Secrets of Strixhaven

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Emeritus of Woe // Demonic Tutor This creature enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.) At the beginning of your end step, if two or more creatures died this turn, this creature becomes prepared. // Search your library for a card, put that card into your hand, then shuffle.

Emeritus of Woe // Demonic Tutor

Improvisation Capstone Exile cards from the top of your library until you exile cards with total mana value 4 or greater. You may cast any number of spells from among them without paying their mana costs. Paradigm (Then exile this spell. After you first resolve a spell with this name, you may cast a copy of it from exile without paying its mana cost at the beginning of each of your first main phases.)

Improvisation Capstone

Germination Practicum Put two +1/+1 counters on each creature you control. Paradigm (Then exile this spell. After you first resolve a spell with this name, you may cast a copy of it from exile without paying its mana cost at the beginning of each of your first main phases.)

Germination Practicum

Erode Destroy target creature or planeswalker. Its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle.

Erode

Decorum Dissertation Target player draws two cards and loses 2 life. Paradigm (Then exile this spell. After you first resolve a spell with this name, you may cast a copy of it from exile without paying its mana cost at the beginning of each of your first main phases.)

Decorum Dissertation

Emeritus of Ideation // Ancestral Recall Flying, ward {2} This creature enters prepared. Whenever this creature attacks, you may exile eight cards from your graveyard. If you do, this creature becomes prepared. // Target player draws three cards.

Emeritus of Ideation // Ancestral Recall

Prismari, the Inspiration Flying Ward—Pay 5 life. Instant and sorcery spells you cast have storm. (Whenever you cast an instant or sorcery spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

Prismari, the Inspiration

Witherbloom, the Balancer Affinity for creatures (This spell costs {1} less to cast for each creature you control.) Flying, deathtouch Instant and sorcery spells you cast have affinity for creatures.

Witherbloom, the Balancer

Echocasting Symposium Target player creates a token that's a copy of target creature you control. Paradigm (Then exile this spell. After you first resolve a spell with this name, you may cast a copy of it from exile without paying its mana cost at the beginning of each of your first main phases.)

Echocasting Symposium

Professor Dellian Fel +2: You gain 3 life. 0: You draw a card and lose 1 life. −3: Destroy target creature. −6: You get an emblem with "Whenever you gain life, target opponent loses that much life."

Professor Dellian Fel

Restoration Seminar Return target nonland permanent card from your graveyard to the battlefield. Paradigm (Then exile this spell. After you first resolve a spell with this name, you may cast a copy of it from exile without paying its mana cost at the beginning of each of your first main phases.)

Restoration Seminar

Flashback Target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)

Flashback

Mathemagics Target player draws 2ˣ cards. (2⁰ = 1, 2¹ = 2, 2² = 4, 2³ = 8, 2⁴ = 16, 2⁵ = 32, and so on.)

Mathemagics

Cauldron of Essence Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life. {1}{B}{G}, {T}, Sacrifice a creature: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery.

Cauldron of Essence

Emeritus of Abundance // Regrowth Vigilance This creature enters prepared. Whenever this creature attacks, if you control eight or more lands, this creature becomes prepared. // Return target card from your graveyard to your hand.

Emeritus of Abundance // Regrowth

Deathcap Glade This land enters tapped unless you control two or more other lands. {T}: Add {B} or {G}.

Deathcap Glade

Tablet of Discovery When this artifact enters, mill a card. You may play that card this turn. (To mill a card, put the top card of your library into your graveyard.) {T}: Add {R}. {T}: Add {R}{R}. Spend this mana only to cast instant and sorcery spells.

Tablet of Discovery

Stormcarved Coast This land enters tapped unless you control two or more other lands. {T}: Add {U} or {R}.

Stormcarved Coast

Grave Researcher // Reanimate At the beginning of your upkeep, surveil 1. Then if there are three or more creature cards in your graveyard, this creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.) // Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to that card's mana value.

Grave Researcher // Reanimate

Quandrix, the Proof Flying, trample Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) Instant and sorcery spells you cast from your hand have cascade.

