninjas, that player loses half their life, rounded up.
Dark Leo & Shredder
Raph & Mikey, TroublemakersTrample, haste
Whenever Raph & Mikey attack, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield tapped and attacking and the rest on the bottom of your library in a random order.
Raph & Mikey, Troublemakers
Michelangelo, ImproviserSneak {2}{G}{G} (You may cast this spell for {2}{G}{G} if you also return an unblocked attacker you control to hand during the declare blockers step. He enters tapped and attacking.)
Whenever Michelangelo deals combat damage to a player, you may put a creature card and/or a land card from your hand onto the battlefield.
Michelangelo, Improviser
Michelangelo, Weirdness to 11When Michelangelo enters, create a Mutagen token. (It's an artifact with "{1}, {T}, Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery.")
If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead.
Michelangelo, Weirdness to 11
Splinter's TechniqueSneak {1}{B} (You may cast this spell for {1}{B} if you also return an unblocked attacker you control to hand during the declare blockers step.)
Search your library for a card, put that card into your hand, then shuffle.
Splinter's Technique
Mutagen Man, Living OozeTrample
Activated abilities of artifact tokens you control cost {1} less to activate.
When Mutagen Man enters, create X Mutagen tokens. (They're artifacts with "{1}, {T}, Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery.")
Mutagen Man, Living Ooze
South Wind AvatarDeathtouch
Whenever another creature you control dies, you gain life equal to its toughness.
Whenever you gain life, each opponent loses 1 life.
South Wind Avatar
TechnodromeReach, trample
This creature can't attack or block unless its power is 6 or greater.
{T}, Sacrifice another artifact: Draw a card. Put a +1/+1 counter on this creature.
Technodrome
Triceraton CommanderFlying
Whenever this creature attacks, Dinosaurs you control other than this creature get +1/+1 and gain flying until end of turn.
When this creature enters, create X 2/2 white Dinosaur Soldier creature tokens.
Triceraton Commander
Ravenous RobotsWhenever you cast an artifact spell, create a 1/1 colorless Robot artifact creature token.
{R}, {T}: Creature tokens you control gain haste until end of turn.
Ravenous Robots
Leonardo, Sewer SamuraiSneak {2}{W}{W}
Double strike
During your turn, you may cast creature spells with power or toughness 1 or less from your graveyard. If you cast a spell this way, that creature enters with a finality counter on it. (If a creature with a finality counter on it would die, exile it instead.)
Leonardo, Sewer Samurai
Raphael, Ninja DestroyerRaphael must be blocked if able.
Enrage — Whenever Raphael is dealt damage, add that much {R}. Until end of turn, you don't lose this mana as steps and phases end.
Raphael, Ninja Destroyer
Ninja Teen(Gain the next level as a sorcery to add its ability.)
Whenever a creature you control leaves the battlefield, each opponent loses 1 life.
{1}{B}: Level 2
Creatures you control get +1/+0 and have menace.
{B}: Level 3
Creature cards in your graveyard have sneak {3}{B}.
You may cast creature spells from your graveyard using their sneak abilities.
Ninja Teen
North Wind AvatarFlying
When this creature enters, if you cast it, you may put a card you own from outside the game into your hand.
North Wind Avatar
The Cloning of Shredder(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Exile target creature card from your graveyard. Create a token that's a copy of it, except it isn't legendary and is a Mutant in addition to its other types.
II, III — Create a token that's a copy of a card exiled with this Saga, except it isn't legendary and is a Mutant in addition to its other types.
The Cloning of Shredder
Donatello, Mutant Mechanic{T}: Put three +1/+1 counters on target artifact you control. If it isn't a creature, it becomes a 0/0 Robot creature in addition to its other types. Activate only as a sorcery.
Whenever an artifact you control is put into a graveyard from the battlefield, if it had counters on it, put those counters on up to one target artifact or creature you control.
Donatello, Mutant Mechanic
Mikey & Leo, Chaos & OrderWhenever you put a counter on a creature you control, draw a card. This ability triggers only once each turn.
Mikey & Leo, Chaos & Order
The Last Ronin(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Destroy all creatures.
II — Mill four cards. When you do, return target creature card from your graveyard to your hand.
III — Whenever a creature you control attacks alone this turn, put three +1/+1 counters on it. It gains trample, lifelink, and indestructible until end of turn.
The Last Ronin
Leatherhead, Swamp StalkerTrample
Leatherhead enters with a hexproof counter on her.
