Void WinnowerYour opponents can't cast spells with even mana values. (Zero is even.)
Your opponents can't block with creatures with even mana values.
Void Winnower
Ulamog, the Ceaseless HungerWhen you cast this spell, exile two target permanents.
Indestructible
Whenever Ulamog attacks, defending player exiles the top twenty cards of their library.
Ulamog, the Ceaseless Hunger
Conduit of RuinWhen you cast this spell, you may search your library for a colorless creature card with mana value 7 or greater, reveal it, then shuffle and put that card on top.
The first creature spell you cast each turn costs {2} less to cast.
Conduit of Ruin
Felidar SovereignVigilance (Attacking doesn't cause this creature to tap.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
At the beginning of your upkeep, if you have 40 or more life, you win the game.
Felidar Sovereign
Emeria ShepherdFlying
Landfall — Whenever a land you control enters, you may return target nonland permanent card from your graveyard to your hand. If that land is a Plains, you may return that nonland permanent card to the battlefield instead.
Emeria Shepherd
Drana, Liberator of MalakirFlying, first strike
Whenever Drana deals combat damage to a player, put a +1/+1 counter on each attacking creature you control.
Drana, Liberator of Malakir
Zulaport CutthroatWhenever this creature or another creature you control dies, each opponent loses 1 life and you gain 1 life.
Zulaport Cutthroat
Sanctum of Ugin{T}: Add {C}.
Whenever you cast a colorless spell with mana value 7 or greater, you may sacrifice this land. If you do, search your library for a colorless creature card, reveal it, put it into your hand, then shuffle.
Sanctum of Ugin
Kiora, Master of the Depths+1: Untap up to one target creature and up to one target land.
−2: Reveal the top four cards of your library. You may put a creature card and/or a land card from among them into your hand. Put the rest into your graveyard.
−8: You get an emblem with "Whenever a creature you control enters, you may have it fight target creature." Then create three 8/8 blue Octopus creature tokens.
Kiora, Master of the Depths
Sire of StagnationDevoid (This card has no color.)
Whenever a land an opponent controls enters, that player exiles the top two cards of their library and you draw two cards.
Sire of Stagnation
Omnath, Locus of RageLandfall — Whenever a land you control enters, create a 5/5 red and green Elemental creature token.
Whenever Omnath or another Elemental you control dies, Omnath deals 3 damage to any target.
Omnath, Locus of Rage
From BeyondDevoid (This card has no color.)
At the beginning of your upkeep, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this token: Add {C}."
{1}{G}, Sacrifice this enchantment: Search your library for an Eldrazi card, reveal it, put it into your hand, then shuffle.
From Beyond
Gideon, Ally of Zendikar+1: Until end of turn, Gideon becomes a 5/5 Human Soldier Ally creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn.
0: Create a 2/2 white Knight Ally creature token.
−4: You get an emblem with "Creatures you control get +1/+1."
Gideon, Ally of Zendikar
Part the WaterveilTake an extra turn after this one. Exile Part the Waterveil.
Awaken 6—{6}{U}{U}{U} (If you cast this spell for {6}{U}{U}{U}, also put six +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
Part the Waterveil
Undergrowth ChampionIf damage would be dealt to this creature while it has a +1/+1 counter on it, prevent that damage and remove a +1/+1 counter from this creature.
Landfall — Whenever a land you control enters, put a +1/+1 counter on this creature.
Undergrowth Champion
Dragonmaster OutcastAt the beginning of your upkeep, if you control six or more lands, create a 5/5 red Dragon creature token with flying.
Dragonmaster Outcast
Oblivion SowerWhen you cast this spell, target opponent exiles the top four cards of their library, then you may put any number of land cards that player owns from exile onto the battlefield under your control.
Oblivion Sower
Ally Encampment{T}: Add {C}.
{T}: Add one mana of any color. Spend this mana only to cast an Ally spell.
{1}, {T}, Sacrifice this land: Return target Ally you control to its owner's hand.
