Emeritus of Woe // Demonic TutorThis creature enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
At the beginning of your end step, if two or more creatures died this turn, this creature becomes prepared. // Search your library for a card, put that card into your hand, then shuffle.
Emeritus of Woe // Demonic Tutor
Improvisation CapstoneExile cards from the top of your library until you exile cards with total mana value 4 or greater. You may cast any number of spells from among them without paying their mana costs.
Paradigm (Then exile this spell. After you first resolve a spell with this name, you may cast a copy of it from exile without paying its mana cost at the beginning of each of your first main phases.)
Improvisation Capstone
Germination PracticumPut two +1/+1 counters on each creature you control.
Paradigm (Then exile this spell. After you first resolve a spell with this name, you may cast a copy of it from exile without paying its mana cost at the beginning of each of your first main phases.)
Germination Practicum
ErodeDestroy target creature or planeswalker. Its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle.
Erode
Decorum DissertationTarget player draws two cards and loses 2 life.
Paradigm (Then exile this spell. After you first resolve a spell with this name, you may cast a copy of it from exile without paying its mana cost at the beginning of each of your first main phases.)
Decorum Dissertation
Emeritus of Ideation // Ancestral RecallFlying, ward {2}
This creature enters prepared.
Whenever this creature attacks, you may exile eight cards from your graveyard. If you do, this creature becomes prepared. // Target player draws three cards.
Emeritus of Ideation // Ancestral Recall
Prismari, the InspirationFlying
Ward—Pay 5 life.
Instant and sorcery spells you cast have storm. (Whenever you cast an instant or sorcery spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Prismari, the Inspiration
Witherbloom, the BalancerAffinity for creatures (This spell costs {1} less to cast for each creature you control.)
Flying, deathtouch
Instant and sorcery spells you cast have affinity for creatures.
Witherbloom, the Balancer
Echocasting SymposiumTarget player creates a token that's a copy of target creature you control.
Paradigm (Then exile this spell. After you first resolve a spell with this name, you may cast a copy of it from exile without paying its mana cost at the beginning of each of your first main phases.)
Echocasting Symposium
Professor Dellian Fel+2: You gain 3 life.
0: You draw a card and lose 1 life.
−3: Destroy target creature.
−6: You get an emblem with "Whenever you gain life, target opponent loses that much life."
Professor Dellian Fel
Restoration SeminarReturn target nonland permanent card from your graveyard to the battlefield.
Paradigm (Then exile this spell. After you first resolve a spell with this name, you may cast a copy of it from exile without paying its mana cost at the beginning of each of your first main phases.)
Restoration Seminar
FlashbackTarget instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)
Flashback
MathemagicsTarget player draws 2ˣ cards. (2⁰ = 1, 2¹ = 2, 2² = 4, 2³ = 8, 2⁴ = 16, 2⁵ = 32, and so on.)
Mathemagics
Cauldron of EssenceWhenever a creature you control dies, each opponent loses 1 life and you gain 1 life.
{1}{B}{G}, {T}, Sacrifice a creature: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery.
Cauldron of Essence
Emeritus of Abundance // RegrowthVigilance
This creature enters prepared.
Whenever this creature attacks, if you control eight or more lands, this creature becomes prepared. // Return target card from your graveyard to your hand.
Emeritus of Abundance // Regrowth
Deathcap GladeThis land enters tapped unless you control two or more other lands.
{T}: Add {B} or {G}.
Deathcap Glade
Tablet of DiscoveryWhen this artifact enters, mill a card. You may play that card this turn. (To mill a card, put the top card of your library into your graveyard.)
{T}: Add {R}.
{T}: Add {R}{R}. Spend this mana only to cast instant and sorcery spells.
Tablet of Discovery
Stormcarved CoastThis land enters tapped unless you control two or more other lands.
{T}: Add {U} or {R}.
Stormcarved Coast
Grave Researcher // ReanimateAt the beginning of your upkeep, surveil 1. Then if there are three or more creature cards in your graveyard, this creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.) // Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to that card's mana value.
Grave Researcher // Reanimate
Quandrix, the ProofFlying, trample
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
Instant and sorcery spells you cast from your hand have cascade.
