Modern Horizons 2 Card List with Prices

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Esper Sentinel Whenever an opponent casts their first noncreature spell each turn, draw a card unless that player pays {X}, where X is this creature's power.

Esper Sentinel

Ragavan, Nimble Pilferer Whenever Ragavan deals combat damage to a player, create a Treasure token and exile the top card of that player's library. Until end of turn, you may cast that card. Dash {1}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Ragavan, Nimble Pilferer

Urza's Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — This Saga gains "{T}: Add {C}." II — This Saga gains "{2}, {T}: Create a 0/0 colorless Construct artifact creature token with 'This token gets +1/+1 for each artifact you control.'" III — Search your library for an artifact card with mana cost {0} or {1}, put it onto the battlefield, then shuffle.

Urza's Saga

Solitude Flash Lifelink When this creature enters, exile up to one other target creature. That creature's controller gains life equal to its power. Evoke—Exile a white card from your hand.

Solitude

Misty Rainforest {T}, Pay 1 life, Sacrifice this land: Search your library for a Forest or Island card, put it onto the battlefield, then shuffle.

Misty Rainforest

Scalding Tarn {T}, Pay 1 life, Sacrifice this land: Search your library for an Island or Mountain card, put it onto the battlefield, then shuffle.

Scalding Tarn

Marsh Flats {T}, Pay 1 life, Sacrifice this land: Search your library for a Plains or Swamp card, put it onto the battlefield, then shuffle.

Marsh Flats

Cabal Coffers {2}, {T}: Add {B} for each Swamp you control.

Cabal Coffers

Arid Mesa {T}, Pay 1 life, Sacrifice this land: Search your library for a Mountain or Plains card, put it onto the battlefield, then shuffle.

Arid Mesa

Verdant Catacombs {T}, Pay 1 life, Sacrifice this land: Search your library for a Swamp or Forest card, put it onto the battlefield, then shuffle.

Verdant Catacombs

Yavimaya, Cradle of Growth Each land is a Forest in addition to its other land types.

Yavimaya, Cradle of Growth

Sword of Hearth and Home Equipped creature gets +2/+2 and has protection from green and from white. Whenever equipped creature deals combat damage to a player, exile up to one target creature you own, then search your library for a basic land card. Put both cards onto the battlefield under your control, then shuffle. Equip {2}

Sword of Hearth and Home

Imperial Recruiter When this creature enters, search your library for a creature card with power 2 or less, reveal it, put it into your hand, then shuffle.

Imperial Recruiter

Chatterfang, Squirrel General Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) If one or more tokens would be created under your control, those tokens plus that many 1/1 green Squirrel creature tokens are created instead. {B}, Sacrifice X Squirrels: Target creature gets +X/-X until end of turn.

Chatterfang, Squirrel General

Subtlety Flash Flying When this creature enters, choose up to one target creature spell or planeswalker spell. Its owner puts it on their choice of the top or bottom of their library. Evoke—Exile a blue card from your hand.

Subtlety

Kaldra Compleat Living weapon Indestructible Equipped creature gets +5/+5 and has first strike, trample, indestructible, haste, and "Whenever this creature deals combat damage to a creature, exile that creature." Equip {7}

Kaldra Compleat

Academy Manufactor If you would create a Clue, Food, or Treasure token, instead create one of each.

Academy Manufactor

Archon of Cruelty Flying Whenever this creature enters or attacks, target opponent sacrifices a creature or planeswalker of their choice, discards a card, and loses 3 life. You draw a card and gain 3 life.

Archon of Cruelty

Murktide Regent Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Flying This creature enters with a +1/+1 counter on it for each instant and sorcery card exiled with it. Whenever an instant or sorcery card leaves your graveyard, put a +1/+1 counter on this creature.

Murktide Regent

Serra's Emissary Flying As this creature enters, choose a card type. You and creatures you control have protection from the chosen card type.

Serra's Emissary

Mirari's Wake Creatures you control get +1/+1. Whenever you tap a land for mana, add one mana of any type that land produced.

Mirari's Wake

Harmonic Prodigy Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) If a triggered ability of a Shaman or another Wizard you control triggers, that ability triggers an additional time.

Harmonic Prodigy

Goblin Bombardment Sacrifice a creature: This enchantment deals 1 damage to any target.

