Battle for Zendikar Card List with Prices

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Ulamog, the Ceaseless Hunger When you cast this spell, exile two target permanents. Indestructible Whenever Ulamog attacks, defending player exiles the top twenty cards of their library.

Ulamog, the Ceaseless Hunger

Void Winnower Your opponents can't cast spells with even mana values. (Zero is even.) Your opponents can't block with creatures with even mana values.

Void Winnower

Conduit of Ruin When you cast this spell, you may search your library for a colorless creature card with mana value 7 or greater, reveal it, then shuffle and put that card on top. The first creature spell you cast each turn costs {2} less to cast.

Conduit of Ruin

Felidar Sovereign Vigilance (Attacking doesn't cause this creature to tap.) Lifelink (Damage dealt by this creature also causes you to gain that much life.) At the beginning of your upkeep, if you have 40 or more life, you win the game.

Felidar Sovereign

Sanctum of Ugin {T}: Add {C}. Whenever you cast a colorless spell with mana value 7 or greater, you may sacrifice this land. If you do, search your library for a colorless creature card, reveal it, put it into your hand, then shuffle.

Sanctum of Ugin

Drana, Liberator of Malakir Flying, first strike Whenever Drana deals combat damage to a player, put a +1/+1 counter on each attacking creature you control.

Drana, Liberator of Malakir

Zulaport Cutthroat Whenever this creature or another creature you control dies, each opponent loses 1 life and you gain 1 life.

Zulaport Cutthroat

Kiora, Master of the Depths +1: Untap up to one target creature and up to one target land. −2: Reveal the top four cards of your library. You may put a creature card and/or a land card from among them into your hand. Put the rest into your graveyard. −8: You get an emblem with "Whenever a creature you control enters, you may have it fight target creature." Then create three 8/8 blue Octopus creature tokens.

Kiora, Master of the Depths

Emeria Shepherd Flying Landfall — Whenever a land you control enters, you may return target nonland permanent card from your graveyard to your hand. If that land is a Plains, you may return that nonland permanent card to the battlefield instead.

Emeria Shepherd

Sire of Stagnation Devoid (This card has no color.) Whenever a land an opponent controls enters, that player exiles the top two cards of their library and you draw two cards.

Sire of Stagnation

Gideon, Ally of Zendikar +1: Until end of turn, Gideon becomes a 5/5 Human Soldier Ally creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn. 0: Create a 2/2 white Knight Ally creature token. −4: You get an emblem with "Creatures you control get +1/+1."

Gideon, Ally of Zendikar

Omnath, Locus of Rage Landfall — Whenever a land you control enters, create a 5/5 red and green Elemental creature token. Whenever Omnath or another Elemental you control dies, Omnath deals 3 damage to any target.

Omnath, Locus of Rage

From Beyond Devoid (This card has no color.) At the beginning of your upkeep, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this token: Add {C}." {1}{G}, Sacrifice this enchantment: Search your library for an Eldrazi card, reveal it, put it into your hand, then shuffle.

From Beyond

Part the Waterveil Take an extra turn after this one. Exile Part the Waterveil. Awaken 6—{6}{U}{U}{U} (If you cast this spell for {6}{U}{U}{U}, also put six +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Part the Waterveil

Endless One This creature enters with X +1/+1 counters on it.

Endless One

Ally Encampment {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast an Ally spell. {1}, {T}, Sacrifice this land: Return target Ally you control to its owner's hand.

Ally Encampment

Dragonmaster Outcast At the beginning of your upkeep, if you control six or more lands, create a 5/5 red Dragon creature token with flying.

Dragonmaster Outcast

Undergrowth Champion If damage would be dealt to this creature while it has a +1/+1 counter on it, prevent that damage and remove a +1/+1 counter from this creature. Landfall — Whenever a land you control enters, put a +1/+1 counter on this creature.