Quandrix, the Proof
Sundown PassThis land enters tapped unless you control two or more other lands.
{T}: Add {R} or {W}.
Sundown Pass
Flow StateLook at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. If there is an instant card and a sorcery card in your graveyard, instead put two of them into your hand and the rest on the bottom of your library in any order.
Flow State
Silverquill, the DisputantFlying, vigilance
Each instant and sorcery spell you cast has casualty 1. (As you cast that spell, you may sacrifice a creature with power 1 or greater. When you do, copy the spell and you may choose new targets for the copy.)
Silverquill, the Disputant
Lorehold, the HistorianFlying, haste
Each instant and sorcery card in your hand has miracle {2}. (You may cast a card for its miracle cost when you draw it if it's the first card you drew this turn.)
At the beginning of each opponent's upkeep, you may discard a card. If you do, draw a card.
Lorehold, the Historian
Practiced OffensePut a +1/+1 counter on each creature target player controls. Target creature gains your choice of double strike or lifelink until end of turn.
Flashback {1}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Practiced Offense
Ral Zarek, Guest Lecturer+1: Surveil 2.
−1: Any number of target players each discard a card.
−2: Return target creature card with mana value 3 or less from your graveyard to the battlefield.
−7: Flip five coins. Target opponent skips their next X turns, where X is the number of coins that came up heads.
Ral Zarek, Guest Lecturer
Planar EngineeringSacrifice two lands. Search your library for four basic land cards, put them onto the battlefield tapped, then shuffle.
Planar Engineering
Emeritus of Truce // Swords to PlowsharesWhen this creature enters, target player creates a 1/1 white and black Inkling creature token with flying. Then if an opponent controls more creatures than you, this creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.) // Exile target creature. Its controller gains life equal to its power.
Emeritus of Truce // Swords to Plowshares
Resonating LuteLands you control have "{T}: Add two mana of any one color. Spend this mana only to cast instant and sorcery spells."
{T}: Draw a card. Activate only if you have seven or more cards in your hand.
Resonating Lute
Shattered SanctumThis land enters tapped unless you control two or more other lands.
{T}: Add {W} or {B}.
Shattered Sanctum
Emeritus of Conflict // Lightning BoltFirst strike
Whenever you cast your third spell each turn, this creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.) // Lightning Bolt deals 3 damage to any target.
Emeritus of Conflict // Lightning Bolt
The Dawning ArchaicThis spell costs {1} less to cast for each instant and sorcery card in your graveyard.
Reach
Whenever The Dawning Archaic attacks, you may cast target instant or sorcery card from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead.
The Dawning Archaic
Scheming Silvertongue // Sign in BloodFlying, lifelink
At the beginning of your second main phase, if you gained 2 or more life this turn, this creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.) // Target player draws two cards and loses 2 life.
Scheming Silvertongue // Sign in Blood
Dreamroot CascadeThis land enters tapped unless you control two or more other lands.
{T}: Add {G} or {U}.
Dreamroot Cascade
Dina's GuidanceSearch your library for a creature card, reveal it, put it into your hand or graveyard, then shuffle.
Dina's Guidance
Mana SculptCounter target spell. If you control a Wizard, add an amount of {C} equal to the amount of mana spent to cast that spell at the beginning of your next main phase.
Mana Sculpt
Withering CurseAll creatures get -2/-2 until end of turn.
Infusion — If you gained life this turn, destroy all creatures instead.
Withering Curse
Moseo, Vein's New DeanFlying
When Moseo enters, create a 1/1 black and green Pest creature token with "Whenever this token attacks, you gain 1 life."
Infusion — At the beginning of your end step, if you gained life this turn, return up to one target creature card with mana value X or less from your graveyard to the battlefield, where X is the amount of life you gained this turn.
Moseo, Vein's New Dean
Great Hall of the Biblioplex{T}: Add {C}.
{T}, Pay 1 life: Add one mana of any color. Spend this mana only to cast an instant or sorcery spell.
