Red Creatures

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Storm-Kiln Artist This creature gets +1/+0 for each artifact you control. Magecraft — Whenever you cast or copy an instant or sorcery spell, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Storm-Kiln Artist

Professional Face-Breaker Menace Whenever one or more creatures you control deal combat damage to a player, create a Treasure token. Sacrifice a Treasure: Exile the top card of your library. You may play that card this turn.

Professional Face-Breaker

Etali, Primal Storm Whenever Etali attacks, exile the top card of each player's library, then you may cast any number of spells from among those cards without paying their mana costs.

Etali, Primal Storm

Ragavan, Nimble Pilferer Whenever Ragavan deals combat damage to a player, create a Treasure token and exile the top card of that player's library. Until end of turn, you may cast that card. Dash {1}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Ragavan, Nimble Pilferer

Anger Haste As long as this card is in your graveyard and you control a Mountain, creatures you control have haste.

Anger

Goldspan Dragon Flying, haste Whenever this creature attacks or becomes the target of a spell, create a Treasure token. Treasures you control have "{T}, Sacrifice this artifact: Add two mana of any one color."

Goldspan Dragon

Guttersnipe Whenever you cast an instant or sorcery spell, this creature deals 2 damage to each opponent.

Guttersnipe

Simian Spirit Guide Exile this card from your hand: Add {R}.

Simian Spirit Guide

Birgi, God of Storytelling // Harnfel, Horn of Bounty Whenever you cast a spell, add {R}. Until end of turn, you don't lose this mana as steps and phases end. Creatures you control can boast twice during each of your turns rather than once. // Discard a card: Exile the top two cards of your library. You may play those cards this turn.

Birgi, God of Storytelling // Harnfel, Horn of Bounty

Terror of the Peaks Flying Spells your opponents cast that target this creature cost an additional 3 life to cast. Whenever another creature you control enters, this creature deals damage equal to that creature's power to any target.

Terror of the Peaks

Pinnacle Monk // Mystic Peak Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) When this creature enters, return target instant or sorcery card from your graveyard to your hand. // As this land enters, you may pay 3 life. If you don't, it enters tapped. {T}: Add {R}.

Pinnacle Monk // Mystic Peak

Ancient Copper Dragon Flying Whenever this creature deals combat damage to a player, roll a d20. You create a number of Treasure tokens equal to the result.

Ancient Copper Dragon

Dualcaster Mage Flash When this creature enters, copy target instant or sorcery spell. You may choose new targets for the copy.

Dualcaster Mage

Imperial Recruiter When this creature enters, search your library for a creature card with power 2 or less, reveal it, put it into your hand, then shuffle.

Imperial Recruiter

Purphoros, God of the Forge Indestructible As long as your devotion to red is less than five, Purphoros isn't a creature. Whenever another creature you control enters, Purphoros deals 2 damage to each opponent. {2}{R}: Creatures you control get +1/+0 until end of turn.

Purphoros, God of the Forge

Harmonic Prodigy Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) If a triggered ability of a Shaman or another Wizard you control triggers, that ability triggers an additional time.

Harmonic Prodigy

Reckless Fireweaver Whenever an artifact you control enters, this creature deals 1 damage to each opponent.

Reckless Fireweaver

Hexing Squelcher This spell can't be countered. Ward—Pay 2 life. Spells you control can't be countered. Other creatures you control have "Ward—Pay 2 life."

Hexing Squelcher

Loyal Apprentice Haste Lieutenant — At the beginning of combat on your turn, if you control your commander, create a 1/1 colorless Thopter artifact creature token with flying. That token gains haste until end of turn.

Loyal Apprentice

Hellkite Tyrant Flying, trample Whenever this creature deals combat damage to a player, gain control of all artifacts that player controls. At the beginning of your upkeep, if you control twenty or more artifacts, you win the game.

Hellkite Tyrant

Coruscation Mage Offspring {2} (You may pay an additional {2} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) Whenever you cast a noncreature spell, this creature deals 1 damage to each opponent.

Coruscation Mage

Brash Taunter Indestructible Whenever this creature is dealt damage, it deals that much damage to target opponent. {2}{R}, {T}: This creature fights another target creature.

Brash Taunter

Young Pyromancer Whenever you cast an instant or sorcery spell, create a 1/1 red Elemental creature token.

Young Pyromancer

Twinflame Tyrant Flying If a source you control would deal damage to an opponent or a permanent an opponent controls, it deals double that damage instead.

