Crypt GhastExtort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.)
Whenever you tap a Swamp for mana, add an additional {B}.
Crypt Ghast
Sacred Foundry({T}: Add {R} or {W}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Sacred Foundry
Breeding Pool({T}: Add {G} or {U}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Breeding Pool
Watery Grave({T}: Add {U} or {B}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Watery Grave
Godless Shrine({T}: Add {W} or {B}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Godless Shrine
Aurelia, the WarleaderFlying, vigilance, haste
Whenever Aurelia attacks for the first time each turn, untap all creatures you control. After this phase, there is an additional combat phase.
Aurelia, the Warleader
Enter the InfiniteDraw cards equal to the number of cards in your library, then put a card from your hand on top of your library. You have no maximum hand size until your next turn.
Enter the Infinite
Lord of the VoidFlying
Whenever this creature deals combat damage to a player, exile the top seven cards of that player's library, then put a creature card from among them onto the battlefield under your control.
Lord of the Void
Stomping Ground({T}: Add {R} or {G}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Stomping Ground
Boros CharmChoose one —
• Boros Charm deals 4 damage to target player or planeswalker.
• Permanents you control gain indestructible until end of turn.
• Target creature gains double strike until end of turn.
Boros Charm
Legion LoyalistHaste
Battalion — Whenever this creature and at least two other creatures attack, creatures you control gain first strike and trample until end of turn and can't be blocked by creature tokens this turn.
Legion Loyalist
Hellkite TyrantFlying, trample
Whenever this creature deals combat damage to a player, gain control of all artifacts that player controls.
At the beginning of your upkeep, if you control twenty or more artifacts, you win the game.
Hellkite Tyrant
Illusionist's BracersWhenever an ability of equipped creature is activated, if it isn't a mana ability, copy that ability. You may choose new targets for the copy.
Equip {3}
Illusionist's Bracers
Blind ObedienceExtort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.)
Artifacts and creatures your opponents control enter tapped.
Blind Obedience
Whispering MadnessEach player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
Whispering Madness
Mind GrindEach opponent reveals cards from the top of their library until they reveal X land cards, then puts all cards revealed this way into their graveyard. X can't be 0.
Mind Grind
Rapid HybridizationDestroy target creature. It can't be regenerated. That creature's controller creates a 3/3 green Frog Lizard creature token.
Rapid Hybridization
Glaring SpotlightCreatures your opponents control with hexproof can be the targets of spells and abilities you control as though they didn't have hexproof.
{3}, Sacrifice this artifact: Creatures you control gain hexproof until end of turn and can't be blocked this turn.
Glaring Spotlight
Angelic SkirmisherFlying
At the beginning of each combat, choose first strike, vigilance, or lifelink. Creatures you control gain that ability until end of turn.
Angelic Skirmisher
Alpha AuthorityEnchant creature
Enchanted creature has hexproof and can't be blocked by more than one creature.
Alpha Authority
Aurelia's FuryAurelia's Fury deals X damage divided as you choose among any number of targets. Tap each creature dealt damage this way. Players dealt damage this way can't cast noncreature spells this turn.
Aurelia's Fury
Master BiomancerEach other creature you control enters with a number of additional +1/+1 counters on it equal to this creature's power and as a Mutant in addition to its other types.
Master Biomancer
Gyre SageEvolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
{T}: Add {G} for each +1/+1 counter on this creature.
Gyre Sage
Molten PrimordialHaste
When this creature enters, for each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain haste until end of turn.
Molten Primordial
Sylvan PrimordialReach
When this creature enters, for each opponent, destroy target noncreature permanent that player controls. For each permanent destroyed this way, search your library for a Forest card and put that card onto the battlefield tapped. Then shuffle.
Sylvan Primordial
Obzedat, Ghost CouncilWhen Obzedat enters, target opponent loses 2 life and you gain 2 life.
At the beginning of your end step, you may exile Obzedat. If you do, return it to the battlefield under its owner's control at the beginning of your next upkeep. It gains haste.
Obzedat, Ghost Council
Simic CharmChoose one —
• Target creature gets +3/+3 until end of turn.
