Lorwyn Eclipsed

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Hexing Squelcher This spell can't be countered. Ward—Pay 2 life. Spells you control can't be countered. Other creatures you control have "Ward—Pay 2 life."

Hexing Squelcher

Chronicle of Victory As Chronicle of Victory enters, choose a creature type. Creatures you control of the chosen type get +2/+2 and have first strike and trample. Whenever you cast a spell of the chosen type, draw a card.

Chronicle of Victory

Bitterbloom Bearer Flash Flying At the beginning of your upkeep, you lose 1 life and create a 1/1 blue and black Faerie creature token with flying.

Bitterbloom Bearer

Steam Vents ({T}: Add {U} or {R}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Steam Vents

Bloom Tender Vivid — {T}: For each color among permanents you control, add one mana of that color.

Bloom Tender

Moonshadow Menace This creature enters with six -1/-1 counters on it. Whenever one or more permanent cards are put into your graveyard from anywhere while this creature has a -1/-1 counter on it, remove a -1/-1 counter from this creature.

Moonshadow

Overgrown Tomb ({T}: Add {B} or {G}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Overgrown Tomb

Blood Crypt ({T}: Add {B} or {R}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Blood Crypt

Hallowed Fountain ({T}: Add {W} or {U}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Hallowed Fountain

Temple Garden ({T}: Add {G} or {W}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Temple Garden

Formidable Speaker When this creature enters, you may discard a card. If you do, search your library for a creature card, reveal it, put it into your hand, then shuffle. {1}, {T}: Untap another target permanent.

Formidable Speaker

Wistfulness When this creature enters, if {G}{G} was spent to cast it, exile target artifact or enchantment an opponent controls. When this creature enters, if {U}{U} was spent to cast it, draw two cards, then discard a card. Evoke {G/U}{G/U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)

Wistfulness

Deceit When this creature enters, if {U}{U} was spent to cast it, return up to one other target nonland permanent to its owner's hand. When this creature enters, if {B}{B} was spent to cast it, target opponent reveals their hand. You choose a nonland card from it. That player discards that card. Evoke {U/B}{U/B}

Deceit

Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight Flying, lifelink Creature spells you cast have convoke. (Your creatures can help cast those spells. Each creature you tap while casting a creature spell pays for {1} or one mana of that creature's color.) At the beginning of your first main phase, you may pay {B}. If you do, transform Eirdu. // Flying, lifelink Each other nontoken creature you control has persist. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) At the beginning of your first main phase, you may pay {W}. If you do, transform Isilu.

Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight

Soul Immolation As an additional cost to cast this spell, blight X. X can't be greater than the greatest toughness among creatures you control. (Put X -1/-1 counters on a creature you control.) Soul Immolation deals X damage to each opponent and each creature they control.

Soul Immolation

Vibrance When this creature enters, if {R}{R} was spent to cast it, this creature deals 3 damage to any target. When this creature enters, if {G}{G} was spent to cast it, search your library for a land card, reveal it, put it into your hand, then shuffle. You gain 2 life. Evoke {R/G}{R/G}

Vibrance

Twilight Diviner When this creature enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) Whenever one or more other creatures you control enter, if they entered or were cast from a graveyard, create a token that's a copy of one of them. This ability triggers only once each turn.

Twilight Diviner

Bloodline Bidding Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Choose a creature type. Return all creature cards of the chosen type from your graveyard to the battlefield.

Bloodline Bidding

Mirrorform Each nonland permanent you control becomes a copy of target non-Aura permanent.

Mirrorform

Sunderflock This spell costs {X} less to cast, where X is the greatest mana value among Elementals you control. Flying When this creature enters, if you cast it, return all non-Elemental creatures to their owners' hands.

Sunderflock

Morningtide's Light Exile any number of target creatures. At the beginning of the next end step, return those cards to the battlefield tapped under their owners' control. Until your next turn, prevent all damage that would be dealt to you. Exile Morningtide's Light.

Morningtide's Light

Spinerock Tyrant Flying Wither (This deals damage to creatures in the form of -1/-1 counters.) Whenever you cast an instant or sorcery spell with a single target, you may copy it. If you do, those spells gain wither. You may choose new targets for the copy.

Spinerock Tyrant

Collective Inferno Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) As this enchantment enters, choose a creature type. Double all damage that sources you control of the chosen type would deal.

Collective Inferno

Glen Elendra's Answer This spell can't be countered. Counter all spells your opponents control and all abilities your opponents control. Create a 1/1 blue and black Faerie creature token with flying for each spell and ability countered this way.

