Green ETB Removal Creatures

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Reclamation Sage When this creature enters, you may destroy target artifact or enchantment.

Reclamation Sage

Kogla, the Titan Ape When Kogla enters, it fights up to one target creature you don't control. Whenever Kogla attacks, destroy target artifact or enchantment defending player controls. {1}{G}: Return target Human you control to its owner's hand. Kogla gains indestructible until end of turn.

Kogla, the Titan Ape

Bane of Progress When this creature enters, destroy all artifacts and enchantments. Put a +1/+1 counter on this creature for each permanent destroyed this way.

Bane of Progress

Terastodon When this creature enters, you may destroy up to three target noncreature permanents. For each permanent put into a graveyard this way, its controller creates a 3/3 green Elephant creature token.

Terastodon

Acidic Slime Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) When this creature enters, destroy target artifact, enchantment, or land.

Acidic Slime

Apex Altisaur When this creature enters, it fights up to one target creature you don't control. Enrage — Whenever this creature is dealt damage, it fights up to one target creature you don't control.

Apex Altisaur

Masked Vandal Changeling (This card is every creature type.) When this creature enters, you may exile a creature card from your graveyard. If you do, exile target artifact or enchantment an opponent controls.

Masked Vandal

Manglehorn When this creature enters, you may destroy target artifact. Artifacts your opponents control enter tapped.

Manglehorn

Steelbane Hydra This creature enters with X +1/+1 counters on it. {2}{G}, Remove a +1/+1 counter from this creature: Destroy target artifact or enchantment.

Steelbane Hydra

Druid of Purification When this creature enters, starting with you, each player may choose an artifact or enchantment you don't control. Destroy each permanent chosen this way.

Druid of Purification

Titan of Industry Reach, trample When this creature enters, choose two — • Destroy target artifact or enchantment. • Target player gains 5 life. • Create a 4/4 green Rhino Warrior creature token. • Put a shield counter on a creature you control.

Titan of Industry

Voracious Hydra Trample This creature enters with X +1/+1 counters on it. When this creature enters, choose one — • Double the number of +1/+1 counters on this creature. • This creature fights target creature you don't control.

Voracious Hydra

Foundation Breaker When this creature enters, you may destroy target artifact or enchantment. Evoke {1}{G} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)

Foundation Breaker

Rampaging Yao Guai Vigilance, trample This creature enters with X +1/+1 counters on it. When this creature enters, destroy any number of target artifacts and/or enchantments with total mana value X or less.

Rampaging Yao Guai

Vorinclex // The Grand Evolution Trample, reach When Vorinclex enters, search your library for up to two Forest cards, reveal them, put them into your hand, then shuffle. {6}{G}{G}: Exile Vorinclex, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery. // (As this Saga enters and after your draw step, add a lore counter.) I — Mill ten cards. Put up to two creature cards from among the milled cards onto the battlefield. II — Distribute seven +1/+1 counters among any number of target creatures you control. III — Until end of turn, creatures you control gain "{1}: This creature fights target creature you don't control." Exile this Saga, then return it to the battlefield (front face up).

Vorinclex // The Grand Evolution

Chomping Changeling Changeling (This card is every creature type.) When this creature enters, destroy up to one target artifact or enchantment.

Chomping Changeling

Woodfall Primus Trample When this creature enters, destroy target noncreature permanent. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Woodfall Primus

Summon: Magus Sisters (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II, III — Choose one at random — • Combine Powers! — Put three +1/+1 counters on target creature. • Defense! — Put a shield counter on target creature. You gain 3 life. • Fight! — This creature fights up to one target creature an opponent controls. Haste

Summon: Magus Sisters

Wickerbough Elder This creature enters with a -1/-1 counter on it. {G}, Remove a -1/-1 counter from this creature: Destroy target artifact or enchantment.

Wickerbough Elder

Qasali Slingers Reach Whenever this creature or another Cat you control enters, you may destroy target artifact or enchantment.

Qasali Slingers

Aberrant Ravenous (This creature enters with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.) Trample Heavy Power Hammer — Whenever this creature deals combat damage to a player, destroy target artifact or enchantment that player controls.

Aberrant

Green Slime Flash When this creature enters, counter target activated or triggered ability from an artifact or enchantment source. If a permanent's ability is countered this way, destroy that permanent. Foretell {G} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Green Slime

Thorn Mammoth Trample Whenever this creature or another creature you control enters, this creature fights up to one target creature you don't control.

Thorn Mammoth

Viridian Corrupter Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) When this creature enters, destroy target artifact.

Viridian Corrupter

Ayula, Queen Among Bears Whenever another Bear you control enters, choose one — • Put two +1/+1 counters on target Bear. • Target Bear you control fights target creature you don't control.

Ayula, Queen Among Bears

Tranquil Frillback When this creature enters, you may pay {G} up to three times. When you pay this cost one or more times, choose up to that many — • Destroy target artifact or enchantment. • Exile target player's graveyard. • You gain 4 life.

Tranquil Frillback

Scrapshooter Gift a card (You may promise an opponent a gift as you cast this spell. If you do, when it enters, they draw a card.) Reach When this creature enters, if the gift was promised, destroy target artifact or enchantment an opponent controls.

Scrapshooter

Whiptongue Hydra Reach When this creature enters, destroy all creatures with flying. Put a +1/+1 counter on this creature for each creature destroyed this way.

Whiptongue Hydra

District Mascot This creature enters with a +1/+1 counter on it. {1}{G}, Remove two +1/+1 counters from this creature: Destroy target artifact. