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Cyclonic Rift Return target nonland permanent you don't control to its owner's hand. Overload {6}{U} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Cyclonic Rift

Utvara Hellkite Flying Whenever a Dragon you control attacks, create a 6/6 red Dragon creature token with flying.

Utvara Hellkite

Steam Vents ({T}: Add {U} or {R}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Steam Vents

Blood Crypt ({T}: Add {B} or {R}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Blood Crypt

Overgrown Tomb ({T}: Add {B} or {G}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Overgrown Tomb

Hallowed Fountain ({T}: Add {W} or {U}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Hallowed Fountain

Deathrite Shaman {T}: Exile target land card from a graveyard. Add one mana of any color. {B}, {T}: Exile target instant or sorcery card from a graveyard. Each opponent loses 2 life. {G}, {T}: Exile target creature card from a graveyard. You gain 2 life.

Deathrite Shaman

Temple Garden ({T}: Add {G} or {W}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Temple Garden

Worldspine Wurm Trample When this creature dies, create three 5/5 green Wurm creature tokens with trample. When Worldspine Wurm is put into a graveyard from anywhere, shuffle it into its owner's library.

Worldspine Wurm

Sphere of Safety Creatures can't attack you or planeswalkers you control unless their controller pays {X} for each of those creatures, where X is the number of enchantments you control.

Sphere of Safety

Grave Betrayal Whenever a creature you don't control dies, return it to the battlefield under your control with an additional +1/+1 counter on it at the beginning of the next end step. That creature is a black Zombie in addition to its other colors and types.

Grave Betrayal

Pack Rat Pack Rat's power and toughness are each equal to the number of Rats you control. {2}{B}, Discard a card: Create a token that's a copy of this creature.

Pack Rat

Angel of Serenity Flying When this creature enters, you may exile up to three other target creatures from the battlefield and/or creature cards from graveyards. When this creature leaves the battlefield, return the exiled cards to their owners' hands.

Angel of Serenity

Trostani, Selesnya's Voice Whenever another creature you control enters, you gain life equal to that creature's toughness. {1}{G}{W}, {T}: Populate. (Create a token that's a copy of a creature token you control.)

Trostani, Selesnya's Voice

Jarad, Golgari Lich Lord Jarad gets +1/+1 for each creature card in your graveyard. {1}{B}{G}, Sacrifice another creature: Each opponent loses life equal to the sacrificed creature's power. Sacrifice a Swamp and a Forest: Return this card from your graveyard to your hand.

Jarad, Golgari Lich Lord

Chromatic Lantern Lands you control have "{T}: Add one mana of any color." {T}: Add one mana of any color.

Chromatic Lantern

Abrupt Decay This spell can't be countered. Destroy target nonland permanent with mana value 3 or less.

Abrupt Decay

Supreme Verdict This spell can't be countered. Destroy all creatures.

Supreme Verdict

Jarad's Orders Search your library for up to two creature cards and reveal them. Put one into your hand and the other into your graveyard. Then shuffle.

Jarad's Orders

Vandalblast Destroy target artifact you don't control. Overload {4}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Vandalblast

Niv-Mizzet, Dracogenius Flying Whenever Niv-Mizzet deals damage to a player, you may draw a card. {U}{R}: Niv-Mizzet deals 1 damage to any target.

Niv-Mizzet, Dracogenius

Rakdos, Lord of Riots You can't cast Rakdos unless an opponent lost life this turn. Flying, trample Creature spells you cast cost {1} less to cast for each 1 life your opponents have lost this turn.

Rakdos, Lord of Riots

Rest in Peace When this enchantment enters, exile all graveyards. If a card or token would be put into a graveyard from anywhere, exile it instead.

Rest in Peace

Vraska the Unseen +1: Until your next turn, whenever a creature deals combat damage to Vraska, destroy that creature. −3: Destroy target nonland permanent. −7: Create three 1/1 black Assassin creature tokens with "Whenever this token deals combat damage to a player, that player loses the game."

Vraska the Unseen

Golgari Charm Choose one — • All creatures get -1/-1 until end of turn. • Destroy target enchantment. • Regenerate each creature you control.