• Permanents you control gain hexproof until end of turn.
• Return target creature to its owner's hand.
Simic Charm
Domri Rade+1: Look at the top card of your library. If it's a creature card, you may reveal it and put it into your hand.
−2: Target creature you control fights another target creature.
−7: You get an emblem with "Creatures you control have double strike, trample, hexproof, and haste."
Domri Rade
Lazav, Dimir MastermindHexproof
Whenever a creature card is put into an opponent's graveyard from anywhere, you may have Lazav become a copy of that card, except its name is Lazav, Dimir Mastermind, it's legendary in addition to its other types, and it has hexproof and this ability.
Lazav, Dimir Mastermind
Giant AdephageTrample
Whenever this creature deals combat damage to a player, create a token that's a copy of this creature.
Giant Adephage
Deathpact AngelFlying
When this creature dies, create a 1/1 white and black Cleric creature token. It has "{3}{W}{B}{B}, {T}, Sacrifice this token: Return a card named Deathpact Angel from your graveyard to the battlefield."
Deathpact Angel
Duskmantle Guildmage{1}{U}{B}: Whenever a card is put into an opponent's graveyard from anywhere this turn, that player loses 1 life.
{2}{U}{B}: Target player mills two cards.
Duskmantle Guildmage
Prime Speaker ZeganaPrime Speaker Zegana enters with X +1/+1 counters on it, where X is the greatest power among other creatures you control.
When Prime Speaker Zegana enters, draw cards equal to its power.
Prime Speaker Zegana
Diluvian PrimordialFlying
When this creature enters, for each opponent, you may cast up to one target instant or sorcery card from that player's graveyard without paying its mana cost. If a spell cast this way would be put into a graveyard, exile it instead.
Diluvian Primordial
Thespian's Stage{T}: Add {C}.
{2}, {T}: This land becomes a copy of target land, except it has this ability.
Thespian's Stage
Merciless EvictionChoose one —
• Exile all artifacts.
• Exile all creatures.
• Exile all enchantments.
• Exile all planeswalkers.
Merciless Eviction
Nightveil SpecterFlying
Whenever this creature deals combat damage to a player, that player exiles the top card of their library.
You may play lands and cast spells from among cards exiled with this creature.
Nightveil Specter
Unexpected ResultsShuffle your library, then reveal the top card. If it's a nonland card, you may cast it without paying its mana cost. If it's a land card, you may put it onto the battlefield and return Unexpected Results to its owner's hand.
Unexpected Results
Gideon, Champion of Justice+1: Put a loyalty counter on Gideon for each creature target opponent controls.
0: Until end of turn, Gideon becomes a Human Soldier creature with power and toughness each equal to the number of loyalty counters on him and gains indestructible. He's still a planeswalker. Prevent all damage that would be dealt to him this turn.
−15: Exile all other permanents.
Gideon, Champion of Justice
BiovisionaryAt the beginning of the end step, if you control four or more creatures named Biovisionary, you win the game.
Biovisionary
Vizkopa Guildmage{1}{W}{B}: Target creature gains lifelink until end of turn.
{1}{W}{B}: Whenever you gain life this turn, each opponent loses that much life.
Vizkopa Guildmage
Signal the ClansSearch your library for three creature cards and reveal them. If you reveal three cards with different names, choose one of them at random and put that card into your hand. Shuffle the rest into your library.
Signal the Clans
Assemble the LegionAt the beginning of your upkeep, put a muster counter on this enchantment. Then create a 1/1 red and white Soldier creature token with haste for each muster counter on this enchantment.
Assemble the Legion
Sepulchral PrimordialIntimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
When this creature enters, for each opponent, you may put up to one target creature card from that player's graveyard onto the battlefield under your control.
Sepulchral Primordial
Thrull ParasiteExtort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.)
{T}, Pay 2 life: Remove a counter from target nonland permanent.
Thrull Parasite
AetherizeReturn all attacking creatures to their owner's hand.
Aetherize
Duskmantle SeerFlying
At the beginning of your upkeep, each player reveals the top card of their library, loses life equal to that card's mana value, then puts it into their hand.