Whenever Leatherhead deals combat damage to a player, you may remove a counter from her. When you do, destroy target artifact or enchantment that player controls.
Leatherhead, Swamp Stalker
Chrome DomeOther artifact creatures you control get +1/+0.
{5}: Create a token that's a copy of another target artifact you control. That token gains haste. Sacrifice it at the beginning of the next end step.
Chrome Dome
Kitsune's TechniqueSneak {1}{U} (You may cast this spell for {1}{U} if you also return an unblocked attacker you control to hand during the declare blockers step.)
Target opponent mills half their library, rounded up.
Kitsune's Technique
Leonardo, Cutting EdgeSneak {W} (You may cast this spell for {W} if you also return an unblocked attacker you control to hand during the declare blockers step. He enters tapped and attacking.)
Lifelink
Whenever you gain life, put a +1/+1 counter on Leonardo.
Leonardo, Cutting Edge
Oroku Saki, Shredder RisingSneak {1}{B} (You may cast this spell for {1}{B} if you also return an unblocked attacker you control to hand during the declare blockers step. He enters tapped and attacking.)
Whenever Oroku Saki deals combat damage to a player, you draw a card and lose 1 life.
Oroku Saki, Shredder Rising
Rat King, VerministerDisappear — At the beginning of your end step, if a permanent left the battlefield under your control this turn, create a 1/1 black Rat creature token and put a +1/+1 counter on Rat King.
{T}, Sacrifice three Rats: Return target creature card and all other cards with the same name as that card from your graveyard to the battlefield tapped.
Rat King, Verminister
Shredder's RevengeChoose one —
• Target player discards two cards.
• Target player draws two cards and loses 2 life.
Shredder's Revenge
Raphael, the NightwatcherSneak {1}{R}{R} (You may cast this spell for {1}{R}{R} if you also return an unblocked attacker you control to hand during the declare blockers step. He enters tapped and attacking.)
Attacking creatures you control have double strike.
Raphael, the Nightwatcher
Slash, Reptile RampagerAlliance — Whenever another creature you control enters, Slash deals 2 damage to each opponent.
Whenever Slash attacks, create a 2/2 red Mutant creature token.
Slash, Reptile Rampager
Raph & Leo, Sibling RivalsWhenever Raph & Leo attack, if it's the first combat phase of the turn, untap one or two target attacking creatures. After this phase, there is an additional combat phase.
Raph & Leo, Sibling Rivals
Turtles in TimeReturn all creatures to their owners' hands. Each player may shuffle their hand and graveyard into their library, then each player who does draws seven cards.
Exile Turtles in Time.
Turtles in Time
Groundchuck & DirtbagTrample
Whenever you tap a land for mana, add {G}.
Groundchuck & Dirtbag
Krang, Master MindAffinity for artifacts (This spell costs {1} less to cast for each artifact you control.)
When Krang enters, if you have fewer than four cards in hand, draw cards equal to the difference.
Krang gets +1/+0 for each other artifact you control.
Krang, Master Mind
Mondo Gecko{1}, Discard a card: Until end of turn, Mondo Gecko becomes the color of your choice and gains hexproof from that color.
Whenever Mondo Gecko deals combat damage to a player, draw a card for each color among permanents you control.
Mondo Gecko
Leader's Talent(Gain the next level as a sorcery to add its ability.)
Whenever you attack, put a +1/+1 counter on target attacking creature.
{2}{W}: Level 2
Whenever a creature you control leaves the battlefield, if it had a counter on it, you gain 2 life.
{3}{W}: Level 3
Whenever you cast a spell, put a +1/+1 counter on each creature you control.
Leader's Talent
Splinter, Radical RatIf a triggered ability of a Ninja creature you control triggers, that ability triggers an additional time.
{1}{U}: Target Ninja can't be blocked this turn.
Splinter, Radical Rat
Does Machines(Gain the next level as a sorcery to add its ability.)
When this Class enters, mill two cards, draw two cards, then discard two cards.
{1}{U}: Level 2
When this Class becomes level 2, return up to two target artifact cards from your graveyard to your hand.
{4}{U}: Level 3
At the beginning of combat on your turn, put three +1/+1 counters on target artifact you control. If it isn't a creature, it becomes a 0/0 Robot creature in addition to its other types.
Does Machines
Improvised ArsenalEquipped creature gets +1/+0 for each artifact you control.