Quandrix, the Proof

Sundown Pass This land enters tapped unless you control two or more other lands. {T}: Add {R} or {W}.

Sundown Pass

Flow State Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. If there is an instant card and a sorcery card in your graveyard, instead put two of them into your hand and the rest on the bottom of your library in any order.

Flow State

Silverquill, the Disputant Flying, vigilance Each instant and sorcery spell you cast has casualty 1. (As you cast that spell, you may sacrifice a creature with power 1 or greater. When you do, copy the spell and you may choose new targets for the copy.)

Silverquill, the Disputant

Lorehold, the Historian Flying, haste Each instant and sorcery card in your hand has miracle {2}. (You may cast a card for its miracle cost when you draw it if it's the first card you drew this turn.) At the beginning of each opponent's upkeep, you may discard a card. If you do, draw a card.

Lorehold, the Historian

Practiced Offense Put a +1/+1 counter on each creature target player controls. Target creature gains your choice of double strike or lifelink until end of turn. Flashback {1}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Practiced Offense

Ral Zarek, Guest Lecturer +1: Surveil 2. −1: Any number of target players each discard a card. −2: Return target creature card with mana value 3 or less from your graveyard to the battlefield. −7: Flip five coins. Target opponent skips their next X turns, where X is the number of coins that came up heads.

Ral Zarek, Guest Lecturer

Planar Engineering Sacrifice two lands. Search your library for four basic land cards, put them onto the battlefield tapped, then shuffle.

Planar Engineering

Emeritus of Truce // Swords to Plowshares When this creature enters, target player creates a 1/1 white and black Inkling creature token with flying. Then if an opponent controls more creatures than you, this creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.) // Exile target creature. Its controller gains life equal to its power.

Emeritus of Truce // Swords to Plowshares

Resonating Lute Lands you control have "{T}: Add two mana of any one color. Spend this mana only to cast instant and sorcery spells." {T}: Draw a card. Activate only if you have seven or more cards in your hand.

Resonating Lute

Shattered Sanctum This land enters tapped unless you control two or more other lands. {T}: Add {W} or {B}.

Shattered Sanctum

Emeritus of Conflict // Lightning Bolt First strike Whenever you cast your third spell each turn, this creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.) // Lightning Bolt deals 3 damage to any target.

Emeritus of Conflict // Lightning Bolt

The Dawning Archaic This spell costs {1} less to cast for each instant and sorcery card in your graveyard. Reach Whenever The Dawning Archaic attacks, you may cast target instant or sorcery card from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead.

The Dawning Archaic

Scheming Silvertongue // Sign in Blood Flying, lifelink At the beginning of your second main phase, if you gained 2 or more life this turn, this creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.) // Target player draws two cards and loses 2 life.

Scheming Silvertongue // Sign in Blood

Dreamroot Cascade This land enters tapped unless you control two or more other lands. {T}: Add {G} or {U}.

Dreamroot Cascade

Dina's Guidance Search your library for a creature card, reveal it, put it into your hand or graveyard, then shuffle.

Dina's Guidance

Mana Sculpt Counter target spell. If you control a Wizard, add an amount of {C} equal to the amount of mana spent to cast that spell at the beginning of your next main phase.

Mana Sculpt

Withering Curse All creatures get -2/-2 until end of turn. Infusion — If you gained life this turn, destroy all creatures instead.

Withering Curse

Moseo, Vein's New Dean Flying When Moseo enters, create a 1/1 black and green Pest creature token with "Whenever this token attacks, you gain 1 life." Infusion — At the beginning of your end step, if you gained life this turn, return up to one target creature card with mana value X or less from your graveyard to the battlefield, where X is the amount of life you gained this turn.

Moseo, Vein's New Dean

Great Hall of the Biblioplex {T}: Add {C}. {T}, Pay 1 life: Add one mana of any color. Spend this mana only to cast an instant or sorcery spell. {5}: If this land isn't a creature, it becomes a 2/4 Wizard creature with "Whenever you cast an instant or sorcery spell, this creature gets +1/+0 until end of turn." It's still a land.

