Parallel LivesIf an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.
Parallel Lives
Balefire DragonFlying
Whenever this creature deals combat damage to a player, it deals that much damage to each creature that player controls.
Balefire Dragon
Snapcaster MageFlash
When this creature enters, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)
Snapcaster Mage
Liliana of the Veil+1: Each player discards a card.
−2: Target player sacrifices a creature.
−6: Separate all permanents target player controls into two piles. That player sacrifices all permanents in the pile of their choice.
Liliana of the Veil
Bloodline Keeper // Lord of LineageFlying
{T}: Create a 2/2 black Vampire creature token with flying.
{B}: Transform this creature. Activate only if you control five or more Vampires. // Flying
Other Vampire creatures you control get +2/+2.
{T}: Create a 2/2 black Vampire creature token with flying.
Bloodline Keeper // Lord of Lineage
Gavony Township{T}: Add {C}.
{2}{G}{W}, {T}: Put a +1/+1 counter on each creature you control.
Gavony Township
Endless Ranks of the DeadAt the beginning of your upkeep, create X 2/2 black Zombie creature tokens, where X is half the number of Zombies you control, rounded down.
Endless Ranks of the Dead
Rooftop StormYou may pay {0} rather than pay the mana cost for Zombie creature spells you cast.
Rooftop Storm
Tree of RedemptionDefender
{T}: Exchange your life total with this creature's toughness.
Tree of Redemption
Olivia VoldarenFlying
{1}{R}: Olivia Voldaren deals 1 damage to another target creature. That creature becomes a Vampire in addition to its other types. Put a +1/+1 counter on Olivia Voldaren.
{3}{B}{B}: Gain control of target Vampire for as long as you control Olivia Voldaren.
Olivia Voldaren
MoonmistTransform all Humans. Prevent all combat damage that would be dealt this turn by creatures other than Werewolves and Wolves. (Only double-faced cards can be transformed.)
Moonmist
Past in FlamesEach instant and sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost.
Flashback {4}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Past in Flames
Laboratory ManiacIf you would draw a card while your library has no cards in it, you win the game instead.
Laboratory Maniac
Grimgrin, Corpse-BornGrimgrin enters tapped and doesn't untap during your untap step.
Sacrifice another creature: Untap Grimgrin and put a +1/+1 counter on it.
Whenever Grimgrin attacks, destroy target creature defending player controls, then put a +1/+1 counter on Grimgrin.
Grimgrin, Corpse-Born
Blasphemous ActThis spell costs {1} less to cast for each creature on the battlefield.
Blasphemous Act deals 13 damage to each creature.
Blasphemous Act
Heartless SummoningCreature spells you cast cost {2} less to cast.
Creatures you control get -1/-1.
Heartless Summoning
Inquisitor's FlailIf equipped creature would deal combat damage, it deals double that damage instead.
If another creature would deal combat damage to equipped creature, it deals double that damage to equipped creature instead.
Equip {2}
Inquisitor's Flail
Stony SilenceActivated abilities of artifacts can't be activated.
Stony Silence
Woodland CemeteryThis land enters tapped unless you control a Swamp or a Forest.
{T}: Add {B} or {G}.
Woodland Cemetery
Isolated ChapelThis land enters tapped unless you control a Plains or a Swamp.
{T}: Add {W} or {B}.
Isolated Chapel
Army of the DamnedCreate thirteen tapped 2/2 black Zombie creature tokens.
Flashback {7}{B}{B}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Army of the Damned
Champion of the ParishWhenever another Human you control enters, put a +1/+1 counter on this creature.
Champion of the Parish
Angelic OverseerFlying
As long as you control a Human, this creature has hexproof and indestructible.
Angelic Overseer
Creepy DollIndestructible
Whenever this creature deals combat damage to a creature, flip a coin. If you win the flip, destroy that creature.
Creepy Doll
Reaper from the AbyssFlying
Morbid — At the beginning of each end step, if a creature died this turn, destroy target non-Demon creature.
Reaper from the Abyss
Grimoire of the Dead{1}, {T}, Discard a card: Put a study counter on Grimoire of the Dead.
{T}, Remove three study counters from Grimoire of the Dead and sacrifice it: Put all creature cards from all graveyards onto the battlefield under your control. They're black Zombies in addition to their other colors and types.
Grimoire of the Dead
Curse of Death's HoldEnchant player
Creatures enchanted player controls get -1/-1.