{5}: If this land isn't a creature, it becomes a 2/4 Wizard creature with "Whenever you cast an instant or sorcery spell, this creature gets +1/+0 until end of turn." It's still a land.
Great Hall of the Biblioplex
Harmonized Trio // Brainstorm{T}, Tap two untapped creatures you control: This creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.) // Draw three cards, then put two cards from your hand on top of your library in any order.
Harmonized Trio // Brainstorm
Exhibition TidecallerOpus — Whenever you cast an instant or sorcery spell, target player mills three cards. If five or more mana was spent to cast that spell, that player mills ten cards instead.
Exhibition Tidecaller
Petrified HamletWhen this land enters, choose a land card name.
Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.
Lands with the chosen name have "{T}: Add {C}."
{T}: Add {C}.
Petrified Hamlet
Traumatic CritiqueTraumatic Critique deals X damage to any target. Draw two cards, then discard a card.
Traumatic Critique
Slumbering TrudgeThis creature enters with a number of stun counters on it equal to three minus X. If X is 2 or less, it enters tapped. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Slumbering Trudge
Hardened AcademicFlying, haste
Discard a card: This creature gains lifelink until end of turn.
Whenever one or more cards leave your graveyard, put a +1/+1 counter on target creature you control.
Hardened Academic
Blech, Loafing PestWhenever you gain life, put a +1/+1 counter on each Pest, Bat, Insect, Snake, and Spider you control.
Blech, Loafing Pest
Mind into MatterDraw X cards. Then you may put a permanent card with mana value X or less from your hand onto the battlefield tapped.
Mind into Matter
Pensive ProfessorIncrement (Whenever you cast a spell, if the amount of mana you spent is greater than this creature's power or toughness, put a +1/+1 counter on this creature.)
Whenever one or more +1/+1 counters are put on this creature, draw a card.
Pensive Professor
Colorstorm StallionWard {1}, haste
Opus — Whenever you cast an instant or sorcery spell, this creature gets +1/+1 until end of turn. If five or more mana was spent to cast that spell, create a token that's a copy of this creature.
Colorstorm Stallion
Vastlands Scavenger // Bind to LifeDeathtouch
This creature enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.) // Mill seven cards. Then put a creature card from among them onto the battlefield.
Vastlands Scavenger // Bind to Life
Blazing Firesinger // Seething SongThis creature enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.) // Add {R}{R}{R}{R}{R}.
Blazing Firesinger // Seething Song
DaydreamExile target creature you control, then return that card to the battlefield under its owner's control with a +1/+1 counter on it.
Flashback {2}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Daydream
Together as OneConverge — Target player draws X cards, Together as One deals X damage to any target, and you gain X life, where X is the number of colors of mana spent to cast this spell.
Together as One
Skycoach Conductor // All AboardFlash
Flying, vigilance
This creature enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.) // Exile target non-Pilot creature you control, then return that card to the battlefield under its owner's control.
Skycoach Conductor // All Aboard
Molten-Core MaestroMenace
Opus — Whenever you cast an instant or sorcery spell, put a +1/+1 counter on this creature. If five or more mana was spent to cast that spell, add an amount of {R} equal to this creature's power.
Molten-Core Maestro
Comforting CounselWhenever you gain life, put a growth counter on this enchantment.
As long as there are five or more growth counters on this enchantment, creatures you control get +3/+3.
Comforting Counsel
Arnyn, Deathbloom BotanistDeathtouch
Whenever a creature you control with power or toughness 1 or less dies, target opponent loses 2 life and you gain 2 life.
Arnyn, Deathbloom Botanist
Geometer's ArthropodWhenever you cast a spell with {X} in its mana cost, look at the top X cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order.
Geometer's Arthropod
Noxious NewtDeathtouch
{T}: Add {G}.
Noxious Newt
Prismari CharmChoose one —
• Surveil 2, then draw a card.
• Prismari Charm deals 1 damage to each of one or two targets.
• Return target nonland permanent to its owner's hand.
Prismari Charm
Berta, Wise ExtrapolatorIncrement (Whenever you cast a spell, if the amount of mana you spent is greater than this creature's power or toughness, put a +1/+1 counter on this creature.)
