Esper SentinelWhenever an opponent casts their first noncreature spell each turn, draw a card unless that player pays {X}, where X is this creature's power.
Esper Sentinel
Ragavan, Nimble PilfererWhenever Ragavan deals combat damage to a player, create a Treasure token and exile the top card of that player's library. Until end of turn, you may cast that card.
Dash {1}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
Ragavan, Nimble Pilferer
Scalding Tarn{T}, Pay 1 life, Sacrifice this land: Search your library for an Island or Mountain card, put it onto the battlefield, then shuffle.
Scalding Tarn
Urza's Saga(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — This Saga gains "{T}: Add {C}."
II — This Saga gains "{2}, {T}: Create a 0/0 colorless Construct artifact creature token with 'This token gets +1/+1 for each artifact you control.'"
III — Search your library for an artifact card with mana cost {0} or {1}, put it onto the battlefield, then shuffle.
Urza's Saga
Misty Rainforest{T}, Pay 1 life, Sacrifice this land: Search your library for a Forest or Island card, put it onto the battlefield, then shuffle.
Misty Rainforest
SolitudeFlash
Lifelink
When this creature enters, exile up to one other target creature. That creature's controller gains life equal to its power.
Evoke—Exile a white card from your hand.
Solitude
Marsh Flats{T}, Pay 1 life, Sacrifice this land: Search your library for a Plains or Swamp card, put it onto the battlefield, then shuffle.
Marsh Flats
Arid Mesa{T}, Pay 1 life, Sacrifice this land: Search your library for a Mountain or Plains card, put it onto the battlefield, then shuffle.
Arid Mesa
Cabal Coffers{2}, {T}: Add {B} for each Swamp you control.
Cabal Coffers
Verdant Catacombs{T}, Pay 1 life, Sacrifice this land: Search your library for a Swamp or Forest card, put it onto the battlefield, then shuffle.
Verdant Catacombs
Sword of Hearth and HomeEquipped creature gets +2/+2 and has protection from green and from white.
Whenever equipped creature deals combat damage to a player, exile up to one target creature you own, then search your library for a basic land card. Put both cards onto the battlefield under your control, then shuffle.
Equip {2}
Sword of Hearth and Home
Yavimaya, Cradle of GrowthEach land is a Forest in addition to its other land types.
Yavimaya, Cradle of Growth
Imperial RecruiterWhen this creature enters, search your library for a creature card with power 2 or less, reveal it, put it into your hand, then shuffle.
Imperial Recruiter
Chatterfang, Squirrel GeneralForestwalk (This creature can't be blocked as long as defending player controls a Forest.)
If one or more tokens would be created under your control, those tokens plus that many 1/1 green Squirrel creature tokens are created instead.
{B}, Sacrifice X Squirrels: Target creature gets +X/-X until end of turn.
Chatterfang, Squirrel General
SubtletyFlash
Flying
When this creature enters, choose up to one target creature spell or planeswalker spell. Its owner puts it on their choice of the top or bottom of their library.
Evoke—Exile a blue card from your hand.
Subtlety
Kaldra CompleatLiving weapon
Indestructible
Equipped creature gets +5/+5 and has first strike, trample, indestructible, haste, and "Whenever this creature deals combat damage to a creature, exile that creature."
Equip {7}
Kaldra Compleat
Academy ManufactorIf you would create a Clue, Food, or Treasure token, instead create one of each.
Academy Manufactor
Serra's EmissaryFlying
As this creature enters, choose a card type.
You and creatures you control have protection from the chosen card type.
Serra's Emissary
Archon of CrueltyFlying
Whenever this creature enters or attacks, target opponent sacrifices a creature or planeswalker of their choice, discards a card, and loses 3 life. You draw a card and gain 3 life.
Archon of Cruelty
Mirari's WakeCreatures you control get +1/+1.
Whenever you tap a land for mana, add one mana of any type that land produced.
Mirari's Wake
Murktide RegentDelve (Each card you exile from your graveyard while casting this spell pays for {1}.)
Flying
This creature enters with a +1/+1 counter on it for each instant and sorcery card exiled with it.
Whenever an instant or sorcery card leaves your graveyard, put a +1/+1 counter on this creature.
Murktide Regent
EnduranceFlash
Reach
When this creature enters, up to one target player puts all the cards from their graveyard on the bottom of their library in a random order.
Evoke—Exile a green card from your hand.