Glen Elendra's Answer

Mutable Explorer Changeling (This card is every creature type.) When this creature enters, create a tapped Mutavault token. (It's a land with "{T}: Add {C}" and "{1}: This token becomes a 2/2 creature with all creature types until end of turn. It's still a land.")

Mutable Explorer

Champions of the Perfect As an additional cost to cast this spell, behold an Elf and exile it. (Exile an Elf you control or an Elf card from your hand.) Whenever you cast a creature spell, draw a card. When this creature leaves the battlefield, return the exiled card to its owner's hand.

Champions of the Perfect

Chomping Changeling Changeling (This card is every creature type.) When this creature enters, destroy up to one target artifact or enchantment.

Chomping Changeling

Ashling, Rekindled // Ashling, Rimebound Whenever this creature enters or transforms into Ashling, Rekindled, you may discard a card. If you do, draw a card. At the beginning of your first main phase, you may pay {U}. If you do, transform Ashling. // Whenever this creature transforms into Ashling, Rimebound and at the beginning of your first main phase, add two mana of any one color. Spend this mana only to cast spells with mana value 4 or greater. At the beginning of your first main phase, you may pay {R}. If you do, transform Ashling.

Ashling, Rekindled // Ashling, Rimebound

Celestial Reunion As an additional cost to cast this spell, you may choose a creature type and behold two creatures of that type. Search your library for a creature card with mana value X or less, reveal it, put it into your hand, then shuffle. If this spell's additional cost was paid and the revealed card is the chosen type, put that card onto the battlefield instead of putting it into your hand.

Celestial Reunion

High Perfect Morcant Whenever High Perfect Morcant or another Elf you control enters, each opponent blights 1. (They each put a -1/-1 counter on a creature they control.) Tap three untapped Elves you control: Proliferate. Activate only as a sorcery. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

High Perfect Morcant

Sapling Nursery Affinity for Forests (This spell costs {1} less to cast for each Forest you control.) Landfall — Whenever a land you control enters, create a 3/4 green Treefolk creature token with reach. {1}{G}, Exile this enchantment: Treefolk and Forests you control gain indestructible until end of turn.

Sapling Nursery

Ajani, Outland Chaperone +1: Create a 1/1 green and white Kithkin creature token. −2: Ajani deals 4 damage to target tapped creature. −8: Look at the top X cards of your library, where X is your life total. You may put any number of nonland permanent cards with mana value 3 or less from among them onto the battlefield. Then shuffle.

Ajani, Outland Chaperone

Emptiness When this creature enters, if {W}{W} was spent to cast it, return target creature card with mana value 3 or less from your graveyard to the battlefield. When this creature enters, if {B}{B} was spent to cast it, put three -1/-1 counters on up to one target creature. Evoke {W/B}{W/B}

Emptiness

Mirrormind Crown As long as this Equipment is attached to a creature, the first time you would create one or more tokens each turn, you may instead create that many tokens that are copies of equipped creature. Equip {2}

Mirrormind Crown

Oko, Lorwyn Liege // Oko, Shadowmoor Scion At the beginning of your first main phase, you may pay {G}. If you do, transform Oko. +2: Up to one target creature gains all creature types. (This effect doesn't end.) +1: Target creature gets -2/-0 until your next turn. // At the beginning of your first main phase, you may pay {U}. If you do, transform Oko. −1: Mill three cards. You may put a permanent card from among them into your hand. −3: Create two 3/3 green Elk creature tokens. −6: Choose a creature type. You get an emblem with "Creatures you control of the chosen type get +3/+3 and have vigilance and hexproof."

Oko, Lorwyn Liege // Oko, Shadowmoor Scion

Aurora Awakener Trample Vivid — When this creature enters, reveal cards from the top of your library until you reveal X permanent cards, where X is the number of colors among permanents you control. Put any number of those permanent cards onto the battlefield, then put the rest of the revealed cards on the bottom of your library in a random order.

Aurora Awakener

Virulent Emissary Deathtouch Whenever another creature you control enters, you gain 1 life.

Virulent Emissary

Curious Colossus When this creature enters, each creature target opponent controls loses all abilities, becomes a Coward in addition to its other types, and has base power and toughness 1/1.

Curious Colossus

Loch Mare This creature enters with three -1/-1 counters on it. {1}{U}, Remove a counter from this creature: Draw a card. {2}{U}, Remove two counters from this creature: Tap target creature. Put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)

Loch Mare

Eclipsed Realms As this land enters, choose Elemental, Elf, Faerie, Giant, Goblin, Kithkin, Merfolk, or Treefolk. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a spell of the chosen type or activate an ability of a source of the chosen type.

