Cyclonic RiftReturn target nonland permanent you don't control to its owner's hand.
Overload {6}{U} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Cyclonic Rift
Steam Vents({T}: Add {U} or {R}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Steam Vents
Utvara HellkiteFlying
Whenever a Dragon you control attacks, create a 6/6 red Dragon creature token with flying.
Utvara Hellkite
Blood Crypt({T}: Add {B} or {R}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Blood Crypt
Deathrite Shaman{T}: Exile target land card from a graveyard. Add one mana of any color. (Activate only as an instant.)
{B}, {T}: Exile target instant or sorcery card from a graveyard. Each opponent loses 2 life.
{G}, {T}: Exile target creature card from a graveyard. You gain 2 life.
Deathrite Shaman
Temple Garden({T}: Add {G} or {W}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Temple Garden
Overgrown Tomb({T}: Add {B} or {G}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Overgrown Tomb
Hallowed Fountain({T}: Add {W} or {U}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Hallowed Fountain
Grave BetrayalWhenever a creature you don't control dies, return it to the battlefield under your control with an additional +1/+1 counter on it at the beginning of the next end step. That creature is a black Zombie in addition to its other colors and types.
Grave Betrayal
Pack RatPack Rat's power and toughness are each equal to the number of Rats you control.
{2}{B}, Discard a card: Create a token that's a copy of this creature.
Pack Rat
Worldspine WurmTrample
When this creature dies, create three 5/5 green Wurm creature tokens with trample.
When Worldspine Wurm is put into a graveyard from anywhere, shuffle it into its owner's library.
Worldspine Wurm
Sphere of SafetyCreatures can't attack you or planeswalkers you control unless their controller pays {X} for each of those creatures, where X is the number of enchantments you control.
Sphere of Safety
Jarad, Golgari Lich LordJarad gets +1/+1 for each creature card in your graveyard.
{1}{B}{G}, Sacrifice another creature: Each opponent loses life equal to the sacrificed creature's power.
Sacrifice a Swamp and a Forest: Return this card from your graveyard to your hand.
Jarad, Golgari Lich Lord
Angel of SerenityFlying
When this creature enters, you may exile up to three other target creatures from the battlefield and/or creature cards from graveyards.
When this creature leaves the battlefield, return the exiled cards to their owners' hands.
Angel of Serenity
Abrupt DecayThis spell can't be countered.
Destroy target nonland permanent with mana value 3 or less.
Abrupt Decay
Trostani, Selesnya's VoiceWhenever another creature you control enters, you gain life equal to that creature's toughness.
{1}{G}{W}, {T}: Populate. (Create a token that's a copy of a creature token you control.)
Trostani, Selesnya's Voice
Jarad's OrdersSearch your library for up to two creature cards and reveal them. Put one into your hand and the other into your graveyard. Then shuffle.
Jarad's Orders
Supreme VerdictThis spell can't be countered.
Destroy all creatures.
Supreme Verdict
VandalblastDestroy target artifact you don't control.
Overload {4}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Vandalblast
Niv-Mizzet, DracogeniusFlying
Whenever Niv-Mizzet deals damage to a player, you may draw a card.
{U}{R}: Niv-Mizzet deals 1 damage to any target.
Niv-Mizzet, Dracogenius
Chromatic LanternLands you control have "{T}: Add one mana of any color."
{T}: Add one mana of any color.
Chromatic Lantern
Rest in PeaceWhen this enchantment enters, exile all graveyards.
If a card or token would be put into a graveyard from anywhere, exile it instead.
Rest in Peace
Rakdos, Lord of RiotsYou can't cast Rakdos unless an opponent lost life this turn.
Flying, trample
Creature spells you cast cost {1} less to cast for each 1 life your opponents have lost this turn.
Rakdos, Lord of Riots
Sphinx's RevelationYou gain X life and draw X cards.
Sphinx's Revelation
Vraska the Unseen+1: Until your next turn, whenever a creature deals combat damage to Vraska, destroy that creature.
−3: Destroy target nonland permanent.
−7: Create three 1/1 black Assassin creature tokens with "Whenever this token deals combat damage to a player, that player loses the game."