Golgari Charm

Sphinx's Revelation You gain X life and draw X cards.

Sphinx's Revelation

Corpsejack Menace If one or more +1/+1 counters would be put on a creature you control, twice that many +1/+1 counters are put on it instead.

Corpsejack Menace

Necropolis Regent Flying Whenever a creature you control deals combat damage to a player, put that many +1/+1 counters on it.

Necropolis Regent

Rakdos's Return Rakdos's Return deals X damage to target opponent or planeswalker. That player or that planeswalker's controller discards X cards.

Rakdos's Return

Pithing Needle As this artifact enters, choose a card name. Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.

Pithing Needle

Growing Ranks At the beginning of your upkeep, populate. (Create a token that's a copy of a creature token you control.)

Growing Ranks

Jace, Architect of Thought +1: Until your next turn, whenever a creature an opponent controls attacks, it gets -1/-0 until end of turn. −2: Reveal the top three cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other on the bottom of your library in any order. −8: For each player, search that player's library for a nonland card and exile it, then that player shuffles. You may cast those cards without paying their mana costs.

Jace, Architect of Thought

Epic Experiment Exile the top X cards of your library. You may cast instant and sorcery spells with mana value X or less from among them without paying their mana costs. Then put all cards exiled this way that weren't cast into your graveyard.

Epic Experiment

Rakdos Charm Choose one — • Exile target player's graveyard. • Destroy target artifact. • Each creature deals 1 damage to its controller.

Rakdos Charm

Hover Barrier Defender, flying

Hover Barrier

Mizzium Mortars Mizzium Mortars deals 4 damage to target creature you don't control. Overload {3}{R}{R}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Mizzium Mortars

Azor's Elocutors At the beginning of your upkeep, put a filibuster counter on this creature. Then if this creature has five or more filibuster counters on it, you win the game. Whenever a source deals damage to you, remove a filibuster counter from this creature.

Azor's Elocutors

Rogue's Passage {T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn.

Rogue's Passage

Tablet of the Guilds As this artifact enters, choose two colors. Whenever you cast a spell, if it's at least one of the chosen colors, you gain 1 life for each of the chosen colors it is.

Tablet of the Guilds

Counterflux This spell can't be countered. Counter target spell you don't control. Overload {1}{U}{U}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Counterflux

Armada Wurm Trample When this creature enters, create a 5/5 green Wurm creature token with trample.

Armada Wurm

Dreadbore Destroy target creature or planeswalker.

Dreadbore

Havoc Festival Players can't gain life. At the beginning of each player's upkeep, that player loses half their life, rounded up.

Havoc Festival

Ethereal Armor Enchant creature Enchanted creature gets +1/+1 for each enchantment you control and has first strike.

Ethereal Armor

Grove of the Guardian {T}: Add {C}. {3}{G}{W}, {T}, Tap two untapped creatures you control, Sacrifice this land: Create an 8/8 green and white Elemental creature token with vigilance.

Grove of the Guardian

Guttersnipe Whenever you cast an instant or sorcery spell, this creature deals 2 damage to each opponent.

Guttersnipe

Isperia, Supreme Judge Flying Whenever a creature attacks you or a planeswalker you control, you may draw a card.

Isperia, Supreme Judge

Blustersquall Tap target creature you don't control. Overload {3}{U} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Blustersquall

Death's Presence Whenever a creature you control dies, put X +1/+1 counters on target creature you control, where X is the power of the creature that died.

Death's Presence

Electrickery Electrickery deals 1 damage to target creature you don't control. Overload {1}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Electrickery

Mana Bloom This enchantment enters with X charge counters on it. Remove a charge counter from this enchantment: Add one mana of any color. Activate only once each turn. At the beginning of your upkeep, if this enchantment has no charge counters on it, return it to its owner's hand.

Mana Bloom

Sundering Growth Destroy target artifact or enchantment, then populate. (Create a token that's a copy of a creature token you control.)

