Foundations Card List with Prices

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Bloodthirsty Conqueror Flying, deathtouch Whenever an opponent loses life, you gain that much life. (Damage causes loss of life.)

Bloodthirsty Conqueror

Doubling Season If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead. If an effect would put one or more counters on a permanent you control, it puts twice that many of those counters on that permanent instead.

Doubling Season

Twinflame Tyrant Flying If a source you control would deal damage to an opponent or a permanent an opponent controls, it deals double that damage instead.

Twinflame Tyrant

Sire of Seven Deaths Reach, first strike Vigilance, menace Trample, lifelink Ward—Pay 7 life.

Sire of Seven Deaths

Mossborn Hydra Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) This creature enters with a +1/+1 counter on it. Landfall — Whenever a land you control enters, double the number of +1/+1 counters on this creature.

Mossborn Hydra

Scrawling Crawler At the beginning of your upkeep, each player draws a card. Whenever an opponent draws a card, that player loses 1 life.

Scrawling Crawler

Liliana, Dreadhorde General Whenever a creature you control dies, draw a card. +1: Create a 2/2 black Zombie creature token. −4: Each player sacrifices two creatures of their choice. −9: Each opponent chooses a permanent they control of each permanent type and sacrifices the rest.

Liliana, Dreadhorde General

Banner of Kinship As this artifact enters, choose a creature type. This artifact enters with a fellowship counter on it for each creature you control of the chosen type. Creatures you control of the chosen type get +1/+1 for each fellowship counter on this artifact.

Banner of Kinship

Niv-Mizzet, Visionary Flying You have no maximum hand size. Whenever a source you control deals noncombat damage to an opponent, you draw that many cards.

Niv-Mizzet, Visionary

Rise of the Dark Realms Put all creature cards from all graveyards onto the battlefield under your control.

Rise of the Dark Realms

Omniscience You may cast spells from your hand without paying their mana costs.

Omniscience

Aurelia, the Warleader Flying, vigilance, haste Whenever Aurelia attacks for the first time each turn, untap all creatures you control. After this phase, there is an additional combat phase.

Aurelia, the Warleader

Basilisk Collar Equipped creature has deathtouch and lifelink. (Any amount of damage it deals to a creature is enough to destroy it. Damage dealt by this creature also causes you to gain that much life.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Basilisk Collar

Blasphemous Edict You may pay {B} rather than pay this spell's mana cost if there are thirteen or more creatures on the battlefield. Each player sacrifices thirteen creatures of their choice.

Blasphemous Edict

Death Baron Skeletons you control and other Zombies you control get +1/+1 and have deathtouch. (Any amount of damage they deal to a creature is enough to destroy it.)

Death Baron

High Fae Trickster Flash (You may cast this spell any time you could cast an instant.) Flying You may cast spells as though they had flash.

High Fae Trickster

Authority of the Consuls Creatures your opponents control enter tapped. Whenever a creature an opponent controls enters, you gain 1 life.

Authority of the Consuls

Leyline Axe If this card is in your opening hand, you may begin the game with it on the battlefield. Equipped creature gets +1/+1 and has double strike and trample. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)

Leyline Axe

Boros Charm Choose one — • Boros Charm deals 4 damage to target player or planeswalker. • Permanents you control gain indestructible until end of turn. • Target creature gains double strike until end of turn.

Boros Charm

Archmage of Runes Instant and sorcery spells you cast cost {1} less to cast. Whenever you cast an instant or sorcery spell, draw a card.

Archmage of Runes

Rite of the Dragoncaller Whenever you cast an instant or sorcery spell, create a 5/5 red Dragon creature token with flying.

Rite of the Dragoncaller

Bolt Bend This spell costs {3} less to cast if you control a creature with power 4 or greater. Change the target of target spell or ability with a single target.

Bolt Bend

Gigantosaurus

Gigantosaurus

Zimone, Paradox Sculptor At the beginning of combat on your turn, put a +1/+1 counter on each of up to two target creatures you control. {G}{U}, {T}: Double the number of each kind of counter on up to two target creatures and/or artifacts you control.

Zimone, Paradox Sculptor

Krenko, Mob Boss {T}: Create X 1/1 red Goblin creature tokens, where X is the number of Goblins you control.