{4}{R}: Create a token that's a copy of this Equipment.
Equip {R}
Improvised Arsenal
Weather MakerLandfall — Whenever a land you control enters, put a charge counter on this artifact.
{T}: Add one mana of any color.
{T}, Remove two charge counters from this artifact: Add {C}{C}.
{T}, Remove three charge counters from this artifact: It deals 3 damage to any target.
Weather Maker
Armaggon, Future SharkFlash
When Armaggon enters, destroy up to three target creatures.
Armaggon, Future Shark
Donatello, Gadget MasterSneak {1}{U} (You may cast this spell for {1}{U} if you also return an unblocked attacker you control to hand during the declare blockers step. He enters tapped and attacking.)
Whenever Donatello deals combat damage to a player, create a token that's a copy of target artifact you control.
Donatello, Gadget Master
Party Dude(Gain the next level as a sorcery to add its ability.)
When this Class enters, each player creates a Food token.
{1}{G}: Level 2
Whenever an artifact an opponent controls is put into a graveyard from the battlefield, draw a card.
{4}{G}: Level 3
Whenever one or more of your opponents are attacked, up to one target attacking creature gets +X/+X until end of turn, where X is the number of cards in your hand.
Party Dude
Broadcast TakeoverGain control of all artifacts your opponents control until end of turn. Untap them. They gain haste until end of turn.
Broadcast Takeover
Sally Pride, Lioness LeaderWhen Sally Pride enters, create X 2/2 red Mutant creature tokens, where X is the number of nontoken creatures you control.
Whenever Sally Pride attacks, put a +1/+1 counter on each creature you control.
Sally Pride, Lioness Leader
Mikey & Don, Party PlannersWard {2}
You may look at the top card of your library any time.
You may play lands and cast Mutant, Ninja, or Turtle spells from the top of your library. If you cast a creature spell this way, that creature enters with an additional +1/+1 counter on it.
Mikey & Don, Party Planners
Madame Null, Power BrokerDeathtouch
Whenever another creature you control enters, you may pay life equal to its power. If you do, put that many +1/+1 counters on it.
Madame Null, Power Broker
Krang & ShredderWhenever Krang & Shredder enter or attack, each opponent exiles cards from the top of their library until they exile a nonland card.
Disappear — At the beginning of your end step, if a permanent left the battlefield under your control this turn, you may cast a card exiled with Krang & Shredder without paying its mana cost.
Krang & Shredder
Casey Jones, VigilanteWhen Casey Jones enters, draw three cards. At the beginning of your next upkeep, discard three cards at random.
Casey Jones, Vigilante
Agent Bishop, Man in BlackAt the beginning of combat on your turn, put a +1/+1 counter on each of up to two target creatures.
Agent Bishop, Man in Black
Leonardo's TechniqueSneak {1}{W} (You may cast this spell for {1}{W} if you also return an unblocked attacker you control to hand during the declare blockers step.)
Return one or two target creature cards each with mana value 3 or less from your graveyard to the battlefield.
Leonardo's Technique
Northampton Farm{T}: Add {C}.
{1}, {T}: Exile target creature you own.
{2}, {T}, Sacrifice this land: Return a creature card exiled with this land to the battlefield under your control. Return each other card exiled with this land to its owner's hand.
Northampton Farm
SkateboardWhen this Equipment enters, tap target permanent.
Equipped creature gets +1/+0 and has haste.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Skateboard
Transdimensional BovineFlying
{T}: Add two mana of any one color.
Transdimensional Bovine
Dream BeaversFlying
When this creature enters, each opponent loses 1 life and you gain 1 life. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Dream Beavers
Kitsune, Dragon's DaughterVigilance
Whenever Kitsune enters or deals combat damage to a player, you may exchange control of two other target creatures controlled by different players.
Kitsune, Dragon's Daughter
Michelangelo's TechniqueSneak {3}{G} (You may cast this spell for {3}{G} if you also return an unblocked attacker you control to hand during the declare blockers step.)
Look at the top eight cards of your library. Put up to two creature cards with total mana value 6 or less from among them onto the battlefield and the rest on the bottom of your library in a random order.
Michelangelo's Technique
Prehistoric PetThis creature can't be blocked by creatures with greater power.
{1}{W}, {T}: Return another target creature you control to its owner's hand. Activate only during your turn.
Prehistoric Pet
Raphael's TechniqueSneak {2}{R} (You may cast this spell for {2}{R} if you also return an unblocked attacker you control to hand during the declare blockers step.)