Goblin Bombardment

Dauthi Voidwalker Shadow (This creature can block or be blocked by only creatures with shadow.) If a card would be put into an opponent's graveyard from anywhere, instead exile it with a void counter on it. {T}, Sacrifice this creature: Choose an exiled card an opponent owns with a void counter on it. You may play it this turn without paying its mana cost.

Dauthi Voidwalker

Endurance Flash Reach When this creature enters, up to one target player puts all the cards from their graveyard on the bottom of their library in a random order. Evoke—Exile a green card from your hand.

Endurance

Sanctum Weaver {T}: Add X mana of any one color, where X is the number of enchantments you control.

Sanctum Weaver

Profane Tutor Suspend 2—{1}{B} (Rather than cast this card from your hand, pay {1}{B} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.) Search your library for a card, put that card into your hand, then shuffle.

Profane Tutor

Sterling Grove Other enchantments you control have shroud. (They can't be the targets of spells or abilities.) {1}, Sacrifice this enchantment: Search your library for an enchantment card, reveal it, then shuffle and put that card on top.

Sterling Grove

Patriarch's Bidding Each player chooses a creature type. Each player returns all creature cards of a type chosen this way from their graveyard to the battlefield.

Patriarch's Bidding

Scion of Draco Domain — This spell costs {2} less to cast for each basic land type among lands you control. Flying Each creature you control has vigilance if it's white, hexproof if it's blue, lifelink if it's black, first strike if it's red, and trample if it's green.

Scion of Draco

Sythis, Harvest's Hand Whenever you cast an enchantment spell, you gain 1 life and draw a card.

Sythis, Harvest's Hand

Unmarked Grave Search your library for a nonlegendary card, put that card into your graveyard, then shuffle.

Unmarked Grave

Wonder Flying As long as this card is in your graveyard and you control an Island, creatures you control have flying.

Wonder

Nettlecyst Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +1/+1 for each artifact and/or enchantment you control. Equip {2}

Nettlecyst

Tireless Provisioner Landfall — Whenever a land you control enters, create a Food token or a Treasure token. (Food is an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life." Treasure is an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Tireless Provisioner

Zuran Orb Sacrifice a land: You gain 2 life.

Zuran Orb

Counterspell Counter target spell.

Counterspell

Liquimetal Torque {T}: Add {C}. {T}: Target nonland permanent becomes an artifact in addition to its other types until end of turn.

Liquimetal Torque

Scurry Oak Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) Whenever one or more +1/+1 counters are put on this creature, you may create a 1/1 green Squirrel creature token.

Scurry Oak

Fractured Sanity Each opponent mills fourteen cards. Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.) When you cycle this card, each opponent mills four cards.

Fractured Sanity

Grief Menace When this creature enters, target opponent reveals their hand. You choose a nonland card from it. That player discards that card. Evoke—Exile a black card from your hand.

Grief

Squirrel Mob This creature gets +1/+1 for each other Squirrel on the battlefield.

Squirrel Mob

Quirion Ranger Return a Forest you control to its owner's hand: Untap target creature. Activate only once each turn.

Quirion Ranger

Damn Destroy target creature. A creature destroyed this way can't be regenerated. Overload {2}{W}{W} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Damn

Cursed Totem Activated abilities of creatures can't be activated.

Cursed Totem

Dragon's Rage Channeler Whenever you cast a noncreature spell, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) Delirium — As long as there are four or more card types among cards in your graveyard, this creature gets +2/+2, has flying, and attacks each combat if able.

Dragon's Rage Channeler

Strike It Rich Create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Strike It Rich

Braids, Cabal Minion At the beginning of each player's upkeep, that player sacrifices an artifact, creature, or land of their choice.

Braids, Cabal Minion

Fury Double strike When this creature enters, it deals 4 damage divided as you choose among any number of target creatures and/or planeswalkers. Evoke—Exile a red card from your hand.

Fury

Ignoble Hierarch Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {T}: Add {B}, {R}, or {G}.

Ignoble Hierarch

Sylvan Anthem Green creatures you control get +1/+1. Whenever a green creature you control enters, scry 1.

Sylvan Anthem

Persist Return target nonlegendary creature card from your graveyard to the battlefield with a -1/-1 counter on it.