Duskmantle Seer
Immortal ServitudeReturn each creature card with mana value X from your graveyard to the battlefield.
Immortal Servitude
Gruul RagebeastWhenever this creature or another creature you control enters, that creature fights target creature an opponent controls.
Gruul Ragebeast
Massive RaidMassive Raid deals damage to any target equal to the number of creatures you control.
Massive Raid
Boros ReckonerWhenever this creature is dealt damage, it deals that much damage to any target.
{R/W}: This creature gains first strike until end of turn.
Boros Reckoner
Fathom MageEvolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Whenever a +1/+1 counter is put on this creature, you may draw a card.
Fathom Mage
Luminate PrimordialVigilance
When this creature enters, for each opponent, exile up to one target creature that player controls and that player gains life equal to its power.
Luminate Primordial
Simic ManipulatorEvolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
{T}, Remove one or more +1/+1 counters from this creature: Gain control of target creature with power less than or equal to the number of +1/+1 counters removed this way.
Simic Manipulator
Ivy Lane DenizenWhenever another green creature you control enters, put a +1/+1 counter on target creature.
Ivy Lane Denizen
Ogre SlumlordWhenever another nontoken creature dies, you may create a 1/1 black Rat creature token.
Rats you control have deathtouch.
Ogre Slumlord
Borborygmos EnragedTrample
Whenever Borborygmos Enraged deals combat damage to a player, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard.
Discard a land card: Borborygmos Enraged deals 3 damage to any target.
Borborygmos Enraged
Undercity Informer{1}, Sacrifice a creature: Target player reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.
Undercity Informer
Tower DefenseCreatures you control get +0/+5 and gain reach until end of turn.
Tower Defense
Consuming AberrationConsuming Aberration's power and toughness are each equal to the number of cards in your opponents' graveyards.
Whenever you cast a spell, each opponent reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.
Consuming Aberration
Guardian of the GatelessFlying
This creature can block any number of creatures.
Whenever this creature blocks, it gets +1/+1 until end of turn for each creature it's blocking.
Guardian of the Gateless
Holy MantleEnchant creature
Enchanted creature gets +2/+2 and has protection from creatures.
Holy Mantle
Stolen IdentityCreate a token that's a copy of target artifact or creature.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
Stolen Identity
Wasteland ViperDeathtouch
Bloodrush — {G}, Discard this card: Target attacking creature gets +1/+2 and gains deathtouch until end of turn.
Wasteland Viper
Crackling PerimeterTap an untapped Gate you control: This enchantment deals 1 damage to each opponent.
Crackling Perimeter
High Priest of PenanceWhenever this creature is dealt damage, you may destroy target nonland permanent.
High Priest of Penance
Nimbus SwimmerFlying
This creature enters with X +1/+1 counters on it.
Nimbus Swimmer
Dimir CharmChoose one —
• Counter target sorcery spell.
• Destroy target creature with power 2 or less.
• Look at the top three cards of target player's library. Put one back and the rest into that player's graveyard.
Dimir Charm
Firemane AvengerFlying
Battalion — Whenever this creature and at least two other creatures attack, this creature deals 3 damage to any target and you gain 3 life.
Firemane Avenger
Psychic StrikeCounter target spell. Its controller mills two cards.
Psychic Strike
Simic GuildgateThis land enters tapped.
{T}: Add {G} or {U}.
Simic Guildgate
Simic Keyrune{T}: Add {G} or {U}.
{G}{U}: This artifact becomes a 2/3 green and blue Crab artifact creature with hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Simic Keyrune
SkullcrackPlayers can't gain life this turn. Damage can't be prevented this turn. Skullcrack deals 3 damage to target player or planeswalker.
Skullcrack
Basilica ScreecherFlying
Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.)
Basilica Screecher
Ooze Flux{1}{G}, Remove one or more +1/+1 counters from among creatures you control: Create an X/X green Ooze creature token, where X is the number of +1/+1 counters removed this way.
Ooze Flux
RealmwrightAs this creature enters, choose a basic land type.
Lands you control are the chosen type in addition to their other types.
Realmwright
Zameck Guildmage{G}{U}: This turn, each creature you control enters with an additional +1/+1 counter on it.