Eclipsed Realms

Brigid, Clachan's Heart // Brigid, Doun's Mind Whenever this creature enters or transforms into Brigid, Clachan's Heart, create a 1/1 green and white Kithkin creature token. At the beginning of your first main phase, you may pay {G}. If you do, transform Brigid. // {T}: Add X {G} or X {W}, where X is the number of other creatures you control. At the beginning of your first main phase, you may pay {W}. If you do, transform Brigid.

Brigid, Clachan's Heart // Brigid, Doun's Mind

Scuzzback Scrounger At the beginning of your first main phase, you may blight 1. If you do, create a Treasure token. (To blight 1, put a -1/-1 counter on a creature you control. A Treasure token is an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Scuzzback Scrounger

Ashling's Command Choose two — • Create a token that's a copy of target Elemental you control. • Target player draws two cards. • Ashling's Command deals 2 damage to each creature target player controls. • Target player creates two Treasure tokens.

Ashling's Command

Gathering Stone As this artifact enters, choose a creature type. Spells you cast of the chosen type cost {1} less to cast. When this artifact enters and at the beginning of your upkeep, look at the top card of your library. If it's a card of the chosen type, you may reveal it and put it into your hand. If you don't put the card into your hand, you may put it into your graveyard.

Gathering Stone

Catharsis When this creature enters, if {W}{W} was spent to cast it, create two 1/1 green and white Kithkin creature tokens. When this creature enters, if {R}{R} was spent to cast it, creatures you control get +1/+1 and gain haste until end of turn. Evoke {R/W}{R/W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)

Catharsis

Doran, Besieged by Time Each creature spell you cast with toughness greater than its power costs {1} less to cast. Whenever a creature you control attacks or blocks, it gets +X/+X until end of turn, where X is the difference between its power and toughness.

Doran, Besieged by Time

Selfless Safewright Flash Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) When this creature enters, choose a creature type. Other permanents you control of that type gain hexproof and indestructible until end of turn.

Selfless Safewright

Champion of the Path As an additional cost to cast this spell, behold an Elemental and exile it. (Exile an Elemental you control or an Elemental card from your hand.) Whenever another Elemental you control enters, it deals damage equal to its power to each opponent. When this creature leaves the battlefield, return the exiled card to its owner's hand.

Champion of the Path

Harmonized Crescendo Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Choose a creature type. Draw a card for each permanent you control of that type.

Harmonized Crescendo

Meek Attack {1}{R}: You may put a creature card with total power and toughness 5 or less from your hand onto the battlefield. That creature gains haste. At the beginning of the next end step, sacrifice that creature.

Meek Attack

Requiting Hex As an additional cost to cast this spell, you may blight 1. (You may put a -1/-1 counter on a creature you control.) Destroy target creature with mana value 2 or less. If this spell's additional cost was paid, you gain 2 life.

Requiting Hex

Kinscaer Sentry First strike, lifelink Whenever this creature attacks, you may put a creature card with mana value X or less from your hand onto the battlefield tapped and attacking, where X is the number of attacking creatures you control.

Kinscaer Sentry

Glen Elendra Guardian Flash Flying This creature enters with a -1/-1 counter on it. {1}{U}, Remove a counter from this creature: Counter target noncreature spell. Its controller draws a card.

Glen Elendra Guardian

Adept Watershaper Other tapped creatures you control have indestructible.

Adept Watershaper

Dawnhand Dissident {T}, Blight 1: Surveil 1. {T}, Blight 2: Exile target card from a graveyard. During your turn, you may cast creature spells from among cards you own exiled with this creature by removing three counters from among creatures you control in addition to paying their other costs.

Dawnhand Dissident

Flitterwing Nuisance Flying This creature enters with a -1/-1 counter on it. {2}{U}, Remove a counter from this creature: Whenever a creature you control deals combat damage to a player or planeswalker this turn, draw a card.

Flitterwing Nuisance

Abigale, Eloquent First-Year Flying, first strike, lifelink When Abigale enters, up to one other target creature loses all abilities. Put a flying counter, a first strike counter, and a lifelink counter on that creature.

Abigale, Eloquent First-Year

Blossoming Defense Target creature you control gets +2/+2 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

Blossoming Defense

Dream Harvest Each opponent exiles cards from the top of their library until they have exiled cards with total mana value 5 or greater this way. Until end of turn, you may cast cards exiled this way without paying their mana costs.

Dream Harvest

Maralen, Fae Ascendant Flying Whenever Maralen or another Elf or Faerie you control enters, exile the top two cards of target opponent's library. Once each turn, you may cast a spell with mana value less than or equal to the number of Elves and Faeries you control from among cards exiled with Maralen this turn without paying its mana cost.