Sundering Growth

Desecration Demon Flying At the beginning of each combat, any opponent may sacrifice a creature of their choice. If a player does, tap this creature and put a +1/+1 counter on it.

Desecration Demon

Hypersonic Dragon Flying, haste You may cast sorcery spells as though they had flash. (You may cast them any time you could cast an instant.)

Hypersonic Dragon

Shrieking Affliction At the beginning of each opponent's upkeep, if that player has one or fewer cards in hand, they lose 3 life.

Shrieking Affliction

Codex Shredder {T}: Target player mills a card. (They put the top card of their library into their graveyard.) {5}, {T}, Sacrifice this artifact: Return target card from your graveyard to your hand.

Codex Shredder

Dispel Counter target instant spell.

Dispel

Righteous Authority Enchant creature Enchanted creature gets +1/+1 for each card in its controller's hand. At the beginning of the draw step of enchanted creature's controller, that player draws an additional card.

Righteous Authority

Underworld Connections Enchant land Enchanted land has "{T}, Pay 1 life: Draw a card."

Underworld Connections

Collective Blessing Creatures you control get +3/+3.

Collective Blessing

Conjured Currency At the beginning of your upkeep, you may exchange control of this enchantment and target permanent you neither own nor control.

Conjured Currency

Izzet Staticaster Flash (You may cast this spell any time you could cast an instant.) Haste {T}: This creature deals 1 damage to target creature and each other creature with the same name as that creature.

Izzet Staticaster

Judge's Familiar Flying Sacrifice this creature: Counter target instant or sorcery spell unless its controller pays {1}.

Judge's Familiar

Precinct Captain First strike Whenever this creature deals combat damage to a player, create a 1/1 white Soldier creature token.

Precinct Captain

Ash Zealot First strike, haste Whenever a player casts a spell from a graveyard, this creature deals 3 damage to that player.

Ash Zealot

Firemind's Foresight Search your library for an instant card with mana value 3, reveal it, and put it into your hand. Then repeat this process for instant cards with mana values 2 and 1. Then shuffle.

Firemind's Foresight

Izzet Charm Choose one — • Counter target noncreature spell unless its controller pays {2}. • Izzet Charm deals 2 damage to target creature. • Draw two cards, then discard two cards.

Izzet Charm

Palisade Giant All damage that would be dealt to you and other permanents you control is dealt to this creature instead.

Palisade Giant

Blistercoil Weird Whenever you cast an instant or sorcery spell, this creature gets +1/+1 until end of turn. Untap it.

Blistercoil Weird

Gatecreeper Vine Defender When this creature enters, you may search your library for a basic land card or a Gate card, reveal it, put it into your hand, then shuffle.

Gatecreeper Vine

Goblin Electromancer Instant and sorcery spells you cast cost {1} less to cast.

Goblin Electromancer

Goblin Rally Create four 1/1 red Goblin creature tokens.

Goblin Rally

Martial Law At the beginning of your upkeep, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)

Martial Law

Slaughter Games This spell can't be countered. Choose a nonland card name. Search target opponent's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles.

Slaughter Games

Treasured Find Return target card from your graveyard to your hand. Exile Treasured Find.

Treasured Find

Azorius Charm Choose one — • Creatures you control gain lifelink until end of turn. • Draw a card. • Put target attacking or blocking creature on top of its owner's library.

Azorius Charm

Druid's Deliverance Prevent all combat damage that would be dealt to you this turn. Populate. (Create a token that's a copy of a creature token you control.)

Druid's Deliverance

Volatile Rig Trample This creature attacks each combat if able. Whenever this creature is dealt damage, flip a coin. If you lose the flip, sacrifice this creature. When this creature dies, flip a coin. If you lose the flip, it deals 4 damage to each creature and each player.

Volatile Rig

Wayfaring Temple Wayfaring Temple's power and toughness are each equal to the number of creatures you control. Whenever this creature deals combat damage to a player, populate. (Create a token that's a copy of a creature token you control.)

Wayfaring Temple

Cryptborn Horror Trample This creature enters with X +1/+1 counters on it, where X is the total life lost by your opponents this turn.