Twinflame Tyrant

Solphim, Mayhem Dominus If a source you control would deal noncombat damage to an opponent or a permanent an opponent controls, it deals double that damage to that player or permanent instead. {1}{R/P}{R/P}, Discard two cards: Put an indestructible counter on Solphim. ({R/P} can be paid with either {R} or 2 life.)

Solphim, Mayhem Dominus

Krenko, Tin Street Kingpin Whenever Krenko attacks, put a +1/+1 counter on it, then create a number of 1/1 red Goblin creature tokens equal to Krenko's power.

Krenko, Tin Street Kingpin

Taurean Mauler Changeling (This card is every creature type.) Whenever an opponent casts a spell, you may put a +1/+1 counter on this creature.

Taurean Mauler

Xorn If you would create one or more Treasure tokens, instead create those tokens plus an additional Treasure token.

Xorn

Razorkin Needlehead This creature has first strike during your turn. Whenever an opponent draws a card, this creature deals 1 damage to them.

Razorkin Needlehead

Moraug, Fury of Akoum Each creature you control gets +1/+0 for each time it has attacked this turn. Landfall — Whenever a land you control enters, if it's your main phase, there's an additional combat phase after this phase. At the beginning of that combat, untap all creatures you control.

Moraug, Fury of Akoum

Torbran, Thane of Red Fell If a red source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 2 instead.

Torbran, Thane of Red Fell

Combat Celebrant If this creature hasn't been exerted this turn, you may exert it as it attacks. When you do, untap all other creatures you control and after this phase, there is an additional combat phase. (An exerted creature won't untap during your next untap step.)

Combat Celebrant

Combustible Gearhulk First strike When this creature enters, target opponent may have you draw three cards. If the player doesn't, you mill three cards, then this creature deals damage to that player equal to the total mana value of those cards.

Combustible Gearhulk

Karlach, Fury of Avernus Whenever you attack, if it's the first combat phase of the turn, untap all attacking creatures. They gain first strike until end of turn. After this phase, there is an additional combat phase. Choose a Background (You can have a Background as a second commander.)

Karlach, Fury of Avernus

Lathliss, Dragon Queen Flying Whenever another nontoken Dragon you control enters, create a 5/5 red Dragon creature token with flying. {1}{R}: Dragons you control get +1/+0 until end of turn.

Lathliss, Dragon Queen

Drakuseth, Maw of Flames Flying Whenever Drakuseth attacks, it deals 4 damage to any target and 3 damage to each of up to two other targets.

Drakuseth, Maw of Flames

Krenko, Mob Boss {T}: Create X 1/1 red Goblin creature tokens, where X is the number of Goblins you control.

Krenko, Mob Boss

Firebrand Archer Whenever you cast a noncreature spell, this creature deals 1 damage to each opponent.

Firebrand Archer

Magus of the Wheel {1}{R}, {T}, Sacrifice this creature: Each player discards their hand, then draws seven cards.

Magus of the Wheel

Kediss, Emberclaw Familiar Whenever a commander you control deals combat damage to an opponent, it deals that much damage to each other opponent. Partner (You can have two commanders if both have partner.)

Kediss, Emberclaw Familiar

Enduring Courage Whenever another creature you control enters, it gets +2/+0 and gains haste until end of turn. When Enduring Courage dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)

Enduring Courage

Captain Lannery Storm Haste Whenever Captain Lannery Storm attacks, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") Whenever you sacrifice a Treasure, Captain Lannery Storm gets +1/+0 until end of turn.

Captain Lannery Storm

Goblin Engineer When this creature enters, you may search your library for an artifact card, put it into your graveyard, then shuffle. {R}, {T}, Sacrifice an artifact: Return target artifact card with mana value 3 or less from your graveyard to the battlefield.

Goblin Engineer

Neheb, the Eternal Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.) At the beginning of each of your postcombat main phases, add {R} for each 1 life your opponents have lost this turn.

Neheb, the Eternal

Agate Instigator Offspring {1}{R} (You may pay an additional {1}{R} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) Whenever another creature you control enters, this creature deals 1 damage to each opponent.

Agate Instigator

Iron Myr {T}: Add {R}.

Iron Myr

Kiki-Jiki, Mirror Breaker Haste {T}: Create a token that's a copy of target nonlegendary creature you control, except it has haste. Sacrifice it at the beginning of the next end step.