Ally Encampment
Endless OneThis creature enters with X +1/+1 counters on it.
Endless One
Beastcaller SavantHaste
{T}: Add one mana of any color. Spend this mana only to cast a creature spell.
Beastcaller Savant
Retreat to HagraLandfall — Whenever a land you control enters, choose one —
• Target creature gets +1/+0 and gains deathtouch until end of turn.
• Each opponent loses 1 life and you gain 1 life.
Retreat to Hagra
Ob Nixilis Reignited+1: You draw a card and you lose 1 life.
−3: Destroy target creature.
−8: Target opponent gets an emblem with "Whenever a player draws a card, you lose 2 life."
Ob Nixilis Reignited
Smoldering Marsh({T}: Add {B} or {R}.)
This land enters tapped unless you control two or more basic lands.
Smoldering Marsh
Desolation TwinWhen you cast this spell, create a 10/10 colorless Eldrazi creature token.
Desolation Twin
Canopy Vista({T}: Add {G} or {W}.)
This land enters tapped unless you control two or more basic lands.
Canopy Vista
Greenwarden of MurasaWhen this creature enters, you may return target card from your graveyard to your hand.
When this creature dies, you may exile it. If you do, return target card from your graveyard to your hand.
Greenwarden of Murasa
Herald of KozilekDevoid (This card has no color.)
Colorless spells you cast cost {1} less to cast.
Herald of Kozilek
Retreat to CoralhelmLandfall — Whenever a land you control enters, choose one —
• You may tap or untap target creature.
• Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Retreat to Coralhelm
Smothering AbominationDevoid (This card has no color.)
Flying
At the beginning of your upkeep, sacrifice a creature.
Whenever you sacrifice a creature, draw a card.
Smothering Abomination
Bane of Bala GedWhenever this creature attacks, defending player exiles two permanents they control.
Bane of Bala Ged
Blighted Woodland{T}: Add {C}.
{3}{G}, {T}, Sacrifice this land: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Blighted Woodland
Oran-Rief HydraTrample
Landfall — Whenever a land you control enters, put a +1/+1 counter on this creature. If that land is a Forest, put two +1/+1 counters on this creature instead.
Oran-Rief Hydra
Drana's EmissaryFlying
At the beginning of your upkeep, each opponent loses 1 life and you gain 1 life.
Drana's Emissary
Hedron Archive{T}: Add {C}{C}.
{2}, {T}, Sacrifice this artifact: Draw two cards.
Hedron Archive
Akoum FirebirdFlying, haste
This creature attacks each combat if able.
Landfall — Whenever a land you control enters, you may pay {4}{R}{R}. If you do, return this card from your graveyard to the battlefield.
Akoum Firebird
Blight HerderWhen you cast this spell, you may put two cards your opponents own from exile into their owners' graveyards. If you do, create three 1/1 colorless Eldrazi Scion creature tokens. They have "Sacrifice this token: Add {C}."
Blight Herder
Jaddi OffshootDefender
Landfall — Whenever a land you control enters, you gain 1 life.
Jaddi Offshoot
Prairie Stream({T}: Add {W} or {U}.)
This land enters tapped unless you control two or more basic lands.
Prairie Stream
Hero of Goma FadaRally — Whenever this creature or another Ally you control enters, creatures you control gain indestructible until end of turn.
Hero of Goma Fada
Lantern ScoutRally — Whenever this creature or another Ally you control enters, creatures you control gain lifelink until end of turn.
Lantern Scout
Quarantine FieldThis enchantment enters with X isolation counters on it.
When this enchantment enters, for each isolation counter on it, exile up to one target nonland permanent an opponent controls until this enchantment leaves the battlefield.
Quarantine Field
Titan's PresenceAs an additional cost to cast this spell, reveal a colorless creature card from your hand.
Exile target creature if its power is less than or equal to the revealed card's power.
Titan's Presence
DispelCounter target instant spell.