Curse of Death's Hold
Instigator Gang // Wildblood PackAttacking creatures you control get +1/+0.
At the beginning of each upkeep, if no spells were cast last turn, transform this creature. // Trample
Attacking creatures you control get +3/+0.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.
Instigator Gang // Wildblood Pack
Garruk Relentless // Garruk, the Veil-CursedWhen Garruk has two or fewer loyalty counters on him, transform him.
0: Garruk deals 3 damage to target creature. That creature deals damage equal to its power to him.
0: Create a 2/2 green Wolf creature token. // +1: Create a 1/1 black Wolf creature token with deathtouch.
−1: Sacrifice a creature. If you do, search your library for a creature card, reveal it, put it into your hand, then shuffle.
−3: Creatures you control gain trample and get +X/+X until end of turn, where X is the number of creature cards in your graveyard.
Garruk Relentless // Garruk, the Veil-Cursed
Mask of AvacynEquipped creature gets +1/+2 and has hexproof. (It can't be the target of spells or abilities your opponents control.)
Equip {3}
Mask of Avacyn
Creeping RenaissanceChoose a permanent type. Return all cards of the chosen type from your graveyard to your hand.
Flashback {5}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Creeping Renaissance
Undead AlchemistIf a Zombie you control would deal combat damage to a player, instead that player mills that many cards.
Whenever a creature card is put into an opponent's graveyard from their library, exile that card and create a 2/2 black Zombie creature token.
Undead Alchemist
Clifftop RetreatThis land enters tapped unless you control a Mountain or a Plains.
{T}: Add {R} or {W}.
Clifftop Retreat
Ghost Quarter{T}: Add {C}.
{T}, Sacrifice this land: Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.
Ghost Quarter
NevermoreAs this enchantment enters, choose a nonland card name.
Spells with the chosen name can't be cast.
Nevermore
Divine ReckoningEach player chooses a creature they control. Destroy the rest.
Flashback {5}{W}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Divine Reckoning
Hinterland HarborThis land enters tapped unless you control a Forest or an Island.
{T}: Add {G} or {U}.
Hinterland Harbor
CuriosityEnchant creature
Whenever enchanted creature deals damage to an opponent, you may draw a card.
Curiosity
Mikaeus, the LunarchMikaeus enters with X +1/+1 counters on it.
{T}: Put a +1/+1 counter on Mikaeus.
{T}, Remove a +1/+1 counter from Mikaeus: Put a +1/+1 counter on each other creature you control.
Mikaeus, the Lunarch
Curse of Stalked PreyEnchant player
Whenever a creature deals combat damage to enchanted player, put a +1/+1 counter on that creature.
Curse of Stalked Prey
Geist of Saint TraftHexproof (This creature can't be the target of spells or abilities your opponents control.)
Whenever Geist of Saint Traft attacks, create a 4/4 white Angel creature token with flying that's tapped and attacking. Exile that token at end of combat.
Geist of Saint Traft
Mirror-Mad PhantasmFlying
{1}{U}: This creature's owner shuffles it into their library. If that player does, they reveal cards from the top of that library until a card named Mirror-Mad Phantasm is revealed. The player puts that card onto the battlefield and all other cards revealed this way into their graveyard.
Mirror-Mad Phantasm
Bloodgift DemonFlying
At the beginning of your upkeep, target player draws a card and loses 1 life.
Bloodgift Demon
Sulfur FallsThis land enters tapped unless you control an Island or a Mountain.
{T}: Add {U} or {R}.
Sulfur Falls
Invisible StalkerHexproof (This creature can't be the target of spells or abilities your opponents control.)
This creature can't be blocked.
Invisible Stalker
Kessig Wolf Run{T}: Add {C}.
{X}{R}{G}, {T}: Target creature gets +X/+0 and gains trample until end of turn.
Kessig Wolf Run
MindshriekerFlying
{2}: Target player mills a card. This creature gets +X/+X until end of turn, where X is the milled card's mana value.
Mindshrieker
Mayor of Avabruck // Howlpack AlphaOther Human creatures you control get +1/+1.
At the beginning of each upkeep, if no spells were cast last turn, transform this creature. // Each other creature you control that's a Werewolf or a Wolf gets +1/+1.
At the beginning of your end step, create a 2/2 green Wolf creature token.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.