Kiki-Jiki, Mirror Breaker

Molten Gatekeeper Whenever another creature you control enters, this creature deals 1 damage to each opponent. Unearth {R} ({R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Molten Gatekeeper

Alexios, Deimos of Kosmos Trample Alexios attacks each combat if able, can't be sacrificed, and can't attack its owner. At the beginning of each player's upkeep, that player gains control of Alexios, untaps it, and puts a +1/+1 counter on it. It gains haste until end of turn.

Alexios, Deimos of Kosmos

Balefire Dragon Flying Whenever this creature deals combat damage to a player, it deals that much damage to each creature that player controls.

Balefire Dragon

Scourge of the Throne Flying Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.) Whenever this creature attacks for the first time each turn, if it's attacking the player with the most life or tied for most life, untap all attacking creatures. After this phase, there is an additional combat phase.

Scourge of the Throne

Laelia, the Blade Reforged Haste Whenever Laelia attacks, exile the top card of your library. You may play that card this turn. Whenever one or more cards are put into exile from your library and/or your graveyard, put a +1/+1 counter on Laelia.

Laelia, the Blade Reforged

Dragonspeaker Shaman Dragon spells you cast cost {2} less to cast.

Dragonspeaker Shaman

Magda, Brazen Outlaw Other Dwarves you control get +1/+0. Whenever a Dwarf you control becomes tapped, create a Treasure token. Sacrifice five Treasures: Search your library for an artifact or Dragon card, put that card onto the battlefield, then shuffle.

Magda, Brazen Outlaw

Dragonlord's Servant Dragon spells you cast cost {1} less to cast.

Dragonlord's Servant

Skirk Prospector Sacrifice a Goblin: Add {R}.

Skirk Prospector

Bonehoard Dracosaur Flying, first strike At the beginning of your upkeep, exile the top two cards of your library. You may play them this turn. If you exiled a land card this way, create a 3/1 red Dinosaur creature token. If you exiled a nonland card this way, create a Treasure token.

Bonehoard Dracosaur

Lizard Blades Double strike Equipped creature has double strike. Reconfigure {2} ({2}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

Lizard Blades

Crime Novelist Whenever you sacrifice an artifact, put a +1/+1 counter on this creature and add {R}.

Crime Novelist

Electro, Assaulting Battery Flying You don't lose unspent red mana as steps and phases end. Whenever you cast an instant or sorcery spell, add {R}. When Electro leaves the battlefield, you may pay {X}. When you do, he deals X damage to target player.

Electro, Assaulting Battery

Atsushi, the Blazing Sky Flying, trample When Atsushi dies, choose one — • Exile the top two cards of your library. Until the end of your next turn, you may play those cards. • Create three Treasure tokens.

Atsushi, the Blazing Sky

Witty Roastmaster Alliance — Whenever another creature you control enters, this creature deals 1 damage to each opponent.

Witty Roastmaster

Kessig Flamebreather Whenever you cast a noncreature spell, this creature deals 1 damage to each opponent.

Kessig Flamebreather

Cavern-Hoard Dragon This spell costs {X} less to cast, where X is the greatest number of artifacts an opponent controls. Flying, trample, haste Whenever this creature deals combat damage to a player, you create a Treasure token for each artifact that player controls.

Cavern-Hoard Dragon

Treasure Nabber Whenever an opponent taps an artifact for mana, gain control of that artifact until the end of your next turn.

Treasure Nabber

Feldon of the Third Path {2}{R}, {T}: Create a token that's a copy of target creature card in your graveyard, except it's an artifact in addition to its other types. It gains haste. Sacrifice it at the beginning of the next end step.

Feldon of the Third Path

Ojer Axonil, Deepest Might // Temple of Power Trample If a red source you control would deal an amount of noncombat damage less than Ojer Axonil's power to an opponent, that source deals damage equal to Ojer Axonil's power instead. When Ojer Axonil dies, return it to the battlefield tapped and transformed under its owner's control. // (Transforms from Ojer Axonil, Deepest Might.) {T}: Add {R}. {2}{R}, {T}: Transform this land. Activate only if red sources you controlled dealt 4 or more noncombat damage this turn and only as a sorcery.

Ojer Axonil, Deepest Might // Temple of Power

Scourge of Valkas Flying Whenever this creature or another Dragon you control enters, it deals X damage to any target, where X is the number of Dragons you control. {R}: This creature gets +1/+0 until end of turn.