Maralen, Fae Ascendant

Twinflame Travelers Flying If a triggered ability of another Elemental you control triggers, it triggers an additional time.

Twinflame Travelers

Bre of Clan Stoutarm {1}{W}, {T}: Another target creature you control gains flying and lifelink until end of turn. At the beginning of your end step, if you gained life this turn, exile cards from the top of your library until you exile a nonland card. You may cast that card without paying its mana cost if the spell's mana value is less than or equal to the amount of life you gained this turn. Otherwise, put it into your hand.

Bre of Clan Stoutarm

Impolite Entrance Target creature gains trample and haste until end of turn. Draw a card.

Impolite Entrance

Spell Snare Counter target spell with mana value 2.

Spell Snare

Lluwen, Imperfect Naturalist When Lluwen enters, mill four cards, then you may put a creature or land card from among the milled cards on top of your library. {2}{B/G}{B/G}{B/G}, {T}, Discard a land card: Create a 1/1 black and green Worm creature token for each land card in your graveyard.

Lluwen, Imperfect Naturalist

Springleaf Drum {T}, Tap an untapped creature you control: Add one mana of any color.

Springleaf Drum

Tam, Mindful First-Year Each other creature you control has hexproof from each of its colors. {T}: Target creature you control becomes all colors until end of turn.

Tam, Mindful First-Year

Grub, Storied Matriarch // Grub, Notorious Auntie Menace Whenever this creature enters or transforms into Grub, Storied Matriarch, return up to one target Goblin card from your graveyard to your hand. At the beginning of your first main phase, you may pay {R}. If you do, transform Grub. // Menace Whenever Grub attacks, you may blight 1. If you do, create a tapped and attacking token that's a copy of the blighted creature, except it has "At the beginning of the end step, sacrifice this token." At the beginning of your first main phase, you may pay {B}. If you do, transform Grub.

Grub, Storied Matriarch // Grub, Notorious Auntie

Mornsong Aria Players can't draw cards or gain life. At the beginning of each player's draw step, that player loses 3 life, searches their library for a card, puts it into their hand, then shuffles.

Mornsong Aria

Omni-Changeling Changeling (This card is every creature type.) Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) You may have this creature enter as a copy of any creature on the battlefield, except it has changeling.

Omni-Changeling

Shimmerwilds Growth Enchant land As this Aura enters, choose a color. Enchanted land is the chosen color. Whenever enchanted land is tapped for mana, its controller adds an additional one mana of the chosen color.

Shimmerwilds Growth

Spry and Mighty Choose exactly two creatures you control. You draw X cards and the chosen creatures get +X/+X and gain trample until end of turn, where X is the difference between the chosen creatures' powers.

Spry and Mighty

Winnowing Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) For each player, you choose a creature that player controls. Then each player sacrifices all other creatures they control that don't share a creature type with the chosen creature they control.

Winnowing

Boggart Mischief When this enchantment enters, you may blight 1. If you do, create two 1/1 black and red Goblin creature tokens. (To blight 1, put a -1/-1 counter on a creature you control.) Whenever a Goblin creature you control dies, each opponent loses 1 life and you gain 1 life.

Boggart Mischief

Bristlebane Battler Trample, ward {2} This creature enters with five -1/-1 counters on it. Whenever another creature you control enters while this creature has a -1/-1 counter on it, remove a -1/-1 counter from this creature.

Bristlebane Battler

Goliath Daydreamer Whenever you cast an instant or sorcery spell from your hand, exile that card with a dream counter on it instead of putting it into your graveyard as it resolves. Whenever this creature attacks, you may cast a spell from among cards you own in exile with dream counters on them without paying its mana cost.

Goliath Daydreamer

Kirol, Attentive First-Year Tap two untapped creatures you control: Copy target triggered ability you control. You may choose new targets for the copy. Activate only once each turn.

Kirol, Attentive First-Year

Lavaleaper All creatures have haste. Whenever a player taps a basic land for mana, that player adds one mana of any type that land produced.

Lavaleaper

Morcant's Loyalist Other Elves you control get +1/+1. When this creature dies, return another target Elf card from your graveyard to your hand.

Morcant's Loyalist

Sanar, Innovative First-Year Vivid — At the beginning of your first main phase, reveal cards from the top of your library until you reveal X nonland cards, where X is the number of colors among permanents you control. For each of those colors, you may exile a card of that color from among the revealed cards. Then shuffle. You may cast the exiled cards this turn.