Krenko, Mob Boss

Hare Apparent When this creature enters, create a number of 1/1 white Rabbit creature tokens equal to the number of other creatures you control named Hare Apparent. A deck can have any number of cards named Hare Apparent.

Hare Apparent

An Offer You Can't Refuse Counter target noncreature spell. Its controller creates two Treasure tokens. (They're artifacts with "{T}, Sacrifice this token: Add one mana of any color.")

An Offer You Can't Refuse

Phyrexian Arena At the beginning of your upkeep, you draw a card and lose 1 life.

Phyrexian Arena

Quilled Greatwurm Trample Whenever a creature you control deals combat damage during your turn, put that many +1/+1 counters on it. (It must survive to get the counters.) You may cast this card from your graveyard by removing six counters from among creatures you control in addition to paying its other costs.

Quilled Greatwurm

Boltwave Boltwave deals 3 damage to each opponent.

Boltwave

Loot, Exuberant Explorer You may play an additional land on each of your turns. {4}{G}{G}, {T}: Look at the top six cards of your library. You may reveal a creature card with mana value less than or equal to the number of lands you control from among them and put it onto the battlefield. Put the rest on the bottom in a random order.

Loot, Exuberant Explorer

Kaito, Cunning Infiltrator Whenever a creature you control deals combat damage to a player, put a loyalty counter on Kaito. +1: Up to one target creature you control can't be blocked this turn. Draw a card, then discard a card. −2: Create a 2/1 blue Ninja creature token. −9: You get an emblem with "Whenever a player casts a spell, you create a 2/1 blue Ninja creature token."

Kaito, Cunning Infiltrator

Alesha, Who Laughs at Fate First strike Whenever Alesha attacks, put a +1/+1 counter on it. Raid — At the beginning of your end step, if you attacked this turn, return target creature card with mana value less than or equal to Alesha's power from your graveyard to the battlefield.

Alesha, Who Laughs at Fate

Lathril, Blade of the Elves Menace (This creature can't be blocked except by two or more creatures.) Whenever Lathril deals combat damage to a player, create that many 1/1 green Elf Warrior creature tokens. {T}, Tap ten untapped Elves you control: Each opponent loses 10 life and you gain 10 life.

Lathril, Blade of the Elves

Swiftfoot Boots Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and {T} no matter when it came under your control.) Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Swiftfoot Boots

Impact Tremors Whenever a creature you control enters, this enchantment deals 1 damage to each opponent.

Impact Tremors

Nine-Lives Familiar This creature enters with eight revival counters on it if you cast it. When this creature dies, if it had a revival counter on it, return it to the battlefield with one fewer revival counter on it at the beginning of the next end step.

Nine-Lives Familiar

Wishclaw Talisman This artifact enters with three wish counters on it. {1}, {T}, Remove a wish counter from this artifact: Search your library for a card, put it into your hand, then shuffle. An opponent gains control of this artifact. Activate only during your turn.

Wishclaw Talisman

Crystal Barricade Defender (This creature can't attack.) You have hexproof. (You can't be the target of spells or abilities your opponents control.) Prevent all noncombat damage that would be dealt to other creatures you control.

Crystal Barricade

Massacre Wurm When this creature enters, creatures your opponents control get -2/-2 until end of turn. Whenever a creature an opponent controls dies, that player loses 2 life.

Massacre Wurm

Painful Quandary Whenever an opponent casts a spell, that player loses 5 life unless they discard a card.

Painful Quandary

Elvish Archdruid Other Elf creatures you control get +1/+1. {T}: Add {G} for each Elf you control.

Elvish Archdruid

Herald of Eternal Dawn Flash (You may cast this spell any time you could cast an instant.) Flying You can't lose the game and your opponents can't win the game.

Herald of Eternal Dawn

Preposterous Proportions Creatures you control get +10/+10 and gain vigilance until end of turn.

Preposterous Proportions

Dropkick Bomber Other Goblins you control get +1/+1. {R}: Until end of turn, another target Goblin you control gains flying and "When this creature deals combat damage, sacrifice it."

Dropkick Bomber

Arahbo, the First Fang Other Cats you control get +1/+1. Whenever Arahbo or another nontoken Cat you control enters, create a 1/1 white Cat creature token.

Arahbo, the First Fang

Soulstone Sanctuary {T}: Add {C}. {4}: This land becomes a 3/3 creature with vigilance and all creature types. It's still a land.