Undergrowth Champion

Oblivion Sower When you cast this spell, target opponent exiles the top four cards of their library, then you may put any number of land cards that player owns from exile onto the battlefield under your control.

Oblivion Sower

Smothering Abomination Devoid (This card has no color.) Flying At the beginning of your upkeep, sacrifice a creature. Whenever you sacrifice a creature, draw a card.

Smothering Abomination

Retreat to Hagra Landfall — Whenever a land you control enters, choose one — • Target creature gets +1/+0 and gains deathtouch until end of turn. • Each opponent loses 1 life and you gain 1 life.

Retreat to Hagra

Beastcaller Savant Haste {T}: Add one mana of any color. Spend this mana only to cast a creature spell.

Beastcaller Savant

Canopy Vista ({T}: Add {G} or {W}.) This land enters tapped unless you control two or more basic lands.

Canopy Vista

Smoldering Marsh ({T}: Add {B} or {R}.) This land enters tapped unless you control two or more basic lands.

Smoldering Marsh

Oran-Rief Hydra Trample Landfall — Whenever a land you control enters, put a +1/+1 counter on this creature. If that land is a Forest, put two +1/+1 counters on this creature instead.

Oran-Rief Hydra

Cinder Glade ({T}: Add {R} or {G}.) This land enters tapped unless you control two or more basic lands.

Cinder Glade

Sunken Hollow ({T}: Add {U} or {B}.) This land enters tapped unless you control two or more basic lands.

Sunken Hollow

Zada, Hedron Grinder Whenever you cast an instant or sorcery spell that targets only Zada, copy that spell for each other creature you control that the spell could target. Each copy targets a different one of those creatures.

Zada, Hedron Grinder

Desolation Twin When you cast this spell, create a 10/10 colorless Eldrazi creature token.

Desolation Twin

Hero of Goma Fada Rally — Whenever this creature or another Ally you control enters, creatures you control gain indestructible until end of turn.

Hero of Goma Fada

Bane of Bala Ged Whenever this creature attacks, defending player exiles two permanents they control.

Bane of Bala Ged

Mortuary Mire This land enters tapped. When this land enters, you may put target creature card from your graveyard on top of your library. {T}: Add {B}.

Mortuary Mire

Ob Nixilis Reignited +1: You draw a card and you lose 1 life. −3: Destroy target creature. −8: Target opponent gets an emblem with "Whenever a player draws a card, you lose 2 life."

Ob Nixilis Reignited

Retreat to Coralhelm Landfall — Whenever a land you control enters, choose one — • You may tap or untap target creature. • Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Retreat to Coralhelm

Greenwarden of Murasa When this creature enters, you may return target card from your graveyard to your hand. When this creature dies, you may exile it. If you do, return target card from your graveyard to your hand.

Greenwarden of Murasa

Herald of Kozilek Devoid (This card has no color.) Colorless spells you cast cost {1} less to cast.

Herald of Kozilek

Akoum Firebird Flying, haste This creature attacks each combat if able. Landfall — Whenever a land you control enters, you may pay {4}{R}{R}. If you do, return this card from your graveyard to the battlefield.

Akoum Firebird

Dispel Counter target instant spell.

Dispel

Lantern Scout Rally — Whenever this creature or another Ally you control enters, creatures you control gain lifelink until end of turn.

Lantern Scout

Painful Truths Converge — You draw X cards and lose X life, where X is the number of colors of mana spent to cast this spell.

Painful Truths

Vampiric Rites {1}{B}, Sacrifice a creature: You gain 1 life and draw a card.

Vampiric Rites

Akoum Hellkite Flying Landfall — Whenever a land you control enters, this creature deals 1 damage to any target. If that land is a Mountain, this creature deals 2 damage instead.

Akoum Hellkite

Blighted Woodland {T}: Add {C}. {3}{G}, {T}, Sacrifice this land: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

Blighted Woodland

Breaker of Armies All creatures able to block this creature do so.