Sanar, Innovative First-Year

Champions of the Shoal As an additional cost to cast this spell, behold a Merfolk and exile it. (Exile a Merfolk you control or a Merfolk card from your hand.) Whenever this creature enters or becomes tapped, tap up to one target creature and put a stun counter on it. When this creature leaves the battlefield, return the exiled card to its owner's hand.

Champions of the Shoal

Dawn-Blessed Pennant As this artifact enters, choose Elemental, Elf, Faerie, Giant, Goblin, Kithkin, Merfolk, or Treefolk. Whenever a permanent you control of the chosen type enters, you gain 1 life. {2}, {T}, Sacrifice this artifact: Return target card of the chosen type from your graveyard to your hand.

Dawn-Blessed Pennant

Prismatic Undercurrents Vivid — When this enchantment enters, search your library for up to X basic land cards, where X is the number of colors among permanents you control. Reveal those cards, put them into your hand, then shuffle. You may play an additional land on each of your turns.

Prismatic Undercurrents

Rhys, the Evermore Flash When Rhys enters, another target creature you control gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) {W}, {T}: Remove any number of counters from target creature you control. Activate only as a sorcery.

Rhys, the Evermore

Sygg, Wanderwine Wisdom // Sygg, Wanderbrine Shield Sygg can't be blocked. Whenever this creature enters or transforms into Sygg, Wanderwine Wisdom, target creature gains "Whenever this creature deals combat damage to a player or planeswalker, draw a card" until end of turn. At the beginning of your first main phase, you may pay {W}. If you do, transform Sygg. // Sygg can't be blocked. Whenever this creature transforms into Sygg, Wanderbrine Shield, target creature you control gains protection from each color until your next turn. At the beginning of your first main phase, you may pay {U}. If you do, transform Sygg.

Sygg, Wanderwine Wisdom // Sygg, Wanderbrine Shield

Disruptor of Currents Flash Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) When this creature enters, return up to one other target nonland permanent to its owner's hand.

Disruptor of Currents

Morcant's Eyes At the beginning of your upkeep, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) {4}{G}{G}, Sacrifice this enchantment: Create X 2/2 black and green Elf creature tokens, where X is the number of Elf cards in your graveyard. Activate only as a sorcery.

Morcant's Eyes

Trystan's Command Choose two — • Create a token that's a copy of target Elf you control. • Return one or two target permanent cards from your graveyard to your hand. • Destroy target creature or enchantment. • Creatures target player controls get +3/+3 until end of turn. Untap them.

Trystan's Command

Changeling Wayfinder Changeling (This card is every creature type.) When this creature enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.

Changeling Wayfinder

Firdoch Core Changeling (This card is every creature type.) {T}: Add one mana of any color. {4}: This artifact becomes a 4/4 artifact creature until end of turn.

Firdoch Core

Grub's Command Choose two — • Create a token that's a copy of target Goblin you control. • Creatures target player controls get +1/+1 and gain haste until end of turn. • Destroy target artifact or creature. • Target player mills five cards, then puts each Goblin card milled this way into their hand.

Grub's Command

Lasting Tarfire At the beginning of each end step, if you put a counter on a creature this turn, this enchantment deals 2 damage to each opponent.

Lasting Tarfire

Sear Sear deals 4 damage to target creature or planeswalker.

Sear

Shinestriker Flying Vivid — When this creature enters, draw cards equal to the number of colors among permanents you control.

Shinestriker

Boggart Cursecrafter Deathtouch Whenever another Goblin you control dies, this creature deals 1 damage to each opponent.

Boggart Cursecrafter

Champion of the Weird As an additional cost to cast this spell, behold a Goblin and exile it. (Exile a Goblin you control or a Goblin card from your hand.) Pay 1 life, Blight 2: Target opponent blights 2. Activate only as a sorcery. When this creature leaves the battlefield, return the exiled card to its owner's hand.

Champion of the Weird

Figure of Fable {G/W}: This creature becomes a Kithkin Scout with base power and toughness 2/3. {1}{G/W}{G/W}: If this creature is a Scout, it becomes a Kithkin Soldier with base power and toughness 4/5. {3}{G/W}{G/W}{G/W}: If this creature is a Soldier, it becomes a Kithkin Avatar with base power and toughness 7/8 and protection from each of your opponents.

Figure of Fable

Reckless Ransacking Target creature gets +3/+2 until end of turn. Create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Reckless Ransacking

Shadow Urchin Whenever this creature attacks, blight 1. (Put a -1/-1 counter on a creature you control.) Whenever a creature you control with one or more counters on it dies, exile that many cards from the top of your library. Until your next end step, you may play those cards.

Shadow Urchin

Thirst for Identity Draw three cards. Then discard two cards unless you discard a creature card.