{G}{U}, Remove a +1/+1 counter from a creature you control: Draw a card.
Zameck Guildmage
Clan DefianceChoose one or more —
• Clan Defiance deals X damage to target creature with flying.
• Clan Defiance deals X damage to target creature without flying.
• Clan Defiance deals X damage to target player or planeswalker.
Clan Defiance
Soul RansomEnchant creature
You control enchanted creature.
Discard two cards: This Aura's controller sacrifices it, then draws two cards. Only your opponents may activate this ability.
Soul Ransom
Biomass MutationCreatures you control have base power and toughness X/X until end of turn.
Biomass Mutation
Hellraiser GoblinCreatures you control have haste and attack each combat if able.
Hellraiser Goblin
Orzhov CharmChoose one —
• Return target creature you control and all Auras you control attached to it to their owner's hand.
• Destroy target creature and you lose life equal to its toughness.
• Return target creature card with mana value 1 or less from your graveyard to the battlefield.
Orzhov Charm
Gateway Shade{B}: This creature gets +1/+1 until end of turn.
Tap an untapped Gate you control: This creature gets +2/+2 until end of turn.
Gateway Shade
Gruul GuildgateThis land enters tapped.
{T}: Add {R} or {G}.
Gruul Guildgate
Orzhov GuildgateThis land enters tapped.
{T}: Add {W} or {B}.
Orzhov Guildgate
Boros GuildgateThis land enters tapped.
{T}: Add {R} or {W}.
Boros Guildgate
Burning-Tree EmissaryWhen this creature enters, add {R}{G}.
Burning-Tree Emissary
Burst of StrengthPut a +1/+1 counter on target creature and untap it.
Burst of Strength
Firefist StrikerBattalion — Whenever this creature and at least two other creatures attack, target creature can't block this turn.
Firefist Striker
Foundry Street DenizenWhenever another red creature you control enters, this creature gets +1/+0 until end of turn.
Foundry Street Denizen
Frontline MedicBattalion — Whenever this creature and at least two other creatures attack, creatures you control gain indestructible until end of turn.
Sacrifice this creature: Counter target spell with {X} in its mana cost unless its controller pays {3}.
Frontline Medic
Grisly SpectacleDestroy target nonartifact creature. Its controller mills cards equal to that creature's power.
Grisly Spectacle
Hold the GatesCreatures you control get +0/+1 for each Gate you control and have vigilance.
Hold the Gates
Alms BeastCreatures blocking or blocked by this creature have lifelink.
Alms Beast
Serene RemembranceShuffle Serene Remembrance and up to three target cards from a single graveyard into their owners' libraries.
Serene Remembrance
Experiment OneEvolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Remove two +1/+1 counters from this creature: Regenerate it. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
Experiment One
Leyline PhantomWhen this creature deals combat damage, return it to its owner's hand. (Return it only if it survived combat.)
Leyline Phantom
Mystic GenesisCounter target spell. Create an X/X green Ooze creature token, where X is that spell's mana value.
Mystic Genesis
Predator's RapportChoose target creature you control. You gain life equal to that creature's power plus its toughness.
Predator's Rapport
RubblehulkRubblehulk's power and toughness are each equal to the number of lands you control.
Bloodrush — {1}{R}{G}, Discard this card: Target attacking creature gets +X/+X until end of turn, where X is the number of lands you control.
Rubblehulk
Shadow Alley DenizenWhenever another black creature you control enters, target creature gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Shadow Alley Denizen
Five-Alarm FireWhenever a creature you control deals combat damage, put a blaze counter on this enchantment.
Remove five blaze counters from this enchantment: It deals 5 damage to any target.
Five-Alarm Fire
Forced AdaptationEnchant creature
At the beginning of your upkeep, put a +1/+1 counter on enchanted creature.
Forced Adaptation
Illness in the RanksCreature tokens get -1/-1.
Illness in the Ranks
Skarrg GoliathTrample
Bloodrush — {5}{G}{G}, Discard this card: Target attacking creature gets +9/+9 and gains trample until end of turn.