Scourge of Valkas

Utvara Hellkite Flying Whenever a Dragon you control attacks, create a 6/6 red Dragon creature token with flying.

Utvara Hellkite

Dragonmaster Outcast At the beginning of your upkeep, if you control six or more lands, create a 5/5 red Dragon creature token with flying.

Dragonmaster Outcast

Ashling, Flame Dancer You don't lose unspent red mana as steps and phases end. Magecraft — Whenever you cast or copy an instant or sorcery spell, discard a card, then draw a card. If this is the second time this ability has resolved this turn, Ashling deals 2 damage to each opponent and each creature they control. If it's the third time, add {R}{R}{R}{R}.

Ashling, Flame Dancer

Ganax, Astral Hunter Flying Whenever Ganax or another Dragon you control enters, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") Choose a Background (You can have a Background as a second commander.)

Ganax, Astral Hunter

Electrostatic Field Defender Whenever you cast an instant or sorcery spell, this creature deals 1 damage to each opponent.

Electrostatic Field

Goblin Welder {T}: Choose target artifact a player controls and target artifact card in that player's graveyard. If both targets are still legal as this ability resolves, that player simultaneously sacrifices the artifact and returns the artifact card to the battlefield.

Goblin Welder

Weftstalker Ardent Whenever another creature or artifact you control enters, this creature deals 1 damage to each opponent. Warp {R} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)

Weftstalker Ardent

Siege-Gang Commander When this creature enters, create three 1/1 red Goblin creature tokens. {1}{R}, Sacrifice a Goblin: This creature deals 2 damage to any target.

Siege-Gang Commander

Trumpeting Carnosaur Trample When this creature enters, discover 5. {2}{R}, Discard this card: It deals 3 damage to target creature or planeswalker.

Trumpeting Carnosaur

Wild-Magic Sorcerer The first spell you cast from exile each turn has cascade. (When you cast your first spell from exile, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Wild-Magic Sorcerer

Grenzo, Havoc Raiser Whenever a creature you control deals combat damage to a player, choose one — • Goad target creature that player controls. • Exile the top card of that player's library. Until end of turn, you may cast that card and you may spend mana as though it were mana of any color to cast that spell.

Grenzo, Havoc Raiser

Runaway Steam-Kin Whenever you cast a red spell, if this creature has fewer than three +1/+1 counters on it, put a +1/+1 counter on this creature. Remove three +1/+1 counters from this creature: Add {R}{R}{R}.

Runaway Steam-Kin

Thermo-Alchemist Defender {T}: This creature deals 1 damage to each opponent. Whenever you cast an instant or sorcery spell, untap this creature.

Thermo-Alchemist

Delina, Wild Mage Whenever Delina attacks, choose target creature you control, then roll a d20. 1—14 | Create a tapped and attacking token that's a copy of that creature, except it's not legendary and it has "At end of combat, exile this token." 15—20 | Create one of those tokens. You may roll again.

Delina, Wild Mage

Jaxis, the Troublemaker {R}, {T}, Discard a card: Create a token that's a copy of another target creature you control. It gains haste and "When this token dies, draw a card." Sacrifice it at the beginning of the next end step. Activate only as a sorcery. Blitz {1}{R} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)

Jaxis, the Troublemaker

Fable of the Mirror-Breaker // Reflection of Kiki-Jiki (As this Saga enters and after your draw step, add a lore counter.) I — Create a 2/2 red Goblin Shaman creature token with "Whenever this token attacks, create a Treasure token." II — You may discard up to two cards. If you do, draw that many cards. III — Exile this Saga, then return it to the battlefield transformed under your control. // {1}, {T}: Create a token that's a copy of another target nonlegendary creature you control, except it has haste. Sacrifice it at the beginning of the next end step.

Fable of the Mirror-Breaker // Reflection of Kiki-Jiki

Impulsive Pilferer When this creature dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") Encore {3}{R} ({3}{R}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

Impulsive Pilferer

Urabrask the Hidden Creatures you control have haste. Creatures your opponents control enter tapped.

Urabrask the Hidden

Humble Defector {T}: Draw two cards. Target opponent gains control of this creature. Activate only during your turn.

Humble Defector

Dragon's Rage Channeler Whenever you cast a noncreature spell, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) Delirium — As long as there are four or more card types among cards in your graveyard, this creature gets +2/+2, has flying, and attacks each combat if able.

Dragon's Rage Channeler

Goblin Matron When this creature enters, you may search your library for a Goblin card, reveal that card, put it into your hand, then shuffle.