Endurance
Dauthi VoidwalkerShadow (This creature can block or be blocked by only creatures with shadow.)
If a card would be put into an opponent's graveyard from anywhere, instead exile it with a void counter on it.
{T}, Sacrifice this creature: Choose an exiled card an opponent owns with a void counter on it. You may play it this turn without paying its mana cost.
Dauthi Voidwalker
Scion of DracoDomain — This spell costs {2} less to cast for each basic land type among lands you control.
Flying
Each creature you control has vigilance if it's white, hexproof if it's blue, lifelink if it's black, first strike if it's red, and trample if it's green.
Scion of Draco
Profane TutorSuspend 2—{1}{B} (Rather than cast this card from your hand, pay {1}{B} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
Search your library for a card, put that card into your hand, then shuffle.
Profane Tutor
Sterling GroveOther enchantments you control have shroud. (They can't be the targets of spells or abilities.)
{1}, Sacrifice this enchantment: Search your library for an enchantment card, reveal it, then shuffle and put that card on top.
Sterling Grove
Unmarked GraveSearch your library for a nonlegendary card, put that card into your graveyard, then shuffle.
Unmarked Grave
Patriarch's BiddingEach player chooses a creature type. Each player returns all creature cards of a type chosen this way from their graveyard to the battlefield.
Patriarch's Bidding
Goblin BombardmentSacrifice a creature: This enchantment deals 1 damage to any target.
Goblin Bombardment
Harmonic ProdigyProwess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
If a triggered ability of a Shaman or another Wizard you control triggers, that ability triggers an additional time.
Harmonic Prodigy
Sanctum Weaver{T}: Add X mana of any one color, where X is the number of enchantments you control.
Sanctum Weaver
NettlecystLiving weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)
Equipped creature gets +1/+1 for each artifact and/or enchantment you control.
Equip {2}
Nettlecyst
GriefMenace
When this creature enters, target opponent reveals their hand. You choose a nonland card from it. That player discards that card.
Evoke—Exile a black card from your hand.
Grief
Zuran OrbSacrifice a land: You gain 2 life.
Zuran Orb
Tireless ProvisionerLandfall — Whenever a land you control enters, create a Food token or a Treasure token. (Food is an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life." Treasure is an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
Tireless Provisioner
Liquimetal Torque{T}: Add {C}.
{T}: Target nonland permanent becomes an artifact in addition to its other types until end of turn.
Liquimetal Torque
CounterspellCounter target spell.
Counterspell
WonderFlying
As long as this card is in your graveyard and you control an Island, creatures you control have flying.
Wonder
Sythis, Harvest's HandWhenever you cast an enchantment spell, you gain 1 life and draw a card.
Sythis, Harvest's Hand
Scurry OakEvolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Whenever one or more +1/+1 counters are put on this creature, you may create a 1/1 green Squirrel creature token.
Scurry Oak
Squirrel MobThis creature gets +1/+1 for each other Squirrel on the battlefield.
Squirrel Mob
Strike It RichCreate a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Strike It Rich
Fractured SanityEach opponent mills fourteen cards.
Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.)
When you cycle this card, each opponent mills four cards.
Fractured Sanity
DamnDestroy target creature. A creature destroyed this way can't be regenerated.
Overload {2}{W}{W} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Damn
Quirion RangerReturn a Forest you control to its owner's hand: Untap target creature. Activate only once each turn.
Quirion Ranger
PersistReturn target nonlegendary creature card from your graveyard to the battlefield with a -1/-1 counter on it.
Persist
Cursed TotemActivated abilities of creatures can't be activated.
Cursed Totem
Ignoble HierarchExalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
{T}: Add {B}, {R}, or {G}.
Ignoble Hierarch
Dragon's Rage ChannelerWhenever you cast a noncreature spell, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
Delirium — As long as there are four or more card types among cards in your graveyard, this creature gets +2/+2, has flying, and attacks each combat if able.
Dragon's Rage Channeler
Enchantress's PresenceWhenever you cast an enchantment spell, draw a card.
Enchantress's Presence
Sylvan AnthemGreen creatures you control get +1/+1.
Whenever a green creature you control enters, scry 1.
Sylvan Anthem
Tourach, Dread CantorKicker {B}{B} (You may pay an additional {B}{B} as you cast this spell.)
Protection from white
Whenever an opponent discards a card, put a +1/+1 counter on Tourach.