Vraska the Unseen
Golgari CharmChoose one —
• All creatures get -1/-1 until end of turn.
• Destroy target enchantment.
• Regenerate each creature you control.
Golgari Charm
Necropolis RegentFlying
Whenever a creature you control deals combat damage to a player, put that many +1/+1 counters on it.
Necropolis Regent
Corpsejack MenaceIf one or more +1/+1 counters would be put on a creature you control, twice that many +1/+1 counters are put on it instead.
Corpsejack Menace
Rakdos's ReturnRakdos's Return deals X damage to target opponent or planeswalker. That player or that planeswalker's controller discards X cards.
Rakdos's Return
Pithing NeedleAs this artifact enters, choose a card name.
Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.
Pithing Needle
Jace, Architect of Thought+1: Until your next turn, whenever a creature an opponent controls attacks, it gets -1/-0 until end of turn.
−2: Reveal the top three cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other on the bottom of your library in any order.
−8: For each player, search that player's library for a nonland card and exile it, then that player shuffles. You may cast those cards without paying their mana costs.
Jace, Architect of Thought
Rakdos CharmChoose one —
• Exile target player's graveyard.
• Destroy target artifact.
• Each creature deals 1 damage to its controller.
Rakdos Charm
Tablet of the GuildsAs this artifact enters, choose two colors.
Whenever you cast a spell, if it's at least one of the chosen colors, you gain 1 life for each of the chosen colors it is.
Tablet of the Guilds
Ethereal ArmorEnchant creature
Enchanted creature gets +1/+1 for each enchantment you control and has first strike.
Ethereal Armor
Armada WurmTrample
When this creature enters, create a 5/5 green Wurm creature token with trample.
Armada Wurm
DreadboreDestroy target creature or planeswalker.
Dreadbore
Growing RanksAt the beginning of your upkeep, populate. (Create a token that's a copy of a creature token you control.)
Growing Ranks
Mizzium MortarsMizzium Mortars deals 4 damage to target creature you don't control.
Overload {3}{R}{R}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Mizzium Mortars
ElectrickeryElectrickery deals 1 damage to target creature you don't control.
Overload {1}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Electrickery
Epic ExperimentExile the top X cards of your library. You may cast instant and sorcery spells with mana value X or less from among them without paying their mana costs. Then put all cards exiled this way that weren't cast into your graveyard.
Epic Experiment
Rogue's Passage{T}: Add {C}.
{4}, {T}: Target creature can't be blocked this turn.
Rogue's Passage
Hover BarrierDefender, flying
Hover Barrier
CounterfluxThis spell can't be countered.
Counter target spell you don't control.
Overload {1}{U}{U}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Counterflux
Azor's ElocutorsAt the beginning of your upkeep, put a filibuster counter on this creature. Then if this creature has five or more filibuster counters on it, you win the game.
Whenever a source deals damage to you, remove a filibuster counter from this creature.
Azor's Elocutors
Isperia, Supreme JudgeFlying
Whenever a creature attacks you or a planeswalker you control, you may draw a card.
Isperia, Supreme Judge
Judge's FamiliarFlying
Sacrifice this creature: Counter target instant or sorcery spell unless its controller pays {1}.
Judge's Familiar
Grove of the Guardian{T}: Add {C}.
{3}{G}{W}, {T}, Tap two untapped creatures you control, Sacrifice this land: Create an 8/8 green and white Elemental creature token with vigilance.
Grove of the Guardian
GuttersnipeWhenever you cast an instant or sorcery spell, this creature deals 2 damage to each opponent.
Guttersnipe
Havoc FestivalPlayers can't gain life.
At the beginning of each player's upkeep, that player loses half their life, rounded up.
Havoc Festival
Rootborn DefensesPopulate. Creatures you control gain indestructible until end of turn. (To populate, create a token that's a copy of a creature token you control.)
Rootborn Defenses
Death's PresenceWhenever a creature you control dies, put X +1/+1 counters on target creature you control, where X is the power of the creature that died.
Death's Presence
Desecration DemonFlying
At the beginning of each combat, any opponent may sacrifice a creature of their choice. If a player does, tap this creature and put a +1/+1 counter on it.