Persist

Tourach, Dread Cantor Kicker {B}{B} (You may pay an additional {B}{B} as you cast this spell.) Protection from white Whenever an opponent discards a card, put a +1/+1 counter on Tourach. When Tourach enters, if it was kicked, target opponent discards two cards at random.

Tourach, Dread Cantor

Enchantress's Presence Whenever you cast an enchantment spell, draw a card.

Enchantress's Presence

Sol Talisman Suspend 3—{1} (Rather than cast this card from your hand, pay {1} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.) {T}: Add {C}{C}.

Sol Talisman

Thought Monitor Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) Flying When this creature enters, draw two cards.

Thought Monitor

Drossforge Bridge This land enters tapped. Indestructible {T}: Add {B} or {R}.

Drossforge Bridge

Inevitable Betrayal Suspend 3—{1}{U}{U} (Rather than cast this card from your hand, pay {1}{U}{U} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.) Search target opponent's library for a creature card and put that card onto the battlefield under your control. Then that player shuffles.

Inevitable Betrayal

Titania, Protector of Argoth When Titania enters, return target land card from your graveyard to the battlefield. Whenever a land you control is put into a graveyard from the battlefield, create a 5/3 green Elemental creature token.

Titania, Protector of Argoth

Obsidian Charmaw This spell costs {1} less to cast for each land your opponents control that could produce {C}. Flying When this creature enters, destroy target nonbasic land an opponent controls.

Obsidian Charmaw

Svyelun of Sea and Sky Svyelun has indestructible as long as you control at least two other Merfolk. Whenever Svyelun attacks, draw a card. Other Merfolk you control have ward {1}. (Whenever another Merfolk you control becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.)

Svyelun of Sea and Sky

Chainer, Nightmare Adept Discard a card: You may cast a creature spell from your graveyard this turn. Activate only once each turn. Whenever a nontoken creature you control enters, if you didn't cast it from your hand, it gains haste until your next turn.

Chainer, Nightmare Adept

Thrasta, Tempest's Roar This spell costs {3} less to cast for each other spell cast this turn. Trample, haste Trample over planeswalkers (This creature can deal excess combat damage to the controller of the planeswalker it's attacking.) Thrasta has hexproof as long as it entered this turn.

Thrasta, Tempest's Roar

Karmic Guide Flying, protection from black Echo {3}{W}{W} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When this creature enters, return target creature card from your graveyard to the battlefield.

Karmic Guide

Resurgent Belief Suspend 2—{1}{W} (Rather than cast this card from your hand, pay {1}{W} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.) Return all enchantment cards from your graveyard to the battlefield. (Auras with nothing to enchant remain in your graveyard.)

Resurgent Belief

Nykthos Paragon Whenever you gain life, you may put that many +1/+1 counters on each creature you control. Do this only once each turn.

Nykthos Paragon

Geyadrone Dihada Protection from permanents with corruption counters on them +1: Each opponent loses 2 life and you gain 2 life. Put a corruption counter on up to one other target creature or planeswalker. −3: Gain control of target creature or planeswalker until end of turn. Untap it and put a corruption counter on it. It gains haste until end of turn. −7: Gain control of each permanent with a corruption counter on it.

Geyadrone Dihada

Vindicate Destroy target permanent.

Vindicate

Riptide Laboratory {T}: Add {C}. {1}{U}, {T}: Return target Wizard you control to its owner's hand.

Riptide Laboratory

Grist, the Hunger Tide As long as Grist isn't on the battlefield, it's a 1/1 Insect creature in addition to its other types. +1: Create a 1/1 black and green Insect creature token, then mill a card. If an Insect card was milled this way, put a loyalty counter on Grist and repeat this process. −2: You may sacrifice a creature. When you do, destroy target creature or planeswalker. −5: Each opponent loses life equal to the number of creature cards in your graveyard.

Grist, the Hunger Tide

Verdant Command Choose two — • Target player creates two tapped 1/1 green Squirrel creature tokens. • Counter target loyalty ability of a planeswalker. • Exile target card from a graveyard. • Target player gains 3 life.

Verdant Command

Mistvault Bridge This land enters tapped. Indestructible {T}: Add {U} or {B}.

Mistvault Bridge

Power Depot This land enters tapped. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast artifact spells or activate abilities of artifacts. Modular 1

Power Depot

Sanctum Prelate As this creature enters, choose a number. Noncreature spells with mana value equal to the chosen number can't be cast.