Whenever one or more +1/+1 counters are put on Berta, add one mana of any color.
{X}, {T}: Create a 0/0 green and blue Fractal creature token and put X +1/+1 counters on it.
Berta, Wise Extrapolator
Joined Researchers // Secret RendezvousFirst strike
At the beginning of each end step, if an opponent has more cards in hand than you, this creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.) // You and target opponent each draw three cards.
Joined Researchers // Secret Rendezvous
Pox PlagueEach player loses half their life, then discards half the cards in their hand, then sacrifices half the permanents they control of their choice. Round down each time.
Pox Plague
Rapturous MomentDraw three cards, then discard two cards. Add {U}{U}{R}{R}{R}.
Rapturous Moment
Silverquill CharmChoose one —
• Put two +1/+1 counters on target creature.
• Exile target creature with power 2 or less.
• Each opponent loses 3 life and you gain 3 life.
Silverquill Charm
Stirring HopesingerFlying, lifelink
Repartee — Whenever you cast an instant or sorcery spell that targets a creature, put a +1/+1 counter on each creature you control.
Stirring Hopesinger
Thunderdrum SoloistReach
Opus — Whenever you cast an instant or sorcery spell, this creature deals 1 damage to each opponent. If five or more mana was spent to cast that spell, this creature deals 3 damage to each opponent instead.
Thunderdrum Soloist
Vicious RivalryAs an additional cost to cast this spell, pay X life.
Destroy all artifacts and creatures with mana value X or less.
Vicious Rivalry
Ark of HungerWhenever one or more cards leave your graveyard, this artifact deals 1 damage to each opponent and you gain 1 life.
{T}: Mill a card. You may play that card this turn.
Ark of Hunger
Embrace the ParadoxDraw three cards. You may put a land card from your hand onto the battlefield tapped.
Embrace the Paradox
Jadzi, Steward of Fate // Oracle's GiftJadzi enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
When Jadzi enters, draw two cards, then discard two cards. // Create X 0/0 green and blue Fractal creature tokens, then put X +1/+1 counters on each Fractal you control.
Jadzi, Steward of Fate // Oracle's Gift
Shopkeeper's BaneTrample
Whenever this creature attacks, you gain 2 life.
Shopkeeper's Bane
Splatter TechniqueChoose one —
• Draw four cards.
• Splatter Technique deals 4 damage to each creature and planeswalker.
Splatter Technique
Topiary LecturerIncrement (Whenever you cast a spell, if the amount of mana you spent is greater than this creature's power or toughness, put a +1/+1 counter on this creature.)
{T}: Add an amount of {G} equal to this creature's power.
Topiary Lecturer
Witherbloom CharmChoose one —
• You may sacrifice a permanent. If you do, draw two cards.
• You gain 5 life.
• Destroy target nonland permanent with mana value 2 or less.
Witherbloom Charm
Abstract PaintmageAt the beginning of your first main phase, add {U}{R}. Spend this mana only to cast instant and sorcery spells.
Abstract Paintmage
Ennis, Debate ModeratorWhen Ennis enters, exile up to one other target creature you control. Return that card to the battlefield under its owner's control at the beginning of the next end step.
At the beginning of your end step, if one or more cards were put into exile this turn, put a +1/+1 counter on Ennis.
Ennis, Debate Moderator
Impractical JokeDamage can't be prevented this turn. Impractical Joke deals 3 damage to up to one target creature or planeswalker.
Impractical Joke
Informed InkwrightVigilance
Repartee — Whenever you cast an instant or sorcery spell that targets a creature, create a 1/1 white and black Inkling creature token with flying.
Informed Inkwright
Lluwen, Exchange Student // Pest FriendLluwen enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
Exile a creature card from your graveyard: Lluwen becomes prepared. Activate only as a sorcery. // Create a 1/1 black and green Pest creature token with "Whenever this token attacks, you gain 1 life."
Lluwen, Exchange Student // Pest Friend
Pursue the PastYou gain 2 life. You may discard a card. If you do, draw two cards.
Flashback {2}{R}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Pursue the Past
Borrowed KnowledgeChoose one —
• Discard your hand, then draw cards equal to the number of cards in target opponent's hand.