Breaker of Armies

Bring to Light Converge — Search your library for a creature, instant, or sorcery card with mana value less than or equal to the number of colors of mana spent to cast this spell, exile that card, then shuffle. You may cast that card without paying its mana cost.

Bring to Light

Drana's Emissary Flying At the beginning of your upkeep, each opponent loses 1 life and you gain 1 life.

Drana's Emissary

Retreat to Kazandu Landfall — Whenever a land you control enters, choose one — • Put a +1/+1 counter on target creature. • You gain 2 life.

Retreat to Kazandu

Sylvan Scrying Search your library for a land card, reveal it, put it into your hand, then shuffle.

Sylvan Scrying

Catacomb Sifter Devoid (This card has no color.) When this creature enters, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this token: Add {C}." Whenever another creature you control dies, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Catacomb Sifter

Guardian of Tazeem Flying Landfall — Whenever a land you control enters, tap target creature an opponent controls. If that land is an Island, that creature doesn't untap during its controller's next untap step.

Guardian of Tazeem

Prairie Stream ({T}: Add {W} or {U}.) This land enters tapped unless you control two or more basic lands.

Prairie Stream

Quarantine Field This enchantment enters with X isolation counters on it. When this enchantment enters, for each isolation counter on it, exile up to one target nonland permanent an opponent controls until this enchantment leaves the battlefield.

Quarantine Field

Defiant Bloodlord Flying Whenever you gain life, target opponent loses that much life.

Defiant Bloodlord

Titan's Presence As an additional cost to cast this spell, reveal a colorless creature card from your hand. Exile target creature if its power is less than or equal to the revealed card's power.

Titan's Presence

Angel of Renewal Flying When this creature enters, you gain 1 life for each creature you control.

Angel of Renewal

Hedron Archive {T}: Add {C}{C}. {2}, {T}, Sacrifice this artifact: Draw two cards.

Hedron Archive

Shrine of the Forsaken Gods {T}: Add {C}. {T}: Add {C}{C}. Spend this mana only to cast colorless spells. Activate only if you control seven or more lands.

Shrine of the Forsaken Gods

Spawning Bed {T}: Add {C}. {6}, {T}, Sacrifice this land: Create three 1/1 colorless Eldrazi Scion creature tokens. They have "Sacrifice this token: Add {C}."

Spawning Bed

Blight Herder When you cast this spell, you may put two cards your opponents own from exile into their owners' graveyards. If you do, create three 1/1 colorless Eldrazi Scion creature tokens. They have "Sacrifice this token: Add {C}."

Blight Herder

Eldrazi Devastator Trample

Eldrazi Devastator

Eyeless Watcher Devoid (This card has no color.) When this creature enters, create two 1/1 colorless Eldrazi Scion creature tokens. They have "Sacrifice this token: Add {C}."

Eyeless Watcher

Gruesome Slaughter Until end of turn, colorless creatures you control gain "{T}: This creature deals damage equal to its power to target creature."

Gruesome Slaughter

Planar Outburst Destroy all nonland creatures. Awaken 4—{5}{W}{W}{W} (If you cast this spell for {5}{W}{W}{W}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Planar Outburst

Stasis Snare Flash (You may cast this spell any time you could cast an instant.) When this enchantment enters, exile target creature an opponent controls until this enchantment leaves the battlefield.

Stasis Snare

Fathom Feeder Devoid (This card has no color.) Deathtouch Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.) {3}{U}{B}: Draw a card. Each opponent exiles the top card of their library.

Fathom Feeder

Kozilek's Channeler {T}: Add {C}{C}.

Kozilek's Channeler

Lumbering Falls This land enters tapped. {T}: Add {G} or {U}. {2}{G}{U}: Until end of turn, this land becomes a 3/3 green and blue Elemental creature with hexproof. It's still a land.

Lumbering Falls

Scour from Existence Exile target permanent.