Each player may discard their hand and draw seven cards.
Raphael's Technique
Turncoat KunoichiSneak {2}{W}{B} (You may cast this spell for {2}{W}{B} if you also return an unblocked attacker you control to hand during the declare blockers step. It enters tapped and attacking.)
When this creature enters, choose target creature an opponent controls. Exile that creature until this creature leaves the battlefield. If this creature's sneak cost was paid, instead exile the chosen creature.
Turncoat Kunoichi
Bebop & RocksteadyWhenever Bebop & Rocksteady attack or block, sacrifice a permanent unless you discard a card.
Bebop & Rocksteady
Don & Raph, Hard ScienceMenace
Whenever Don & Raph attack, the next noncreature spell you cast this turn has affinity for artifacts. (It costs {1} less to cast for each artifact you control.)
Don & Raph, Hard Science
Renet, Temporal ApprenticeFlash
When Renet enters, return each other nonland permanent that entered this turn to its owner's hand.
Renet, Temporal Apprentice
Savanti Romero, Time's ExileTrample
At the beginning of combat on your turn, put a +1/+1 counter on Savanti Romero. Then you draw X cards and lose X life, where X is the number of counters on Savanti Romero.
Savanti Romero, Time's Exile
Sewer-veillance CamFlash
When this artifact enters or leaves the battlefield, you may tap or untap target creature.
{3}{U}, Sacrifice this artifact: Draw two cards.
Sewer-veillance Cam
Donatello's TechniqueSneak {U} (You may cast this spell for {U} if you also return an unblocked attacker you control to hand during the declare blockers step.)
Draw two cards.
Donatello's Technique
Shark Shredder, Killer CloneSneak {3}{B}{B}
First strike
Whenever Shark Shredder deals combat damage to a player, put up to one target creature card from that player's graveyard onto the battlefield under your control. It enters tapped and attacking that player.
Shark Shredder, Killer Clone
Shredder, UnrelentingSneak {3}{B} (You may cast this spell for {3}{B} if you also return an unblocked attacker you control to hand during the declare blockers step. He enters tapped and attacking.)
Deathtouch
Whenever Shredder enters or attacks, another target creature you control gains deathtouch until end of turn.
Shredder, Unrelenting
Turtle VanWhenever this Vehicle attacks, put a +1/+1 counter on target creature that crewed it this turn. Then if that creature is a Mutant, Ninja, or Turtle, double the number of +1/+1 counters on it.
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Turtle Van
Don & Leo, Problem SolversVigilance
At the beginning of your end step, exile up to one target artifact you control and up to one target creature you control. Then return them to the battlefield under their owners' control.
Don & Leo, Problem Solvers
Karai, Future of the FootSneak {2}{W}{B} (You may cast this spell for {2}{W}{B} if you also return an unblocked attacker you control to hand during the declare blockers step. She enters tapped and attacking.)
Whenever Karai deals combat damage to a player, return target creature card from your graveyard to your hand. If her sneak cost was paid this turn, instead return that card to the battlefield.
Karai, Future of the Foot
Turtles ForeverSearch your library and/or outside the game for exactly four legendary creature cards you own with different names, then reveal those cards. An opponent chooses two of them. Put the chosen cards into your hand and shuffle the rest into your library.
Turtles Forever
Frog ButlerDeathtouch
{T}: Add one mana of any color.
{2}: This creature gains reach until end of turn.
Frog Butler
Hard-Won JitteEquipped creature has double strike.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Hard-Won Jitte
New Generation's TechniqueSneak {2}{G} (You may cast this spell for {2}{G} if you also return an unblocked attacker you control to hand during the declare blockers step.)
Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
New Generation's Technique
Shredder's TechniqueSneak {B} (You may cast this spell for {B} if you also return an unblocked attacker you control to hand during the declare blockers step.)
Destroy target creature or enchantment. If an enchantment was destroyed this way, you lose 2 life.
Shredder's Technique
Splinter, Hamato YoshiSneak {B} (You may cast this spell for {B} if you also return an unblocked attacker you control to hand during the declare blockers step. He enters tapped and attacking.)
Menace (This creature can't be blocked except by two or more creatures.)
Other Ninjas you control get +1/+1.
Splinter, Hamato Yoshi
The Last Ronin's TechniqueSneak {1}{W} (You may cast this spell for {1}{W} if you also return an unblocked attacker you control to hand during the declare blockers step.)