Dispel
Gruesome SlaughterUntil end of turn, colorless creatures you control gain "{T}: This creature deals damage equal to its power to target creature."
Gruesome Slaughter
Mortuary MireThis land enters tapped.
When this land enters, you may put target creature card from your graveyard on top of your library.
{T}: Add {B}.
Mortuary Mire
Zada, Hedron GrinderWhenever you cast an instant or sorcery spell that targets only Zada, copy that spell for each other creature you control that the spell could target. Each copy targets a different one of those creatures.
Zada, Hedron Grinder
Akoum HellkiteFlying
Landfall — Whenever a land you control enters, this creature deals 1 damage to any target. If that land is a Mountain, this creature deals 2 damage instead.
Akoum Hellkite
Cinder Glade({T}: Add {R} or {G}.)
This land enters tapped unless you control two or more basic lands.
Cinder Glade
Defiant BloodlordFlying
Whenever you gain life, target opponent loses that much life.
Defiant Bloodlord
Kozilek's Channeler{T}: Add {C}{C}.
Kozilek's Channeler
Painful TruthsConverge — You draw X cards and lose X life, where X is the number of colors of mana spent to cast this spell.
Painful Truths
Retreat to KazanduLandfall — Whenever a land you control enters, choose one —
• Put a +1/+1 counter on target creature.
• You gain 2 life.
Retreat to Kazandu
Tunneling GeopedeLandfall — Whenever a land you control enters, this creature deals 1 damage to each opponent.
Tunneling Geopede
Bring to LightConverge — Search your library for a creature, instant, or sorcery card with mana value less than or equal to the number of colors of mana spent to cast this spell, exile that card, then shuffle. You may cast that card without paying its mana cost.
Bring to Light
Shrine of the Forsaken Gods{T}: Add {C}.
{T}: Add {C}{C}. Spend this mana only to cast colorless spells. Activate only if you control seven or more lands.
Shrine of the Forsaken Gods
Carrier ThrallWhen this creature dies, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this token: Add {C}."
Carrier Thrall
Lumbering FallsThis land enters tapped.
{T}: Add {G} or {U}.
{2}{G}{U}: Until end of turn, this land becomes a 3/3 green and blue Elemental creature with hexproof. It's still a land.
Lumbering Falls
Angel of RenewalFlying
When this creature enters, you gain 1 life for each creature you control.
Angel of Renewal
Breaker of ArmiesAll creatures able to block this creature do so.
Breaker of Armies
Nissa's RenewalSearch your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle. You gain 7 life.
Nissa's Renewal
Retreat to EmeriaLandfall — Whenever a land you control enters, choose one —
• Create a 1/1 white Kor Ally creature token.
• Creatures you control get +1/+1 until end of turn.
Retreat to Emeria
Shambling VentThis land enters tapped.
{T}: Add {W} or {B}.
{1}{W}{B}: Until end of turn, this land becomes a 2/3 white and black Elemental creature with lifelink. It's still a land.
Shambling Vent
Sunken Hollow({T}: Add {U} or {B}.)
This land enters tapped unless you control two or more basic lands.
Sunken Hollow
Vampiric Rites{1}{B}, Sacrifice a creature: You gain 1 life and draw a card.
Vampiric Rites
Aligned Hedron NetworkWhen this artifact enters, exile all creatures with power 5 or greater until this artifact leaves the battlefield. (Those creatures return under their owners' control.)
Aligned Hedron Network
Angelic CaptainFlying
Whenever this creature attacks, it gets +1/+1 until end of turn for each other attacking Ally.
Angelic Captain
Resolute BlademasterRally — Whenever this creature or another Ally you control enters, creatures you control gain double strike until end of turn.
Resolute Blademaster
Sylvan ScryingSearch your library for a land card, reveal it, put it into your hand, then shuffle.
Sylvan Scrying
Barrage TyrantDevoid (This card has no color.)
{2}{R}, Sacrifice another colorless creature: This creature deals damage equal to the sacrificed creature's power to any target.