Sanctum Prelate

Suspend Exile target creature and put two time counters on it. If it doesn't have suspend, it gains suspend. (At the beginning of its owner's upkeep, they remove a time counter. When the last is removed, they may play it without paying its mana cost. If it's a creature, it has haste.)

Suspend

Solitary Confinement At the beginning of your upkeep, sacrifice this enchantment unless you discard a card. Skip your draw step. You have shroud. (You can't be the target of spells or abilities.) Prevent all damage that would be dealt to you.

Solitary Confinement

Nevinyrral's Disk This artifact enters tapped. {1}, {T}: Destroy all artifacts, creatures, and enchantments.

Nevinyrral's Disk

Chitterspitter At the beginning of your upkeep, you may sacrifice a token. If you do, put an acorn counter on this artifact. Squirrels you control get +1/+1 for each acorn counter on this artifact. {G}, {T}: Create a 1/1 green Squirrel creature token.

Chitterspitter

Dakkon, Shadow Slayer Dakkon enters with a number of loyalty counters on him equal to the number of lands you control. +1: Surveil 2. −3: Exile target creature. −6: You may put an artifact card from your hand or graveyard onto the battlefield.

Dakkon, Shadow Slayer

General Ferrous Rokiric Hexproof from monocolored Whenever you cast a multicolored spell, create a 4/4 red and white Golem artifact creature token.

General Ferrous Rokiric

Dress Down Flash When this enchantment enters, draw a card. Creatures lose all abilities. At the beginning of the end step, sacrifice this enchantment.

Dress Down

Ornithopter of Paradise Flying {T}: Add one mana of any color.

Ornithopter of Paradise

Squirrel Sanctuary When this enchantment enters, create a 1/1 green Squirrel creature token. Whenever a nontoken creature you control dies, you may pay {1}. If you do, return this enchantment to its owner's hand.

Squirrel Sanctuary

Garth One-Eye {T}: Choose a card name that hasn't been chosen from among Disenchant, Braingeyser, Terror, Shivan Dragon, Regrowth, and Black Lotus. Create a copy of the card with the chosen name. You may cast the copy. (You still pay its costs.)

Garth One-Eye

Asmoranomardicadaistinaculdacar As long as you've discarded a card this turn, you may pay {B/R} to cast this spell. When Asmoranomardicadaistinaculdacar enters, you may search your library for a card named The Underworld Cookbook, reveal it, put it into your hand, then shuffle. Sacrifice two Foods: Target creature deals 6 damage to itself.

Asmoranomardicadaistinaculdacar

Blessed Respite Target player shuffles their graveyard into their library. Prevent all combat damage that would be dealt this turn.

Blessed Respite

Chef's Kiss Gain control of target spell that targets only a single permanent or player. Copy it, then reselect the targets at random for the spell and the copy. The new targets can't be you or a permanent you control.

Chef's Kiss

Duskshell Crawler When this creature enters, put a +1/+1 counter on target creature. Each creature you control with a +1/+1 counter on it has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)

Duskshell Crawler

Rise and Shine Target noncreature artifact you control becomes a 0/0 artifact creature. Put four +1/+1 counters on each artifact that became a creature this way. Overload {4}{U}{U} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Rise and Shine

Flame Rift Flame Rift deals 4 damage to each player.

Flame Rift

Greed {B}, Pay 2 life: Draw a card.

Greed

Necrogoyf Necrogoyf's power is equal to the number of creature cards in all graveyards. At the beginning of each player's upkeep, that player discards a card. Madness {1}{B}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Necrogoyf

Sanctifier en-Vec Protection from black and from red When this creature enters, exile all cards that are black or red from all graveyards. If a black or red permanent, spell, or card not on the battlefield would be put into a graveyard, exile it instead.

Sanctifier en-Vec

Silverbluff Bridge This land enters tapped. Indestructible {T}: Add {U} or {R}.

Silverbluff Bridge

The Underworld Cookbook {T}, Discard a card: Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.") {4}, {T}, Sacrifice this artifact: Return target creature card from your graveyard to your hand.

The Underworld Cookbook

Thraben Watcher Flying, vigilance Other nontoken creatures you control get +1/+1 and have vigilance.