Mayor of Avabruck // Howlpack Alpha
Essence of the WildCreatures you control enter as a copy of this creature.
Essence of the Wild
Infernal PlungeAs an additional cost to cast this spell, sacrifice a creature.
Add {R}{R}{R}.
Infernal Plunge
Skaab RuinatorAs an additional cost to cast this spell, exile three creature cards from your graveyard.
Flying
You may cast this card from your graveyard.
Skaab Ruinator
Daybreak Ranger // Nightfall Predator{T}: This creature deals 2 damage to target creature with flying.
At the beginning of each upkeep, if no spells were cast last turn, transform this creature. // {R}, {T}: This creature fights target creature. (Each deals damage equal to its power to the other.)
At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.
Daybreak Ranger // Nightfall Predator
Evil TwinYou may have this creature enter as a copy of any creature on the battlefield, except it has "{U}{B}, {T}: Destroy target creature with the same name as this creature."
Evil Twin
Kruin Outlaw // Terror of Kruin PassFirst strike
At the beginning of each upkeep, if no spells were cast last turn, transform this creature. // Double strike
Werewolves you control have menace. (A creature with menace can't be blocked except by two or more creatures.)
At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.
Kruin Outlaw // Terror of Kruin Pass
Avacyn's Pilgrim{T}: Add {W}.
Avacyn's Pilgrim
Cackling CounterpartCreate a token that's a copy of target creature you control.
Flashback {5}{U}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Cackling Counterpart
Delver of Secrets // Insectile AberrationAt the beginning of your upkeep, look at the top card of your library. You may reveal that card. If an instant or sorcery card is revealed this way, transform this creature. // Flying
Delver of Secrets // Insectile Aberration
Unbreathing HordeThis creature enters with a +1/+1 counter on it for each other Zombie you control and each Zombie card in your graveyard.
If this creature would be dealt damage, prevent that damage and remove a +1/+1 counter from it.
Unbreathing Horde
Full Moon's RiseWerewolf creatures you control get +1/+0 and have trample.
Sacrifice this enchantment: Regenerate all Werewolf creatures you control.
Full Moon's Rise
Gutter GrimeWhenever a nontoken creature you control dies, put a slime counter on this enchantment, then create a green Ooze creature token with "This token's power and toughness are each equal to the number of slime counters on Gutter Grime."
Gutter Grime
SturmgeistFlying
Sturmgeist's power and toughness are each equal to the number of cards in your hand.
Whenever this creature deals combat damage to a player, draw a card.
Sturmgeist
Witchbane OrbWhen this artifact enters, destroy all Curses attached to you.
You have hexproof. (You can't be the target of spells or abilities your opponents control, including Aura spells.)
Witchbane Orb
Ghoulcaller's Bell{T}: Each player mills a card.
Ghoulcaller's Bell
Runechanter's PikeEquipped creature has first strike and gets +X/+0, where X is the number of instant and sorcery cards in your graveyard.
Equip {2}
Runechanter's Pike
Stromkirk NobleThis creature can't be blocked by Humans.
Whenever this creature deals combat damage to a player, put a +1/+1 counter on it.
Stromkirk Noble
Geist-Honored MonkVigilance
Geist-Honored Monk's power and toughness are each equal to the number of creatures you control.
When this creature enters, create two 1/1 white Spirit creature tokens with flying.
Geist-Honored Monk
Kessig CagebreakersWhenever this creature attacks, create a 2/2 green Wolf creature token that's tapped and attacking for each creature card in your graveyard.
Kessig Cagebreakers
Ancient GrudgeDestroy target artifact.
Flashback {G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Ancient Grudge
Curse of the Bloody TomeEnchant player
At the beginning of enchanted player's upkeep, that player mills two cards.
Curse of the Bloody Tome
Mentor of the MeekWhenever another creature you control with power 2 or less enters, you may pay {1}. If you do, draw a card.
Mentor of the Meek
Moorland Haunt{T}: Add {C}.
{W}{U}, {T}, Exile a creature card from your graveyard: Create a 1/1 white Spirit creature token with flying.
Moorland Haunt
Nephalia Drownyard{T}: Add {C}.
{1}{U}{B}, {T}: Target player mills three cards.
Nephalia Drownyard
Trepanation BladeWhenever equipped creature attacks, defending player reveals cards from the top of their library until they reveal a land card. The creature gets +1/+0 until end of turn for each card revealed this way. That player puts the revealed cards into their graveyard.