When Tourach enters, if it was kicked, target opponent discards two cards at random.
Tourach, Dread Cantor
Drossforge BridgeThis land enters tapped.
Indestructible
{T}: Add {B} or {R}.
Drossforge Bridge
FuryDouble strike
When this creature enters, it deals 4 damage divided as you choose among any number of target creatures and/or planeswalkers.
Evoke—Exile a red card from your hand.
Fury
Mistvault BridgeThis land enters tapped.
Indestructible
{T}: Add {U} or {B}.
Mistvault Bridge
Inevitable BetrayalSuspend 3—{1}{U}{U} (Rather than cast this card from your hand, pay {1}{U}{U} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
Search target opponent's library for a creature card and put that card onto the battlefield under your control. Then that player shuffles.
Inevitable Betrayal
Obsidian CharmawThis spell costs {1} less to cast for each land your opponents control that could produce {C}.
Flying
When this creature enters, destroy target nonbasic land an opponent controls.
Obsidian Charmaw
Braids, Cabal MinionAt the beginning of each player's upkeep, that player sacrifices an artifact, creature, or land of their choice.
Braids, Cabal Minion
Sol TalismanSuspend 3—{1} (Rather than cast this card from your hand, pay {1} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
{T}: Add {C}{C}.
Sol Talisman
Thought MonitorAffinity for artifacts (This spell costs {1} less to cast for each artifact you control.)
Flying
When this creature enters, draw two cards.
Thought Monitor
Resurgent BeliefSuspend 2—{1}{W} (Rather than cast this card from your hand, pay {1}{W} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
Return all enchantment cards from your graveyard to the battlefield. (Auras with nothing to enchant remain in your graveyard.)
Resurgent Belief
Nykthos ParagonWhenever you gain life, you may put that many +1/+1 counters on each creature you control. Do this only once each turn.
Nykthos Paragon
Thrasta, Tempest's RoarThis spell costs {3} less to cast for each other spell cast this turn.
Trample, haste
Trample over planeswalkers (This creature can deal excess combat damage to the controller of the planeswalker it's attacking.)
Thrasta has hexproof as long as it entered this turn.
Thrasta, Tempest's Roar
Chainer, Nightmare AdeptDiscard a card: You may cast a creature spell from your graveyard this turn. Activate only once each turn.
Whenever a nontoken creature you control enters, if you didn't cast it from your hand, it gains haste until your next turn.
Chainer, Nightmare Adept
Titania, Protector of ArgothWhen Titania enters, return target land card from your graveyard to the battlefield.
Whenever a land you control is put into a graveyard from the battlefield, create a 5/3 green Elemental creature token.
Titania, Protector of Argoth
Karmic GuideFlying, protection from black
Echo {3}{W}{W} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When this creature enters, return target creature card from your graveyard to the battlefield.
Karmic Guide
Svyelun of Sea and SkySvyelun has indestructible as long as you control at least two other Merfolk.
Whenever Svyelun attacks, draw a card.
Other Merfolk you control have ward {1}. (Whenever another Merfolk you control becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.)
Svyelun of Sea and Sky
Riptide Laboratory{T}: Add {C}.
{1}{U}, {T}: Return target Wizard you control to its owner's hand.
Riptide Laboratory
Geyadrone DihadaProtection from permanents with corruption counters on them
+1: Each opponent loses 2 life and you gain 2 life. Put a corruption counter on up to one other target creature or planeswalker.
−3: Gain control of target creature or planeswalker until end of turn. Untap it and put a corruption counter on it. It gains haste until end of turn.
−7: Gain control of each permanent with a corruption counter on it.
Geyadrone Dihada
VindicateDestroy target permanent.
Vindicate
Power DepotThis land enters tapped.
{T}: Add {C}.
{T}: Add one mana of any color. Spend this mana only to cast artifact spells or activate abilities of artifacts.
Modular 1
Power Depot
Grist, the Hunger TideAs long as Grist isn't on the battlefield, it's a 1/1 Insect creature in addition to its other types.
+1: Create a 1/1 black and green Insect creature token, then mill a card. If an Insect card was milled this way, put a loyalty counter on Grist and repeat this process.
−2: You may sacrifice a creature. When you do, destroy target creature or planeswalker.
−5: Each opponent loses life equal to the number of creature cards in your graveyard.
Grist, the Hunger Tide
Sanctum PrelateAs this creature enters, choose a number.
