Chrome MoxImprint — When this artifact enters, you may exile a nonartifact, nonland card from your hand.
{T}: Add one mana of any of the exiled card's colors.
Chrome Mox
Quicksilver Elemental{U}: This creature gains all activated abilities of target creature until end of turn. (If any of the abilities use that creature's name, use this creature's name instead.)
You may spend blue mana as though it were mana of any color to pay the activation costs of this creature's abilities.
Quicksilver Elemental
Mesmeric OrbWhenever a permanent becomes untapped, that permanent's controller mills a card.
Mesmeric Orb
Sword of KaldraEquipped creature gets +5/+5.
Whenever equipped creature deals damage to a creature, exile that creature. (Exile it only if it's still on the battlefield.)
Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)
Sword of Kaldra
Confusion in the RanksWhenever an artifact, creature, or enchantment enters, its controller chooses target permanent another player controls that shares a card type with it. Exchange control of those permanents.
Confusion in the Ranks
Chalice of the VoidThis artifact enters with X charge counters on it.
Whenever a player casts a spell with mana value equal to the number of charge counters on this artifact, counter that spell.
Chalice of the Void
Krark's ThumbIf you would flip a coin, instead flip two coins and ignore one.
Krark's Thumb
Vedalken ArchmageWhenever you cast an artifact spell, draw a card.
Vedalken Archmage
Isochron ScepterImprint — When this artifact enters, you may exile an instant card with mana value 2 or less from your hand.
{2}, {T}: You may copy the exiled card. If you do, you may cast the copy without paying its mana cost.
Isochron Scepter
Extraplanar LensImprint — When this artifact enters, you may exile target land you control.
Whenever a land with the same name as the exiled card is tapped for mana, its controller adds one mana of any type that land produced.
Extraplanar Lens
Platinum AngelFlying
You can't lose the game and your opponents can't win the game.
Platinum Angel
Seething SongAdd {R}{R}{R}{R}{R}.
Seething Song
Necrogen MistsAt the beginning of each player's upkeep, that player discards a card.
Necrogen Mists
FatespinnerAt the beginning of each opponent's upkeep, that player chooses draw step, main phase, or combat phase. The player skips each instance of the chosen step or phase this turn.
Fatespinner
Krark-Clan ShamanSacrifice an artifact: This creature deals 1 damage to each creature without flying.
Krark-Clan Shaman
Scythe of the WretchedEquipped creature gets +2/+2.
Whenever a creature dealt damage by equipped creature this turn dies, return that card to the battlefield under your control. Attach this Equipment to that creature.
Equip {4}
Scythe of the Wretched
Lightning GreavesEquipped creature has haste and shroud. (It can't be the target of spells or abilities.)
Equip {0}
Lightning Greaves
Mindslaver{4}, {T}, Sacrifice Mindslaver: You control target player during that player's next turn. (You see all cards that player could see and make all decisions for them.)
Mindslaver
FabricateSearch your library for an artifact card, reveal it, put it into your hand, then shuffle.
Fabricate
Power Conduit{T}, Remove a counter from a permanent you control: Choose one —
• Put a charge counter on target artifact.
• Put a +1/+1 counter on target creature.
Power Conduit
Grid MonitorYou can't cast creature spells.
Grid Monitor
Mind's EyeWhenever an opponent draws a card, you may pay {1}. If you do, draw a card.
Mind's Eye
LevelerWhen this creature enters, exile all cards from your library.
Leveler
Vault of Whispers{T}: Add {B}.
Vault of Whispers
Nightmare LashEquipped creature gets +1/+1 for each Swamp you control.
Equip—Pay 3 life. (Pay 3 life: Attach to target creature you control. Equip only as a sorcery.)
Nightmare Lash
Rust ElementalFlying
At the beginning of your upkeep, sacrifice another artifact. If you can't, tap this creature and you lose 4 life.
Rust Elemental
War ElementalWhen this creature enters, sacrifice it unless an opponent was dealt damage this turn.
Whenever an opponent is dealt damage, put that many +1/+1 counters on this creature.
War Elemental
WorldslayerWhenever equipped creature deals combat damage to a player, destroy all permanents other than this Equipment.
Equip {5} ({5}: Attach to target creature you control. Equip only as a sorcery.)
Worldslayer
GlimmervoidAt the beginning of the end step, if you control no artifacts, sacrifice this land.