Great Hall of the Biblioplex

Harmonized Trio // Brainstorm {T}, Tap two untapped creatures you control: This creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.) // Draw three cards, then put two cards from your hand on top of your library in any order.

Harmonized Trio // Brainstorm

Exhibition Tidecaller Opus — Whenever you cast an instant or sorcery spell, target player mills three cards. If five or more mana was spent to cast that spell, that player mills ten cards instead.

Exhibition Tidecaller

Petrified Hamlet When this land enters, choose a land card name. Activated abilities of sources with the chosen name can't be activated unless they're mana abilities. Lands with the chosen name have "{T}: Add {C}." {T}: Add {C}.

Petrified Hamlet

Traumatic Critique Traumatic Critique deals X damage to any target. Draw two cards, then discard a card.

Traumatic Critique

Slumbering Trudge This creature enters with a number of stun counters on it equal to three minus X. If X is 2 or less, it enters tapped. (If a permanent with a stun counter would become untapped, remove one from it instead.)

Slumbering Trudge

Hardened Academic Flying, haste Discard a card: This creature gains lifelink until end of turn. Whenever one or more cards leave your graveyard, put a +1/+1 counter on target creature you control.

Hardened Academic

Blech, Loafing Pest Whenever you gain life, put a +1/+1 counter on each Pest, Bat, Insect, Snake, and Spider you control.

Blech, Loafing Pest

Mind into Matter Draw X cards. Then you may put a permanent card with mana value X or less from your hand onto the battlefield tapped.

Mind into Matter

Pensive Professor Increment (Whenever you cast a spell, if the amount of mana you spent is greater than this creature's power or toughness, put a +1/+1 counter on this creature.) Whenever one or more +1/+1 counters are put on this creature, draw a card.

Pensive Professor

Colorstorm Stallion Ward {1}, haste Opus — Whenever you cast an instant or sorcery spell, this creature gets +1/+1 until end of turn. If five or more mana was spent to cast that spell, create a token that's a copy of this creature.

Colorstorm Stallion

Vastlands Scavenger // Bind to Life Deathtouch This creature enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.) // Mill seven cards. Then put a creature card from among them onto the battlefield.

Vastlands Scavenger // Bind to Life

Blazing Firesinger // Seething Song This creature enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.) // Add {R}{R}{R}{R}{R}.

Blazing Firesinger // Seething Song

Daydream Exile target creature you control, then return that card to the battlefield under its owner's control with a +1/+1 counter on it. Flashback {2}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Daydream

Together as One Converge — Target player draws X cards, Together as One deals X damage to any target, and you gain X life, where X is the number of colors of mana spent to cast this spell.

Together as One

Skycoach Conductor // All Aboard Flash Flying, vigilance This creature enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.) // Exile target non-Pilot creature you control, then return that card to the battlefield under its owner's control.

Skycoach Conductor // All Aboard

Molten-Core Maestro Menace Opus — Whenever you cast an instant or sorcery spell, put a +1/+1 counter on this creature. If five or more mana was spent to cast that spell, add an amount of {R} equal to this creature's power.

Molten-Core Maestro

Comforting Counsel Whenever you gain life, put a growth counter on this enchantment. As long as there are five or more growth counters on this enchantment, creatures you control get +3/+3.

Comforting Counsel

Arnyn, Deathbloom Botanist Deathtouch Whenever a creature you control with power or toughness 1 or less dies, target opponent loses 2 life and you gain 2 life.

Arnyn, Deathbloom Botanist

Geometer's Arthropod Whenever you cast a spell with {X} in its mana cost, look at the top X cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order.

Geometer's Arthropod

Noxious Newt Deathtouch {T}: Add {G}.

Noxious Newt

Prismari Charm Choose one — • Surveil 2, then draw a card. • Prismari Charm deals 1 damage to each of one or two targets. • Return target nonland permanent to its owner's hand.