Create three 1/1 white Ninja Turtle Spirit creature tokens. If this spell's sneak cost was paid, they enter tapped and attacking.
The Last Ronin's Technique
Turtle Power!Flash
Turtles you control get +2/+2.
Turtle Power!
Dimensional ExileEnchant basic land you control
When this Aura enters, exile target creature an opponent controls until this Aura leaves the battlefield.
Dimensional Exile
Fugitive DroidThis creature can't be blocked if an artifact entered the battlefield under your control this turn.
{U}, Sacrifice this creature: Counter target spell that targets an artifact or creature you control.
Fugitive Droid
Genghis FrogTrample
Whenever Genghis Frog or another Mutant you control enters, create a Mutagen token. (It's an artifact with "{1}, {T}, Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery.")
Genghis Frog
Mona Lisa, Science GeekReach
{T}: Add X mana of any one color, where X is Mona Lisa's power.
Mona Lisa, Science Geek
Paramecia ColoniexWhen this creature enters, mill three cards. (Put the top three cards of your library into your graveyard.)
When this creature dies, you may exile it. When you do, put target creature card from your graveyard on top of your library.
Paramecia Coloniex
Tokka & Rahzar, Terrible TwosThis spell can't be countered.
Menace
Whenever a player casts a spell, if the amount of mana spent to cast it was less than its mana value, Tokka & Rahzar deal 3 damage to that player.
Tokka & Rahzar, Terrible Twos
April O'Neil, HacktivistAt the beginning of your end step, draw a card for each card type among spells you've cast this turn.
April O'Neil, Hacktivist
Escape Tunnel{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
{T}, Sacrifice this land: Target creature with power 2 or less can't be blocked this turn.
Escape Tunnel
Tainted TreatsDestroy target artifact or creature. If its mana value was 4 or less, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.")
Tainted Treats
Lessons from LifeDraw three cards. You may put a land card from your hand onto the battlefield tapped.
Lessons from Life
Saved by the ShellThis spell costs {1} less to cast if you control a Turtle.
Put a +1/+1 counter on target creature you control. It gains trample, hexproof, and indestructible until end of turn.
Saved by the Shell
Swamp({T}: Add {B}.)
Swamp
Turtle Lair{T}: Add {C}.
{T}: Add one mana of any color. Spend this mana only to cast a Ninja or Turtle spell.
{3}, {T}: Target Ninja or Turtle can't be blocked this turn.
Turtle Lair
Lita, Little Orphan AmphibianAlliance — Whenever another creature you control enters, choose one that hasn't been chosen this turn.
• Put a +1/+1 counter on Lita.
• Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.")
• Scry 1.
Lita, Little Orphan Amphibian
Michelangelo, Mutant BFFEach creature you control with a counter on it can't be blocked by more than one creature.
Whenever Michelangelo enters or attacks, create a Mutagen token. (It's an artifact with "{1}, {T}, Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery.")
Michelangelo, Mutant BFF
Ooze SpillCounter target spell. Create a Mutagen token. (It's an artifact with "{1}, {T}, Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery.")
Ooze Spill
Quintessential KatanaEquipped creature gets +1/+1 and has "Whenever this creature deals combat damage, untap it and you gain 2 life."
Whenever a Ninja you control enters, you may attach this Equipment to it.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Quintessential Katana
West Wind AvatarTrample
Whenever this creature enters or attacks, you may sacrifice a token or a land. If you do, you gain 3 life.
Disappear — At the beginning of your end step, if a permanent left the battlefield under your control this turn, draw a card.
West Wind Avatar
Illegitimate BusinessThis land enters tapped.
When this land enters, you gain 1 life.
{T}: Add {B} or {G}.
Illegitimate Business
Lord Dregg, Insect InvaderFlying
Disappear — At the beginning of your end step, if a permanent left the battlefield under your control this turn, create a 1/1 black Insect Warrior creature token with flying.
{3}{G}, Sacrifice a token: Draw a card.
Lord Dregg, Insect Invader
NegateCounter target noncreature spell.
Negate
Pain 101Until end of turn, target creature gains deathtouch and "When this creature dies, return it to the battlefield tapped under its owner's control."
Pain 101
Raphael, Tough TurtleAlliance — Whenever another creature you control enters, Raphael deals 1 damage to target opponent.