Cryptborn Horror

Mizzium Skin Target creature you control gets +0/+1 and gains hexproof until end of turn. Overload {1}{U} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Mizzium Skin

Sphinx of the Chimes Flying Discard two nonland cards with the same name: Draw four cards.

Sphinx of the Chimes

Cancel Counter target spell.

Cancel

Chaos Imps Flying Unleash (You may have this creature enter with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) This creature has trample as long as it has a +1/+1 counter on it.

Chaos Imps

Destroy the Evidence Destroy target land. Its controller reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.

Destroy the Evidence

Grisly Salvage Reveal the top five cards of your library. You may put a creature or land card from among them into your hand. Put the rest into your graveyard.

Grisly Salvage

Rakdos Keyrune {T}: Add {B} or {R}. {B}{R}: This artifact becomes a 3/1 black and red Devil artifact creature with first strike until end of turn.

Rakdos Keyrune

Mercurial Chemister {U}, {T}: Draw two cards. {R}, {T}, Discard a card: This creature deals damage to target creature equal to the discarded card's mana value.

Mercurial Chemister

Rakdos Guildgate This land enters tapped. {T}: Add {B} or {R}.

Rakdos Guildgate

Izzet Keyrune {T}: Add {U} or {R}. {U}{R}: Until end of turn, this artifact becomes a 2/1 blue and red Elemental artifact creature. Whenever this artifact deals combat damage to a player, you may draw a card. If you do, discard a card.

Izzet Keyrune

Rootborn Defenses Populate. Creatures you control gain indestructible until end of turn. (To populate, create a token that's a copy of a creature token you control.)

Rootborn Defenses

Survey the Wreckage Destroy target land. Create a 1/1 red Goblin creature token.

Survey the Wreckage

Transguild Promenade This land enters tapped. When this land enters, sacrifice it unless you pay {1}. {T}: Add one mana of any color.

Transguild Promenade

Wild Beastmaster Whenever this creature attacks, each other creature you control gets +X/+X until end of turn, where X is this creature's power.

Wild Beastmaster

Detention Sphere When this enchantment enters, you may exile target nonland permanent not named Detention Sphere and all other permanents with the same name as that permanent. When this enchantment leaves the battlefield, return the exiled cards to the battlefield under their owner's control.

Detention Sphere

Golgari Guildgate This land enters tapped. {T}: Add {B} or {G}.

Golgari Guildgate

Rakdos Cackler Unleash (You may have this creature enter with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)

Rakdos Cackler

Dynacharge Target creature you control gets +2/+0 until end of turn. Overload {2}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Dynacharge

Selesnya Charm Choose one — • Target creature gets +2/+2 and gains trample until end of turn. • Exile target creature with power 5 or greater. • Create a 2/2 white Knight creature token with vigilance.

Selesnya Charm

Axebane Guardian Defender {T}: Add X mana in any combination of colors, where X is the number of creatures you control with defender.

Axebane Guardian

Loxodon Smiter This spell can't be countered. If a spell or ability an opponent controls causes you to discard this card, put it onto the battlefield instead of putting it into your graveyard.

Loxodon Smiter

Nivmagus Elemental Exile an instant or sorcery spell you control: Put two +1/+1 counters on this creature. (That spell won't resolve.)

Nivmagus Elemental

Sewer Shambler Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) Scavenge {2}{B} ({2}{B}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)

Sewer Shambler

Soul Tithe Enchant nonland permanent At the beginning of the upkeep of enchanted permanent's controller, that player sacrifices it unless they pay {X}, where X is its mana value.

Soul Tithe

Sunspire Griffin Flying

Sunspire Griffin

Swift Justice Until end of turn, target creature gets +1/+0 and gains first strike and lifelink.

Swift Justice

Archon of the Triumvirate Flying Whenever this creature attacks, detain up to two target nonland permanents your opponents control. (Until your next turn, those permanents can't attack or block and their activated abilities can't be activated.)

Archon of the Triumvirate

Azorius Keyrune {T}: Add {W} or {U}. {W}{U}: This artifact becomes a 2/2 white and blue Bird artifact creature with flying until end of turn.