Scour from Existence

Aligned Hedron Network When this artifact enters, exile all creatures with power 5 or greater until this artifact leaves the battlefield. (Those creatures return under their owners' control.)

Aligned Hedron Network

Barrage Tyrant Devoid (This card has no color.) {2}{R}, Sacrifice another colorless creature: This creature deals damage equal to the sacrificed creature's power to any target.

Barrage Tyrant

Shambling Vent This land enters tapped. {T}: Add {W} or {B}. {1}{W}{B}: Until end of turn, this land becomes a 2/3 white and black Elemental creature with lifelink. It's still a land.

Shambling Vent

Veteran Warleader Veteran Warleader's power and toughness are each equal to the number of creatures you control. Tap another untapped Ally you control: This creature gains your choice of first strike, vigilance, or trample until end of turn.

Veteran Warleader

Bloodbond Vampire Whenever you gain life, put a +1/+1 counter on this creature.

Bloodbond Vampire

Retreat to Emeria Landfall — Whenever a land you control enters, choose one — • Create a 1/1 white Kor Ally creature token. • Creatures you control get +1/+1 until end of turn.

Retreat to Emeria

Tunneling Geopede Landfall — Whenever a land you control enters, this creature deals 1 damage to each opponent.

Tunneling Geopede

Fortified Rampart Defender

Fortified Rampart

Guul Draz Overseer Flying Landfall — Whenever a land you control enters, other creatures you control get +1/+0 until end of turn. If that land is a Swamp, those creatures get +2/+0 until end of turn instead.

Guul Draz Overseer

Brood Butcher Devoid (This card has no color.) When this creature enters, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this token: Add {C}." {B}{G}, Sacrifice a creature: Target creature gets -2/-2 until end of turn.

Brood Butcher

Spell Shrivel Devoid (This card has no color.) Counter target spell unless its controller pays {4}. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.

Spell Shrivel

Altar's Reap As an additional cost to cast this spell, sacrifice a creature. Draw two cards.

Altar's Reap

Jaddi Offshoot Defender Landfall — Whenever a land you control enters, you gain 1 life.

Jaddi Offshoot

Natural Connection Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Natural Connection

Tajuru Warcaller Rally — Whenever this creature or another Ally you control enters, creatures you control get +2/+2 until end of turn.

Tajuru Warcaller

Ulamog's Nullifier Devoid (This card has no color.) Flash Flying When this creature enters, you may put two cards your opponents own from exile into their owners' graveyards. If you do, counter target spell.

Ulamog's Nullifier

Angelic Captain Flying Whenever this creature attacks, it gets +1/+1 until end of turn for each other attacking Ally.

Angelic Captain

Brood Monitor Devoid (This card has no color.) When this creature enters, create three 1/1 colorless Eldrazi Scion creature tokens. They have "Sacrifice this token: Add {C}."

Brood Monitor

Carrier Thrall When this creature dies, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this token: Add {C}."

Carrier Thrall

Nettle Drone Devoid (This card has no color.) {T}: This creature deals 1 damage to each opponent. Whenever you cast a colorless spell, untap this creature.

Nettle Drone

Wasteland Strangler Devoid (This card has no color.) When this creature enters, you may put a card an opponent owns from exile into that player's graveyard. If you do, target creature gets -3/-3 until end of turn.

Wasteland Strangler

Radiant Flames Converge — Radiant Flames deals X damage to each creature, where X is the number of colors of mana spent to cast this spell.

Radiant Flames

Resolute Blademaster Rally — Whenever this creature or another Ally you control enters, creatures you control gain double strike until end of turn.

Resolute Blademaster

Vile Aggregate Devoid (This card has no color.) Vile Aggregate's power is equal to the number of colorless creatures you control. Trample Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.)

Vile Aggregate

Ugin's Insight Scry X, where X is the greatest mana value among permanents you control, then draw three cards.