{T}: Add one mana of any color.
Glimmervoid
Quicksilver FountainAt the beginning of each player's upkeep, that player puts a flood counter on target non-Island land they control of their choice. That land is an Island for as long as it has a flood counter on it.
At the beginning of each end step, if all lands on the battlefield are Islands, remove all flood counters from them.
Quicksilver Fountain
Tooth and NailChoose one —
• Search your library for up to two creature cards, reveal them, put them into your hand, then shuffle.
• Put up to two creature cards from your hand onto the battlefield.
Entwine {2} (Choose both if you pay the entwine cost.)
Tooth and Nail
Talisman of Indulgence{T}: Add {C}.
{T}: Add {B} or {R}. This artifact deals 1 damage to you.
Talisman of Indulgence
Gilded Lotus{T}: Add three mana of any one color.
Gilded Lotus
Proteus Staff{2}{U}, {T}: Put target creature on the bottom of its owner's library. That creature's controller reveals cards from the top of their library until they reveal a creature card. The player puts that card onto the battlefield and the rest on the bottom of their library in any order. Activate only as a sorcery.
Proteus Staff
Mass HysteriaAll creatures have haste.
Mass Hysteria
Gate to the AetherAt the beginning of each player's upkeep, that player reveals the top card of their library. If it's an artifact, creature, enchantment, or land card, the player may put it onto the battlefield.
Gate to the Aether
Fiery GambitFlip a coin until you lose a flip or choose to stop flipping. If you lose a flip, Fiery Gambit has no effect. If you win one or more flips, Fiery Gambit deals 3 damage to target creature. If you win two or more flips, Fiery Gambit deals 6 damage to each opponent. If you win three or more flips, draw nine cards and untap all lands you control.
Fiery Gambit
Second SunriseEach player returns to the battlefield all artifact, creature, enchantment, and land cards in their graveyard that were put there from the battlefield this turn.
Second Sunrise
Ancient Den{T}: Add {W}.
Ancient Den
TimesifterAt the beginning of each upkeep, each player exiles the top card of their library. The player who exiled the card with the greatest mana value takes an extra turn after this one. If two or more players' cards are tied for greatest, the tied players repeat this process until the tie is broken.
Timesifter
Goblin Charbelcher{3}, {T}: Reveal cards from the top of your library until you reveal a land card. This artifact deals damage equal to the number of nonland cards revealed this way to any target. If the revealed land card was a Mountain, this artifact deals double that damage instead. Put the revealed cards on the bottom of your library in any order.
Goblin Charbelcher
Great Furnace{T}: Add {R}.
Great Furnace
Myr Incubator{6}, {T}, Sacrifice this artifact: Search your library for any number of artifact cards, exile them, then create that many 1/1 colorless Myr artifact creature tokens. Then shuffle.
Myr Incubator
Myr RetrieverWhen this creature dies, return another target artifact card from your graveyard to your hand.
Myr Retriever
Spellweaver HelixImprint — When this artifact enters, you may exile two target sorcery cards from a single graveyard.
Whenever a player casts a card, if it has the same name as one of the cards exiled with this artifact, you may copy the other. If you do, you may cast the copy without paying its mana cost.
Spellweaver Helix
ThoughtcastAffinity for artifacts (This spell costs {1} less to cast for each artifact you control.)
Draw two cards.
Thoughtcast
Viridian LongbowEquipped creature has "{T}: This creature deals 1 damage to any target."
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
Viridian Longbow
Wall of BloodDefender (This creature can't attack.)
Pay 1 life: This creature gets +1/+1 until end of turn.
Wall of Blood
Jinxed ChokerAt the beginning of your end step, target opponent gains control of this artifact and puts a charge counter on it.
At the beginning of your upkeep, this artifact deals damage to you equal to the number of charge counters on it.
{3}: Put a charge counter on this artifact or remove one from it.
Jinxed Choker
Loxodon WarhammerEquipped creature gets +3/+0 and has trample and lifelink.
Equip {3}
Loxodon Warhammer
Talisman of Dominance{T}: Add {C}.
{T}: Add {U} or {B}. This artifact deals 1 damage to you.
Talisman of Dominance
Empyrial PlateEquipped creature gets +1/+1 for each card in your hand.