Soulstone Sanctuary

Tinybones, Bauble Burglar Whenever an opponent discards a card, exile it from their graveyard with a stash counter on it. During your turn, you may play cards you don't own with stash counters on them from exile, and mana of any type can be spent to cast those spells. {3}{B}, {T}: Each opponent discards a card. Activate only as a sorcery.

Tinybones, Bauble Burglar

Thousand-Year Storm Whenever you cast an instant or sorcery spell, copy it for each other instant and sorcery spell you've cast before it this turn. You may choose new targets for the copies.

Thousand-Year Storm

Giada, Font of Hope Flying, vigilance Each other Angel you control enters with an additional +1/+1 counter on it for each Angel you already control. {T}: Add {W}. Spend this mana only to cast an Angel spell.

Giada, Font of Hope

Ghalta, Primal Hunger This spell costs {X} less to cast, where X is the total power of creatures you control. Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

Ghalta, Primal Hunger

Expedition Map {2}, {T}, Sacrifice this artifact: Search your library for a land card, reveal it, put it into your hand, then shuffle.

Expedition Map

Searslicer Goblin Raid — At the beginning of your end step, if you attacked this turn, create a 1/1 red Goblin creature token.

Searslicer Goblin

Day of Judgment Destroy all creatures.

Day of Judgment

Rune-Scarred Demon Flying When this creature enters, search your library for a card, put it into your hand, then shuffle.

Rune-Scarred Demon

Zul Ashur, Lich Lord Ward—Pay 2 life. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 2 life.) {T}: You may cast target Zombie creature card from your graveyard this turn.

Zul Ashur, Lich Lord

Felidar Retreat Landfall — Whenever a land you control enters, choose one — • Create a 2/2 white Cat Beast creature token. • Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn.

Felidar Retreat

Homunculus Horde Whenever you draw your second card each turn, create a token that's a copy of this creature.

Homunculus Horde

Terror of Mount Velus Flying Double strike (This creature deals both first-strike and regular combat damage.) When this creature enters, creatures you control gain double strike until end of turn.

Terror of Mount Velus

Exemplar of Light Flying Whenever you gain life, put a +1/+1 counter on this creature. Whenever you put one or more +1/+1 counters on this creature, draw a card. This ability triggers only once each turn.

Exemplar of Light

Progenitus Protection from everything If Progenitus would be put into a graveyard from anywhere, reveal Progenitus and shuffle it into its owner's library instead.

Progenitus

Darksteel Colossus Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) Indestructible (Damage and effects that say "destroy" don't destroy this creature.) If Darksteel Colossus would be put into a graveyard from anywhere, reveal Darksteel Colossus and shuffle it into its owner's library instead.

Darksteel Colossus

Valkyrie's Call Whenever a nontoken, non-Angel creature you control dies, return that card to the battlefield under its owner's control with a +1/+1 counter on it. It has flying and is an Angel in addition to its other types.

Valkyrie's Call

Bear Cub

Bear Cub

Chandra, Flameshaper +2: Add {R}{R}{R}. Exile the top three cards of your library. Choose one. You may play that card this turn. +1: Create a token that's a copy of target creature you control, except it has haste and "At the beginning of the end step, sacrifice this token." −4: Chandra deals 8 damage divided as you choose among any number of target creatures and/or planeswalkers.

Chandra, Flameshaper

Raise the Past Return all creature cards with mana value 2 or less from your graveyard to the battlefield.

Raise the Past

Muldrotha, the Gravetide During each of your turns, you may play a land and cast a permanent spell of each permanent type from your graveyard. (If a card has multiple permanent types, choose one as you play it.)

Muldrotha, the Gravetide

Taurean Mauler Changeling (This card is every creature type.) Whenever an opponent casts a spell, you may put a +1/+1 counter on this creature.

Taurean Mauler

Electroduplicate Create a token that's a copy of target creature you control, except it has haste and "At the beginning of the end step, sacrifice this token." Flashback {2}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Electroduplicate

Koma, World-Eater This spell can't be countered. Trample, ward {4} Whenever Koma deals combat damage to a player, create four 3/3 blue Serpent creature tokens named Koma's Coil.

Koma, World-Eater

Aetherize Return all attacking creatures to their owner's hand.