Noncreature spells with mana value equal to the chosen number can't be cast.
Sanctum Prelate
Ornithopter of ParadiseFlying
{T}: Add one mana of any color.
Ornithopter of Paradise
Dakkon, Shadow SlayerDakkon enters with a number of loyalty counters on him equal to the number of lands you control.
+1: Surveil 2.
−3: Exile target creature.
−6: You may put an artifact card from your hand or graveyard onto the battlefield.
Dakkon, Shadow Slayer
General Ferrous RokiricHexproof from monocolored
Whenever you cast a multicolored spell, create a 4/4 red and white Golem artifact creature token.
General Ferrous Rokiric
Nevinyrral's DiskThis artifact enters tapped.
{1}, {T}: Destroy all artifacts, creatures, and enchantments.
Nevinyrral's Disk
ChitterspitterAt the beginning of your upkeep, you may sacrifice a token. If you do, put an acorn counter on this artifact.
Squirrels you control get +1/+1 for each acorn counter on this artifact.
{G}, {T}: Create a 1/1 green Squirrel creature token.
Chitterspitter
Solitary ConfinementAt the beginning of your upkeep, sacrifice this enchantment unless you discard a card.
Skip your draw step.
You have shroud. (You can't be the target of spells or abilities.)
Prevent all damage that would be dealt to you.
Solitary Confinement
SuspendExile target creature and put two time counters on it. If it doesn't have suspend, it gains suspend. (At the beginning of its owner's upkeep, they remove a time counter. When the last is removed, they may play it without paying its mana cost. If it's a creature, it has haste.)
Suspend
Verdant CommandChoose two —
• Target player creates two tapped 1/1 green Squirrel creature tokens.
• Counter target loyalty ability of a planeswalker.
• Exile target card from a graveyard.
• Target player gains 3 life.
Verdant Command
Dress DownFlash
When this enchantment enters, draw a card.
Creatures lose all abilities.
At the beginning of the end step, sacrifice this enchantment.
Dress Down
Goblin AnarchomancerEach spell you cast that's red or green costs {1} less to cast.
Goblin Anarchomancer
Squirrel SanctuaryWhen this enchantment enters, create a 1/1 green Squirrel creature token.
Whenever a nontoken creature you control dies, you may pay {1}. If you do, return this enchantment to its owner's hand.
Squirrel Sanctuary
Silverbluff BridgeThis land enters tapped.
Indestructible
{T}: Add {U} or {R}.
Silverbluff Bridge
Garth One-Eye{T}: Choose a card name that hasn't been chosen from among Disenchant, Braingeyser, Terror, Shivan Dragon, Regrowth, and Black Lotus. Create a copy of the card with the chosen name. You may cast the copy. (You still pay its costs.)
Garth One-Eye
Greed{B}, Pay 2 life: Draw a card.
Greed
The Underworld Cookbook{T}, Discard a card: Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.")
{4}, {T}, Sacrifice this artifact: Return target creature card from your graveyard to your hand.
The Underworld Cookbook
Timeless WitnessWhen this creature enters, return target card from your graveyard to your hand.
Eternalize {5}{G}{G} ({5}{G}{G}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Shaman with no mana cost. Eternalize only as a sorcery.)
Timeless Witness
Vile EntomberDeathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
When this creature enters, search your library for a card, put that card into your graveyard, then shuffle.
Vile Entomber
Blessed RespiteTarget player shuffles their graveyard into their library. Prevent all combat damage that would be dealt this turn.
Blessed Respite
Master of DeathWhen this creature enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
At the beginning of your upkeep, if this card is in your graveyard, you may pay 1 life. If you do, return it to your hand.
Master of Death
Priest of Fell Rites{T}, Pay 3 life, Sacrifice this creature: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery.
Unearth {3}{W}{B} ({3}{W}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Priest of Fell Rites
Prismatic EndingConverge — Exile target nonland permanent if its mana value is less than or equal to the number of colors of mana spent to cast this spell.
Prismatic Ending
Chef's KissGain control of target spell that targets only a single permanent or player. Copy it, then reselect the targets at random for the spell and the copy. The new targets can't be you or a permanent you control.
Chef's Kiss
Duskshell CrawlerWhen this creature enters, put a +1/+1 counter on target creature.
Each creature you control with a +1/+1 counter on it has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)
Duskshell Crawler
Flame RiftFlame Rift deals 4 damage to each player.