Skarrg Goliath
Wrecking OgreDouble strike
Bloodrush — {3}{R}{R}, Discard this card: Target attacking creature gets +3/+3 and gains double strike until end of turn.
Wrecking Ogre
Corpse BlockadeDefender
Sacrifice another creature: This creature gains deathtouch until end of turn.
Corpse Blockade
Dimir Keyrune{T}: Add {U} or {B}.
{U}{B}: This artifact becomes a 2/2 blue and black Horror artifact creature until end of turn and can't be blocked this turn.
Dimir Keyrune
Knight of ObligationVigilance
Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.)
Knight of Obligation
Miming SlimeCreate an X/X green Ooze creature token, where X is the greatest power among creatures you control.
Miming Slime
Rust ScarabWhenever this creature becomes blocked, you may destroy target artifact or enchantment defending player controls.
Rust Scarab
Treasury ThrullExtort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.)
Whenever this creature attacks, you may return target artifact, creature, or enchantment card from your graveyard to your hand.
Treasury Thrull
Boros Keyrune{T}: Add {R} or {W}.
{R}{W}: This artifact becomes a 1/1 red and white Soldier artifact creature with double strike until end of turn. (It deals both first-strike and regular combat damage.)
Boros Keyrune
Dinrova HorrorWhen this creature enters, return target permanent to its owner's hand, then that player discards a card.
Dinrova Horror
Dying WishEnchant creature you control
When enchanted creature dies, target player loses X life and you gain X life, where X is its power.
Dying Wish
Rubblebelt RaidersWhenever this creature attacks, put a +1/+1 counter on it for each attacking creature you control.
Rubblebelt Raiders
Syndic of TithesExtort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.)
Syndic of Tithes
Angelic EdictExile target creature or enchantment.
Angelic Edict
Dimir GuildgateThis land enters tapped.
{T}: Add {U} or {B}.
Dimir Guildgate
Gruul CharmChoose one —
• Creatures without flying can't block this turn.
• Gain control of all permanents you own.
• Gruul Charm deals 3 damage to each creature with flying.
Gruul Charm
Shattering BlowExile target artifact.
Shattering Blow
Spark TrooperTrample, lifelink, haste
At the beginning of the end step, sacrifice this creature.
Spark Trooper
Undercity PlagueTarget player loses 1 life, discards a card, then sacrifices a permanent of their choice.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
Undercity Plague
VoidwalkExile target creature. Return it to the battlefield under its owner's control at the beginning of the next end step.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
Voidwalk
BioshiftMove any number of +1/+1 counters from target creature onto another target creature with the same controller.
Bioshift
Cloudfin RaptorFlying
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Cloudfin Raptor
Deathcult RogueThis creature can't be blocked except by Rogues.
Deathcult Rogue
Executioner's SwingTarget creature that dealt damage this turn gets -5/-5 until end of turn.
Executioner's Swing
Hands of BindingTap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
Hands of Binding
Mark for DeathTarget creature an opponent controls blocks this turn if able. Untap that creature. Other creatures that player controls can't block this turn.
Mark for Death
Pit FightTarget creature you control fights another target creature. (Each deals damage equal to its power to the other.)
Pit Fight
Scab-Clan ChargerBloodrush — {1}{G}, Discard this card: Target attacking creature gets +2/+4 until end of turn.
Scab-Clan Charger
ShamblesharkFlash (You may cast this spell any time you could cast an instant.)
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Shambleshark
Spire TracerThis creature can't be blocked except by creatures with flying or reach.
Spire Tracer
Wight of Precinct SixThis creature gets +1/+1 for each creature card in your opponents' graveyards.
Wight of Precinct Six
Beckon ApparitionExile target card from a graveyard. Create a 1/1 white and black Spirit creature token with flying.
Beckon Apparition
CrocanuraReach (This creature can block creatures with flying.)
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Crocanura
Ghor-Clan RampagerTrample
Bloodrush — {R}{G}, Discard this card: Target attacking creature gets +4/+4 and gains trample until end of turn.
Ghor-Clan Rampager
GridlockTap X target nonland permanents.
Gridlock
NaturalizeDestroy target artifact or enchantment.