Equip {2}
Trepanation Blade
Ambush ViperFlash
Deathtouch
Ambush Viper
Devil's PlayDevil's Play deals X damage to any target.
Flashback {X}{R}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Devil's Play
Elite InquisitorFirst strike, vigilance
Protection from Vampires, from Werewolves, and from Zombies
Elite Inquisitor
Memory's JourneyTarget player shuffles up to three target cards from their graveyard into their library.
Flashback {G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Memory's Journey
Moldgraf MonstrosityTrample
When this creature dies, exile it, then return two creature cards at random from your graveyard to the battlefield.
Moldgraf Monstrosity
Rage ThrowerWhenever another creature dies, this creature deals 2 damage to target player or planeswalker.
Rage Thrower
Elder of Laurels{3}{G}: Target creature gets +X/+X until end of turn, where X is the number of creatures you control.
Elder of Laurels
Into the Maw of HellDestroy target land. Into the Maw of Hell deals 13 damage to target creature.
Into the Maw of Hell
Ludevic's Test Subject // Ludevic's AbominationDefender
{1}{U}: Put a hatchling counter on this creature. Then if there are five or more hatchling counters on it, remove all of them and transform it. // Trample
Ludevic's Test Subject // Ludevic's Abomination
SplinterfrightTrample
Splinterfright's power and toughness are each equal to the number of creature cards in your graveyard.
At the beginning of your upkeep, mill two cards. (Put the top two cards of your library into your graveyard.)
Splinterfright
Angel of Flight AlabasterFlying
At the beginning of your upkeep, return target Spirit card from your graveyard to your hand.
Angel of Flight Alabaster
Curse of the Nightly HuntEnchant player
Creatures enchanted player controls attack each combat if able.
Curse of the Nightly Hunt
Falkenrath MaraudersFlying
Haste (This creature can attack and {T} as soon as it comes under your control.)
Whenever this creature deals combat damage to a player, put two +1/+1 counters on it.
Falkenrath Marauders
Sever the BloodlineExile target creature and all other creatures with the same name as that creature.
Flashback {5}{B}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sever the Bloodline
Village Bell-RingerFlash (You may cast this spell any time you could cast an instant.)
When this creature enters, untap all creatures you control.
Village Bell-Ringer
Curse of the Pierced HeartEnchant player
At the beginning of enchanted player's upkeep, this Aura deals 1 damage to that player or a planeswalker that player controls.
Curse of the Pierced Heart
Gnaw to the BoneYou gain 2 life for each creature card in your graveyard.
Flashback {2}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Gnaw to the Bone
One-Eyed ScarecrowDefender
Creatures with flying your opponents control get -1/-0.
One-Eyed Scarecrow
Reckless Waif // Merciless PredatorAt the beginning of each upkeep, if no spells were cast last turn, transform this creature. // At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.
Reckless Waif // Merciless Predator
Skirsdag High PriestMorbid — {T}, Tap two untapped creatures you control: Create a 5/5 black Demon creature token with flying. Activate only if a creature died this turn.
Skirsdag High Priest
Victim of NightDestroy target non-Vampire, non-Werewolf, non-Zombie creature.
Victim of Night
Bitterheart WitchDeathtouch
When this creature dies, you may search your library for a Curse card, put it onto the battlefield attached to target player, then shuffle.
Bitterheart Witch
Ranger's GuileTarget creature you control gets +1/+1 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Ranger's Guile
Screeching Bat // Stalking VampireFlying
At the beginning of your upkeep, you may pay {2}{B}{B}. If you do, transform this creature. // At the beginning of your upkeep, you may pay {2}{B}{B}. If you do, transform this creature.
Screeching Bat // Stalking Vampire
Spider SpawningCreate a 1/2 green Spider creature token with reach for each creature card in your graveyard.
Flashback {6}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Spider Spawning
Back from the BrinkExile a creature card from your graveyard and pay its mana cost: Create a token that's a copy of that card. Activate only as a sorcery.
Back from the Brink
Cellar Door{3}, {T}: Target player puts the bottom card of their library into their graveyard. If it's a creature card, you create a 2/2 black Zombie creature token.
Cellar Door
Charmbreaker DevilsAt the beginning of your upkeep, return an instant or sorcery card at random from your graveyard to your hand.
Whenever you cast an instant or sorcery spell, this creature gets +4/+0 until end of turn.