Thirst for Identity

Deepway Navigator Flash When this creature enters, untap each other Merfolk you control. As long as you attacked with three or more Merfolk this turn, Merfolk you control get +1/+0.

Deepway Navigator

Eclipsed Elf When this creature enters, look at the top four cards of your library. You may reveal an Elf, Swamp, or Forest card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Eclipsed Elf

Great Forest Druid {T}: Add one mana of any color.

Great Forest Druid

Taster of Wares When this creature enters, target opponent reveals X cards from their hand, where X is the number of Goblins you control. You choose one of those cards. That player exiles it. If an instant or sorcery card is exiled this way, you may cast it for as long as you control this creature, and mana of any type can be spent to cast that spell.

Taster of Wares

Unbury Choose one — • Return target creature card from your graveyard to your hand. • Return two target creature cards that share a creature type from your graveyard to your hand.

Unbury

Graveshifter Changeling (This card is every creature type.) When this creature enters, you may return target creature card from your graveyard to your hand.

Graveshifter

Gristle Glutton {T}, Blight 1: Discard a card. If you do, draw a card. (To blight 1, put a -1/-1 counter on a creature you control.)

Gristle Glutton

Iron-Shield Elf Discard a card: This creature gains indestructible until end of turn. Tap it. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it still dies.)

Iron-Shield Elf

Kinbinding Creatures you control get +X/+X, where X is the number of creatures that entered the battlefield under your control this turn. At the beginning of combat on your turn, create a 1/1 green and white Kithkin creature token.

Kinbinding

Nameless Inversion Changeling (This card is every creature type.) Target creature gets +3/-3 and loses all creature types until end of turn.

Nameless Inversion

Bogslither's Embrace As an additional cost to cast this spell, blight 1 or pay {3}. (To blight 1, put a -1/-1 counter on a creature you control.) Exile target creature.

Bogslither's Embrace

Darkness Descends Put two -1/-1 counters on each creature.

Darkness Descends

Gangly Stompling Changeling (This card is every creature type.) Trample

Gangly Stompling

Mudbutton Cursetosser As an additional cost to cast this spell, behold a Goblin or pay {2}. (To behold a Goblin, choose a Goblin you control or reveal a Goblin card from your hand.) This creature can't block. When this creature dies, destroy target creature an opponent controls with power 2 or less.

Mudbutton Cursetosser

Rimefire Torque As this artifact enters, choose a creature type. Whenever a permanent you control of the chosen type enters, put a charge counter on this artifact. {T}, Remove three charge counters from this artifact: When you next cast an instant or sorcery spell this turn, copy it. You may choose new targets for the copy.

Rimefire Torque

Slumbering Walker This creature enters with two -1/-1 counters on it. At the beginning of your end step, you may remove a counter from this creature. When you do, return target creature card with power 2 or less from your graveyard to the battlefield.

Slumbering Walker

Tanufel Rimespeaker Whenever you cast a spell with mana value 4 or greater, draw a card.

Tanufel Rimespeaker

Trystan, Callous Cultivator // Trystan, Penitent Culler Deathtouch Whenever this creature enters or transforms into Trystan, Callous Cultivator, mill three cards. Then if there is an Elf card in your graveyard, you gain 2 life. At the beginning of your first main phase, you may pay {B}. If you do, transform Trystan. // Deathtouch Whenever this creature transforms into Trystan, Penitent Culler, mill three cards, then you may exile an Elf card from your graveyard. If you do, each opponent loses 2 life. At the beginning of your first main phase, you may pay {G}. If you do, transform Trystan.

Trystan, Callous Cultivator // Trystan, Penitent Culler

Voracious Tome-Skimmer Flying Whenever you cast a spell during an opponent's turn, you may pay 1 life. If you do, draw a card.

Voracious Tome-Skimmer

Brigid's Command Choose two — • Create a token that's a copy of target Kithkin you control. • Target player creates a 1/1 green and white Kithkin creature token. • Target creature you control gets +3/+3 until end of turn. • Target creature you control fights target creature an opponent controls.

Brigid's Command

Eclipsed Boggart When this creature enters, look at the top four cards of your library. You may reveal a Goblin, Swamp, or Mountain card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Eclipsed Boggart

Flock Impostor Changeling (This card is every creature type.) Flash Flying When this creature enters, return up to one other target creature you control to its owner's hand.

Flock Impostor

Raiding Schemes Each noncreature spell you cast has conspire. (As you cast a noncreature spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose new targets for the copy. A copy of a permanent spell becomes a token.)

Raiding Schemes

Crib Swap Changeling (This card is every creature type.) Exile target creature. Its controller creates a 1/1 colorless Shapeshifter creature token with changeling.