Ugin's Insight

Brutal Expulsion Devoid (This card has no color.) Choose one or both — • Return target spell or creature to its owner's hand. • Brutal Expulsion deals 2 damage to target creature or planeswalker. If that creature or planeswalker would die this turn, exile it instead.

Brutal Expulsion

Drowner of Hope Devoid (This card has no color.) When this creature enters, create two 1/1 colorless Eldrazi Scion creature tokens. They have "Sacrifice this token: Add {C}." Sacrifice an Eldrazi Scion: Tap target creature.

Drowner of Hope

Grip of Desolation Devoid (This card has no color.) Exile target creature and target land.

Grip of Desolation

Nissa's Renewal Search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle. You gain 7 life.

Nissa's Renewal

Sludge Crawler Devoid (This card has no color.) Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.) {2}: This creature gets +1/+1 until end of turn.

Sludge Crawler

Ulamog's Reclaimer Devoid (This card has no color.) When this creature enters, you may put a card an opponent owns from exile into that player's graveyard. If you do, return target instant or sorcery card from your graveyard to your hand.

Ulamog's Reclaimer

Fertile Thicket This land enters tapped. When this land enters, you may look at the top five cards of your library. If you do, reveal up to one basic land card from among them, then put that card on top of your library and the rest on the bottom in any order. {T}: Add {G}.

Fertile Thicket

Makindi Patrol Rally — Whenever this creature or another Ally you control enters, creatures you control gain vigilance until end of turn.

Makindi Patrol

March from the Tomb Return any number of target Ally creature cards with total mana value 8 or less from your graveyard to the battlefield.

March from the Tomb

Scatter to the Winds Counter target spell. Awaken 3—{4}{U}{U} (If you cast this spell for {4}{U}{U}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Scatter to the Winds

Unnatural Aggression Devoid (This card has no color.) Target creature you control fights target creature an opponent controls. If the creature an opponent controls would die this turn, exile it instead.

Unnatural Aggression

Blighted Cataract {T}: Add {C}. {5}{U}, {T}, Sacrifice this land: Draw two cards.

Blighted Cataract

Blighted Steppe {T}: Add {C}. {3}{W}, {T}, Sacrifice this land: You gain 2 life for each creature you control.

Blighted Steppe

Encircling Fissure Prevent all combat damage that would be dealt this turn by creatures target opponent controls. Awaken 2—{4}{W} (If you cast this spell for {4}{W}, also put two +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Encircling Fissure

Looming Spires This land enters tapped. When this land enters, target creature gets +1/+1 and gains first strike until end of turn. {T}: Add {R}.

Looming Spires

Malakir Familiar Flying, deathtouch Whenever you gain life, this creature gets +1/+1 until end of turn.

Malakir Familiar

Noyan Dar, Roil Shaper Whenever you cast an instant or sorcery spell, you may put three +1/+1 counters on target land you control. If you do, that land becomes a 0/0 Elemental creature with haste that's still a land.

Noyan Dar, Roil Shaper

Rot Shambler Whenever another creature you control dies, put a +1/+1 counter on this creature.

Rot Shambler

Ruinous Path Destroy target creature or planeswalker. Awaken 4—{5}{B}{B} (If you cast this spell for {5}{B}{B}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Ruinous Path

Void Attendant Devoid (This card has no color.) {1}{G}, Put a card an opponent owns from exile into that player's graveyard: Create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this token: Add {C}."

Void Attendant

Bone Splinters As an additional cost to cast this spell, sacrifice a creature. Destroy target creature.

Bone Splinters

Chasm Guide Rally — Whenever this creature or another Ally you control enters, creatures you control gain haste until end of turn.

Chasm Guide

Dust Stalker Devoid (This card has no color.) Haste At the beginning of each end step, if you control no other colorless creatures, return this creature to its owner's hand.

Dust Stalker

Kalastria Healer Rally — Whenever this creature or another Ally you control enters, each opponent loses 1 life and you gain 1 life.