Raphael, Tough Turtle
Venus, Torn Between WorldsWhenever Venus is dealt damage, put that many +1/+1 counters on her. (She must survive the damage to get the counters.)
Whenever a creature you control with a counter on it deals combat damage to a player, you may pay {U}. If you do, draw a card.
Venus, Torn Between Worlds
April, Reporter of the WeirdWhenever April deals combat damage to a player, draw that many cards, then discard a card.
April, Reporter of the Weird
Buzz BotsFlying, vigilance
When this creature dies, draw a card.
Buzz Bots
Forest({T}: Add {G}.)
Forest
Island({T}: Add {U}.)
Island
Shredder's ArmorEquipped creature gets +2/+1.
When this Equipment enters, attach it to target creature you control.
Equip—Sacrifice another nonland permanent. Activate only once each turn.
Shredder's Armor
Go Ninja GoChoose one or both —
• Exile target creature you control, then return it to the battlefield under its owner's control.
• Go Ninja Go deals damage equal to the greatest power among creatures you control to target creature an opponent controls.
Go Ninja Go
SquirrelanoidsDeathtouch
Squirrelanoids
Bespoke BōWhen this Equipment enters, return up to one other target nonland permanent to its owner's hand.
Equipped creature gets +2/+1 and has vigilance.
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
Bespoke Bō
Casey Jones, Jury-Rig JusticiarHaste
When Casey Jones enters, look at the top four cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Casey Jones, Jury-Rig Justiciar
Donatello, Way with MachinesFlying
Whenever an artifact you control enters, put a +1/+1 counter on Donatello.
Donatello, Way with Machines
Foot HeadquartersThis land enters tapped.
When this land enters, you gain 1 life.
{T}: Add {W} or {B}.
Foot Headquarters
Ice Cream Kitty{2}, Sacrifice another creature or token: Draw a card. Activate only as a sorcery.
{2}, {T}, Sacrifice this creature: You gain 3 life.
Ice Cream Kitty
Koya, Death from AboveFlying
When Koya enters, exile up to one other target creature. At the beginning of the next end step, you may pay {3}{B}. If you don't, return that card to the battlefield under its owner's control.
Koya, Death from Above
Leonardo, Leader in BlueSneak {3}{W}{W} (You may cast this spell for {3}{W}{W} if you also return an unblocked attacker you control to hand during the declare blockers step. He enters tapped and attacking.)
When Leonardo enters, if his sneak cost was paid, creatures you control get +2/+0 until end of turn.
{1}{W}: Leonardo gains first strike until end of turn.
Leonardo, Leader in Blue
Plains({T}: Add {W}.)
Plains
Bebop, Warthog WarriorMenace (This creature can't be blocked except by two or more creatures.)
Rhinos you control have menace.
Swampcycling {2} ({2}, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.)
Bebop, Warthog Warrior
Death in the FamilyExile target creature with mana value 3 or less.
Death in the Family
Guac & Marshmallow PizzaFlash
When this artifact enters, target creature gets +2/+2 until end of turn. Untap it.
{2}, {T}, Sacrifice this artifact: You gain 3 life.
Guac & Marshmallow Pizza
Karai's TechniqueSneak {W}{B} (You may cast this spell for {W}{B} if you also return an unblocked attacker you control to hand during the declare blockers step.)
Choose one or both —
• Target creature gets +3/+3 until end of turn.
• Target creature gets -3/-3 until end of turn.
Karai's Technique
Leonardo, Big BrotherSneak {W} (You may cast this spell for {W} if you also return an unblocked attacker you control to hand during the declare blockers step. He enters tapped and attacking.)
Leonardo gets +1/+0 for each other creature you control.
Leonardo, Big Brother
Mountain({T}: Add {R}.)
Mountain
Novel NunchakuWhen this Equipment enters, attach it to target creature you control. When you do, equipped creature fights up to one target creature an opponent controls. (Each deals damage equal to its power to the other.)
Equipped creature gets +1/+1 and has trample.
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
Novel Nunchaku
Pizza Face, GastromancerWhen Pizza Face enters, create a Food token.
Disappear — At the beginning of your end step, if a permanent left the battlefield under your control this turn, put three +1/+1 counters on up to one other target artifact or creature. If it isn't a creature, it becomes a 0/0 Mutant creature in addition to its other types.
{10}, {T}, Sacrifice Pizza Face: You gain 15 life.