Aetherize

Etali, Primal Storm Whenever Etali attacks, exile the top card of each player's library, then you may cast any number of spells from among those cards without paying their mana costs.

Etali, Primal Storm

Gilded Lotus {T}: Add three mana of any one color.

Gilded Lotus

Spinner of Souls Reach Whenever another nontoken creature you control dies, you may reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest on the bottom of your library in a random order.

Spinner of Souls

Ajani, Caller of the Pride +1: Put a +1/+1 counter on up to one target creature. −3: Target creature gains flying and double strike until end of turn. −8: Create X 2/2 white Cat creature tokens, where X is your life total.

Ajani, Caller of the Pride

Brass's Bounty For each land you control, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Brass's Bounty

Celestial Armor Flash (You may cast this spell any time you could cast an instant.) When this Equipment enters, attach it to target creature you control. That creature gains hexproof and indestructible until end of turn. Equipped creature gets +2/+0 and has flying. Equip {3}{W} ({3}{W}: Attach to target creature you control. Equip only as a sorcery.)

Celestial Armor

Garruk's Uprising When this enchantment enters, if you control a creature with power 4 or greater, draw a card. Creatures you control have trample. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.) Whenever a creature you control with power 4 or greater enters, draw a card.

Garruk's Uprising

Rogue's Passage {T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn.

Rogue's Passage

Seize the Spoils As an additional cost to cast this spell, discard a card. Draw two cards and create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Seize the Spoils

Twinblade Paladin Whenever you gain life, put a +1/+1 counter on this creature. As long as you have 25 or more life, this creature has double strike. (It deals both first-strike and regular combat damage.)

Twinblade Paladin

Drakuseth, Maw of Flames Flying Whenever Drakuseth attacks, Drakuseth deals 4 damage to any target and 3 damage to each of up to two other targets.

Drakuseth, Maw of Flames

Extravagant Replication At the beginning of your upkeep, create a token that's a copy of another target nonland permanent you control.

Extravagant Replication

Lyra Dawnbringer Flying First strike (This creature deals combat damage before creatures without first strike.) Lifelink (Damage dealt by this creature also causes you to gain that much life.) Other Angels you control get +1/+1 and have lifelink.

Lyra Dawnbringer

Regal Caracal Other Cats you control get +1/+1 and have lifelink. (Damage dealt by those creatures also causes you to gain that much life.) When this creature enters, create two 1/1 white Cat creature tokens with lifelink.

Regal Caracal

Adaptive Automaton As this creature enters, choose a creature type. This creature is the chosen type in addition to its other types. Other creatures you control of the chosen type get +1/+1.

Adaptive Automaton

Pyromancer's Goggles {T}: Add {R}. When that mana is spent to cast a red instant or sorcery spell, copy that spell and you may choose new targets for the copy.

Pyromancer's Goggles

Goblin Oriflamme Attacking creatures you control get +1/+0.

Goblin Oriflamme

Gratuitous Violence If a creature you control would deal damage to a permanent or player, it deals double that damage instead.

Gratuitous Violence

Kiora, the Rising Tide When Kiora enters, draw two cards, then discard two cards. Threshold — Whenever Kiora attacks, if there are seven or more cards in your graveyard, you may create Scion of the Deep, a legendary 8/8 blue Octopus creature token.

Kiora, the Rising Tide

Ancestor Dragon Flying Whenever one or more creatures you control attack, you gain 1 life for each attacking creature.

Ancestor Dragon

Sphinx of Forgotten Lore Flash (You may cast this spell any time you could cast an instant.) Flying Whenever this creature attacks, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to that card's mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)

Sphinx of Forgotten Lore

Aggressive Mammoth Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) Other creatures you control have trample.

Aggressive Mammoth

Dragonmaster Outcast At the beginning of your upkeep, if you control six or more lands, create a 5/5 red Dragon creature token with flying.

Dragonmaster Outcast

Abyssal Harvester {T}: Exile target creature card from a graveyard that was put there this turn. Create a token that's a copy of it, except it's a Nightmare in addition to its other types. Then exile all other Nightmare tokens you control.

Abyssal Harvester

Dictate of Kruphix Flash (You may cast this spell any time you could cast an instant.) At the beginning of each player's draw step, that player draws an additional card.

Dictate of Kruphix

Leonin Vanguard At the beginning of combat on your turn, if you control three or more creatures, this creature gets +1/+1 until end of turn and you gain 1 life.