Crib Swap

Deepchannel Duelist At the beginning of your end step, untap target Merfolk you control. Other Merfolk you control get +1/+1.

Deepchannel Duelist

Evolving Wilds {T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Evolving Wilds

Giantfall Choose one — • Target creature you control deals damage equal to its power to target creature an opponent controls. • Destroy target artifact.

Giantfall

Lys Alana Dignitary As an additional cost to cast this spell, behold an Elf or pay {2}. (To behold an Elf, choose an Elf you control or reveal an Elf card from your hand.) {T}: Add {G}{G}. Activate only if there is an Elf card in your graveyard.

Lys Alana Dignitary

Midnight Tilling Mill four cards, then you may return a permanent card from among them to your hand. (To mill four cards, put the top four cards of your library into your graveyard.)

Midnight Tilling

Sizzling Changeling Changeling (This card is every creature type.) When this creature dies, exile the top card of your library. Until the end of your next turn, you may play that card.

Sizzling Changeling

Sourbread Auntie When this creature enters, you may blight 2. If you do, create two 1/1 black and red Goblin creature tokens. (To blight 2, put two -1/-1 counters on a creature you control.)

Sourbread Auntie

Sygg's Command Choose two — • Create a token that's a copy of target Merfolk you control. • Creatures target player controls gain lifelink until end of turn. • Target player draws a card. • Tap target creature. Put a stun counter on it.

Sygg's Command

Wanderbrine Trapper {1}, {T}, Tap another untapped creature you control: Tap target creature an opponent controls.

Wanderbrine Trapper

Warren Torchmaster At the beginning of combat on your turn, you may blight 1. When you do, target creature gains haste until end of turn. (To blight 1, put a -1/-1 counter on a creature you control.)

Warren Torchmaster

Bark of Doran Equipped creature gets +0/+1. As long as equipped creature's toughness is greater than its power, it assigns combat damage equal to its toughness rather than its power. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Bark of Doran

Bile-Vial Boggart When this creature dies, put a -1/-1 counter on up to one target creature.

Bile-Vial Boggart

Dawn's Light Archer Flash Reach

Dawn's Light Archer

Dundoolin Weaver When this creature enters, if you control three or more creatures, return target permanent card from your graveyard to your hand.

Dundoolin Weaver

Flamebraider {T}: Add two mana in any combination of colors. Spend this mana only to cast Elemental spells or activate abilities of Elemental sources.

Flamebraider

Kindle the Inner Flame Create a token that's a copy of target creature you control, except it has haste and "At the beginning of the end step, sacrifice this token." Flashback—{1}{R}, Behold three Elementals. (You may cast this card from your graveyard for its flashback cost. Then exile it. To behold an Elemental, choose an Elemental you control or reveal an Elemental card from your hand.)

Kindle the Inner Flame

Silvergill Mentor As an additional cost to cast this spell, behold a Merfolk or pay {2}. (To behold a Merfolk, choose a Merfolk you control or reveal a Merfolk card from your hand.) When this creature enters, create a 1/1 white and blue Merfolk creature token.

Silvergill Mentor

Soulbright Seeker As an additional cost to cast this spell, behold an Elemental or pay {2}. (To behold an Elemental, choose an Elemental you control or reveal an Elemental card from your hand.) {R}: Target creature you control gains trample until end of turn. If this is the third time this ability has resolved this turn, add {R}{R}{R}{R}.

Soulbright Seeker

Burning Curiosity As an additional cost to cast this spell, you may blight 1. (You may put a -1/-1 counter on a creature you control.) Exile the top two cards of your library. If this spell's additional cost was paid, exile the top three cards instead. Until the end of your next turn, you may play those cards.

Burning Curiosity

End-Blaze Epiphany End-Blaze Epiphany deals X damage to target creature. When that creature dies this turn, exile a number of cards from the top of your library equal to its power, then choose a card exiled this way. Until the end of your next turn, you may play that card.

End-Blaze Epiphany

Glamer Gifter Flash Flying When this creature enters, choose up to one other target creature. Until end of turn, that creature has base power and toughness 4/4 and gains all creature types.

Glamer Gifter

Goatnap Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If that creature is a Goat, it also gets +3/+0 until end of turn.

Goatnap

Kinsbaile Aspirant As an additional cost to cast this spell, behold a Kithkin or pay {2}. (To behold a Kithkin, choose a Kithkin you control or reveal a Kithkin card from your hand.) Whenever another creature you control enters, this creature gets +1/+1 until end of turn.