Desecration Demon
Hypersonic DragonFlying, haste
You may cast sorcery spells as though they had flash. (You may cast them any time you could cast an instant.)
Hypersonic Dragon
Mana BloomThis enchantment enters with X charge counters on it.
Remove a charge counter from this enchantment: Add one mana of any color. Activate only once each turn.
At the beginning of your upkeep, if this enchantment has no charge counters on it, return it to its owner's hand.
Mana Bloom
Righteous AuthorityEnchant creature
Enchanted creature gets +1/+1 for each card in its controller's hand.
At the beginning of the draw step of enchanted creature's controller, that player draws an additional card.
Righteous Authority
Goblin RallyCreate four 1/1 red Goblin creature tokens.
Goblin Rally
Gatecreeper VineDefender
When this creature enters, you may search your library for a basic land card or a Gate card, reveal it, put it into your hand, then shuffle.
Gatecreeper Vine
Lobber CrewDefender
{T}: This creature deals 1 damage to each opponent.
Whenever you cast a multicolored spell, untap this creature.
Lobber Crew
Codex Shredder{T}: Target player mills a card. (They put the top card of their library into their graveyard.)
{5}, {T}, Sacrifice this artifact: Return target card from your graveyard to your hand.
Codex Shredder
Collective BlessingCreatures you control get +3/+3.
Collective Blessing
Shrieking AfflictionAt the beginning of each opponent's upkeep, if that player has one or fewer cards in hand, they lose 3 life.
Shrieking Affliction
Vitu-Ghazi Guildmage{4}{G}{W}: Create a 3/3 green Centaur creature token.
{2}{G}{W}: Populate. (Create a token that's a copy of a creature token you control.)
Vitu-Ghazi Guildmage
Ash ZealotFirst strike, haste
Whenever a player casts a spell from a graveyard, this creature deals 3 damage to that player.
Ash Zealot
DispelCounter target instant spell.
Dispel
Goblin ElectromancerInstant and sorcery spells you cast cost {1} less to cast.
Goblin Electromancer
Sundering GrowthDestroy target artifact or enchantment, then populate. (Create a token that's a copy of a creature token you control.)
Sundering Growth
Wayfaring TempleWayfaring Temple's power and toughness are each equal to the number of creatures you control.
Whenever this creature deals combat damage to a player, populate. (Create a token that's a copy of a creature token you control.)
Wayfaring Temple
BlustersquallTap target creature you don't control.
Overload {3}{U} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Blustersquall
Cryptborn HorrorTrample
This creature enters with X +1/+1 counters on it, where X is the total life lost by your opponents this turn.
Cryptborn Horror
Underworld ConnectionsEnchant land
Enchanted land has "{T}, Pay 1 life: Draw a card."
Underworld Connections
Conjured CurrencyAt the beginning of your upkeep, you may exchange control of this enchantment and target permanent you neither own nor control.
Conjured Currency
Firemind's ForesightSearch your library for an instant card with mana value 3, reveal it, and put it into your hand. Then repeat this process for instant cards with mana values 2 and 1. Then shuffle.
Firemind's Foresight
Izzet CharmChoose one —
• Counter target noncreature spell unless its controller pays {2}.
• Izzet Charm deals 2 damage to target creature.
• Draw two cards, then discard two cards.
Izzet Charm
Izzet StaticasterFlash (You may cast this spell any time you could cast an instant.)
Haste
{T}: This creature deals 1 damage to target creature and each other creature with the same name as that creature.
Izzet Staticaster
Precinct CaptainFirst strike
Whenever this creature deals combat damage to a player, create a 1/1 white Soldier creature token.
Precinct Captain
Slaughter GamesThis spell can't be countered.
Choose a nonland card name. Search target opponent's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles.
Slaughter Games
Azorius CharmChoose one —
• Creatures you control gain lifelink until end of turn.
• Draw a card.
• Put target attacking or blocking creature on top of its owner's library.
Azorius Charm
Martial LawAt the beginning of your upkeep, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)
Martial Law
Mercurial Chemister{U}, {T}: Draw two cards.