Goblin Matron

Legion Warboss Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) At the beginning of combat on your turn, create a 1/1 red Goblin creature token. That token gains haste until end of turn and attacks this combat if able.

Legion Warboss

Urabrask // The Great Work First strike Whenever you cast an instant or sorcery spell, Urabrask deals 1 damage to target opponent. Add {R}. {R}: Exile Urabrask, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery and only if you've cast three or more instant and/or sorcery spells this turn. // (As this Saga enters and after your draw step, add a lore counter.) I — This Saga deals 3 damage to target opponent and each creature they control. II — Create three Treasure tokens. III — Until end of turn, you may cast instant and sorcery spells from any graveyard. If a spell cast this way would be put into a graveyard, exile it instead. Exile this Saga, then return it to the battlefield (front face up).

Urabrask // The Great Work

Ingenious Artillerist Whenever one or more artifacts you control enter, this creature deals that much damage to each opponent.

Ingenious Artillerist

Kazuul, Tyrant of the Cliffs Whenever a creature an opponent controls attacks, if you're the defending player, create a 3/3 red Ogre creature token unless that creature's controller pays {3}.

Kazuul, Tyrant of the Cliffs

Hellkite Courser Flying When this creature enters, you may put a commander you own from the command zone onto the battlefield. It gains haste. Return it to the command zone at the beginning of the next end step.

Hellkite Courser

Port Razer Whenever this creature deals combat damage to a player, untap each creature you control. After this phase, there is an additional combat phase. This creature can't attack a player it has already attacked this turn.

Port Razer

Inti, Seneschal of the Sun Whenever you attack, you may discard a card. When you do, put a +1/+1 counter on target attacking creature. It gains trample until end of turn. Whenever you discard one or more cards, exile the top card of your library. You may play that card until your next end step.

Inti, Seneschal of the Sun

Glint-Horn Buccaneer Haste Whenever you discard a card, this creature deals 1 damage to each opponent. {1}{R}, Discard a card: Draw a card. Activate only if this creature is attacking.

Glint-Horn Buccaneer

Knuckles the Echidna Double strike, trample, haste Whenever one or more creatures you control deal combat damage to a player, create a Treasure token. Treasure Hunter — At the beginning of your upkeep, if you control thirty or more artifacts, you win the game.

Knuckles the Echidna

Vengeful Ancestor Flying Whenever this creature enters or attacks, goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) Whenever a goaded creature attacks, it deals 1 damage to its controller.

Vengeful Ancestor

Magda, the Hoardmaster Whenever you commit a crime, create a tapped Treasure token. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) Sacrifice three Treasures: Create a 4/4 red Scorpion Dragon creature token with flying and haste. Activate only as a sorcery.

Magda, the Hoardmaster

Goldlust Triad Flying Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) Whenever this creature deals combat damage to a player, create a Treasure token.

Goldlust Triad

Party Thrasher Noncreature spells you cast from exile have convoke. (Each creature you tap while casting a noncreature spell from exile pays for {1} or one mana of that creature's color.) At the beginning of your first main phase, you may discard a card. If you do, exile the top two cards of your library, then choose one of them. You may play that card this turn.

Party Thrasher

Goblin Warchief Goblin spells you cast cost {1} less to cast. Goblins you control have haste.

Goblin Warchief

Hellkite Charger Flying, haste Whenever this creature attacks, you may pay {5}{R}{R}. If you do, untap all attacking creatures and after this phase, there is an additional combat phase.

Hellkite Charger

Generous Plunderer Menace At the beginning of your upkeep, you may create a Treasure token. When you do, target opponent creates a tapped Treasure token. Whenever this creature attacks, it deals damage to defending player equal to the number of artifacts they control.

Generous Plunderer

Squee, the Immortal You may cast this card from your graveyard or from exile.

Squee, the Immortal

Dragonhawk, Fate's Tempest Flying Whenever Dragonhawk enters or attacks, exile the top X cards of your library, where X is the number of creatures you control with power 4 or greater. You may play those cards until your next end step. At the beginning of your next end step, Dragonhawk deals 2 damage to each opponent for each of those cards that are still exiled.

Dragonhawk, Fate's Tempest

Wrathful Red Dragon Flying Whenever a Dragon you control is dealt damage, it deals that much damage to any target that isn't a Dragon.

Wrathful Red Dragon

Treasonous Ogre Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.) Pay 3 life: Add {R}.