Charmbreaker Devils
Feeling of DreadTap up to two target creatures.
Flashback {1}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Feeling of Dread
GhoulraiserWhen this creature enters, return a Zombie card at random from your graveyard to your hand.
Ghoulraiser
Stensia Bloodhall{T}: Add {C}.
{3}{B}{R}, {T}: This land deals 2 damage to target player or planeswalker.
Stensia Bloodhall
Thraben Sentry // Thraben MilitiaVigilance
Whenever another creature you control dies, you may transform this creature. // Trample
Thraben Sentry // Thraben Militia
Bump in the NightTarget opponent loses 3 life.
Flashback {5}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Bump in the Night
Burning VengeanceWhenever you cast a spell from your graveyard, this enchantment deals 2 damage to any target.
Burning Vengeance
Furor of the BittenEnchant creature
Enchanted creature gets +2/+2 and attacks each combat if able.
Furor of the Bitten
Gatstaf Shepherd // Gatstaf HowlerAt the beginning of each upkeep, if no spells were cast last turn, transform this creature. // Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.
Gatstaf Shepherd // Gatstaf Howler
Markov PatricianLifelink (Damage dealt by this creature also causes you to gain that much life.)
Markov Patrician
Skeletal GrimaceEnchant creature
Enchanted creature gets +1/+1 and has "{B}: Regenerate this creature."
Skeletal Grimace
Typhoid RatsDeathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Typhoid Rats
Demonmail HauberkEquipped creature gets +4/+2.
Equip—Sacrifice a creature.
Demonmail Hauberk
Ghoulcaller's ChantChoose one —
• Return target creature card from your graveyard to your hand.
• Return two target Zombie cards from your graveyard to your hand.
Ghoulcaller's Chant
Manor GargoyleDefender
This creature has indestructible as long as it has defender.
{1}: Until end of turn, this creature loses defender and gains flying.
Manor Gargoyle
Plains({T}: Add {W}.)
Plains
Butcher's CleaverEquipped creature gets +3/+0.
As long as equipped creature is a Human, it has lifelink.
Equip {3}
Butcher's Cleaver
Disciple of Griselbrand{1}, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness.
Disciple of Griselbrand
Falkenrath NobleFlying
Whenever this creature or another creature dies, target player loses 1 life and you gain 1 life.
Falkenrath Noble
Island({T}: Add {U}.)
Island
Rakish HeirWhenever a Vampire you control deals combat damage to a player, put a +1/+1 counter on it.
Rakish Heir
Altar's ReapAs an additional cost to cast this spell, sacrifice a creature.
Draw two cards.
Altar's Reap
Caravan VigilSearch your library for a basic land card, reveal it, put it into your hand, then shuffle.
Morbid — You may put that card onto the battlefield instead of putting it into your hand if a creature died this turn.
Caravan Vigil
Dearly DepartedFlying
As long as this creature is in your graveyard, each Human creature you control enters with an additional +1/+1 counter on it.
Dearly Departed
Deranged Assistant{T}, Mill a card: Add {C}. (To mill a card, put the top card of your library into your graveyard.)
Deranged Assistant
DissipateCounter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
Dissipate
Dream TwistTarget player mills three cards.
Flashback {1}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Dream Twist
Forest({T}: Add {G}.)
Forest
Harvest PyreAs an additional cost to cast this spell, exile X cards from your graveyard.
Harvest Pyre deals X damage to target creature.
Harvest Pyre
Kessig Wolf{1}{R}: This creature gains first strike until end of turn.
Kessig Wolf
Midnight HauntingCreate two 1/1 white Spirit creature tokens with flying.
Midnight Haunting
Moment of HeroismTarget creature gets +2/+2 and gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)
Moment of Heroism
Mountain({T}: Add {R}.)
Mountain
Spare from EvilCreatures you control gain protection from non-Human creatures until end of turn.
Spare from Evil
Unburial RitesReturn target creature card from your graveyard to the battlefield.
Flashback {3}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Unburial Rites
Ghostly PossessionEnchant creature
Enchanted creature has flying.
Prevent all combat damage that would be dealt to and dealt by enchanted creature.
Ghostly Possession
Prey UponTarget creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)
Prey Upon
Rally the PeasantsCreatures you control get +2/+0 until end of turn.
Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Rally the Peasants
Swamp({T}: Add {B}.)