Prismari Charm

Berta, Wise Extrapolator Increment (Whenever you cast a spell, if the amount of mana you spent is greater than this creature's power or toughness, put a +1/+1 counter on this creature.) Whenever one or more +1/+1 counters are put on Berta, add one mana of any color. {X}, {T}: Create a 0/0 green and blue Fractal creature token and put X +1/+1 counters on it.

Berta, Wise Extrapolator

Joined Researchers // Secret Rendezvous First strike At the beginning of each end step, if an opponent has more cards in hand than you, this creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.) // You and target opponent each draw three cards.

Joined Researchers // Secret Rendezvous

Pox Plague Each player loses half their life, then discards half the cards in their hand, then sacrifices half the permanents they control of their choice. Round down each time.

Pox Plague

Rapturous Moment Draw three cards, then discard two cards. Add {U}{U}{R}{R}{R}.

Rapturous Moment

Silverquill Charm Choose one — • Put two +1/+1 counters on target creature. • Exile target creature with power 2 or less. • Each opponent loses 3 life and you gain 3 life.

Silverquill Charm

Stirring Hopesinger Flying, lifelink Repartee — Whenever you cast an instant or sorcery spell that targets a creature, put a +1/+1 counter on each creature you control.

Stirring Hopesinger

Thunderdrum Soloist Reach Opus — Whenever you cast an instant or sorcery spell, this creature deals 1 damage to each opponent. If five or more mana was spent to cast that spell, this creature deals 3 damage to each opponent instead.

Thunderdrum Soloist

Vicious Rivalry As an additional cost to cast this spell, pay X life. Destroy all artifacts and creatures with mana value X or less.

Vicious Rivalry

Ark of Hunger Whenever one or more cards leave your graveyard, this artifact deals 1 damage to each opponent and you gain 1 life. {T}: Mill a card. You may play that card this turn.

Ark of Hunger

Embrace the Paradox Draw three cards. You may put a land card from your hand onto the battlefield tapped.

Embrace the Paradox

Jadzi, Steward of Fate // Oracle's Gift Jadzi enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.) When Jadzi enters, draw two cards, then discard two cards. // Create X 0/0 green and blue Fractal creature tokens, then put X +1/+1 counters on each Fractal you control.

Jadzi, Steward of Fate // Oracle's Gift

Shopkeeper's Bane Trample Whenever this creature attacks, you gain 2 life.

Shopkeeper's Bane

Splatter Technique Choose one — • Draw four cards. • Splatter Technique deals 4 damage to each creature and planeswalker.

Splatter Technique

Topiary Lecturer Increment (Whenever you cast a spell, if the amount of mana you spent is greater than this creature's power or toughness, put a +1/+1 counter on this creature.) {T}: Add an amount of {G} equal to this creature's power.

Topiary Lecturer

Witherbloom Charm Choose one — • You may sacrifice a permanent. If you do, draw two cards. • You gain 5 life. • Destroy target nonland permanent with mana value 2 or less.

Witherbloom Charm

Abstract Paintmage At the beginning of your first main phase, add {U}{R}. Spend this mana only to cast instant and sorcery spells.

Abstract Paintmage

Ennis, Debate Moderator When Ennis enters, exile up to one other target creature you control. Return that card to the battlefield under its owner's control at the beginning of the next end step. At the beginning of your end step, if one or more cards were put into exile this turn, put a +1/+1 counter on Ennis.

Ennis, Debate Moderator

Impractical Joke Damage can't be prevented this turn. Impractical Joke deals 3 damage to up to one target creature or planeswalker.

Impractical Joke

Informed Inkwright Vigilance Repartee — Whenever you cast an instant or sorcery spell that targets a creature, create a 1/1 white and black Inkling creature token with flying.

Informed Inkwright

Lluwen, Exchange Student // Pest Friend Lluwen enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.) Exile a creature card from your graveyard: Lluwen becomes prepared. Activate only as a sorcery. // Create a 1/1 black and green Pest creature token with "Whenever this token attacks, you gain 1 life."

Lluwen, Exchange Student // Pest Friend

Pursue the Past You gain 2 life. You may discard a card. If you do, draw two cards. Flashback {2}{R}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Pursue the Past

Borrowed Knowledge Choose one — • Discard your hand, then draw cards equal to the number of cards in target opponent's hand. • Discard your hand, then draw cards equal to the number of cards discarded this way.