Thraben Watcher

Vile Entomber Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) When this creature enters, search your library for a card, put that card into your graveyard, then shuffle.

Vile Entomber

Aeve, Progenitor Ooze Storm (When you cast this spell, copy it for each spell cast before it this turn. Copies become tokens.) Aeve isn't legendary if it's a token. Aeve enters with a +1/+1 counter on it for each other Ooze you control.

Aeve, Progenitor Ooze

Goblin Anarchomancer Each spell you cast that's red or green costs {1} less to cast.

Goblin Anarchomancer

Shardless Agent Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Shardless Agent

Master of Death When this creature enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) At the beginning of your upkeep, if this card is in your graveyard, you may pay 1 life. If you do, return it to your hand.

Master of Death

Prismatic Ending Converge — Exile target nonland permanent if its mana value is less than or equal to the number of colors of mana spent to cast this spell.

Prismatic Ending

Squirrel Sovereign Other Squirrels you control get +1/+1.

Squirrel Sovereign

Upheaval Return all permanents to their owners' hands.

Upheaval

Void Mirror Whenever a player casts a spell, if no colored mana was spent to cast it, counter that spell.

Void Mirror

Breya's Apprentice When this creature enters, create a 1/1 colorless Thopter artifact creature token with flying. {T}, Sacrifice an artifact: Choose one — • Exile the top card of your library. Until the end of your next turn, you may play that card. • Target creature gets +2/+0 until end of turn.

Breya's Apprentice

Foundation Breaker When this creature enters, you may destroy target artifact or enchantment. Evoke {1}{G} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)

Foundation Breaker

Herd Baloth Whenever one or more +1/+1 counters are put on this creature, you may create a 4/4 green Beast creature token.

Herd Baloth

Junk Winder Affinity for tokens (This spell costs {1} less to cast for each token you control.) Whenever a token you control enters, tap target nonland permanent an opponent controls. It doesn't untap during its controller's next untap step.

Junk Winder

Out of Time When this enchantment enters, untap all creatures, then those creatures phase out until this enchantment leaves the battlefield. Put a time counter on this enchantment for each creature that phased out this way. Vanishing (At the beginning of your upkeep, remove a time counter from this enchantment. When the last is removed, sacrifice it.)

Out of Time

Priest of Fell Rites {T}, Pay 3 life, Sacrifice this creature: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery. Unearth {3}{W}{B} ({3}{W}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Priest of Fell Rites

Skirge Familiar Flying Discard a card: Add {B}.

Skirge Familiar

Break the Ice Destroy target land that is snow or could produce {C}. Overload {4}{B}{B} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Break the Ice

Rustvale Bridge This land enters tapped. Indestructible {T}: Add {R} or {W}.

Rustvale Bridge

Abiding Grace At the beginning of your end step, choose one — • You gain 1 life. • Return target creature card with mana value 1 from your graveyard to the battlefield.

Abiding Grace

Goldmire Bridge This land enters tapped. Indestructible {T}: Add {W} or {B}.

Goldmire Bridge

Lonis, Cryptozoologist Whenever another nontoken creature you control enters, investigate. {T}, Sacrifice X Clues: Target opponent reveals the top X cards of their library. You may put a nonland permanent card with mana value X or less from among them onto the battlefield under your control. That player puts the rest on the bottom of their library in a random order.

Lonis, Cryptozoologist

Slagwoods Bridge This land enters tapped. Indestructible {T}: Add {R} or {G}.

Slagwoods Bridge

Smell Fear Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) Target creature you control fights up to one target creature you don't control.

Smell Fear

Timeless Dragon Flying Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.) Eternalize {2}{W}{W} ({2}{W}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Dragon with no mana cost. Eternalize only as a sorcery.)

Timeless Dragon

Timeless Witness When this creature enters, return target card from your graveyard to your hand. Eternalize {5}{G}{G} ({5}{G}{G}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Shaman with no mana cost. Eternalize only as a sorcery.)

Timeless Witness

Zabaz, the Glimmerwasp Modular 1 If a modular triggered ability would put one or more +1/+1 counters on a creature you control, that many plus one +1/+1 counters are put on it instead. {R}: Destroy target artifact you control. {W}: Zabaz gains flying until end of turn.

Zabaz, the Glimmerwasp

Gorilla Shaman {X}{X}{1}: Destroy target noncreature artifact with mana value X.