Leonin Vanguard

Ramos, Dragon Engine Flying Whenever you cast a spell, put a +1/+1 counter on Ramos for each of that spell's colors. Remove five +1/+1 counters from Ramos: Add {W}{W}{U}{U}{B}{B}{R}{R}{G}{G}. Activate only once each turn.

Ramos, Dragon Engine

Vivien Reid +1: Look at the top four cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. −3: Destroy target artifact, enchantment, or creature with flying. −8: You get an emblem with "Creatures you control get +2/+2 and have vigilance, trample, and indestructible."

Vivien Reid

Vizier of the Menagerie You may look at the top card of your library any time. You may cast creature spells from the top of your library. You can spend mana of any type to cast creature spells.

Vizier of the Menagerie

Exsanguinate Each opponent loses X life. You gain life equal to the life lost this way.

Exsanguinate

Genesis Wave Reveal the top X cards of your library. You may put any number of permanent cards with mana value X or less from among them onto the battlefield. Then put all cards revealed this way that weren't put onto the battlefield into your graveyard.

Genesis Wave

High-Society Hunter Flying Whenever this creature attacks, you may sacrifice another creature. If you do, put a +1/+1 counter on this creature. Whenever another nontoken creature dies, draw a card.

High-Society Hunter

Lathliss, Dragon Queen Flying Whenever another nontoken Dragon you control enters, create a 5/5 red Dragon creature token with flying. {1}{R}: Dragons you control get +1/+0 until end of turn.

Lathliss, Dragon Queen

Skyknight Squire Whenever another creature you control enters, put a +1/+1 counter on this creature. As long as this creature has three or more +1/+1 counters on it, it has flying and is a Knight in addition to its other types.

Skyknight Squire

Stroke of Midnight Destroy target nonland permanent. Its controller creates a 1/1 white Human creature token.

Stroke of Midnight

Maze's End This land enters tapped. {T}: Add {C}. {3}, {T}, Return this land to its owner's hand: Search your library for a Gate card, put it onto the battlefield, then shuffle. If you control ten or more Gates with different names, you win the game.

Maze's End

Carnelian Orb of Dragonkind {T}: Add {R}. If that mana is spent on a Dragon creature spell, it gains haste until end of turn.

Carnelian Orb of Dragonkind

Charming Prince When this creature enters, choose one — • Scry 2. • You gain 3 life. • Exile another target creature you own. Return it to the battlefield under your control at the beginning of the next end step.

Charming Prince

Inspiring Call Draw a card for each creature you control with a +1/+1 counter on it. Those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

Inspiring Call

Primeval Bounty Whenever you cast a creature spell, create a 3/3 green Beast creature token. Whenever you cast a noncreature spell, put three +1/+1 counters on target creature you control. Landfall — Whenever a land you control enters, you gain 3 life.

Primeval Bounty

Anthem of Champions Creatures you control get +1/+1.

Anthem of Champions

Bulk Up Double target creature's power until end of turn. Flashback {4}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Bulk Up

Consuming Aberration Consuming Aberration's power and toughness are each equal to the number of cards in your opponents' graveyards. Whenever you cast a spell, each opponent reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.

Consuming Aberration

Demonic Pact At the beginning of your upkeep, choose one that hasn't been chosen — • This enchantment deals 4 damage to any target and you gain 4 life. • Target opponent discards two cards. • Draw two cards. • You lose the game.

Demonic Pact

Eaten by Piranhas Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature loses all abilities and is a black Skeleton creature with base power and toughness 1/1. (It loses all other colors, card types, and creature types.)

Eaten by Piranhas

Finale of Revelation Draw X cards. If X is 10 or more, instead shuffle your graveyard into your library, draw X cards, untap up to five lands, and you have no maximum hand size for the rest of the game. Exile Finale of Revelation.

Finale of Revelation

Kykar, Zephyr Awakener Flying Whenever you cast a noncreature spell, choose one — • Exile another target creature you control. Return that card to the battlefield under its owner's control at the beginning of the next end step. • Create a 1/1 white Spirit creature token with flying.

Kykar, Zephyr Awakener

Llanowar Elves {T}: Add {G}.

Llanowar Elves

Thrill of Possibility As an additional cost to cast this spell, discard a card. Draw two cards.