Flame Rift
Herd BalothWhenever one or more +1/+1 counters are put on this creature, you may create a 4/4 green Beast creature token.
Herd Baloth
Thornglint BridgeThis land enters tapped.
Indestructible
{T}: Add {G} or {W}.
Thornglint Bridge
Void MirrorWhenever a player casts a spell, if no colored mana was spent to cast it, counter that spell.
Void Mirror
Break the IceDestroy target land that is snow or could produce {C}.
Overload {4}{B}{B} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Break the Ice
Rise and ShineTarget noncreature artifact you control becomes a 0/0 artifact creature. Put four +1/+1 counters on each artifact that became a creature this way.
Overload {4}{U}{U} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Rise and Shine
Shardless AgentCascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
Shardless Agent
Slagwoods BridgeThis land enters tapped.
Indestructible
{T}: Add {R} or {G}.
Slagwoods Bridge
Thraben WatcherFlying, vigilance
Other nontoken creatures you control get +1/+1 and have vigilance.
Thraben Watcher
Aeve, Progenitor OozeStorm (When you cast this spell, copy it for each spell cast before it this turn. Copies become tokens.)
Aeve isn't legendary if it's a token.
Aeve enters with a +1/+1 counter on it for each other Ooze you control.
Aeve, Progenitor Ooze
AsmoranomardicadaistinaculdacarAs long as you've discarded a card this turn, you may pay {B/R} to cast this spell.
When Asmoranomardicadaistinaculdacar enters, you may search your library for a card named The Underworld Cookbook, reveal it, put it into your hand, then shuffle.
Sacrifice two Foods: Target creature deals 6 damage to itself.
Asmoranomardicadaistinaculdacar
Chance EncounterWhenever you win a coin flip, put a luck counter on this enchantment.
At the beginning of your upkeep, if this enchantment has ten or more luck counters on it, you win the game.
Chance Encounter
Goldmire BridgeThis land enters tapped.
Indestructible
{T}: Add {W} or {B}.
Goldmire Bridge
Gorilla Shaman{X}{X}{1}: Destroy target noncreature artifact with mana value X.
Gorilla Shaman
Junk WinderAffinity for tokens (This spell costs {1} less to cast for each token you control.)
Whenever a token you control enters, tap target nonland permanent an opponent controls. It doesn't untap during its controller's next untap step.
Junk Winder
NecrogoyfNecrogoyf's power is equal to the number of creature cards in all graveyards.
At the beginning of each player's upkeep, that player discards a card.
Madness {1}{B}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Necrogoyf
Carth the LionWhenever Carth enters or a planeswalker you control dies, look at the top seven cards of your library. You may reveal a planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Planeswalkers' loyalty abilities you activate cost an additional [+1] to activate.
Carth the Lion
Seal of CleansingSacrifice this enchantment: Destroy target artifact or enchantment.
Seal of Cleansing
Skirge FamiliarFlying
Discard a card: Add {B}.
Skirge Familiar
UpheavalReturn all permanents to their owners' hands.
Upheaval
Angelic CuratorFlying, protection from artifacts
Angelic Curator
Darkmoss BridgeThis land enters tapped.
Indestructible
{T}: Add {B} or {G}.
Darkmoss Bridge
Fae OfferingAt the beginning of each end step, if you've cast both a creature spell and a noncreature spell this turn, create a Clue token, a Food token, and a Treasure token.
Fae Offering
Millikin{T}, Mill a card: Add {C}. (Activate only as an instant. To mill a card, put the top card of your library into your graveyard.)
Millikin
Out of TimeWhen this enchantment enters, untap all creatures, then those creatures phase out until this enchantment leaves the battlefield. Put a time counter on this enchantment for each creature that phased out this way.
Vanishing (At the beginning of your upkeep, remove a time counter from this enchantment. When the last is removed, sacrifice it.)
Out of Time
Rustvale BridgeThis land enters tapped.
Indestructible
{T}: Add {R} or {W}.
Rustvale Bridge
Sanctifier en-VecProtection from black and from red
When this creature enters, exile all cards that are black or red from all graveyards.
If a black or red permanent, spell, or card not on the battlefield would be put into a graveyard, exile it instead.
Sanctifier en-Vec
Skyblade's BoonEnchant creature
Enchanted creature gets +1/+1 and has flying.
{2}{W}: Return Skyblade's Boon to its owner's hand. Activate only if Skyblade's Boon is on the battlefield or in your graveyard.