Swamp
Lost in the MistCounter target spell. Return target permanent to its owner's hand.
Lost in the Mist
Rolling TemblorRolling Temblor deals 2 damage to each creature without flying.
Flashback {4}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Rolling Temblor
Fiend HunterWhen this creature enters, you may exile another target creature.
When this creature leaves the battlefield, return the exiled card to the battlefield under its owner's control.
Fiend Hunter
Gruesome DeformityEnchant creature
Enchanted creature has intimidate. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Gruesome Deformity
Make a WishReturn two cards at random from your graveyard to your hand.
Make a Wish
ParaseleneDestroy all enchantments. You gain 1 life for each enchantment destroyed this way.
Paraselene
Vampire InterloperFlying
This creature can't block.
Vampire Interloper
Walking Corpse
Walking Corpse
Abattoir GhoulFirst strike
Whenever a creature dealt damage by this creature this turn dies, you gain life equal to that creature's toughness.
Abattoir Ghoul
Bloodcrazed NeonateThis creature attacks each combat if able.
Whenever this creature deals combat damage to a player, put a +1/+1 counter on it.
Bloodcrazed Neonate
Boneyard WurmBoneyard Wurm's power and toughness are each equal to the number of creature cards in your graveyard.
Boneyard Wurm
BramblecrushDestroy target noncreature permanent.
Bramblecrush
Curse of OblivionEnchant player
At the beginning of enchanted player's upkeep, that player exiles two cards from their graveyard.
Curse of Oblivion
Darkthicket Wolf{2}{G}: This creature gets +2/+2 until end of turn. Activate only once each turn.
Darkthicket Wolf
Gallows WardenFlying
Other Spirit creatures you control get +0/+1.
Gallows Warden
Hanweir Watchkeep // Bane of HanweirDefender
At the beginning of each upkeep, if no spells were cast last turn, transform this creature. // This creature attacks each combat if able.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.
Hanweir Watchkeep // Bane of Hanweir
Intangible VirtueCreature tokens you control get +1/+1 and have vigilance.
Intangible Virtue
Lantern SpiritFlying
{U}: Return this creature to its owner's hand.
Lantern Spirit
Slayer of the WickedWhen this creature enters, you may destroy target Vampire, Werewolf, or Zombie.
Slayer of the Wicked
Stromkirk PatrolWhenever this creature deals combat damage to a player, put a +1/+1 counter on it.
Stromkirk Patrol
Think TwiceDraw a card.
Flashback {2}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Think Twice
Tribute to HungerTarget opponent sacrifices a creature of their choice. You gain life equal to that creature's toughness.
Tribute to Hunger
Crossway VampireWhen this creature enters, target creature can't block this turn.
Crossway Vampire
Heretic's Punishment{3}{R}: Choose any target, then mill three cards. This enchantment deals damage to that permanent or player equal to the greatest mana value among the milled cards.
Heretic's Punishment
MulchReveal the top four cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard.
Mulch
Shimmering Grotto{T}: Add {C}.
{1}, {T}: Add one mana of any color.
Shimmering Grotto
Silent DepartureReturn target creature to its owner's hand.
Flashback {4}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Silent Departure
Stitched DrakeAs an additional cost to cast this spell, exile a creature card from your graveyard.
Flying
Stitched Drake
Civilized Scholar // Homicidal Brute{T}: Draw a card, then discard a card. If a creature card is discarded this way, untap this creature, then transform it. // At the beginning of your end step, if this creature didn't attack this turn, tap this creature, then transform it.
Civilized Scholar // Homicidal Brute
Doomed TravelerWhen this creature dies, create a 1/1 white Spirit creature token with flying.
Doomed Traveler
Elder CatharWhen this creature dies, put a +1/+1 counter on target creature you control. If that creature is a Human, put two +1/+1 counters on it instead.
Elder Cathar
Graveyard Shovel{2}, {T}: Target player exiles a card from their graveyard. If it's a creature card, you gain 2 life.
Graveyard Shovel
Spectral FlightEnchant creature
Enchanted creature gets +2/+2 and has flying.
Spectral Flight
Traitorous BloodGain control of target creature until end of turn. Untap it. It gains trample and haste until end of turn.
Traitorous Blood
Armored SkaabWhen this creature enters, mill four cards.
Armored Skaab
Dead WeightEnchant creature
Enchanted creature gets -2/-2.