Thrill of Possibility

Elenda, Saint of Dusk Lifelink, hexproof from instants As long as your life total is greater than your starting life total, Elenda gets +1/+1 and has menace. Elenda gets an additional +5/+5 as long as your life total is at least 10 greater than your starting life total.

Elenda, Saint of Dusk

Imprisoned in the Moon Enchant creature, land, or planeswalker Enchanted permanent is a colorless land with "{T}: Add {C}" and loses all other card types and abilities.

Imprisoned in the Moon

Mischievous Mystic Flying Whenever you draw your second card each turn, create a 1/1 blue Faerie creature token with flying.

Mischievous Mystic

Overrun Creatures you control get +3/+3 and gain trample until end of turn. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.)

Overrun

Quick Study Draw two cards.

Quick Study

Rite of Replication Kicker {5} (You may pay an additional {5} as you cast this spell.) Create a token that's a copy of target creature. If this spell was kicked, create five of those tokens instead.

Rite of Replication

Solemn Simulacrum When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. When this creature dies, you may draw a card.

Solemn Simulacrum

Undying Malice Until end of turn, target creature gains "When this creature dies, return it to the battlefield tapped under its owner's control with a +1/+1 counter on it."

Undying Malice

Angel of Finality Flying When this creature enters, exile target player's graveyard.

Angel of Finality

Cat Collector When this creature enters, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.") Whenever you gain life for the first time during each of your turns, create a 1/1 white Cat creature token.

Cat Collector

Deadly Plot Choose one — • Destroy target creature or planeswalker. • Return target Zombie creature card from your graveyard to the battlefield tapped.

Deadly Plot

Dragonlord's Servant Dragon spells you cast cost {1} less to cast.

Dragonlord's Servant

Empyrean Eagle Flying Other creatures you control with flying get +1/+1.

Empyrean Eagle

Hinterland Sanctifier Whenever another creature you control enters, you gain 1 life.

Hinterland Sanctifier

Imperious Perfect Other Elves you control get +1/+1. {G}, {T}: Create a 1/1 green Elf Warrior creature token.

Imperious Perfect

Scavenging Ooze {G}: Exile target card from a graveyard. If it was a creature card, put a +1/+1 counter on this creature and you gain 1 life.

Scavenging Ooze

Scoured Barrens This land enters tapped. When this land enters, you gain 1 life. {T}: Add {W} or {B}.

Scoured Barrens

Angelic Destiny Enchant creature Enchanted creature gets +4/+4, has flying and first strike, and is an Angel in addition to its other types. When enchanted creature dies, return this card to its owner's hand.

Angelic Destiny

Elspeth's Smite Elspeth's Smite deals 3 damage to target attacking or blocking creature. If that creature would die this turn, exile it instead.

Elspeth's Smite

Goldvein Pick Equipped creature gets +1/+1. Whenever equipped creature deals combat damage to a player, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Goldvein Pick

Helpful Hunter When this creature enters, draw a card.

Helpful Hunter

Slagstorm Choose one — • Slagstorm deals 3 damage to each creature. • Slagstorm deals 3 damage to each player.

Slagstorm

Sphinx of the Final Word This spell can't be countered. Flying Hexproof (This creature can't be the target of spells or abilities your opponents control.) Instant and sorcery spells you control can't be countered.

Sphinx of the Final Word

Time Stop End the turn. (Exile all spells and abilities, including this spell. The player whose turn it is discards down to their maximum hand size. Damage heals and "this turn" and "until end of turn" effects end.)

Time Stop

Youthful Valkyrie Flying Whenever another Angel you control enters, put a +1/+1 counter on this creature.

Youthful Valkyrie

Abrade Choose one — • Abrade deals 3 damage to target creature. • Destroy target artifact.

Abrade

Bloodfell Caves This land enters tapped. When this land enters, you gain 1 life. {T}: Add {B} or {R}.

Bloodfell Caves

Dismal Backwater This land enters tapped. When this land enters, you gain 1 life. {T}: Add {U} or {B}.

Dismal Backwater

Dwynen, Gilt-Leaf Daen Reach (This creature can block creatures with flying.) Other Elf creatures you control get +1/+1. Whenever Dwynen attacks, you gain 1 life for each attacking Elf you control.