Pizza Face, Gastromancer
Everything PizzaWhen this artifact enters, search your library for a basic land card, reveal it, put it into your hand, then shuffle.
{2}{W}{U}{B}{R}{G}, {T}, Sacrifice this artifact: Target player gains 3 life and draws a card. Each of your opponents discards a card. This artifact deals 3 damage to any target. Put three +1/+1 counters on up to one target creature.
Everything Pizza
Featherbrained FilcherFlying
When this creature leaves the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.")
Featherbrained Filcher
Foot EliteWhenever this creature attacks, another target creature you control gets +1/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Foot Elite
Foot MysticLifelink
Disappear — When this creature enters, if a permanent left the battlefield under your control this turn, create a 1/1 black Ninja creature token.
Foot Mystic
Mutant TownThis land enters tapped.
When this land enters, you gain 1 life.
{T}: Add {G} or {U}.
Mutant Town
Raphael, Most AttitudeMenace (This creature can't be blocked except by two or more creatures.)
Alliance — Whenever another creature you control enters, you may exile the top card of your library.
Whenever Raphael attacks, until end of turn, you may play a card exiled with Raphael.
Raphael, Most Attitude
Ray Fillet, Man RayFlying
When Ray Fillet enters, create a Mutagen token. (It's an artifact with "{1}, {T}, Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery.")
{2}, Remove a +1/+1 counter from a creature you control: Draw a card.
Ray Fillet, Man Ray
The NeutrinosFlying
Alliance — Whenever another creature you control enters, The Neutrinos get +1/+0 until end of turn.
Whenever The Neutrinos attack, exile up to one target creature you own, then return it to the battlefield under your control tapped and attacking.
The Neutrinos
Zog, Triceraton CastawayReach, trample
When Zog enters, target creature can't block this turn.
Mountaincycling {2} ({2}, Discard this card: Search your library for a Mountain card, reveal it, put it into your hand, then shuffle.)
Zog, Triceraton Castaway
Jennika's TechniqueSneak {R} (You may cast this spell for {R} if you also return an unblocked attacker you control to hand during the declare blockers step.)
Jennika's Technique deals 2 damage to each creature.
Jennika's Technique
Make Your MoveDestroy target artifact, enchantment, or creature with power 4 or greater.
Make Your Move
Mighty MutanimalsWhen this creature enters, create a 2/2 red Mutant creature token.
Alliance — Whenever another creature you control enters, put a +1/+1 counter on target creature you control.
Mighty Mutanimals
Courier of ComestiblesWhen this creature enters, you may search your library for a Food card, reveal it, put it into your hand, then shuffle. If you don't put a card into your hand this way, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.")
Courier of Comestibles
Crustacean CommandoWhen this creature enters, create a Mutagen token. (It's an artifact with "{1}, {T}, Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery.")
Crustacean Commando
Manhole MissileManhole Missile deals 3 damage to target creature. You may put a card from your hand on the bottom of your library. If you do, draw a card.
Manhole Missile
Primordial PachydermReach, trample
When this creature enters, you gain 2 life.
Primordial Pachyderm
Retro-MutationFlash
Enchant creature
Enchanted creature is a Turtle with base power and toughness 0/1. It can't attack and loses all abilities. (It also loses all other creature types.)
Retro-Mutation
Tunnel Rats{4}{B}: Return this card from your graveyard to the battlefield tapped.
Tunnel Rats
Turtle BlimpFlying
When this Vehicle enters, create a 2/2 red Mutant creature token.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
Turtle Blimp
Wingnut, Bat on the BelfryAlliance — Whenever another creature you control enters, Wingnut gains your choice of flying, menace, or haste until end of turn.
Whenever Wingnut attacks, each other attacking creature gets +1/+0 until end of turn.
Wingnut, Bat on the Belfry
Anchovy & Banana PizzaWhen this artifact enters, destroy target creature.
{2}, {T}, Sacrifice this artifact: You gain 3 life.
Anchovy & Banana Pizza
April O'Neil, Kunoichi TraineeWhen April O'Neil enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
April O'Neil can't be blocked by creatures with power 3 or greater.
April O'Neil, Kunoichi Trainee
Baxter StockmanWhen Baxter Stockman enters, create a 1/1 colorless Robot artifact creature token.
At the beginning of combat on your turn, target artifact creature you control gets +3/+0 and gains first strike and vigilance until end of turn.
Baxter Stockman
Dimension XThis land enters tapped.
When this land enters, you gain 1 life.