Barrage Tyrant
Catacomb SifterDevoid (This card has no color.)
When this creature enters, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this token: Add {C}."
Whenever another creature you control dies, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Catacomb Sifter
Natural ConnectionSearch your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Natural Connection
Nettle DroneDevoid (This card has no color.)
{T}: This creature deals 1 damage to each opponent.
Whenever you cast a colorless spell, untap this creature.
Nettle Drone
Planar OutburstDestroy all nonland creatures.
Awaken 4—{5}{W}{W}{W} (If you cast this spell for {5}{W}{W}{W}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
Planar Outburst
Spawning Bed{T}: Add {C}.
{6}, {T}, Sacrifice this land: Create three 1/1 colorless Eldrazi Scion creature tokens. They have "Sacrifice this token: Add {C}."
Spawning Bed
Stasis SnareFlash (You may cast this spell any time you could cast an instant.)
When this enchantment enters, exile target creature an opponent controls until this enchantment leaves the battlefield.
Stasis Snare
Ulamog's NullifierDevoid (This card has no color.)
Flash
Flying
When this creature enters, you may put two cards your opponents own from exile into their owners' graveyards. If you do, counter target spell.
Ulamog's Nullifier
Veteran WarleaderVeteran Warleader's power and toughness are each equal to the number of creatures you control.
Tap another untapped Ally you control: This creature gains your choice of first strike, vigilance, or trample until end of turn.
Veteran Warleader
Brood ButcherDevoid (This card has no color.)
When this creature enters, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this token: Add {C}."
{B}{G}, Sacrifice a creature: Target creature gets -2/-2 until end of turn.
Brood Butcher
Guul Draz OverseerFlying
Landfall — Whenever a land you control enters, other creatures you control get +1/+0 until end of turn. If that land is a Swamp, those creatures get +2/+0 until end of turn instead.
Guul Draz Overseer
Ulamog's ReclaimerDevoid (This card has no color.)
When this creature enters, you may put a card an opponent owns from exile into that player's graveyard. If you do, return target instant or sorcery card from your graveyard to your hand.
Ulamog's Reclaimer
Bloodbond VampireWhenever you gain life, put a +1/+1 counter on this creature.
Bloodbond Vampire
Malakir FamiliarFlying, deathtouch
Whenever you gain life, this creature gets +1/+1 until end of turn.
Malakir Familiar
Vile AggregateDevoid (This card has no color.)
Vile Aggregate's power is equal to the number of colorless creatures you control.
Trample
Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.)
Vile Aggregate
Wasteland StranglerDevoid (This card has no color.)
When this creature enters, you may put a card an opponent owns from exile into that player's graveyard. If you do, target creature gets -3/-3 until end of turn.
Wasteland Strangler
Drowner of HopeDevoid (This card has no color.)
When this creature enters, create two 1/1 colorless Eldrazi Scion creature tokens. They have "Sacrifice this token: Add {C}."
Sacrifice an Eldrazi Scion: Tap target creature.
Drowner of Hope
Eldrazi DevastatorTrample
Eldrazi Devastator
Eyeless WatcherDevoid (This card has no color.)
When this creature enters, create two 1/1 colorless Eldrazi Scion creature tokens. They have "Sacrifice this token: Add {C}."
Eyeless Watcher
Fathom FeederDevoid (This card has no color.)
Deathtouch
Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.)
{3}{U}{B}: Draw a card. Each opponent exiles the top card of their library.
Fathom Feeder
Guardian of TazeemFlying
Landfall — Whenever a land you control enters, tap target creature an opponent controls. If that land is an Island, that creature doesn't untap during its controller's next untap step.
Guardian of Tazeem
Scatter to the WindsCounter target spell.
Awaken 3—{4}{U}{U} (If you cast this spell for {4}{U}{U}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
Scatter to the Winds
Tajuru WarcallerRally — Whenever this creature or another Ally you control enters, creatures you control get +2/+2 until end of turn.