Skyblade's Boon
Territorial KavuDomain — Territorial Kavu's power and toughness are each equal to the number of basic land types among lands you control.
Whenever this creature attacks, choose one —
• Discard a card. If you do, draw a card.
• Exile up to one target card from a graveyard.
Territorial Kavu
Unholy HeatUnholy Heat deals 2 damage to target creature or planeswalker.
Delirium — Unholy Heat deals 6 damage instead if there are four or more card types among cards in your graveyard.
Unholy Heat
Abiding GraceAt the beginning of your end step, choose one —
• You gain 1 life.
• Return target creature card with mana value 1 from your graveyard to the battlefield.
Abiding Grace
Feast of SanityWhenever you discard a card, this enchantment deals 1 damage to any target and you gain 1 life.
Feast of Sanity
Squirrel SovereignOther Squirrels you control get +1/+1.
Squirrel Sovereign
Tide ShaperKicker {1} (You may pay an additional {1} as you cast this spell.)
When this creature enters, if it was kicked, target land becomes an Island for as long as this creature remains on the battlefield.
This creature gets +1/+1 as long as an opponent controls an Island.
Tide Shaper
Echoing ReturnReturn target creature card and all other cards with the same name as that card from your graveyard to your hand.
Echoing Return
Foundation BreakerWhen this creature enters, you may destroy target artifact or enchantment.
Evoke {1}{G} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
Foundation Breaker
Hell MongrelDiscard a card: This creature gets +1/+1 until end of turn.
Madness {2}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Hell Mongrel
Piru, the VolatileFlying, lifelink
At the beginning of your upkeep, sacrifice Piru unless you pay {R}{W}{B}.
When Piru dies, it deals 7 damage to each nonlegendary creature.
Piru, the Volatile
Timeless DragonFlying
Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)
Eternalize {2}{W}{W} ({2}{W}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Dragon with no mana cost. Eternalize only as a sorcery.)
Timeless Dragon
Bone ShredderFlying
Echo {2}{B} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When this creature enters, destroy target nonartifact, nonblack creature.
Bone Shredder
Breya's ApprenticeWhen this creature enters, create a 1/1 colorless Thopter artifact creature token with flying.
{T}, Sacrifice an artifact: Choose one —
• Exile the top card of your library. Until the end of your next turn, you may play that card.
• Target creature gets +2/+0 until end of turn.
Breya's Apprentice
Fire // IceFire deals 2 damage divided as you choose among one or two targets. // Tap target permanent.
Draw a card.
Fire // Ice
Glorious EnforcerFlying, lifelink
At the beginning of each combat, if you have more life than an opponent, this creature gains double strike until end of turn.
Glorious Enforcer
Patchwork GnomesDiscard a card: Regenerate this creature. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
Patchwork Gnomes
Arcbound Javelineer{T}, Remove X +1/+1 counters from this creature: It deals X damage to target attacking or blocking creature.
Modular 1 (This creature enters with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
Arcbound Javelineer
Blacksmith's SkillTarget permanent gains hexproof and indestructible until end of turn. If it's an artifact creature, it gets +2/+2 until end of turn.
Blacksmith's Skill
Constable of the RealmRenown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.)
Whenever one or more +1/+1 counters are put on this creature, exile up to one other target nonland permanent until this creature leaves the battlefield.
Constable of the Realm
Filigree AttendantFlying
Filigree Attendant's power is equal to the number of artifacts you control.
Filigree Attendant
Gaea's WillSuspend 4—{G}
Until end of turn, you may play lands and cast spells from your graveyard.
If a card would be put into your graveyard from anywhere this turn, exile that card instead.
Gaea's Will
Glimpse of TomorrowSuspend 3—{R}{R}
Shuffle all permanents you own into your library, then reveal that many cards from the top of your library. Put all non-Aura permanent cards revealed this way onto the battlefield, then do the same for Aura cards, then put the rest on the bottom of your library in a random order.
Glimpse of Tomorrow
Goblin TraprunnerWhenever this creature attacks, flip three coins. For each flip you win, create a 1/1 red Goblin creature token that's tapped and attacking.
Goblin Traprunner
Nested ShamblerWhen this creature dies, create X tapped 1/1 green Squirrel creature tokens, where X is this creature's power.
Nested Shambler
Razortide BridgeThis land enters tapped.
Indestructible
{T}: Add {W} or {U}.