Azorius Keyrune

Carnival Hellsteed First strike, haste Unleash (You may have this creature enter with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)

Carnival Hellsteed

Deadbridge Goliath Scavenge {4}{G}{G} ({4}{G}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)

Deadbridge Goliath

Doorkeeper Defender {2}{U}, {T}: Target player mills X cards, where X is the number of creatures you control with defender.

Doorkeeper

Minotaur Aggressor First strike, haste

Minotaur Aggressor

Vitu-Ghazi Guildmage {4}{G}{W}: Create a 3/3 green Centaur creature token. {2}{G}{W}: Populate. (Create a token that's a copy of a creature token you control.)

Vitu-Ghazi Guildmage

Common Bond Put a +1/+1 counter on target creature. Put a +1/+1 counter on target creature.

Common Bond

Daggerdrome Imp Flying Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Daggerdrome Imp

Dryad Militant ({G/W} can be paid with either {G} or {W}.) If an instant or sorcery card would be put into a graveyard from anywhere, exile it instead.

Dryad Militant

Gobbling Ooze {G}, Sacrifice another creature: Put a +1/+1 counter on this creature.

Gobbling Ooze

Guild Feud At the beginning of your upkeep, target opponent reveals the top three cards of their library, may put a creature card from among them onto the battlefield, then puts the rest into their graveyard. You do the same with the top three cards of your library. If two creatures are put onto the battlefield this way, those creatures fight each other.

Guild Feud

Keening Apparition Sacrifice this creature: Destroy target enchantment.

Keening Apparition

Psychic Spiral Shuffle all cards from your graveyard into your library. Target player mills that many cards.

Psychic Spiral

Search Warrant Target player reveals their hand. You gain life equal to the number of cards in that player's hand.

Search Warrant

Stab Wound Enchant creature Enchanted creature gets -2/-2. At the beginning of the upkeep of enchanted creature's controller, that player loses 2 life.

Stab Wound

Azorius Arrester When this creature enters, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)

Azorius Arrester

Cremate Exile target card from a graveyard. Draw a card.

Cremate

Fall of the Gavel Counter target spell. You gain 5 life.

Fall of the Gavel

Forest ({T}: Add {G}.)

Forest

Golgari Keyrune {T}: Add {B} or {G}. {B}{G}: This artifact becomes a 2/2 black and green Insect artifact creature with deathtouch until end of turn.

Golgari Keyrune

Heroes' Reunion Target player gains 7 life.

Heroes' Reunion

Lobber Crew Defender {T}: This creature deals 1 damage to each opponent. Whenever you cast a multicolored spell, untap this creature.

Lobber Crew

Lotleth Troll Trample Discard a creature card: Put a +1/+1 counter on this creature. {B}: Regenerate this creature.

Lotleth Troll

Racecourse Fury Enchant land Enchanted land has "{T}: Target creature gains haste until end of turn."

Racecourse Fury

Rakdos Ringleader First strike Whenever this creature deals combat damage to a player, that player discards a card at random. {B}: Regenerate this creature.

Rakdos Ringleader

Selesnya Keyrune {T}: Add {G} or {W}. {G}{W}: This artifact becomes a 3/3 green and white Wolf artifact creature until end of turn.

Selesnya Keyrune

Skull Rend Skull Rend deals 2 damage to each opponent. Those players each discard two cards at random.

Skull Rend

Slime Molding Create an X/X green Ooze creature token.

Slime Molding

Spawn of Rix Maadi Unleash (You may have this creature enter with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)

Spawn of Rix Maadi

Traitorous Instinct Gain control of target creature until end of turn. Untap that creature. Until end of turn, it gets +2/+0 and gains haste.

Traitorous Instinct

Urban Burgeoning Enchant land Enchanted land has "Untap this land during each other player's untap step."

Urban Burgeoning

Arrest Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated.

Arrest

Assassin's Strike Destroy target creature. Its controller discards a card.

Assassin's Strike

Chronic Flooding Enchant land Whenever enchanted land becomes tapped, its controller mills three cards.