• Discard your hand, then draw cards equal to the number of cards discarded this way.
Borrowed Knowledge
Choreographed SparksThis spell can't be copied.
Choose one or both —
• Copy target instant or sorcery spell you control. You may choose new targets for the copy.
• Copy target creature spell you control. The copy gains haste and "At the beginning of the end step, sacrifice this token."
Choreographed Sparks
Diary of DreamsWhenever you cast an instant or sorcery spell, put a page counter on this artifact.
{5}, {T}: Draw a card. This ability costs {1} less to activate for each page counter on this artifact.
Diary of Dreams
Fix What's BrokenAs an additional cost to cast this spell, pay X life.
Return each artifact and creature card with mana value X from your graveyard to the battlefield.
Fix What's Broken
Forum NecroscribeWard—Discard a card.
Repartee — Whenever you cast an instant or sorcery spell that targets a creature, return target creature card from your graveyard to the battlefield.
Forum Necroscribe
Graduation DayRepartee — Whenever you cast an instant or sorcery spell that targets a creature, put a +1/+1 counter on target creature you control.
Graduation Day
Muse SeekerOpus — Whenever you cast an instant or sorcery spell, draw a card. Then discard a card unless five or more mana was spent to cast that spell.
Muse Seeker
Seize the SpoilsAs an additional cost to cast this spell, discard a card.
Draw two cards and create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
Seize the Spoils
Studious First-Year // Rampant GrowthThis creature enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.) // Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Studious First-Year // Rampant Growth
Suspend AggressionExile target nonland permanent and the top card of your library. For each of those cards, its owner may play it until the end of their next turn.
Suspend Aggression
Teacher's PestMenace (This creature can't be blocked except by two or more creatures.)
Whenever this creature attacks, you gain 1 life.
{B}{G}: Return this card from your graveyard to the battlefield tapped.
Teacher's Pest
Bogwater LumaretWhenever this creature or another creature you control enters, you gain 1 life.
Bogwater Lumaret
Growth CurvePut a +1/+1 counter on target creature you control, then double the number of +1/+1 counters on that creature.
Growth Curve
Lorehold CharmChoose one —
• Each opponent sacrifices a nontoken artifact of their choice.
• Return target artifact or creature card with mana value 2 or less from your graveyard to the battlefield.
• Creatures you control get +1/+1 and gain trample until end of turn.
Lorehold Charm
Page, Loose Leaf{T}: Add {C}.
Grandeur — Discard another card named Page, Loose Leaf: Reveal cards from the top of your library until you reveal an instant or sorcery card. Put that card into your hand and the rest on the bottom of your library in a random order.
Page, Loose Leaf
Pestbrood SlothReach
When this creature dies, create two 1/1 black and green Pest creature tokens with "Whenever this token attacks, you gain 1 life."
Pestbrood Sloth
Sanar, Unfinished Genius // Wild IdeaSanar enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
{T}: Create a Treasure token. Activate only if you've cast an instant or sorcery spell this turn. // Search your library for an instant or sorcery card, reveal it, put it into your hand, then shuffle.
Sanar, Unfinished Genius // Wild Idea
Terramorphic Expanse{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Terramorphic Expanse
Tragedy FeasterTrample
Ward—Discard a card.
Infusion — At the beginning of your end step, sacrifice a permanent unless you gained life this turn.
Tragedy Feaster
Zaffai and the TempestsOnce during each of your turns, you may cast an instant or sorcery spell from your hand without paying its mana cost.
Zaffai and the Tempests
Environmental ScientistWhen this creature enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Environmental Scientist
Essenceknit ScholarWhen this creature enters, create a 1/1 black and green Pest creature token with "Whenever this token attacks, you gain 1 life."
At the beginning of your end step, if a creature died under your control this turn, draw a card.
Essenceknit Scholar
Pest MascotTrample
Whenever you gain life, put a +1/+1 counter on this creature.
Pest Mascot
Vibrant OutburstVibrant Outburst deals 3 damage to any target. Tap up to one target creature.