{T}: Add {R} or {W}.
Dimension X
Mechanized Ninja CavalryWhen this creature enters, create a 1/1 colorless Robot artifact creature token.
Mechanized Ninja Cavalry
MetalheadWhen Metalhead enters, return up to one other target artifact or creature to its owner's hand.
{R}, Sacrifice another artifact: Put a +1/+1 counter on Metalhead. He gains menace and haste until end of turn.
Metalhead
Omni-Cheese PizzaWhen this artifact enters, draw a card.
{1}, {T}, Sacrifice this artifact: Add one mana of any color.
{2}, {T}, Sacrifice this artifact: You gain 3 life.
Omni-Cheese Pizza
Putrid PalsDeathtouch
Disappear — This creature enters with two +1/+1 counters on it if a permanent left the battlefield under your control this turn.
Putrid Pals
Michelangelo, Game MasterDisappear — At the beginning of your end step, if a permanent left the battlefield under your control this turn, put a +1/+1 counter on Michelangelo.
Michelangelo, Game Master
Mouser FoundryWhen this artifact enters or leaves the battlefield, create a 1/1 colorless Robot artifact creature token.
{4}{R}, Sacrifice this artifact: It deals 3 damage to target creature.
Mouser Foundry
Punk FrogsWard {3} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.)
Punk Frogs
Rocksteady, Crash CourserRocksteady can't be blocked by more than one creature.
Boars you control can't be blocked by more than one creature.
Forestcycling {2} ({2}, Discard this card: Search your library for a Forest card, reveal it, put it into your hand, then shuffle.)
Rocksteady, Crash Courser
Stomped by the FootKicker—Sacrifice an artifact or creature. (You may sacrifice an artifact or creature in addition to any other costs as you cast this spell.)
Target creature gets -2/-2 until end of turn. If this spell was kicked, that creature gets -5/-5 until end of turn instead.
Stomped by the Foot
General Traag, Heart of StoneTrample
When General Traag enters, you may sacrifice another artifact. When you do, General Traag deals 4 damage to target creature.
General Traag, Heart of Stone
Grounded for LifeThis spell costs {3} less to cast if it targets a tapped creature.
Destroy target creature.
Grounded for Life
Insectoid ExterminatorFlying
Disappear — At the beginning of your end step, if a permanent left the battlefield under your control this turn, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Insectoid Exterminator
Spicy Oatmeal PizzaWhen this artifact enters, it deals 4 damage to any target and 3 damage to you.
{2}, {T}, Sacrifice this artifact: You gain 3 life.
Spicy Oatmeal Pizza
TCRI BuildingThis land enters tapped.
When this land enters, you gain 1 life.
{T}: Add {U} or {R}.
TCRI Building
Donatello, Turtle TechieWhen Donatello enters, if you control an artifact, draw a card.
Donatello, Turtle Techie
Foot NinjasSneak {3}{W/B} (You may cast this spell for {3}{W/B} if you also return an unblocked attacker you control to hand during the declare blockers step. It enters tapped and attacking.)
When this creature enters, you gain 3 life.
Foot Ninjas
HenchbotsWhen this creature enters, exile target tapped creature an opponent controls until this creature leaves the battlefield.
Henchbots
Mouser Attack!Choose one —
• Create a 1/1 colorless Robot artifact creature token.
• Target creature gets +3/+0 and gains first strike until end of turn.
Mouser Attack!
Mutant Chain ReactionDestroy up to one target artifact, enchantment, or creature with flying. Create a Mutagen token. (It's an artifact with "{1}, {T}, Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery.")
Mutant Chain Reaction
Old Hob, Alleycat BluesAt the beginning of combat on your turn, create a 2/2 red Mutant creature token. It gains haste until end of turn. Destroy it at the beginning of the next end step.
{1}{W}: Target attacking creature token gains indestructible until end of turn.
Old Hob, Alleycat Blues
Ragamuffin RaptorWhen this creature enters, return up to one target creature or Food card from your graveyard to your hand.
Ragamuffin Raptor
Stockman, Mad Fly-entistFlying
When Stockman enters, draw a card, then discard a card.
Islandcycling {2} ({2}, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.)
Stockman, Mad Fly-entist
Utrom ScientistsWhen this creature enters, tap up to one target creature and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Utrom Scientists
Zoo EscapeesWhen this creature leaves the battlefield, create a Mutagen token. (It's an artifact with "{1}, {T}, Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery.")