Gorilla Shaman

Razortide Bridge This land enters tapped. Indestructible {T}: Add {W} or {U}.

Razortide Bridge

Seal of Cleansing Sacrifice this enchantment: Destroy target artifact or enchantment.

Seal of Cleansing

Seal of Removal Sacrifice this enchantment: Return target creature to its owner's hand.

Seal of Removal

Thornglint Bridge This land enters tapped. Indestructible {T}: Add {G} or {W}.

Thornglint Bridge

Yusri, Fortune's Flame Flying Whenever Yusri attacks, choose a number between 1 and 5. Flip that many coins. For each flip you win, draw a card. For each flip you lose, Yusri deals 2 damage to you. If you won five flips this way, you may cast spells from your hand this turn without paying their mana costs.

Yusri, Fortune's Flame

Chance Encounter Whenever you win a coin flip, put a luck counter on this enchantment. At the beginning of your upkeep, if this enchantment has ten or more luck counters on it, you win the game.

Chance Encounter

Mishra's Factory {T}: Add {C}. {1}: This land becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land. {T}: Target Assembly-Worker creature gets +1/+1 until end of turn.

Mishra's Factory

Patchwork Gnomes Discard a card: Regenerate this creature. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)

Patchwork Gnomes

Territorial Kavu Domain — Territorial Kavu's power and toughness are each equal to the number of basic land types among lands you control. Whenever this creature attacks, choose one — • Discard a card. If you do, draw a card. • Exile up to one target card from a graveyard.

Territorial Kavu

Tide Shaper Kicker {1} (You may pay an additional {1} as you cast this spell.) When this creature enters, if it was kicked, target land becomes an Island for as long as this creature remains on the battlefield. This creature gets +1/+1 as long as an opponent controls an Island.

Tide Shaper

Blacksmith's Skill Target permanent gains hexproof and indestructible until end of turn. If it's an artifact creature, it gets +2/+2 until end of turn.

Blacksmith's Skill

Constable of the Realm Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.) Whenever one or more +1/+1 counters are put on this creature, exile up to one other target nonland permanent until this creature leaves the battlefield.

Constable of the Realm

Fae Offering At the beginning of each end step, if you've cast both a creature spell and a noncreature spell this turn, create a Clue token, a Food token, and a Treasure token.

Fae Offering

Feast of Sanity Whenever you discard a card, this enchantment deals 1 damage to any target and you gain 1 life.

Feast of Sanity

Glimpse of Tomorrow Suspend 3—{R}{R} Shuffle all permanents you own into your library, then reveal that many cards from the top of your library. Put all non-Aura permanent cards revealed this way onto the battlefield, then do the same for Aura cards, then put the rest on the bottom of your library in a random order.

Glimpse of Tomorrow

Glorious Enforcer Flying, lifelink At the beginning of each combat, if you have more life than an opponent, this creature gains double strike until end of turn.

Glorious Enforcer

Goblin Traprunner Whenever this creature attacks, flip three coins. For each flip you win, create a 1/1 red Goblin creature token that's tapped and attacking.

Goblin Traprunner

Hell Mongrel Discard a card: This creature gets +1/+1 until end of turn. Madness {2}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Hell Mongrel

Millikin {T}, Mill a card: Add {C}. (Activate only as an instant. To mill a card, put the top card of your library into your graveyard.)

Millikin

Piru, the Volatile Flying, lifelink At the beginning of your upkeep, sacrifice Piru unless you pay {R}{W}{B}. When Piru dies, it deals 7 damage to each nonlegendary creature.

Piru, the Volatile

Search the Premises Whenever a creature attacks you or a planeswalker you control, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.")

Search the Premises

Skyblade's Boon Enchant creature Enchanted creature gets +1/+1 and has flying. {2}{W}: Return Skyblade's Boon to its owner's hand. Activate only if Skyblade's Boon is on the battlefield or in your graveyard.

Skyblade's Boon

Sojourner's Companion Affinity for artifacts Artifact landcycling {2} ({2}, Discard this card: Search your library for an artifact land card, reveal it, put it into your hand, then shuffle.)

Sojourner's Companion

Tanglepool Bridge This land enters tapped. Indestructible {T}: Add {G} or {U}.