Borrowed Knowledge

Choreographed Sparks This spell can't be copied. Choose one or both — • Copy target instant or sorcery spell you control. You may choose new targets for the copy. • Copy target creature spell you control. The copy gains haste and "At the beginning of the end step, sacrifice this token."

Choreographed Sparks

Diary of Dreams Whenever you cast an instant or sorcery spell, put a page counter on this artifact. {5}, {T}: Draw a card. This ability costs {1} less to activate for each page counter on this artifact.

Diary of Dreams

Fix What's Broken As an additional cost to cast this spell, pay X life. Return each artifact and creature card with mana value X from your graveyard to the battlefield.

Fix What's Broken

Forum Necroscribe Ward—Discard a card. Repartee — Whenever you cast an instant or sorcery spell that targets a creature, return target creature card from your graveyard to the battlefield.

Forum Necroscribe

Graduation Day Repartee — Whenever you cast an instant or sorcery spell that targets a creature, put a +1/+1 counter on target creature you control.

Graduation Day

Muse Seeker Opus — Whenever you cast an instant or sorcery spell, draw a card. Then discard a card unless five or more mana was spent to cast that spell.

Muse Seeker

Seize the Spoils As an additional cost to cast this spell, discard a card. Draw two cards and create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Seize the Spoils

Studious First-Year // Rampant Growth This creature enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.) // Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Studious First-Year // Rampant Growth

Suspend Aggression Exile target nonland permanent and the top card of your library. For each of those cards, its owner may play it until the end of their next turn.

Suspend Aggression

Teacher's Pest Menace (This creature can't be blocked except by two or more creatures.) Whenever this creature attacks, you gain 1 life. {B}{G}: Return this card from your graveyard to the battlefield tapped.

Teacher's Pest

Bogwater Lumaret Whenever this creature or another creature you control enters, you gain 1 life.

Bogwater Lumaret

Growth Curve Put a +1/+1 counter on target creature you control, then double the number of +1/+1 counters on that creature.

Growth Curve

Lorehold Charm Choose one — • Each opponent sacrifices a nontoken artifact of their choice. • Return target artifact or creature card with mana value 2 or less from your graveyard to the battlefield. • Creatures you control get +1/+1 and gain trample until end of turn.

Lorehold Charm

Page, Loose Leaf {T}: Add {C}. Grandeur — Discard another card named Page, Loose Leaf: Reveal cards from the top of your library until you reveal an instant or sorcery card. Put that card into your hand and the rest on the bottom of your library in a random order.

Page, Loose Leaf

Pestbrood Sloth Reach When this creature dies, create two 1/1 black and green Pest creature tokens with "Whenever this token attacks, you gain 1 life."

Pestbrood Sloth

Sanar, Unfinished Genius // Wild Idea Sanar enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.) {T}: Create a Treasure token. Activate only if you've cast an instant or sorcery spell this turn. // Search your library for an instant or sorcery card, reveal it, put it into your hand, then shuffle.

Sanar, Unfinished Genius // Wild Idea

Terramorphic Expanse {T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Terramorphic Expanse

Tragedy Feaster Trample Ward—Discard a card. Infusion — At the beginning of your end step, sacrifice a permanent unless you gained life this turn.

Tragedy Feaster

Zaffai and the Tempests Once during each of your turns, you may cast an instant or sorcery spell from your hand without paying its mana cost.

Zaffai and the Tempests

Environmental Scientist When this creature enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.

Environmental Scientist

Essenceknit Scholar When this creature enters, create a 1/1 black and green Pest creature token with "Whenever this token attacks, you gain 1 life." At the beginning of your end step, if a creature died under your control this turn, draw a card.

Essenceknit Scholar

Pest Mascot Trample Whenever you gain life, put a +1/+1 counter on this creature.

Pest Mascot

Vibrant Outburst Vibrant Outburst deals 3 damage to any target. Tap up to one target creature.