Tajuru Warcaller
Blighted Steppe{T}: Add {C}.
{3}{W}, {T}, Sacrifice this land: You gain 2 life for each creature you control.
Blighted Steppe
Scour from ExistenceExile target permanent.
Scour from Existence
Spell ShrivelDevoid (This card has no color.)
Counter target spell unless its controller pays {4}. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
Spell Shrivel
Brutal ExpulsionDevoid (This card has no color.)
Choose one or both —
• Return target spell or creature to its owner's hand.
• Brutal Expulsion deals 2 damage to target creature or planeswalker. If that creature or planeswalker would die this turn, exile it instead.
Brutal Expulsion
Demon's GraspTarget creature gets -5/-5 until end of turn.
Demon's Grasp
Fortified RampartDefender
Fortified Rampart
Skyrider ElfFlying
Converge — This creature enters with a +1/+1 counter on it for each color of mana spent to cast it.
Skyrider Elf
Sludge CrawlerDevoid (This card has no color.)
Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.)
{2}: This creature gets +1/+1 until end of turn.
Sludge Crawler
Altar's ReapAs an additional cost to cast this spell, sacrifice a creature.
Draw two cards.
Altar's Reap
Radiant FlamesConverge — Radiant Flames deals X damage to each creature, where X is the number of colors of mana spent to cast this spell.
Radiant Flames
Blighted Cataract{T}: Add {C}.
{5}{U}, {T}, Sacrifice this land: Draw two cards.
Blighted Cataract
Bone SplintersAs an additional cost to cast this spell, sacrifice a creature.
Destroy target creature.
Bone Splinters
Brood MonitorDevoid (This card has no color.)
When this creature enters, create three 1/1 colorless Eldrazi Scion creature tokens. They have "Sacrifice this token: Add {C}."
Brood Monitor
Fertile ThicketThis land enters tapped.
When this land enters, you may look at the top five cards of your library. If you do, reveal up to one basic land card from among them, then put that card on top of your library and the rest on the bottom in any order.
{T}: Add {G}.
Fertile Thicket
Unnatural AggressionDevoid (This card has no color.)
Target creature you control fights target creature an opponent controls. If the creature an opponent controls would die this turn, exile it instead.
Unnatural Aggression
Void AttendantDevoid (This card has no color.)
{1}{G}, Put a card an opponent owns from exile into that player's graveyard: Create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this token: Add {C}."
Void Attendant
Rush of IceTap target creature. It doesn't untap during its controller's next untap step.
Awaken 3—{4}{U} (If you cast this spell for {4}{U}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
Rush of Ice
Ugin's InsightScry X, where X is the greatest mana value among permanents you control, then draw three cards.
Ugin's Insight
Rot ShamblerWhenever another creature you control dies, put a +1/+1 counter on this creature.
Rot Shambler
Serpentine SpikeDevoid (This card has no color.)
Serpentine Spike deals 2 damage to target creature, 3 damage to another target creature, and 4 damage to a third target creature. If a creature dealt damage this way would die this turn, exile it instead.
Serpentine Spike
Blighted Gorge{T}: Add {C}.
{4}{R}, {T}, Sacrifice this land: It deals 2 damage to any target.
Blighted Gorge
Grip of DesolationDevoid (This card has no color.)
Exile target creature and target land.
Grip of Desolation
Kozilek's SentinelDevoid (This card has no color.)
Whenever you cast a colorless spell, this creature gets +1/+0 until end of turn.
Kozilek's Sentinel
Makindi PatrolRally — Whenever this creature or another Ally you control enters, creatures you control gain vigilance until end of turn.
Makindi Patrol
Munda, Ambush LeaderHaste
Rally — Whenever Munda or another Ally you control enters, you may look at the top four cards of your library. If you do, reveal any number of Ally cards from among them, then put those cards on top of your library in any order and the rest on the bottom in any order.
Munda, Ambush Leader
Ruinous PathDestroy target creature or planeswalker.