Treasonous Ogre

Plargg and Nassari At the beginning of your upkeep, each player exiles cards from the top of their library until they exile a nonland card. An opponent chooses a nonland card exiled this way. You may cast up to two spells from among the other cards exiled this way without paying their mana costs.

Plargg and Nassari

Zealous Conscripts Haste When this creature enters, gain control of target permanent until end of turn. Untap that permanent. It gains haste until end of turn.

Zealous Conscripts

Rograkh, Son of Rohgahh First strike, menace, trample Partner (You can have two commanders if both have partner.)

Rograkh, Son of Rohgahh

Orthion, Hero of Lavabrink {1}{R}, {T}: Create a token that's a copy of another target creature you control. It gains haste. Sacrifice it at the beginning of the next end step. Activate only as a sorcery. {6}{R}{R}{R}, {T}: Create five tokens that are copies of another target creature you control. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.

Orthion, Hero of Lavabrink

Erebor Flamesmith Whenever you cast an instant or sorcery spell, this creature deals 1 damage to each opponent.

Erebor Flamesmith

Leyline Tyrant Flying You don't lose unspent red mana as steps and phases end. When this creature dies, you may pay any amount of {R}. When you do, it deals that much damage to any target.

Leyline Tyrant

Harsh Mentor Whenever an opponent activates an ability of an artifact, creature, or land on the battlefield, if it isn't a mana ability, this creature deals 2 damage to that player.

Harsh Mentor

Fury Double strike When this creature enters, it deals 4 damage divided as you choose among any number of target creatures and/or planeswalkers. Evoke—Exile a red card from your hand.

Fury

General Kreat, the Boltbringer Whenever one or more Goblins you control attack, create a 1/1 red Goblin creature token that's tapped and attacking. Whenever another creature you control enters, General Kreat deals 1 damage to each opponent.

General Kreat, the Boltbringer

Ilharg, the Raze-Boar Trample Whenever Ilharg attacks, you may put a creature card from your hand onto the battlefield tapped and attacking. Return that creature to your hand at the beginning of the next end step. When Ilharg dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.

Ilharg, the Raze-Boar

Agitator Ant At the beginning of your end step, each player may put two +1/+1 counters on a creature they control. Goad each creature that had counters put on it this way. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)

Agitator Ant

Rampaging Ferocidon Menace Players can't gain life. Whenever another creature enters, this creature deals 1 damage to that creature's controller.

Rampaging Ferocidon

Sabotender Reach Landfall — Whenever a land you control enters, this creature deals 1 damage to each opponent.

Sabotender

Fear of Missing Out When this creature enters, discard a card, then draw a card. Delirium — Whenever this creature attacks for the first time each turn, if there are four or more card types among cards in your graveyard, untap target creature. After this phase, there is an additional combat phase.

Fear of Missing Out

Angrath's Marauders If a source you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.

Angrath's Marauders

Bloodthirster Flying, trample Whenever this creature deals combat damage to a player, untap it. After this phase, there is an additional combat phase. This creature can't attack a player it has already attacked this turn.

Bloodthirster

Chandra's Incinerator This spell costs {X} less to cast, where X is the total amount of noncombat damage dealt to your opponents this turn. Trample Whenever a source you control deals noncombat damage to an opponent, this creature deals that much damage to target creature or planeswalker that player controls.

Chandra's Incinerator

Goblin Chieftain Haste (This creature can attack and {T} as soon as it comes under your control.) Other Goblin creatures you control get +1/+1 and have haste.

Goblin Chieftain

Wrathful Raptors Trample Whenever a Dinosaur you control is dealt damage, it deals that much damage to any target that isn't a Dinosaur.

Wrathful Raptors

Siege-Gang Lieutenant Lieutenant — At the beginning of combat on your turn, if you control your commander, create two 1/1 red Goblin creature tokens. Those tokens gain haste until end of turn. {2}, Sacrifice a Goblin: This creature deals 1 damage to any target.

Siege-Gang Lieutenant

Nalfeshnee Flying Whenever you cast a spell from exile, copy it. You may choose new targets for the copy. If it's a permanent spell, the copy gains haste and "At the beginning of the end step, sacrifice this permanent." (A copy of a permanent spell becomes a token.)

Nalfeshnee

Gleeful Arsonist Whenever an opponent casts a noncreature spell, this creature deals damage equal to its power to that player. Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Gleeful Arsonist

Pashalik Mons Whenever Pashalik Mons or another Goblin you control dies, Pashalik Mons deals 1 damage to any target. {3}{R}, Sacrifice a Goblin: Create two 1/1 red Goblin creature tokens.