{R}, {T}, Discard a card: This creature deals damage to target creature equal to the discarded card's mana value.
Mercurial Chemister
Palisade GiantAll damage that would be dealt to you and other permanents you control is dealt to this creature instead.
Palisade Giant
Rakdos GuildgateThis land enters tapped.
{T}: Add {B} or {R}.
Rakdos Guildgate
Sphinx of the ChimesFlying
Discard two nonland cards with the same name: Draw four cards.
Sphinx of the Chimes
Chaos ImpsFlying
Unleash (You may have this creature enter with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
This creature has trample as long as it has a +1/+1 counter on it.
Chaos Imps
Transguild PromenadeThis land enters tapped.
When this land enters, sacrifice it unless you pay {1}.
{T}: Add one mana of any color.
Transguild Promenade
Treasured FindReturn target card from your graveyard to your hand. Exile Treasured Find.
Treasured Find
Volatile RigTrample
This creature attacks each combat if able.
Whenever this creature is dealt damage, flip a coin. If you lose the flip, sacrifice this creature.
When this creature dies, flip a coin. If you lose the flip, it deals 4 damage to each creature and each player.
Volatile Rig
Axebane GuardianDefender
{T}: Add X mana in any combination of colors, where X is the number of creatures you control with defender.
Axebane Guardian
Blistercoil WeirdWhenever you cast an instant or sorcery spell, this creature gets +1/+1 until end of turn. Untap it.
Blistercoil Weird
CancelCounter target spell.
Cancel
Survey the WreckageDestroy target land. Create a 1/1 red Goblin creature token.
Survey the Wreckage
Golgari GuildgateThis land enters tapped.
{T}: Add {B} or {G}.
Golgari Guildgate
Izzet Keyrune{T}: Add {U} or {R}.
{U}{R}: Until end of turn, this artifact becomes a 2/1 blue and red Elemental artifact creature.
Whenever this artifact deals combat damage to a player, you may draw a card. If you do, discard a card.
Izzet Keyrune
Mizzium SkinTarget creature you control gets +0/+1 and gains hexproof until end of turn.
Overload {1}{U} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Mizzium Skin
Wild BeastmasterWhenever this creature attacks, each other creature you control gets +X/+X until end of turn, where X is this creature's power.
Wild Beastmaster
Common BondPut a +1/+1 counter on target creature.
Put a +1/+1 counter on target creature.
Common Bond
Destroy the EvidenceDestroy target land. Its controller reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.
Destroy the Evidence
Detention SphereWhen this enchantment enters, you may exile target nonland permanent not named Detention Sphere and all other permanents with the same name as that permanent.
When this enchantment leaves the battlefield, return the exiled cards to the battlefield under their owner's control.
Detention Sphere
Faerie ImpostorFlying
When this creature enters, sacrifice it unless you return another creature you control to its owner's hand.
Faerie Impostor
Loxodon SmiterThis spell can't be countered.
If a spell or ability an opponent controls causes you to discard this card, put it onto the battlefield instead of putting it into your graveyard.
Loxodon Smiter
Selesnya CharmChoose one —
• Target creature gets +2/+2 and gains trample until end of turn.
• Exile target creature with power 5 or greater.
• Create a 2/2 white Knight creature token with vigilance.
Selesnya Charm
Archon of the TriumvirateFlying
Whenever this creature attacks, detain up to two target nonland permanents your opponents control. (Until your next turn, those permanents can't attack or block and their activated abilities can't be activated.)
Archon of the Triumvirate
Nivmagus ElementalExile an instant or sorcery spell you control: Put two +1/+1 counters on this creature. (That spell won't resolve.)
Nivmagus Elemental
Azorius Keyrune{T}: Add {W} or {U}.
{W}{U}: This artifact becomes a 2/2 white and blue Bird artifact creature with flying until end of turn.
Azorius Keyrune
Chronic FloodingEnchant land
Whenever enchanted land becomes tapped, its controller mills three cards.
Chronic Flooding
Druid's DeliverancePrevent all combat damage that would be dealt to you this turn. Populate. (Create a token that's a copy of a creature token you control.)