Vibrant Outburst
Wisdom of AgesReturn all instant and sorcery cards from your graveyard to your hand. You have no maximum hand size for the rest of the game.
Exile Wisdom of Ages.
Wisdom of Ages
Additive EvolutionWhen this enchantment enters, create a 0/0 green and blue Fractal creature token. Put three +1/+1 counters on it.
At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. It gains vigilance until end of turn.
Additive Evolution
Ancestral AngerTarget creature gains trample and gets +X/+0 until end of turn, where X is 1 plus the number of cards named Ancestral Anger in your graveyard.
Draw a card.
Ancestral Anger
Applied GeometryCreate a token that's a copy of target non-Aura permanent you control, except it's a 0/0 Fractal creature in addition to its other types. Put six +1/+1 counters on it.
Applied Geometry
Brush OffThis spell costs {1}{U} less to cast if it targets an instant or sorcery spell.
Counter target spell.
Brush Off
Divergent EquationReturn up to X target instant and/or sorcery cards from your graveyard to your hand.
Exile Divergent Equation.
Divergent Equation
Duel TacticsDuel Tactics deals 1 damage to target creature. It can't block this turn.
Flashback {1}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Duel Tactics
Harsh AnnotationDestroy target creature. Its controller creates a 1/1 white and black Inkling creature token with flying.
Harsh Annotation
Rabid AttackUntil end of turn, any number of target creatures you control each get +1/+0 and gain "When this creature dies, draw a card."
Rabid Attack
Spiritcall Enthusiast // ScrollboostWhenever one or more tokens you control enter, this creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.) // One or two target creatures each get +2/+2 until end of turn.
Spiritcall Enthusiast // Scrollboost
Abigale, Poet Laureate // Heroic StanzaFlying
Whenever you cast a creature spell, Abigale becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.) // Put a +1/+1 counter on target creature.
Abigale, Poet Laureate // Heroic Stanza
Charging StrifeknightHaste
{T}, Discard a card: Draw a card.
Charging Strifeknight
Chelonian TackleTarget creature you control gets +0/+10 until end of turn. Then it fights up to one target creature an opponent controls. (Each deals damage equal to its power to the other.)
Chelonian Tackle
Colossus of the Blood AgeWhen this creature enters, it deals 3 damage to each opponent and you gain 3 life.
When this creature dies, discard any number of cards, then draw that many cards plus one.
Colossus of the Blood Age
Encouraging Aviator // JumpFlying
Whenever this creature attacks, it becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.) // Target creature gains flying until end of turn.
Encouraging Aviator // Jump
Postmortem ProfessorThis creature can't block.
Whenever this creature attacks, each opponent loses 1 life and you gain 1 life.
{1}{B}, Exile an instant or sorcery card from your graveyard: Return this card from your graveyard to the battlefield.
Postmortem Professor
Send in the PestEach opponent discards a card. You create a 1/1 black and green Pest creature token with "Whenever this token attacks, you gain 1 life."
Send in the Pest
Wildgrowth ArchaicTrample, reach
Converge — This creature enters with a +1/+1 counter on it for each color of mana spent to cast it.
Whenever you cast a creature spell, that creature enters with X additional +1/+1 counters on it, where X is the number of colors of mana spent to cast it.
Wildgrowth Archaic
Ajani's ResponseThis spell costs {3} less to cast if it targets a tapped creature.
Destroy target creature.
Ajani's Response
Artistic ProcessChoose one —
• Artistic Process deals 6 damage to target creature.
• Artistic Process deals 2 damage to each creature you don't control.
• Create a 3/3 blue and red Elemental creature token with flying. It gains haste until end of turn.
Artistic Process
Infirmary Healer // Stream of LifeThis creature enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.) // Target player gains X life.
Infirmary Healer // Stream of Life
Killian's ConfidenceTarget creature gets +1/+1 until end of turn. Draw a card.
Whenever one or more creatures you control deal combat damage to a player, you may pay {W/B}. If you do, return this card from your graveyard to your hand.
Killian's Confidence
Leech Collector // BloodlettingWhenever you gain life for the first time each turn, this creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.) // Each opponent loses 2 life.