Chronic Flooding

Faerie Impostor Flying When this creature enters, sacrifice it unless you return another creature you control to its owner's hand.

Faerie Impostor

Pursuit of Flight Enchant creature Enchanted creature gets +2/+2 and has "{U}: This creature gains flying until end of turn."

Pursuit of Flight

Rix Maadi Guildmage {B}{R}: Target blocking creature gets -1/-1 until end of turn. {B}{R}: Target player who lost life this turn loses 1 life.

Rix Maadi Guildmage

Slum Reaper When this creature enters, each player sacrifices a creature of their choice.

Slum Reaper

Syncopate Counter target spell unless its controller pays {X}. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.

Syncopate

Voidwielder When this creature enters, you may return target creature to its owner's hand.

Voidwielder

Bellows Lizard {1}{R}: This creature gets +1/+0 until end of turn.

Bellows Lizard

Deviant Glee Enchant creature Enchanted creature gets +2/+1 and has "{R}: This creature gains trample until end of turn."

Deviant Glee

Knightly Valor Enchant creature When this Aura enters, create a 2/2 white Knight creature token with vigilance. (Attacking doesn't cause it to tap.) Enchanted creature gets +2/+2 and has vigilance.

Knightly Valor

Oak Street Innkeeper During turns other than yours, tapped creatures you control have hexproof.

Oak Street Innkeeper

Search the City When this enchantment enters, exile the top five cards of your library. Whenever you play a card with the same name as one of the exiled cards, you may put one of those cards with that name into its owner's hand. Then if there are no cards exiled with this enchantment, sacrifice it. If you do, take an extra turn after this one.

Search the City

Seek the Horizon Search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle.

Seek the Horizon

Selesnya Guildgate This land enters tapped. {T}: Add {G} or {W}.

Selesnya Guildgate

Aerial Predation Destroy target creature with flying. You gain 2 life.

Aerial Predation

Chorus of Might Until end of turn, target creature gets +1/+1 for each creature you control and gains trample.

Chorus of Might

Drainpipe Vermin When this creature dies, you may pay {B}. If you do, target player discards a card.

Drainpipe Vermin

Dramatic Rescue Return target creature to its owner's hand. You gain 2 life.

Dramatic Rescue

Dreg Mangler Haste Scavenge {3}{B}{G} ({3}{B}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)

Dreg Mangler

Grim Roustabout Unleash (You may have this creature enter with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) {1}{B}: Regenerate this creature.

Grim Roustabout

Horncaller's Chant Create a 4/4 green Rhino creature token with trample, then populate. (Create a token that's a copy of a creature token you control.)

Horncaller's Chant

Izzet Guildgate This land enters tapped. {T}: Add {U} or {R}.

Izzet Guildgate

Korozda Monitor Trample Scavenge {5}{G}{G} ({5}{G}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)

Korozda Monitor

Mind Rot Target player discards two cards.

Mind Rot

Nivix Guildmage {1}{U}{R}: Draw a card, then discard a card. {2}{U}{R}: Copy target instant or sorcery spell you control. You may choose new targets for the copy.

Nivix Guildmage

Pyroconvergence Whenever you cast a multicolored spell, this enchantment deals 2 damage to any target.

Pyroconvergence

Runewing Flying When this creature dies, draw a card.

Runewing

Soulsworn Spirit This creature can't be blocked. When this creature enters, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)

Soulsworn Spirit

Centaur's Herald {2}{G}, Sacrifice this creature: Create a 3/3 green Centaur creature token.

Centaur's Herald

Coursers' Accord Create a 3/3 green Centaur creature token, then populate. (Create a token that's a copy of a creature token you control.)

Coursers' Accord

Dark Revenant Flying When this creature dies, put it on top of its owner's library.

Dark Revenant

Explosive Impact Explosive Impact deals 5 damage to any target.

Explosive Impact

Golgari Decoy All creatures able to block this creature do so. Scavenge {3}{G}{G} ({3}{G}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)

Golgari Decoy

Golgari Longlegs

Golgari Longlegs

Mountain ({T}: Add {R}.)

Mountain