Druid's Deliverance
Guild FeudAt the beginning of your upkeep, target opponent reveals the top three cards of their library, may put a creature card from among them onto the battlefield, then puts the rest into their graveyard. You do the same with the top three cards of your library. If two creatures are put onto the battlefield this way, those creatures fight each other.
Guild Feud
Rakdos CacklerUnleash (You may have this creature enter with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
Rakdos Cackler
Rakdos Keyrune{T}: Add {B} or {R}.
{B}{R}: This artifact becomes a 3/1 black and red Devil artifact creature with first strike until end of turn.
Rakdos Keyrune
Skull RendSkull Rend deals 2 damage to each opponent. Those players each discard two cards at random.
Skull Rend
Urban BurgeoningEnchant land
Enchanted land has "Untap this land during each other player's untap step."
Urban Burgeoning
CremateExile target card from a graveyard.
Draw a card.
Cremate
Deadbridge GoliathScavenge {4}{G}{G} ({4}{G}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
Deadbridge Goliath
DynachargeTarget creature you control gets +2/+0 until end of turn.
Overload {2}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Dynacharge
Grisly SalvageReveal the top five cards of your library. You may put a creature or land card from among them into your hand. Put the rest into your graveyard.
Grisly Salvage
Minotaur AggressorFirst strike, haste
Minotaur Aggressor
Seek the HorizonSearch your library for up to three basic land cards, reveal them, put them into your hand, then shuffle.
Seek the Horizon
Swift JusticeUntil end of turn, target creature gets +1/+0 and gains first strike and lifelink.
Swift Justice
Carnival HellsteedFirst strike, haste
Unleash (You may have this creature enter with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
Carnival Hellsteed
Daggerdrome ImpFlying
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Daggerdrome Imp
Dryad Militant({G/W} can be paid with either {G} or {W}.)
If an instant or sorcery card would be put into a graveyard from anywhere, exile it instead.
Dryad Militant
Golgari Keyrune{T}: Add {B} or {G}.
{B}{G}: This artifact becomes a 2/2 black and green Insect artifact creature with deathtouch until end of turn.
Golgari Keyrune
Heroes' ReunionTarget player gains 7 life.
Heroes' Reunion
Keening ApparitionSacrifice this creature: Destroy target enchantment.
Keening Apparition
Psychic SpiralShuffle all cards from your graveyard into your library. Target player mills that many cards.
Psychic Spiral
Racecourse FuryEnchant land
Enchanted land has "{T}: Target creature gains haste until end of turn."
Racecourse Fury
Slime MoldingCreate an X/X green Ooze creature token.
Slime Molding
Soul TitheEnchant nonland permanent
At the beginning of the upkeep of enchanted permanent's controller, that player sacrifices it unless they pay {X}, where X is its mana value.
Soul Tithe
Stab WoundEnchant creature
Enchanted creature gets -2/-2.
At the beginning of the upkeep of enchanted creature's controller, that player loses 2 life.
Stab Wound
Aerial PredationDestroy target creature with flying. You gain 2 life.
Aerial Predation
Lotleth TrollTrample
Discard a creature card: Put a +1/+1 counter on this creature.
{B}: Regenerate this creature.
Lotleth Troll
Mind RotTarget player discards two cards.
Mind Rot
Phantom GeneralCreature tokens you control get +1/+1.
Phantom General
Search WarrantTarget player reveals their hand. You gain life equal to the number of cards in that player's hand.
Search Warrant
Selesnya Keyrune{T}: Add {G} or {W}.
{G}{W}: This artifact becomes a 3/3 green and white Wolf artifact creature until end of turn.
Selesnya Keyrune
Sunspire GriffinFlying
Sunspire Griffin
SyncopateCounter target spell unless its controller pays {X}. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
Syncopate
Azorius ArresterWhen this creature enters, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)
Azorius Arrester
DoorkeeperDefender
{2}{U}, {T}: Target player mills X cards, where X is the number of creatures you control with defender.
Doorkeeper
Forest({T}: Add {G}.)
Forest
Korozda MonitorTrample
Scavenge {5}{G}{G} ({5}{G}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
Korozda Monitor
Sewer ShamblerSwampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Scavenge {2}{B} ({2}{B}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
Sewer Shambler
ArrestEnchant creature
Enchanted creature can't attack or block, and its activated abilities can't be activated.