Leech Collector // Bloodletting
Maelstrom Artisan // Rocket VolleyHaste
This creature enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.) // Destroy target nonbasic land.
Maelstrom Artisan // Rocket Volley
Masterful FlourishTarget creature you control gets +1/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Masterful Flourish
Mica, Reader of RuinsWard—Pay 3 life. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 3 life.)
Whenever you cast an instant or sorcery spell, you may sacrifice an artifact. If you do, copy that spell and you may choose new targets for the copy.
Mica, Reader of Ruins
Quick StudyDraw two cards.
Quick Study
Scathing Shadelock // Venomous WordsAt the beginning of your first main phase, this creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.) // Target creature you control gets +2/+0 and gains deathtouch until end of turn.
Scathing Shadelock // Venomous Words
Skycoach Waypoint{T}: Add {C}.
{3}, {T}: Target creature becomes prepared. (Only creatures with prepare spells can become prepared.)
Skycoach Waypoint
Zimone's ExperimentLook at the top five cards of your library. You may reveal up to two creature and/or land cards from among them, then put the rest on the bottom of your library in a random order. Put all land cards revealed this way onto the battlefield tapped and put all creature cards revealed this way into your hand.
Zimone's Experiment
Antiquities on the LooseCreate two 2/2 red and white Spirit creature tokens. Then if this spell was cast from anywhere other than your hand, put a +1/+1 counter on each Spirit you control.
Flashback {4}{W}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Antiquities on the Loose
Conciliator's DuelistWhen this creature enters, draw a card. Each player loses 1 life.
Repartee — Whenever you cast an instant or sorcery spell that targets a creature, exile up to one target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.
Conciliator's Duelist
Dissection PracticeTarget opponent loses 1 life and you gain 1 life.
Up to one target creature gets +1/+1 until end of turn.
Up to one target creature gets -1/-1 until end of turn.
Dissection Practice
End of the HuntTarget opponent exiles a creature or planeswalker they control with the greatest mana value among creatures and planeswalkers they control.
End of the Hunt
Grapple with DeathDestroy target artifact or creature. You gain 1 life.
Grapple with Death
Group ProjectCreate a 2/2 red and white Spirit creature token.
Flashback—Tap three untapped creatures you control. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Group Project
ProcrastinateTap target creature. Put twice X stun counters on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Procrastinate
Steal the ShowChoose one or both —
• Target player discards any number of cards, then draws that many cards.
• Steal the Show deals damage equal to the number of instant and sorcery cards in your graveyard to target creature or planeswalker.
Steal the Show
Titan's GraveThis land enters tapped.
{T}: Add {B} or {G}.
{2}{B}{G}, {T}: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Titan's Grave
Ambitious AugmenterIncrement (Whenever you cast a spell, if the amount of mana you spent is greater than this creature's power or toughness, put a +1/+1 counter on this creature.)
When this creature dies, if it had one or more counters on it, create a 0/0 green and blue Fractal creature token, then put this creature's counters on that token.
Ambitious Augmenter
Arcane OmensConverge — Target player discards X cards, where X is the number of colors of mana spent to cast this spell.
Arcane Omens
Cost of BrillianceTarget player draws two cards and loses 2 life. Put a +1/+1 counter on up to one target creature.
Cost of Brilliance
Garrison ExcavatorMenace (This creature can't be blocked except by two or more creatures.)
Whenever one or more cards leave your graveyard, create a 2/2 red and white Spirit creature token.
Garrison Excavator
Oracle's RestorationTarget creature you control gets +1/+1 until end of turn. You draw a card and gain 1 life.
Oracle's Restoration
Root ManipulationUntil end of turn, creatures you control get +2/+2 and gain menace and "Whenever this creature attacks, you gain 1 life." (A creature with menace can't be blocked except by two or more creatures.)
Root Manipulation
Spectacular SkywhaleFlying
Opus — Whenever you cast an instant or sorcery spell, this creature gets +3/+0 until end of turn. If five or more mana was spent to cast that spell, put three +1/+1 counters on this creature instead.