Awaken 4—{5}{B}{B} (If you cast this spell for {5}{B}{B}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
Ruinous Path
Blighted Fen{T}: Add {C}.
{4}{B}, {T}, Sacrifice this land: Target opponent sacrifices a creature of their choice.
Blighted Fen
Call the ScionsDevoid (This card has no color.)
Create two 1/1 colorless Eldrazi Scion creature tokens. They have "Sacrifice this token: Add {C}."
Call the Scions
Clutch of CurrentsReturn target creature to its owner's hand.
Awaken 3—{4}{U} (If you cast this spell for {4}{U}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
Clutch of Currents
Dust StalkerDevoid (This card has no color.)
Haste
At the beginning of each end step, if you control no other colorless creatures, return this creature to its owner's hand.
Dust Stalker
Encircling FissurePrevent all combat damage that would be dealt this turn by creatures target opponent controls.
Awaken 2—{4}{W} (If you cast this spell for {4}{W}, also put two +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
Encircling Fissure
Evolving Wilds{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Evolving Wilds
Grove RumblerTrample
Landfall — Whenever a land you control enters, this creature gets +2/+2 until end of turn.
Grove Rumbler
March from the TombReturn any number of target Ally creature cards with total mana value 8 or less from your graveyard to the battlefield.
March from the Tomb
Molten NurseryDevoid (This card has no color.)
Whenever you cast a colorless spell, this enchantment deals 1 damage to any target.
Molten Nursery
Noyan Dar, Roil ShaperWhenever you cast an instant or sorcery spell, you may put three +1/+1 counters on target land you control. If you do, that land becomes a 0/0 Elemental creature with haste that's still a land.
Noyan Dar, Roil Shaper
Sure StrikeTarget creature gets +3/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.)
Sure Strike
Deathless BehemothVigilance
Sacrifice two Eldrazi Scions: Return this card from your graveyard to your hand. Activate only as a sorcery.
Deathless Behemoth
Forest({T}: Add {G}.)
Forest
Looming SpiresThis land enters tapped.
When this land enters, target creature gets +1/+1 and gains first strike until end of turn.
{T}: Add {R}.
Looming Spires
Retreat to ValakutLandfall — Whenever a land you control enters, choose one —
• Target creature gets +2/+0 until end of turn.
• Target creature can't block this turn.
Retreat to Valakut
Shatterskull RecruitMenace (This creature can't be blocked except by two or more creatures.)
Shatterskull Recruit
Cliffside Lookout{4}{W}: Creatures you control get +1/+1 until end of turn.
Cliffside Lookout
Firemantle MageRally — Whenever this creature or another Ally you control enters, creatures you control gain menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.)
Firemantle Mage
Makindi SliderunnerTrample
Landfall — Whenever a land you control enters, this creature gets +1/+1 until end of turn.
Makindi Sliderunner
PlummetDestroy target creature with flying.
Plummet
Ruin ProcessorWhen you cast this spell, you may put a card an opponent owns from exile into that player's graveyard. If you do, you gain 5 life.
Ruin Processor
Sandstone BridgeThis land enters tapped.
When this land enters, target creature gets +1/+1 and gains vigilance until end of turn.
{T}: Add {W}.
Sandstone Bridge
Swamp({T}: Add {B}.)
Swamp
Woodland WandererVigilance, trample
Converge — This creature enters with a +1/+1 counter on it for each color of mana spent to cast it.
Woodland Wanderer
Exert InfluenceConverge — Gain control of target creature if its power is less than or equal to the number of colors of mana spent to cast this spell.
Exert Influence
Giant MantisReach (This creature can block creatures with flying.)
Giant Mantis
Mountain({T}: Add {R}.)
Mountain
Prism ArrayConverge — This enchantment enters with a crystal counter on it for each color of mana spent to cast it.
Remove a crystal counter from this enchantment: Tap target creature.
{W}{U}{B}{R}{G}: Scry 3.