Pashalik Mons

Gogo, Mysterious Mime At the beginning of combat on your turn, you may have Gogo become a copy of another target creature you control until end of turn, except its name is Gogo, Mysterious Mime. If you do, Gogo and that creature each get +2/+0 and gain haste until end of turn and attack this turn if able.

Gogo, Mysterious Mime

Sunspine Lynx Players can't gain life. Damage can't be prevented. When this creature enters, it deals damage to each player equal to the number of nonbasic lands that player controls.

Sunspine Lynx

Archetype of Aggression Creatures you control have trample. Creatures your opponents control lose trample and can't have or gain trample.

Archetype of Aggression

Geode Rager First strike Landfall — Whenever a land you control enters, goad each creature target player controls. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)

Geode Rager

Tectonic Giant Whenever this creature attacks or becomes the target of a spell an opponent controls, choose one — • This creature deals 3 damage to each opponent. • Exile the top two cards of your library. Choose one of them. Until the end of your next turn, you may play that card.

Tectonic Giant

Rionya, Fire Dancer At the beginning of combat on your turn, create X tokens that are copies of another target creature you control, where X is one plus the number of instant and sorcery spells you've cast this turn. They gain haste. Exile them at the beginning of the next end step.

Rionya, Fire Dancer

Dragon Mage Flying Whenever this creature deals combat damage to a player, each player discards their hand, then draws seven cards.

Dragon Mage

Glóin, Dwarf Emissary Whenever you cast a historic spell, create a Treasure token. This ability triggers only once each turn. (Artifacts, legendaries, and Sagas are historic.) {T}, Sacrifice a Treasure: Goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)

Glóin, Dwarf Emissary

Marauding Raptor Creature spells you cast cost {1} less to cast. Whenever another creature you control enters, this creature deals 2 damage to it. If a Dinosaur is dealt damage this way, this creature gets +2/+0 until end of turn.

Marauding Raptor

Inferno Titan {R}: This creature gets +1/+0 until end of turn. Whenever this creature enters or attacks, it deals 3 damage divided as you choose among one, two, or three targets.

Inferno Titan

Thunderbreak Regent Flying Whenever a Dragon you control becomes the target of a spell or ability an opponent controls, this creature deals 3 damage to that player.

Thunderbreak Regent

Heartless Hidetsugu {T}: Heartless Hidetsugu deals damage to each player equal to half that player's life total, rounded down.

Heartless Hidetsugu

Scytheclaw Raptor Whenever a player casts a spell, if it's not their turn, this creature deals 4 damage to them.

Scytheclaw Raptor

Breeches, Eager Pillager First strike Whenever a Pirate you control attacks, choose one that hasn't been chosen this turn — • Create a Treasure token. • Target creature can't block this turn. • Exile the top card of your library. You may play it this turn.

Breeches, Eager Pillager

Mogg War Marshal Echo {1}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When this creature enters or dies, create a 1/1 red Goblin creature token.

Mogg War Marshal

Goro-Goro, Disciple of Ryusei {R}: Creatures you control gain haste until end of turn. {3}{R}{R}: Create a 5/5 red Dragon Spirit creature token with flying. Activate only if you control an attacking modified creature. (Equipment, Auras you control, and counters are modifications.)

Goro-Goro, Disciple of Ryusei

Otepec Huntmaster Dinosaur spells you cast cost {1} less to cast. {T}: Target Dinosaur gains haste until end of turn.

Otepec Huntmaster

Bothersome Quasit Menace Goaded creatures your opponents control can't block. Whenever you cast a noncreature spell, goad target creature an opponent controls. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)

Bothersome Quasit

Frontier Warmonger Whenever one or more creatures attack one of your opponents or a planeswalker they control, those creatures gain menace until end of turn.

Frontier Warmonger

Surly Badgersaur Whenever you discard a creature card, put a +1/+1 counter on this creature. Whenever you discard a land card, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") Whenever you discard a noncreature, nonland card, this creature fights up to one target creature you don't control.

Surly Badgersaur

Flaming Tyrannosaurus Menace Paradox — Whenever you cast a spell from anywhere other than your hand, this creature deals 3 damage to any target. Then put a +1/+1 counter on this creature. When this creature dies, it deals damage equal to its power to each opponent.