Spectacular Skywhale
Strixhaven SkycoachFlying
When this Vehicle enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
Strixhaven Skycoach
Tam, Observant Sequencer // Deep SightLandfall — Whenever a land you control enters, Tam becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.) // You draw a card and gain 1 life.
Tam, Observant Sequencer // Deep Sight
Textbook TabulatorIncrement (Whenever you cast a spell, if the amount of mana you spent is greater than this creature's power or toughness, put a +1/+1 counter on this creature.)
When this creature enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Textbook Tabulator
Transcendent ArchaicVigilance
Converge — When this creature enters, you may draw X cards, where X is the number of colors of mana spent to cast this spell. If you draw one or more cards this way, discard two cards.
Transcendent Archaic
Emil, Vastlands RoamerCreatures you control with +1/+1 counters on them have trample.
{4}{G}, {T}: Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is the number of differently named lands you control.
Emil, Vastlands Roamer
Foolish FateDestroy target creature.
Infusion — If you gained life this turn, that creature's controller loses 3 life.
Foolish Fate
FractalizeUntil end of turn, target creature becomes a green and blue Fractal with base power and toughness each equal to X plus 1. (It loses all other colors and creature types.)
Fractalize
Fractal TenderWard {2}
Increment (Whenever you cast a spell, if the amount of mana you spent is greater than this creature's power or toughness, put a +1/+1 counter on this creature.)
At the beginning of each end step, if you put a counter on this creature this turn, create a 0/0 green and blue Fractal creature token and put three +1/+1 counters on it.
Fractal Tender
Moment of ReckoningChoose up to four. You may choose the same mode more than once.
• Destroy target nonland permanent.
• Return target nonland permanent card from your graveyard to the battlefield.
Moment of Reckoning
Potioner's Trove{T}: Add one mana of any color.
{T}: You gain 2 life. Activate only if you've cast an instant or sorcery spell this turn.
Potioner's Trove
Practiced ScrollsmithFirst strike
When this creature enters, exile target noncreature, nonland card from your graveyard. Until the end of your next turn, you may cast that card.
Practiced Scrollsmith
Proctor's GazeReturn up to one target nonland permanent to its owner's hand. Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Proctor's Gaze
Pull from the GraveReturn up to two target creature cards from your graveyard to your hand. You gain 2 life.
Pull from the Grave
Scolding AdministratorMenace (This creature can't be blocked except by two or more creatures.)
Repartee — Whenever you cast an instant or sorcery spell that targets a creature, put a +1/+1 counter on this creature.
When this creature dies, if it had counters on it, put those counters on up to one target creature.
Scolding Administrator
Shattered AcolyteLifelink
{1}, Sacrifice this creature: Destroy target artifact or enchantment.
Shattered Acolyte
Spirit MascotWhenever one or more cards leave your graveyard, put a +1/+1 counter on this creature.
Spirit Mascot
Stress DreamStress Dream deals 5 damage to up to one target creature. Look at the top two cards of your library. Put one of those cards into your hand and the other on the bottom of your library.
Stress Dream
Swamp({T}: Add {B}.)
Swamp
Thornfist StrikerWard {1} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.)
Infusion — Creatures you control get +1/+0 and have trample as long as you gained life this turn.
Thornfist Striker
Visionary's DanceCreate two 3/3 blue and red Elemental creature tokens with flying.
{2}, Discard this card: Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.
Visionary's Dance
Aziza, Mage Tower CaptainWhenever you cast an instant or sorcery spell, you may tap three untapped creatures you control. If you do, copy that spell. You may choose new targets for the copy.
Aziza, Mage Tower Captain
Hydro-Channeler{T}: Add {U}. Spend this mana only to cast an instant or sorcery spell.
{1}, {T}: Add one mana of any color. Spend this mana only to cast an instant or sorcery spell.
Hydro-Channeler
Rubble RouserWhen this creature enters, you may discard a card. If you do, draw a card.
{T}, Exile a card from your graveyard: Add {R}. When you do, this creature deals 1 damage to each opponent.
Rubble Rouser
Social SnubWhen you cast this spell while you control a creature, you may copy this spell.
Each player sacrifices a creature of their choice. Each opponent loses 1 life and you gain 1 life.