Equip {2}
Empyrial Plate
Sculpting SteelYou may have this artifact enter as a copy of any artifact on the battlefield.
Sculpting Steel
Tree of Tales{T}: Add {G}.
Tree of Tales
Rule of LawEach player can't cast more than one spell each turn.
Rule of Law
Talisman of Unity{T}: Add {C}.
{T}: Add {G} or {W}. This artifact deals 1 damage to you.
Talisman of Unity
Iron Myr{T}: Add {R}.
Iron Myr
Blinkmoth UrnAt the beginning of each player's first main phase, if this artifact is untapped, that player adds {C} for each artifact they control.
Blinkmoth Urn
Solemn SimulacrumWhen this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
When this creature dies, you may draw a card.
Solemn Simulacrum
Crystal Shard{3}, {T} or {U}, {T}: Return target creature to its owner's hand unless its controller pays {1}.
Crystal Shard
Welding JarSacrifice this artifact: Regenerate target artifact.
Welding Jar
Oblivion Stone{4}, {T}: Put a fate counter on target permanent.
{5}, {T}, Sacrifice this artifact: Destroy each nonland permanent without a fate counter on it, then remove all fate counters from all permanents.
Oblivion Stone
Leonin AbunasArtifacts you control have hexproof. (They can't be the targets of spells or abilities your opponents control.)
Leonin Abunas
Reiver DemonFlying
When this creature enters, if you cast it from your hand, destroy all nonartifact, nonblack creatures. They can't be regenerated.
Reiver Demon
Trash for TreasureAs an additional cost to cast this spell, sacrifice an artifact.
Return target artifact card from your graveyard to the battlefield.
Trash for Treasure
Talisman of Progress{T}: Add {C}.
{T}: Add {W} or {U}. This artifact deals 1 damage to you.
Talisman of Progress
Living HiveTrample
Whenever this creature deals combat damage to a player, create that many 1/1 green Insect creature tokens.
Living Hive
Damping MatrixActivated abilities of artifacts and creatures can't be activated unless they're mana abilities.
Damping Matrix
Lodestone MyrTrample
Tap an untapped artifact you control: This creature gets +1/+1 until end of turn.
Lodestone Myr
Seat of the Synod{T}: Add {U}.
Seat of the Synod
BroodstarAffinity for artifacts (This spell costs {1} less to cast for each artifact you control.)
Flying
Broodstar's power and toughness are each equal to the number of artifacts you control.
Broodstar
Spoils of the VaultChoose a card name. Reveal cards from the top of your library until you reveal a card with that name, then put that card into your hand. Exile all other cards revealed this way, and you lose 1 life for each of the exiled cards.
Spoils of the Vault
OrnithopterFlying
Ornithopter
Disciple of the VaultWhenever an artifact is put into a graveyard from the battlefield, you may have target opponent lose 1 life.
Disciple of the Vault
Myr EnforcerAffinity for artifacts (This spell costs {1} less to cast for each artifact you control.)
Myr Enforcer
Glissa SunseekerFirst strike
{T}: Destroy target artifact if its mana value is equal to the amount of unspent mana you have.
Glissa Sunseeker
Vorrac BattlehornsEquipped creature has trample and can't be blocked by more than one creature.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Vorrac Battlehorns
Gold Myr{T}: Add {W}.
Gold Myr
Silver Myr{T}: Add {U}.
Silver Myr
Talisman of Impulse{T}: Add {C}.
{T}: Add {R} or {G}. This artifact deals 1 damage to you.
Talisman of Impulse
Solar TideChoose one —
• Destroy all creatures with power 2 or less.
• Destroy all creatures with power 3 or greater.
Entwine—Sacrifice two lands. (Choose both if you pay the entwine cost.)
Solar Tide
Sylvan ScryingSearch your library for a land card, reveal it, put it into your hand, then shuffle.
Sylvan Scrying
Auriok SteelshaperEquip costs you pay cost {1} less.
As long as this creature is equipped, each creature you control that's a Soldier or a Knight gets +1/+1.
Auriok Steelshaper
Liar's Pendulum{2}, {T}: Choose a card name. Target opponent guesses whether a card with that name is in your hand. You may reveal your hand. If you do and your opponent guessed wrong, draw a card.
Liar's Pendulum
Luminous AngelFlying
At the beginning of your upkeep, you may create a 1/1 white Spirit creature token with flying.