Tanglepool Bridge

Tavern Scoundrel Whenever you win a coin flip, create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this token: Add one mana of any color.") {1}, {T}, Sacrifice another permanent: Flip a coin.

Tavern Scoundrel

Arcbound Javelineer {T}, Remove X +1/+1 counters from this creature: It deals X damage to target attacking or blocking creature. Modular 1 (This creature enters with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Arcbound Javelineer

Arcbound Whelp Flying {R}: This creature gets +1/+0 until end of turn. Modular 2 (This creature enters with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Arcbound Whelp

Blazing Rootwalla {R}: This creature gets +2/+0 until end of turn. Activate only once each turn. Madness {0} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Blazing Rootwalla

Brainstone {2}, {T}, Sacrifice this artifact: Draw three cards, then put two cards from your hand on top of your library in any order.

Brainstone

Carth the Lion Whenever Carth enters or a planeswalker you control dies, look at the top seven cards of your library. You may reveal a planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Planeswalkers' loyalty abilities you activate cost an additional [+1] to activate.

Carth the Lion

Clattering Augur This creature can't block. When this creature enters, you draw a card and you lose 1 life. {2}{B}{B}: Return this card from your graveyard to your hand.

Clattering Augur

Darkmoss Bridge This land enters tapped. Indestructible {T}: Add {B} or {G}.

Darkmoss Bridge

Diamond Lion {T}, Discard your hand, Sacrifice this creature: Add three mana of any one color. Activate only as an instant.

Diamond Lion

Mogg Salvage If an opponent controls an Island and you control a Mountain, you may cast this spell without paying its mana cost. Destroy target artifact.

Mogg Salvage

Unholy Heat Unholy Heat deals 2 damage to target creature or planeswalker. Delirium — Unholy Heat deals 6 damage instead if there are four or more card types among cards in your graveyard.

Unholy Heat

Wren's Run Hydra Reach This creature enters with X +1/+1 counters on it. Reinforce X—{X}{G}{G} ({X}{G}{G}, Discard this card: Put X +1/+1 counters on target creature.)

Wren's Run Hydra

Barbed Spike When this Equipment enters, create a 1/1 colorless Thopter artifact creature token with flying, then attach this Equipment to it. Equipped creature gets +1/+0. Equip {2}

Barbed Spike

Gaea's Will Suspend 4—{G} Until end of turn, you may play lands and cast spells from your graveyard. If a card would be put into your graveyard from anywhere this turn, exile that card instead.

Gaea's Will

Myr Scrapling Sacrifice this creature: Put a +1/+1 counter on target creature.

Myr Scrapling

Unbounded Potential Choose one — • Put a +1/+1 counter on each of up to two target creatures. • Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) Entwine {3}{W} (Choose both if you pay the entwine cost.)

Unbounded Potential

Underworld Hermit When this creature enters, create a number of 1/1 green Squirrel creature tokens equal to your devotion to black. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.)

Underworld Hermit

Altar of the Goyf Whenever a creature you control attacks alone, it gets +X/+X until end of turn, where X is the number of card types among cards in all graveyards. Lhurgoyf creatures you control have trample.

Altar of the Goyf

Angelic Curator Flying, protection from artifacts

Angelic Curator

Bone Shredder Flying Echo {2}{B} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When this creature enters, destroy target nonartifact, nonblack creature.

Bone Shredder

Drey Keeper When this creature enters, create two 1/1 green Squirrel creature tokens. {3}{B}: Squirrels you control get +1/+0 and gain menace until end of turn.

Drey Keeper

Echoing Return Return target creature card and all other cards with the same name as that card from your graveyard to your hand.

Echoing Return

Knighted Myr {2}{W}: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.) Whenever one or more +1/+1 counters are put on this creature, it gains double strike until end of turn.

Knighted Myr

Skophos Reaver During your turn, this creature gets +2/+0. Madness {1}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Skophos Reaver

Specimen Collector When this creature enters, create a 1/1 green Squirrel creature token and a 0/3 blue Crab creature token. When this creature dies, create a token that's a copy of target token you control.

Specimen Collector

Sudden Edict Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Target player sacrifices a creature of their choice.

Sudden Edict

Arcbound Mouser Lifelink Modular 1 (This creature enters with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Arcbound Mouser

Batterbone Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +1/+1 and has vigilance and lifelink. Equip {5}

Batterbone