Kalastria Healer

Kozilek's Sentinel Devoid (This card has no color.) Whenever you cast a colorless spell, this creature gets +1/+0 until end of turn.

Kozilek's Sentinel

Skyrider Elf Flying Converge — This creature enters with a +1/+1 counter on it for each color of mana spent to cast it.

Skyrider Elf

Blighted Gorge {T}: Add {C}. {4}{R}, {T}, Sacrifice this land: It deals 2 damage to any target.

Blighted Gorge

Evolving Wilds {T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Evolving Wilds

Grove Rumbler Trample Landfall — Whenever a land you control enters, this creature gets +2/+2 until end of turn.

Grove Rumbler

Kor Bladewhirl Rally — Whenever this creature or another Ally you control enters, creatures you control gain first strike until end of turn.

Kor Bladewhirl

Munda, Ambush Leader Haste Rally — Whenever Munda or another Ally you control enters, you may look at the top four cards of your library. If you do, reveal any number of Ally cards from among them, then put those cards on top of your library in any order and the rest on the bottom in any order.

Munda, Ambush Leader

Retreat to Valakut Landfall — Whenever a land you control enters, choose one — • Target creature gets +2/+0 until end of turn. • Target creature can't block this turn.

Retreat to Valakut

Rolling Thunder Rolling Thunder deals X damage divided as you choose among any number of targets.

Rolling Thunder

Deathless Behemoth Vigilance Sacrifice two Eldrazi Scions: Return this card from your graveyard to your hand. Activate only as a sorcery.

Deathless Behemoth

Demon's Grasp Target creature gets -5/-5 until end of turn.

Demon's Grasp

Eldrazi Skyspawner Devoid (This card has no color.) Flying When this creature enters, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this token: Add {C}."

Eldrazi Skyspawner

Forest ({T}: Add {G}.)

Forest

Makindi Sliderunner Trample Landfall — Whenever a land you control enters, this creature gets +1/+1 until end of turn.

Makindi Sliderunner

Molten Nursery Devoid (This card has no color.) Whenever you cast a colorless spell, this enchantment deals 1 damage to any target.

Molten Nursery

Ondu Champion Rally — Whenever this creature or another Ally you control enters, creatures you control gain trample until end of turn.

Ondu Champion

Outnumber Outnumber deals damage to target creature equal to the number of creatures you control.

Outnumber

Pathway Arrows Equipped creature has "{2}, {T}: This creature deals 1 damage to target creature. If a colorless creature is dealt damage this way, tap it." Equip {2}

Pathway Arrows

Prism Array Converge — This enchantment enters with a crystal counter on it for each color of mana spent to cast it. Remove a crystal counter from this enchantment: Tap target creature. {W}{U}{B}{R}{G}: Scry 3.

Prism Array

Ruination Guide Devoid (This card has no color.) Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.) Other colorless creatures you control get +1/+0.

Ruination Guide

Rush of Ice Tap target creature. It doesn't untap during its controller's next untap step. Awaken 3—{4}{U} (If you cast this spell for {4}{U}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Rush of Ice

Sandstone Bridge This land enters tapped. When this land enters, target creature gets +1/+1 and gains vigilance until end of turn. {T}: Add {W}.

Sandstone Bridge

Serene Steward Whenever you gain life, you may pay {W}. If you do, put a +1/+1 counter on target creature.

Serene Steward

Skyline Cascade This land enters tapped. When this land enters, target creature an opponent controls doesn't untap during its controller's next untap step. {T}: Add {U}.

Skyline Cascade

Turn Against Devoid (This card has no color.) Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.

Turn Against

Woodland Wanderer Vigilance, trample Converge — This creature enters with a +1/+1 counter on it for each color of mana spent to cast it.