Luminous Angel
Slagwurm ArmorEquipped creature gets +0/+6.
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery. This card enters unattached and stays on the battlefield if the creature leaves.)
Slagwurm Armor
Lightning CoilsWhenever a nontoken creature you control dies, put a charge counter on this artifact.
At the beginning of your upkeep, if this artifact has five or more charge counters on it, remove all of them from it and create that many 3/1 red Elemental creature tokens with haste. Exile them at the beginning of the next end step.
Lightning Coils
TanglerootWhenever a player casts a creature spell, that player adds {G}.
Tangleroot
DuplicantImprint — When this creature enters, you may exile target nontoken creature.
As long as a card exiled with this creature is a creature card, this creature has the power, toughness, and creature types of the last creature card exiled with it. It's still a Shapeshifter.
Duplicant
Promise of PowerChoose one —
• You draw five cards and you lose 5 life.
• Create an X/X black Demon creature token with flying, where X is the number of cards in your hand.
Entwine {4} (Choose both if you pay the entwine cost.)
Promise of Power
Soul FoundryImprint — When this artifact enters, you may exile a creature card from your hand.
{X}, {T}: Create a token that's a copy of the exiled card. X is the mana value of that card.
Soul Foundry
Shared FateIf a player would draw a card, that player exiles the top card of one of their opponents' libraries face down instead.
Each player may look at cards they exiled with this enchantment, and they may play lands and cast spells from among those cards.
Shared Fate
Temporal CascadeChoose one —
• Each player shuffles their hand and graveyard into their library.
• Each player draws seven cards.
Entwine {2} (Choose both if you pay the entwine cost.)
Temporal Cascade
Culling ScalesAt the beginning of your upkeep, destroy target nonland permanent with the lowest mana value. (If two or more permanents are tied for lowest, target any one of them.)
Culling Scales
March of the MachinesEach noncreature artifact is an artifact creature with power and toughness each equal to its mana value. (Equipment that's a creature can't equip a creature.)
March of the Machines
Farsight MaskWhenever a source an opponent controls deals damage to you, if this artifact is untapped, you may draw a card.
Farsight Mask
TriskelionThis creature enters with three +1/+1 counters on it.
Remove a +1/+1 counter from this creature: It deals 1 damage to any target.
Triskelion
Viridian Joiner{T}: Add an amount of {G} equal to this creature's power.
Viridian Joiner
Vulshok BattlemasterHaste
When this creature enters, attach all Equipment on the battlefield to it. (Control of the Equipment doesn't change.)
Vulshok Battlemaster
Hum of the RadixEach artifact spell costs {1} more to cast for each artifact its controller controls.
Hum of the Radix
Molder SlugAt the beginning of each player's upkeep, that player sacrifices an artifact of their choice.
Molder Slug
Clockwork DragonFlying
This creature enters with six +1/+1 counters on it.
Whenever this creature attacks or blocks, remove a +1/+1 counter from it at end of combat.
{3}: Put a +1/+1 counter on this creature.
Clockwork Dragon
Mask of MemoryWhenever equipped creature deals combat damage to a player, you may draw two cards. If you do, discard a card.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Mask of Memory
Psychogenic ProbeWhenever a spell or ability causes a player to shuffle their library, this artifact deals 2 damage to that player.
Psychogenic Probe
Chromatic Sphere{1}, {T}, Sacrifice this artifact: Add one mana of any color. Draw a card.
Chromatic Sphere
Altar of ShadowsAt the beginning of your first main phase, add {B} for each charge counter on this artifact.
{7}, {T}: Destroy target creature. Then put a charge counter on this artifact.
Altar of Shadows
Tower of Fortunes{8}, {T}: Draw four cards.
Tower of Fortunes
Troll AsceticHexproof (This creature can't be the target of spells or abilities your opponents control.)
{1}{G}: Regenerate this creature.
Troll Ascetic
Plated SlagwurmHexproof (This creature can't be the target of spells or abilities your opponents control.)
Plated Slagwurm
Tel-Jilad Stylus{T}: Put target permanent you own on the bottom of your library.
Tel-Jilad Stylus
Leaden Myr{T}: Add {B}.
Leaden Myr
Myr Mindservant{2}, {T}: Shuffle your library.
Myr Mindservant
Aether Spellbomb{U}, Sacrifice this artifact: Return target creature to its owner's hand.