Vibrant Outburst

Wisdom of Ages Return all instant and sorcery cards from your graveyard to your hand. You have no maximum hand size for the rest of the game. Exile Wisdom of Ages.

Wisdom of Ages

Additive Evolution When this enchantment enters, create a 0/0 green and blue Fractal creature token. Put three +1/+1 counters on it. At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. It gains vigilance until end of turn.

Additive Evolution

Ancestral Anger Target creature gains trample and gets +X/+0 until end of turn, where X is 1 plus the number of cards named Ancestral Anger in your graveyard. Draw a card.

Ancestral Anger

Applied Geometry Create a token that's a copy of target non-Aura permanent you control, except it's a 0/0 Fractal creature in addition to its other types. Put six +1/+1 counters on it.

Applied Geometry

Brush Off This spell costs {1}{U} less to cast if it targets an instant or sorcery spell. Counter target spell.

Brush Off

Divergent Equation Return up to X target instant and/or sorcery cards from your graveyard to your hand. Exile Divergent Equation.

Divergent Equation

Duel Tactics Duel Tactics deals 1 damage to target creature. It can't block this turn. Flashback {1}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Duel Tactics

Harsh Annotation Destroy target creature. Its controller creates a 1/1 white and black Inkling creature token with flying.

Harsh Annotation

Rabid Attack Until end of turn, any number of target creatures you control each get +1/+0 and gain "When this creature dies, draw a card."

Rabid Attack

Spiritcall Enthusiast // Scrollboost Whenever one or more tokens you control enter, this creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.) // One or two target creatures each get +2/+2 until end of turn.

Spiritcall Enthusiast // Scrollboost

Abigale, Poet Laureate // Heroic Stanza Flying Whenever you cast a creature spell, Abigale becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.) // Put a +1/+1 counter on target creature.

Abigale, Poet Laureate // Heroic Stanza

Charging Strifeknight Haste {T}, Discard a card: Draw a card.

Charging Strifeknight

Chelonian Tackle Target creature you control gets +0/+10 until end of turn. Then it fights up to one target creature an opponent controls. (Each deals damage equal to its power to the other.)

Chelonian Tackle

Colossus of the Blood Age When this creature enters, it deals 3 damage to each opponent and you gain 3 life. When this creature dies, discard any number of cards, then draw that many cards plus one.

Colossus of the Blood Age

Encouraging Aviator // Jump Flying Whenever this creature attacks, it becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.) // Target creature gains flying until end of turn.

Encouraging Aviator // Jump

Postmortem Professor This creature can't block. Whenever this creature attacks, each opponent loses 1 life and you gain 1 life. {1}{B}, Exile an instant or sorcery card from your graveyard: Return this card from your graveyard to the battlefield.

Postmortem Professor

Send in the Pest Each opponent discards a card. You create a 1/1 black and green Pest creature token with "Whenever this token attacks, you gain 1 life."

Send in the Pest

Wildgrowth Archaic Trample, reach Converge — This creature enters with a +1/+1 counter on it for each color of mana spent to cast it. Whenever you cast a creature spell, that creature enters with X additional +1/+1 counters on it, where X is the number of colors of mana spent to cast it.

Wildgrowth Archaic

Ajani's Response This spell costs {3} less to cast if it targets a tapped creature. Destroy target creature.

Ajani's Response

Artistic Process Choose one — • Artistic Process deals 6 damage to target creature. • Artistic Process deals 2 damage to each creature you don't control. • Create a 3/3 blue and red Elemental creature token with flying. It gains haste until end of turn.

Artistic Process

Infirmary Healer // Stream of Life This creature enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.) // Target player gains X life.

Infirmary Healer // Stream of Life

Killian's Confidence Target creature gets +1/+1 until end of turn. Draw a card. Whenever one or more creatures you control deal combat damage to a player, you may pay {W/B}. If you do, return this card from your graveyard to your hand.

Killian's Confidence

Leech Collector // Bloodletting Whenever you gain life for the first time each turn, this creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.) // Each opponent loses 2 life.