Dwynen, Gilt-Leaf Daen

Heraldic Banner As this artifact enters, choose a color. Creatures you control of the chosen color get +1/+0. {T}: Add one mana of the chosen color.

Heraldic Banner

Secluded Courtyard As this land enters, choose a creature type. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type or activate an ability of a creature source of the chosen type.

Secluded Courtyard

Vengeful Bloodwitch Whenever this creature or another creature you control dies, target opponent loses 1 life and you gain 1 life.

Vengeful Bloodwitch

Ball Lightning Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) Haste (This creature can attack and {T} as soon as it comes under your control.) At the beginning of the end step, sacrifice this creature.

Ball Lightning

Balmor, Battlemage Captain Flying Whenever you cast an instant or sorcery spell, creatures you control get +1/+0 and gain trample until end of turn.

Balmor, Battlemage Captain

Divine Resilience Kicker {2}{W} (You may pay an additional {2}{W} as you cast this spell.) Target creature you control gains indestructible until end of turn. If this spell was kicked, instead any number of target creatures you control gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

Divine Resilience

Goblin Negotiation Goblin Negotiation deals X damage to target creature. Create a number of 1/1 red Goblin creature tokens equal to the amount of excess damage dealt to that creature this way.

Goblin Negotiation

Good-Fortune Unicorn Whenever another creature you control enters, put a +1/+1 counter on that creature.

Good-Fortune Unicorn

Hero's Downfall Destroy target creature or planeswalker.

Hero's Downfall

Jungle Hollow This land enters tapped. When this land enters, you gain 1 life. {T}: Add {B} or {G}.

Jungle Hollow

Marauding Blight-Priest Whenever you gain life, each opponent loses 1 life.

Marauding Blight-Priest

Revenge of the Rats Create a tapped 1/1 black Rat creature token for each creature card in your graveyard. Flashback {2}{B}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Revenge of the Rats

River's Rebuke Return all nonland permanents target player controls to their owner's hand.

River's Rebuke

Snakeskin Veil Put a +1/+1 counter on target creature you control. It gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

Snakeskin Veil

Ajani's Pridemate Whenever you gain life, put a +1/+1 counter on this creature.

Ajani's Pridemate

Crossway Troublemakers Attacking Vampires you control have deathtouch and lifelink. (Any amount of damage they deal to a creature is enough to destroy it. Damage dealt by those creatures also causes their controller to gain that much life.) Whenever a Vampire you control dies, you may pay 2 life. If you do, draw a card.

Crossway Troublemakers

Demolition Field {T}: Add {C}. {2}, {T}, Sacrifice this land: Destroy target nonbasic land an opponent controls. That land's controller may search their library for a basic land card, put it onto the battlefield, then shuffle. You may search your library for a basic land card, put it onto the battlefield, then shuffle.

Demolition Field

Grappling Kraken Landfall — Whenever a land you control enters, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)

Grappling Kraken

Halana and Alena, Partners Reach (This creature can block creatures with flying.) First strike (This creature deals combat damage before creatures without first strike.) At the beginning of combat on your turn, put X +1/+1 counters on another target creature you control, where X is Halana and Alena's power. That creature gains haste until end of turn.

Halana and Alena, Partners

Leonin Skyhunter Flying

Leonin Skyhunter

Rampaging Baloths Trample Landfall — Whenever a land you control enters, create a 4/4 green Beast creature token.

Rampaging Baloths

Reassembling Skeleton {1}{B}: Return this card from your graveyard to the battlefield tapped.

Reassembling Skeleton

Ruby, Daring Tracker Haste (This creature can attack and {T} as soon as it comes under your control.) Whenever Ruby attacks while you control a creature with power 4 or greater, Ruby gets +2/+2 until end of turn. {T}: Add {R} or {G}.

Ruby, Daring Tracker

Savage Ventmaw Flying Whenever this creature attacks, add {R}{R}{R}{G}{G}{G}. Until end of turn, you don't lose this mana as steps and phases end.

Savage Ventmaw

Sylvan Scavenging At the beginning of your end step, choose one — • Put a +1/+1 counter on target creature you control. • Create a 3/3 green Raccoon creature token if you control a creature with power 4 or greater.

Sylvan Scavenging

Tatyova, Benthic Druid Landfall — Whenever a land you control enters, you gain 1 life and draw a card.

Tatyova, Benthic Druid