Kinsbaile Aspirant

Mischievous Sneakling Changeling (This card is every creature type.) Flash

Mischievous Sneakling

Nightmare Sower Flying, lifelink Whenever you cast a spell during an opponent's turn, put a -1/-1 counter on up to one target creature.

Nightmare Sower

Personify Exile target creature you control, then return that card to the battlefield under its owner's control. Create a 1/1 colorless Shapeshifter creature token with changeling. (It's every creature type.)

Personify

Pyrrhic Strike As an additional cost to cast this spell, you may blight 2. (You may put two -1/-1 counters on a creature you control.) Choose one. If this spell's additional cost was paid, choose both instead. • Destroy target artifact or enchantment. • Destroy target creature with mana value 3 or greater.

Pyrrhic Strike

Reaping Willow Lifelink This creature enters with two -1/-1 counters on it. {1}{W/B}, Remove two counters from this creature: Return target creature card with mana value 3 or less from your graveyard to the battlefield. Activate only as a sorcery.

Reaping Willow

Stalactite Dagger When this Equipment enters, create a 1/1 colorless Shapeshifter creature token with changeling. (It's every creature type.) Equipped creature gets +1/+1 and is all creature types. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Stalactite Dagger

Boldwyr Aggressor Double strike Other Giants you control have double strike.

Boldwyr Aggressor

Plains ({T}: Add {W}.)

Plains

Prismabasher Trample Vivid — When this creature enters, up to X target creatures you control get +X/+X until end of turn, where X is the number of colors among permanents you control.

Prismabasher

Temporal Cleansing Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) The owner of target nonland permanent puts it into their library second from the top or on the bottom.

Temporal Cleansing

Tend the Sprigs Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control seven or more lands and/or Treefolk, create a 3/4 green Treefolk creature token with reach. (It can block creatures with flying.)

Tend the Sprigs

Dose of Dawnglow Return target creature card from your graveyard to the battlefield. Then if it isn't your main phase, blight 2. (Put two -1/-1 counters on a creature you control.)

Dose of Dawnglow

Eclipsed Kithkin When this creature enters, look at the top four cards of your library. You may reveal a Kithkin, Forest, or Plains card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Eclipsed Kithkin

Gloom Ripper When this creature enters, target creature you control gets +X/+0 until end of turn and up to one target creature an opponent controls gets -0/-X until end of turn, where X is the number of Elves you control plus the number of Elf cards in your graveyard.

Gloom Ripper

Keep Out Choose one — • Keep Out deals 4 damage to target tapped creature. • Destroy target enchantment.

Keep Out

Kulrath Zealot When this creature enters, exile the top card of your library. Until the end of your next turn, you may play that card. Basic landcycling {1}{R} ({1}{R}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)

Kulrath Zealot

Meanders Guide Whenever this creature attacks, you may tap another untapped Merfolk you control. When you do, return target creature card with mana value 3 or less from your graveyard to the battlefield.

Meanders Guide

Merrow Skyswimmer Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Flying, vigilance When this creature enters, create a 1/1 white and blue Merfolk creature token.

Merrow Skyswimmer

Moon-Vigil Adherents Trample This creature gets +1/+1 for each creature you control and each creature card in your graveyard.

Moon-Vigil Adherents

Mountain ({T}: Add {R}.)

Mountain

Noggle the Mind Flash Enchant creature Enchanted creature loses all abilities and is a colorless Noggle with base power and toughness 1/1. (It loses all colors and all other creature types.)

Noggle the Mind

Pestered Wellguard Whenever this creature becomes tapped, create a 1/1 blue and black Faerie creature token with flying.

Pestered Wellguard

Unexpected Assistance Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Draw three cards, then discard a card.

Unexpected Assistance

Blight Rot Put four -1/-1 counters on target creature.

Blight Rot

Boneclub Berserker This creature gets +2/+0 for each other Goblin you control.

Boneclub Berserker

Champion of the Clachan Flash As an additional cost to cast this spell, behold a Kithkin and exile it. (Exile a Kithkin you control or a Kithkin card from your hand.) Other Kithkin you control get +1/+1. When this creature leaves the battlefield, return the exiled card to its owner's hand.

Champion of the Clachan

Clachan Festival When this enchantment enters, create two 1/1 green and white Kithkin creature tokens. {4}{W}: Create a 1/1 green and white Kithkin creature token.

Clachan Festival

Dawnhand Eulogist Menace (This creature can't be blocked except by two or more creatures.) When this creature enters, mill three cards. Then if there is an Elf card in your graveyard, each opponent loses 2 life and you gain 2 life. (To mill three cards, put the top three cards of your library into your graveyard.)

Dawnhand Eulogist