{1}, Sacrifice this artifact: Draw a card.
Aether Spellbomb
Copperhoof VorracThis creature gets +1/+1 for each untapped permanent your opponents control.
Copperhoof Vorrac
Molten RainDestroy target land. If that land was nonbasic, Molten Rain deals 2 damage to the land's controller.
Molten Rain
PentavusThis creature enters with five +1/+1 counters on it.
{1}, Remove a +1/+1 counter from this creature: Create a 1/1 colorless Pentavite artifact creature token with flying.
{1}, Sacrifice a Pentavite: Put a +1/+1 counter on this creature.
Pentavus
Dream's GripChoose one —
• Tap target permanent.
• Untap target permanent.
Entwine {1} (Choose both if you pay the entwine cost.)
Dream's Grip
FireshriekerEquipped creature has double strike. (It deals both first-strike and regular combat damage.)
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Fireshrieker
Grab the ReinsChoose one —
• Until end of turn, you gain control of target creature and it gains haste.
• Sacrifice a creature. Grab the Reins deals damage equal to that creature's power to any target.
Entwine {2}{R} (Choose both if you pay the entwine cost.)
Grab the Reins
Leonin Sun Standard{1}{W}: Creatures you control get +1/+1 until end of turn.
Leonin Sun Standard
Nim DevourerThis creature gets +1/+0 for each artifact you control.
{B}{B}: Return this card from your graveyard to the battlefield, then sacrifice a creature. Activate only during your upkeep.
Nim Devourer
Bosh, Iron GolemTrample
{3}{R}, Sacrifice an artifact: Bosh deals damage equal to the sacrificed artifact's mana value to any target.
Bosh, Iron Golem
Loxodon PeacekeeperAt the beginning of your upkeep, the player with the lowest life total gains control of this creature. If two or more players are tied for lowest life total, you choose one of them, and that player gains control of this creature.
Loxodon Peacekeeper
Scale of Chiss-GoriaFlash
Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)
{T}: Target creature gets +0/+1 until end of turn.
Scale of Chiss-Goria
Shrapnel BlastAs an additional cost to cast this spell, sacrifice an artifact.
Shrapnel Blast deals 5 damage to any target.
Shrapnel Blast
Tower of Murmurs{8}, {T}: Target player mills eight cards.
Tower of Murmurs
Arc-Slogger{R}, Exile the top ten cards of your library: This creature deals 2 damage to any target.
Arc-Slogger
Leonin ElderWhenever an artifact enters, you may gain 1 life.
Leonin Elder
MegatogSacrifice an artifact: This creature gets +3/+3 and gains trample until end of turn.
Megatog
Sun DropletWhenever you're dealt damage, put that many charge counters on this artifact.
At the beginning of each upkeep, you may remove a charge counter from this artifact. If you do, you gain 1 life.
Sun Droplet
Tower of Eons{8}, {T}: You gain 10 life.
Tower of Eons
CloudpostThis land enters tapped.
{T}: Add {C} for each Locus on the battlefield.
Cloudpost
Leonin SkyhunterFlying
Leonin Skyhunter
Lumengrid Augur{1}, {T}: Target player draws a card, then discards a card. If that player discards an artifact card this way, untap this creature.
Lumengrid Augur
VermiculosWhenever an artifact enters, this creature gets +4/+4 until end of turn.
Vermiculos
AnnulCounter target artifact or enchantment spell.
Annul
Banshee's BladeEquipped creature gets +1/+1 for each charge counter on this Equipment.
Whenever equipped creature deals combat damage, put a charge counter on this Equipment.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Banshee's Blade
Copper Myr{T}: Add {G}.
Copper Myr
Scrabbling Claws{T}: Target player exiles a card from their graveyard.
{1}, Sacrifice this artifact: Exile target card from a graveyard. Draw a card.
Scrabbling Claws
Dross HarvesterProtection from white
At the beginning of your end step, you lose 4 life.
Whenever a creature dies, you gain 2 life.
Dross Harvester
Icy Manipulator{1}, {T}: Tap target artifact, creature, or land.
Icy Manipulator
Loxodon PunisherThis creature gets +2/+2 for each Equipment attached to it.
Loxodon Punisher
Synod Sanctum{2}, {T}: Exile target permanent you control.