Naturalize
Smog ElementalFlying
Creatures with flying your opponents control get -1/-1.
Smog Elemental
Spell RuptureCounter target spell unless its controller pays {X}, where X is the greatest power among creatures you control.
Spell Rupture
Truefire PaladinVigilance
{R}{W}: This creature gets +2/+0 until end of turn.
{R}{W}: This creature gains first strike until end of turn.
Truefire Paladin
Cartel AristocratSacrifice another creature: This creature gains protection from the color of your choice until end of turn.
Cartel Aristocrat
Contaminated GroundEnchant land
Enchanted land is a Swamp.
Whenever enchanted land becomes tapped, its controller loses 2 life.
Contaminated Ground
Elusive KrasisThis creature can't be blocked.
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Elusive Krasis
Gift of OrzhovaEnchant creature
Enchanted creature gets +1/+1 and has flying and lifelink.
Gift of Orzhova
Guildscorn WardEnchant creature
Enchanted creature has protection from multicolored.
Guildscorn Ward
Gutter Skulk
Gutter Skulk
HindervinesPrevent all combat damage that would be dealt this turn by creatures with no +1/+1 counters on them.
Hindervines
Incursion SpecialistWhenever you cast your second spell each turn, this creature gets +2/+0 until end of turn and can't be blocked this turn.
Incursion Specialist
Kingpin's PetFlying
Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.)
Kingpin's Pet
Martial GloryTarget creature gets +3/+0 until end of turn.
Target creature gets +0/+3 until end of turn.
Martial Glory
Urban EvolutionDraw three cards. You may play an additional land this turn.
Urban Evolution
Zarichi Tiger{1}{W}, {T}: You gain 2 life.
Zarichi Tiger
Act of TreasonGain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and {T} this turn.)
Act of Treason
Call of the NightwingCreate a 1/1 blue and black Horror creature token with flying.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
Call of the Nightwing
Foundry ChampionWhen this creature enters, it deals damage to any target equal to the number of creatures you control.
{R}: This creature gets +1/+0 until end of turn.
{W}: This creature gets +0/+1 until end of turn.
Foundry Champion
Horror of the Dim{U}: This creature gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Horror of the Dim
Last ThoughtsDraw a card.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
Last Thoughts
Orzhov Keyrune{T}: Add {W} or {B}.
{W}{B}: This artifact becomes a 1/4 white and black Thrull artifact creature with lifelink until end of turn.
Orzhov Keyrune
Paranoid DelusionsTarget player mills three cards.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
Paranoid Delusions
Vizkopa ConfessorExtort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.)
When this creature enters, pay any amount of life. Target opponent reveals that many cards from their hand. You choose one of them and exile it.
Vizkopa Confessor
Adaptive SnapjawEvolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Adaptive Snapjaw
Basilica GuardsDefender
Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.)
Basilica Guards
Devour FleshTarget player sacrifices a creature of their choice, then gains life equal to that creature's toughness.
Devour Flesh
Disciple of the Old Ways{R}: This creature gains first strike until end of turn.
Disciple of the Old Ways
Gruul Keyrune{T}: Add {R} or {G}.
{R}{G}: This artifact becomes a 3/2 red and green Beast artifact creature with trample until end of turn.
Gruul Keyrune
Madcap SkillsEnchant creature
Enchanted creature gets +3/+0 and has menace.
Madcap Skills
Midnight RecoveryReturn target creature card from your graveyard to your hand.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
Midnight Recovery
Skarrg Guildmage{R}{G}: Creatures you control gain trample until end of turn.
{1}{R}{G}: Target land you control becomes a 4/4 Elemental creature until end of turn. It's still a land.
Skarrg Guildmage
Skyknight LegionnaireFlying, haste
Skyknight Legionnaire
Crowned CeratokTrample
Each creature you control with a +1/+1 counter on it has trample.
Crowned Ceratok
Killing GlareDestroy target creature with power X or less.
Killing Glare
One Thousand LashesEnchant creature
Enchanted creature can't attack or block, and its activated abilities can't be activated.
At the beginning of the upkeep of enchanted creature's controller, that player loses 1 life.