Arrest
Deviant GleeEnchant creature
Enchanted creature gets +2/+1 and has "{R}: This creature gains trample until end of turn."
Deviant Glee
Dreg ManglerHaste
Scavenge {3}{B}{G} ({3}{B}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
Dreg Mangler
Grim RoustaboutUnleash (You may have this creature enter with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
{1}{B}: Regenerate this creature.
Grim Roustabout
Oak Street InnkeeperDuring turns other than yours, tapped creatures you control have hexproof.
Oak Street Innkeeper
Skymark RocFlying
Whenever this creature attacks, you may return target creature defending player controls with toughness 2 or less to its owner's hand.
Skymark Roc
Slum ReaperWhen this creature enters, each player sacrifices a creature of their choice.
Slum Reaper
Soulsworn SpiritThis creature can't be blocked.
When this creature enters, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)
Soulsworn Spirit
Bellows Lizard{1}{R}: This creature gets +1/+0 until end of turn.
Bellows Lizard
Dark RevenantFlying
When this creature dies, put it on top of its owner's library.
Dark Revenant
Fall of the GavelCounter target spell. You gain 5 life.
Fall of the Gavel
Gobbling Ooze{G}, Sacrifice another creature: Put a +1/+1 counter on this creature.
Gobbling Ooze
Golgari Longlegs
Golgari Longlegs
Pursuit of FlightEnchant creature
Enchanted creature gets +2/+2 and has "{U}: This creature gains flying until end of turn."
Pursuit of Flight
Rakdos RingleaderFirst strike
Whenever this creature deals combat damage to a player, that player discards a card at random.
{B}: Regenerate this creature.
Rakdos Ringleader
Rix Maadi Guildmage{B}{R}: Target blocking creature gets -1/-1 until end of turn.
{B}{R}: Target player who lost life this turn loses 1 life.
Rix Maadi Guildmage
RunewingFlying
When this creature dies, draw a card.
Runewing
Selesnya GuildgateThis land enters tapped.
{T}: Add {G} or {W}.
Selesnya Guildgate
Selesnya Sentry{5}{G}: Regenerate this creature.
Selesnya Sentry
Street SpasmStreet Spasm deals X damage to target creature without flying you don't control.
Overload {X}{X}{R}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Street Spasm
TeleportalTarget creature you control gets +1/+0 until end of turn and can't be blocked this turn.
Overload {3}{U}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Teleportal
Thrill-Kill AssassinDeathtouch
Unleash (You may have this creature enter with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
Thrill-Kill Assassin
Traitorous InstinctGain control of target creature until end of turn. Untap that creature. Until end of turn, it gets +2/+0 and gains haste.
Traitorous Instinct
Centaur's Herald{2}{G}, Sacrifice this creature: Create a 3/3 green Centaur creature token.
Centaur's Herald
Drainpipe VerminWhen this creature dies, you may pay {B}. If you do, target player discards a card.
Drainpipe Vermin
Dramatic RescueReturn target creature to its owner's hand. You gain 2 life.
Dramatic Rescue
Eyes in the SkiesCreate a 1/1 white Bird creature token with flying, then populate. (Create a token that's a copy of a creature token you control.)
Eyes in the Skies
Search the CityWhen this enchantment enters, exile the top five cards of your library.
Whenever you play a card with the same name as one of the exiled cards, you may put one of those cards with that name into its owner's hand. Then if there are no cards exiled with this enchantment, sacrifice it. If you do, take an extra turn after this one.
Search the City
SlitherheadScavenge {0} ({0}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
Slitherhead
Trained CaracalLifelink (Damage dealt by this creature also causes you to gain that much life.)
Trained Caracal
Catacomb Slug
Catacomb Slug
Centaur HealerWhen this creature enters, you gain 3 life.
Centaur Healer
Chorus of MightUntil end of turn, target creature gets +1/+1 for each creature you control and gains trample.
Chorus of Might
Golgari DecoyAll creatures able to block this creature do so.
Scavenge {3}{G}{G} ({3}{G}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)