Woodland Wanderer

Call the Scions Devoid (This card has no color.) Create two 1/1 colorless Eldrazi Scion creature tokens. They have "Sacrifice this token: Add {C}."

Call the Scions

Mountain ({T}: Add {R}.)

Mountain

Serpentine Spike Devoid (This card has no color.) Serpentine Spike deals 2 damage to target creature, 3 damage to another target creature, and 4 damage to a third target creature. If a creature dealt damage this way would die this turn, exile it instead.

Serpentine Spike

Shatterskull Recruit Menace (This creature can't be blocked except by two or more creatures.)

Shatterskull Recruit

Swamp ({T}: Add {B}.)

Swamp

Tide Drifter Devoid (This card has no color.) Other colorless creatures you control get +0/+1.

Tide Drifter

Vestige of Emrakul Devoid (This card has no color.) Trample

Vestige of Emrakul

Blighted Fen {T}: Add {C}. {4}{B}, {T}, Sacrifice this land: Target opponent sacrifices a creature of their choice.

Blighted Fen

Clutch of Currents Return target creature to its owner's hand. Awaken 3—{4}{U} (If you cast this spell for {4}{U}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Clutch of Currents

Earthen Arms Put two +1/+1 counters on target permanent. Awaken 4—{6}{G} (If you cast this spell for {6}{G}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Earthen Arms

Exert Influence Converge — Gain control of target creature if its power is less than or equal to the number of colors of mana spent to cast this spell.

Exert Influence

Firemantle Mage Rally — Whenever this creature or another Ally you control enters, creatures you control gain menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.)

Firemantle Mage

Island ({T}: Add {U}.)

Island

Plains ({T}: Add {W}.)

Plains

Processor Assault Devoid (This card has no color.) As an additional cost to cast this spell, put a card an opponent owns from exile into that player's graveyard. Processor Assault deals 5 damage to target creature.

Processor Assault

Ruin Processor When you cast this spell, you may put a card an opponent owns from exile into that player's graveyard. If you do, you gain 5 life.

Ruin Processor

Sure Strike Target creature gets +3/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.)

Sure Strike

Adverse Conditions Devoid (This card has no color.) Tap up to two target creatures. Those creatures don't untap during their controller's next untap step. Create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this token: Add {C}."

Adverse Conditions

Felidar Cub Sacrifice this creature: Destroy target enchantment.

Felidar Cub

Goblin War Paint Enchant creature Enchanted creature gets +2/+2 and has haste.

Goblin War Paint

Grave Birthing Devoid (This card has no color.) Target opponent exiles a card from their graveyard. You create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this token: Add {C}." Draw a card.

Grave Birthing

Ulamog's Despoiler As this creature enters, you may put two cards your opponents own from exile into their owners' graveyards. If you do, this creature enters with four +1/+1 counters on it.

Ulamog's Despoiler

Voracious Null {1}{B}, Sacrifice another creature: Put two +1/+1 counters on this creature. Activate only as a sorcery.

Voracious Null

Courier Griffin Flying When this creature enters, you gain 2 life.

Courier Griffin

Forerunner of Slaughter Devoid (This card has no color.) {1}: Target colorless creature gains haste until end of turn.

Forerunner of Slaughter

Giant Mantis Reach (This creature can block creatures with flying.)

Giant Mantis

Infuse with the Elements Converge — Put X +1/+1 counters on target creature, where X is the number of colors of mana spent to cast this spell. That creature gains trample until end of turn.

Infuse with the Elements

Kor Entanglers Rally — Whenever this creature or another Ally you control enters, tap target creature an opponent controls.

Kor Entanglers

Plated Crusher Trample Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Plated Crusher

Plummet Destroy target creature with flying.

Plummet

Swell of Growth Target creature gets +2/+2 until end of turn. You may put a land card from your hand onto the battlefield.

Swell of Growth

Unified Front Converge — Create a 1/1 white Kor Ally creature token for each color of mana spent to cast this spell.

Unified Front