Leech Collector // Bloodletting

Maelstrom Artisan // Rocket Volley Haste This creature enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.) // Destroy target nonbasic land.

Maelstrom Artisan // Rocket Volley

Masterful Flourish Target creature you control gets +1/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Masterful Flourish

Mica, Reader of Ruins Ward—Pay 3 life. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 3 life.) Whenever you cast an instant or sorcery spell, you may sacrifice an artifact. If you do, copy that spell and you may choose new targets for the copy.

Mica, Reader of Ruins

Quick Study Draw two cards.

Quick Study

Scathing Shadelock // Venomous Words At the beginning of your first main phase, this creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.) // Target creature you control gets +2/+0 and gains deathtouch until end of turn.

Scathing Shadelock // Venomous Words

Skycoach Waypoint {T}: Add {C}. {3}, {T}: Target creature becomes prepared. (Only creatures with prepare spells can become prepared.)

Skycoach Waypoint

Zimone's Experiment Look at the top five cards of your library. You may reveal up to two creature and/or land cards from among them, then put the rest on the bottom of your library in a random order. Put all land cards revealed this way onto the battlefield tapped and put all creature cards revealed this way into your hand.

Zimone's Experiment

Antiquities on the Loose Create two 2/2 red and white Spirit creature tokens. Then if this spell was cast from anywhere other than your hand, put a +1/+1 counter on each Spirit you control. Flashback {4}{W}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Antiquities on the Loose

Conciliator's Duelist When this creature enters, draw a card. Each player loses 1 life. Repartee — Whenever you cast an instant or sorcery spell that targets a creature, exile up to one target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.

Conciliator's Duelist

Dissection Practice Target opponent loses 1 life and you gain 1 life. Up to one target creature gets +1/+1 until end of turn. Up to one target creature gets -1/-1 until end of turn.

Dissection Practice

End of the Hunt Target opponent exiles a creature or planeswalker they control with the greatest mana value among creatures and planeswalkers they control.

End of the Hunt

Grapple with Death Destroy target artifact or creature. You gain 1 life.

Grapple with Death

Group Project Create a 2/2 red and white Spirit creature token. Flashback—Tap three untapped creatures you control. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Group Project

Procrastinate Tap target creature. Put twice X stun counters on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)

Procrastinate

Steal the Show Choose one or both — • Target player discards any number of cards, then draws that many cards. • Steal the Show deals damage equal to the number of instant and sorcery cards in your graveyard to target creature or planeswalker.

Steal the Show

Titan's Grave This land enters tapped. {T}: Add {B} or {G}. {2}{B}{G}, {T}: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Titan's Grave

Ambitious Augmenter Increment (Whenever you cast a spell, if the amount of mana you spent is greater than this creature's power or toughness, put a +1/+1 counter on this creature.) When this creature dies, if it had one or more counters on it, create a 0/0 green and blue Fractal creature token, then put this creature's counters on that token.

Ambitious Augmenter

Arcane Omens Converge — Target player discards X cards, where X is the number of colors of mana spent to cast this spell.

Arcane Omens

Cost of Brilliance Target player draws two cards and loses 2 life. Put a +1/+1 counter on up to one target creature.

Cost of Brilliance

Garrison Excavator Menace (This creature can't be blocked except by two or more creatures.) Whenever one or more cards leave your graveyard, create a 2/2 red and white Spirit creature token.

Garrison Excavator

Oracle's Restoration Target creature you control gets +1/+1 until end of turn. You draw a card and gain 1 life.

Oracle's Restoration

Root Manipulation Until end of turn, creatures you control get +2/+2 and gain menace and "Whenever this creature attacks, you gain 1 life." (A creature with menace can't be blocked except by two or more creatures.)

Root Manipulation

Spectacular Skywhale Flying Opus — Whenever you cast an instant or sorcery spell, this creature gets +3/+0 until end of turn. If five or more mana was spent to cast that spell, put three +1/+1 counters on this creature instead.