Flaming Tyrannosaurus

Dire Fleet Daredevil First strike When this creature enters, exile target instant or sorcery card from an opponent's graveyard. You may cast it this turn, and mana of any type can be spent to cast that spell. If that spell would be put into a graveyard, exile it instead.

Dire Fleet Daredevil

Goblin Trashmaster Other Goblins you control get +1/+1. Sacrifice a Goblin: Destroy target artifact.

Goblin Trashmaster

Longshot, Rebel Bowman Reach (This creature can block creatures with flying.) Noncreature spells you cast cost {1} less to cast. Whenever you cast a noncreature spell, Longshot deals 2 damage to each opponent.

Longshot, Rebel Bowman

Keeper of Secrets First strike, haste Symphony of Pain — Whenever you cast a spell from anywhere other than your hand, this creature deals damage equal to that spell's mana value to target opponent.

Keeper of Secrets

Godo, Bandit Warlord When Godo enters, you may search your library for an Equipment card, put it onto the battlefield, then shuffle. Whenever Godo attacks for the first time each turn, untap it and all Samurai you control. After this phase, there is an additional combat phase.

Godo, Bandit Warlord

Magus of the Moon Nonbasic lands are Mountains.

Magus of the Moon

Goblin Instigator When this creature enters, create a 1/1 red Goblin creature token.

Goblin Instigator

Magmakin Artillerist Whenever you discard one or more cards, this creature deals that much damage to each opponent. Cycling {1}{R} ({1}{R}, Discard this card: Draw a card.) When you cycle this card, it deals 1 damage to each opponent.

Magmakin Artillerist

Ogre Battledriver Whenever another creature you control enters, that creature gets +2/+0 and gains haste until end of turn. (It can attack and {T} this turn.)

Ogre Battledriver

Firebending Student Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Firebending X, where X is this creature's power. (Whenever this creature attacks, add X {R}. This mana lasts until end of combat.)

Firebending Student

Goblin King Other Goblins get +1/+1 and have mountainwalk.

Goblin King

Conspicuous Snoop Play with the top card of your library revealed. You may cast Goblin spells from the top of your library. As long as the top card of your library is a Goblin card, this creature has all activated abilities of that card.

Conspicuous Snoop

Redoubled Stormsinger First strike Whenever this creature attacks, for each creature token you control that entered this turn, create a tapped and attacking token that's a copy of that token. At the beginning of the next end step, sacrifice those tokens.

Redoubled Stormsinger

Devilish Valet Trample, haste Alliance — Whenever another creature you control enters, double this creature's power until end of turn.

Devilish Valet

Goblin Recruiter When this creature enters, search your library for any number of Goblin cards, reveal them, then shuffle and put those cards on top in any order.

Goblin Recruiter

Slicer, Hired Muscle // Slicer, High-Speed Antagonist More Than Meets the Eye {2}{R} (You may cast this card converted for {2}{R}.) Double strike, haste At the beginning of each opponent's upkeep, you may have that player gain control of Slicer until end of turn. If you do, untap Slicer, goad it, and it can't be sacrificed this turn. If you don't, convert it. // Living metal (During your turn, this Vehicle is also a creature.) First strike, haste Whenever Slicer deals combat damage to a player, convert it at end of combat.

Slicer, Hired Muscle // Slicer, High-Speed Antagonist

Zada, Hedron Grinder Whenever you cast an instant or sorcery spell that targets only Zada, copy that spell for each other creature you control that the spell could target. Each copy targets a different one of those creatures.

Zada, Hedron Grinder

Howlsquad Heavy Start your engines! Other Goblins you control have haste. At the beginning of combat on your turn, create a 1/1 red Goblin creature token. That token attacks this combat if able. Max speed — {T}: Add {R} for each Goblin you control.

Howlsquad Heavy

Goblin Chirurgeon Sacrifice a Goblin: Regenerate target creature.

Goblin Chirurgeon

Captivating Crew {3}{R}: Gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. Activate only as a sorcery.

Captivating Crew

Charming Scoundrel Haste When this creature enters, choose one — • Discard a card, then draw a card. • Create a Treasure token. • Create a Wicked Role token attached to target creature you control.

Charming Scoundrel

Komainu Battle Armor Menace Equipped creature gets +2/+2 and has menace. Whenever this creature or equipped creature deals combat damage to a player, goad each creature that player controls. Reconfigure {4} ({4}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

Komainu Battle Armor