Prism Array
Tide DrifterDevoid (This card has no color.)
Other colorless creatures you control get +0/+1.
Tide Drifter
BlisterpodDevoid (This card has no color.)
When this creature dies, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this token: Add {C}."
Blisterpod
Courier GriffinFlying
When this creature enters, you gain 2 life.
Courier Griffin
Earthen ArmsPut two +1/+1 counters on target permanent.
Awaken 4—{6}{G} (If you cast this spell for {6}{G}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
Earthen Arms
Island({T}: Add {U}.)
Island
Kalastria HealerRally — Whenever this creature or another Ally you control enters, each opponent loses 1 life and you gain 1 life.
Kalastria Healer
Kor BladewhirlRally — Whenever this creature or another Ally you control enters, creatures you control gain first strike until end of turn.
Kor Bladewhirl
Ondu ChampionRally — Whenever this creature or another Ally you control enters, creatures you control gain trample until end of turn.
Ondu Champion
OutnumberOutnumber deals damage to target creature equal to the number of creatures you control.
Outnumber
Plains({T}: Add {W}.)
Plains
Rolling ThunderRolling Thunder deals X damage divided as you choose among any number of targets.
Rolling Thunder
Slab HammerWhenever equipped creature attacks, you may return a land you control to its owner's hand. If you do, the creature gets +2/+2 until end of turn.
Equip {2}
Slab Hammer
Turn AgainstDevoid (This card has no color.)
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
Turn Against
Ulamog's DespoilerAs this creature enters, you may put two cards your opponents own from exile into their owners' graveyards. If you do, this creature enters with four +1/+1 counters on it.
Ulamog's Despoiler
Adverse ConditionsDevoid (This card has no color.)
Tap up to two target creatures. Those creatures don't untap during their controller's next untap step. Create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this token: Add {C}."
Adverse Conditions
Broodhunter Wurm
Broodhunter Wurm
Chasm GuideRally — Whenever this creature or another Ally you control enters, creatures you control gain haste until end of turn.
Chasm Guide
Eldrazi SkyspawnerDevoid (This card has no color.)
Flying
When this creature enters, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this token: Add {C}."
Eldrazi Skyspawner
Felidar CubSacrifice this creature: Destroy target enchantment.
Felidar Cub
Grave BirthingDevoid (This card has no color.)
Target opponent exiles a card from their graveyard. You create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this token: Add {C}."
Draw a card.
Grave Birthing
Halimar TidecallerWhen this creature enters, you may return target card with awaken from your graveyard to your hand.
Land creatures you control have flying.
Halimar Tidecaller
Infuse with the ElementsConverge — Put X +1/+1 counters on target creature, where X is the number of colors of mana spent to cast this spell. That creature gains trample until end of turn.
Infuse with the Elements
Kor EntanglersRally — Whenever this creature or another Ally you control enters, tap target creature an opponent controls.
Kor Entanglers
Pathway ArrowsEquipped creature has "{2}, {T}: This creature deals 1 damage to target creature. If a colorless creature is dealt damage this way, tap it."
Equip {2}
Pathway Arrows
Processor AssaultDevoid (This card has no color.)
As an additional cost to cast this spell, put a card an opponent owns from exile into that player's graveyard.
Processor Assault deals 5 damage to target creature.
Processor Assault
Ruination GuideDevoid (This card has no color.)
Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.)
Other colorless creatures you control get +1/+0.
Ruination Guide
Serene StewardWhenever you gain life, you may pay {W}. If you do, put a +1/+1 counter on target creature.
Serene Steward
Snapping GnarlidLandfall — Whenever a land you control enters, this creature gets +1/+1 until end of turn.
Snapping Gnarlid
Transgress the MindDevoid (This card has no color.)
Target player reveals their hand. You choose a card from it with mana value 3 or greater and exile that card.
Transgress the Mind
Angelic GiftEnchant creature
When this Aura enters, draw a card.
Enchanted creature has flying.