Razortide Bridge
Wren's Run HydraReach
This creature enters with X +1/+1 counters on it.
Reinforce X—{X}{G}{G} ({X}{G}{G}, Discard this card: Put X +1/+1 counters on target creature.)
Wren's Run Hydra
Zabaz, the GlimmerwaspModular 1
If a modular triggered ability would put one or more +1/+1 counters on a creature you control, that many plus one +1/+1 counters are put on it instead.
{R}: Destroy target artifact you control.
{W}: Zabaz gains flying until end of turn.
Zabaz, the Glimmerwasp
Archfiend of SorrowsFlying
When this creature enters, creatures your opponents control get -2/-2 until end of turn.
Unearth {3}{B}{B} ({3}{B}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Archfiend of Sorrows
BatterboneLiving weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)
Equipped creature gets +1/+1 and has vigilance and lifelink.
Equip {5}
Batterbone
Lonis, CryptozoologistWhenever another nontoken creature you control enters, investigate.
{T}, Sacrifice X Clues: Target opponent reveals the top X cards of their library. You may put a nonland permanent card with mana value X or less from among them onto the battlefield under your control. That player puts the rest on the bottom of their library in a random order.
Lonis, Cryptozoologist
Lose FocusReplicate {U} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)
Counter target spell unless its controller pays {2}.
Lose Focus
Mishra's Factory{T}: Add {C}.
{1}: This land becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land.
{T}: Target Assembly-Worker creature gets +1/+1 until end of turn.
Mishra's Factory
ModerationYou can't cast more than one spell each turn.
Whenever you cast a spell, draw a card.
Moderation
Scuttletide{1}, Discard a card: Create a 0/3 blue Crab creature token.
Delirium — Crabs you control get +1/+1 as long as there are four or more card types among cards in your graveyard.
Scuttletide
Seal of RemovalSacrifice this enchantment: Return target creature to its owner's hand.
Seal of Removal
Specimen CollectorWhen this creature enters, create a 1/1 green Squirrel creature token and a 0/3 blue Crab creature token.
When this creature dies, create a token that's a copy of target token you control.
Specimen Collector
Urban DaggertoothVigilance
Enrage — Whenever this creature is dealt damage, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Urban Daggertooth
Arcbound MouserLifelink
Modular 1 (This creature enters with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
Arcbound Mouser
Arcbound WhelpFlying
{R}: This creature gets +1/+0 until end of turn.
Modular 2 (This creature enters with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
Arcbound Whelp
Barbed SpikeWhen this Equipment enters, create a 1/1 colorless Thopter artifact creature token with flying, then attach this Equipment to it.
Equipped creature gets +1/+0.
Equip {2}
Barbed Spike
Bone ShardsAs an additional cost to cast this spell, sacrifice a creature or discard a card.
Destroy target creature or planeswalker.
Bone Shards
Bottle GolemsTrample
When this creature dies, you gain life equal to its power.
Bottle Golems
ChatterstormCreate a 1/1 green Squirrel creature token.
Storm (When you cast this spell, copy it for each spell cast before it this turn.)
Chatterstorm
Clattering AugurThis creature can't block.
When this creature enters, you draw a card and you lose 1 life.
{2}{B}{B}: Return this card from your graveyard to your hand.
Clattering Augur
Diamond Lion{T}, Discard your hand, Sacrifice this creature: Add three mana of any one color. Activate only as an instant.
Diamond Lion
Drey KeeperWhen this creature enters, create two 1/1 green Squirrel creature tokens.
{3}{B}: Squirrels you control get +1/+0 and gain menace until end of turn.
Drey Keeper
ExtruderEcho {4} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
Sacrifice an artifact: Put a +1/+1 counter on target creature.
Extruder
Knighted Myr{2}{W}: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.)
Whenever one or more +1/+1 counters are put on this creature, it gains double strike until end of turn.
Knighted Myr
Smell FearProliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Target creature you control fights up to one target creature you don't control.
Smell Fear
Young NecromancerWhen this creature enters, you may exile two cards from your graveyard. When you do, return target creature card from your graveyard to the battlefield.
Young Necromancer
Yusri, Fortune's FlameFlying
Whenever Yusri attacks, choose a number between 1 and 5. Flip that many coins. For each flip you win, draw a card. For each flip you lose, Yusri deals 2 damage to you. If you won five flips this way, you may cast spells from your hand this turn without paying their mana costs.