Spectacular Skywhale

Strixhaven Skycoach Flying When this Vehicle enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)

Strixhaven Skycoach

Tam, Observant Sequencer // Deep Sight Landfall — Whenever a land you control enters, Tam becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.) // You draw a card and gain 1 life.

Tam, Observant Sequencer // Deep Sight

Textbook Tabulator Increment (Whenever you cast a spell, if the amount of mana you spent is greater than this creature's power or toughness, put a +1/+1 counter on this creature.) When this creature enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Textbook Tabulator

Transcendent Archaic Vigilance Converge — When this creature enters, you may draw X cards, where X is the number of colors of mana spent to cast this spell. If you draw one or more cards this way, discard two cards.

Transcendent Archaic

Emil, Vastlands Roamer Creatures you control with +1/+1 counters on them have trample. {4}{G}, {T}: Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is the number of differently named lands you control.

Emil, Vastlands Roamer

Foolish Fate Destroy target creature. Infusion — If you gained life this turn, that creature's controller loses 3 life.

Foolish Fate

Fractalize Until end of turn, target creature becomes a green and blue Fractal with base power and toughness each equal to X plus 1. (It loses all other colors and creature types.)

Fractalize

Fractal Tender Ward {2} Increment (Whenever you cast a spell, if the amount of mana you spent is greater than this creature's power or toughness, put a +1/+1 counter on this creature.) At the beginning of each end step, if you put a counter on this creature this turn, create a 0/0 green and blue Fractal creature token and put three +1/+1 counters on it.

Fractal Tender

Moment of Reckoning Choose up to four. You may choose the same mode more than once. • Destroy target nonland permanent. • Return target nonland permanent card from your graveyard to the battlefield.

Moment of Reckoning

Potioner's Trove {T}: Add one mana of any color. {T}: You gain 2 life. Activate only if you've cast an instant or sorcery spell this turn.

Potioner's Trove

Practiced Scrollsmith First strike When this creature enters, exile target noncreature, nonland card from your graveyard. Until the end of your next turn, you may cast that card.

Practiced Scrollsmith

Proctor's Gaze Return up to one target nonland permanent to its owner's hand. Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Proctor's Gaze

Pull from the Grave Return up to two target creature cards from your graveyard to your hand. You gain 2 life.

Pull from the Grave

Scolding Administrator Menace (This creature can't be blocked except by two or more creatures.) Repartee — Whenever you cast an instant or sorcery spell that targets a creature, put a +1/+1 counter on this creature. When this creature dies, if it had counters on it, put those counters on up to one target creature.

Scolding Administrator

Shattered Acolyte Lifelink {1}, Sacrifice this creature: Destroy target artifact or enchantment.

Shattered Acolyte

Spirit Mascot Whenever one or more cards leave your graveyard, put a +1/+1 counter on this creature.

Spirit Mascot

Stress Dream Stress Dream deals 5 damage to up to one target creature. Look at the top two cards of your library. Put one of those cards into your hand and the other on the bottom of your library.

Stress Dream

Swamp ({T}: Add {B}.)

Swamp

Thornfist Striker Ward {1} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) Infusion — Creatures you control get +1/+0 and have trample as long as you gained life this turn.

Thornfist Striker

Visionary's Dance Create two 3/3 blue and red Elemental creature tokens with flying. {2}, Discard this card: Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.

Visionary's Dance

Aziza, Mage Tower Captain Whenever you cast an instant or sorcery spell, you may tap three untapped creatures you control. If you do, copy that spell. You may choose new targets for the copy.

Aziza, Mage Tower Captain

Hydro-Channeler {T}: Add {U}. Spend this mana only to cast an instant or sorcery spell. {1}, {T}: Add one mana of any color. Spend this mana only to cast an instant or sorcery spell.

Hydro-Channeler

Rubble Rouser When this creature enters, you may discard a card. If you do, draw a card. {T}, Exile a card from your graveyard: Add {R}. When you do, this creature deals 1 damage to each opponent.

Rubble Rouser

Social Snub When you cast this spell while you control a creature, you may copy this spell. Each player sacrifices a creature of their choice. Each opponent loses 1 life and you gain 1 life.

Social Snub