{2}, Sacrifice this artifact: Return all cards exiled with this artifact to the battlefield under your control.
Synod Sanctum
Stalking Stones{T}: Add {C}.
{6}: This land becomes a 3/3 Elemental artifact creature that's still a land. (This effect lasts indefinitely.)
Stalking Stones
Wail of the NimChoose one —
• Regenerate each creature you control.
• Wail of the Nim deals 1 damage to each creature and each player.
Entwine {B} (Choose both if you pay the entwine cost.)
Wail of the Nim
Assert AuthorityAffinity for artifacts (This spell costs {1} less to cast for each artifact you control.)
Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
Assert Authority
Blinkmoth Well{T}: Add {C}.
{2}, {T}: Tap target noncreature artifact.
Blinkmoth Well
Grim ReminderSearch your library for a nonland card and reveal it. Each opponent who cast a spell this turn with the same name as that card loses 6 life. Then shuffle.
{B}{B}: Return this card from your graveyard to your hand. Activate only during your upkeep.
Grim Reminder
Journey of DiscoveryChoose one —
• Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle.
• You may play up to two additional lands this turn.
Entwine {2}{G} (Choose both if you pay the entwine cost.)
Journey of Discovery
Nuisance Engine{2}, {T}: Create a 0/1 colorless Pest artifact creature token.
Nuisance Engine
Tower of Champions{8}, {T}: Target creature gets +6/+6 until end of turn.
Tower of Champions
AtogSacrifice an artifact: This creature gets +2/+2 until end of turn.
Atog
Dross ScorpionWhenever this creature or another artifact creature dies, you may untap target artifact.
Dross Scorpion
Golem-Skin GauntletsEquipped creature gets +1/+0 for each Equipment attached to it.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Golem-Skin Gauntlets
Mountain({T}: Add {R}.)
Mountain
One Dozen EyesChoose one —
• Create a 5/5 green Beast creature token.
• Create five 1/1 green Insect creature tokens.
Entwine {G}{G}{G} (Choose both if you pay the entwine cost.)
One Dozen Eyes
Vulshok BattlegearEquipped creature gets +3/+3.
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
Vulshok Battlegear
Dead-Iron SledgeWhenever equipped creature blocks or becomes blocked by a creature, destroy both creatures.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Dead-Iron Sledge
Island({T}: Add {U}.)
Island
Skeleton Shard{3}, {T} or {B}, {T}: Return target artifact creature card from your graveyard to your hand.
Skeleton Shard
Swamp({T}: Add {B}.)
Swamp
Taj-Nar SwordsmithWhen this creature enters, you may pay {X}. If you do, search your library for an Equipment card with mana value X or less, put that card onto the battlefield, then shuffle.
Taj-Nar Swordsmith
Brown Ouphe{1}{G}, {T}: Counter target activated ability from an artifact source. (Mana abilities can't be targeted.)
Brown Ouphe
CathodionWhen this creature dies, add {C}{C}{C}.
Cathodion
Forest({T}: Add {G}.)
Forest
Plains({T}: Add {W}.)
Plains
Skyhunter PatrolFlying, first strike (This creature can't be blocked except by creatures with flying or reach, and it deals combat damage before creatures without first strike.)
Skyhunter Patrol
Wizard ReplicaFlying
{U}, Sacrifice this creature: Counter target spell unless its controller pays {2}.
Wizard Replica
FrogmiteAffinity for artifacts (This spell costs {1} less to cast for each artifact you control.)
Frogmite
Mindstorm CrownAt the beginning of your upkeep, draw a card if you had no cards in hand at the beginning of this turn. If you had a card in hand, this artifact deals 1 damage to you.
Mindstorm Crown
Granite Shard{3}, {T} or {R}, {T}: This artifact deals 1 damage to any target.
Granite Shard
Pyrite Spellbomb{R}, Sacrifice this artifact: It deals 2 damage to any target.
{1}, Sacrifice this artifact: Draw a card.
Pyrite Spellbomb
Roar of the KhaChoose one —
• Creatures you control get +1/+1 until end of turn.
• Untap all creatures you control.
Entwine {1}{W} (Choose both if you pay the entwine cost.)
Roar of the Kha
Rustspore RamWhen this creature enters, destroy target Equipment.
Rustspore Ram
Thirst for KnowledgeDraw three cards. Then discard two cards unless you discard an artifact card.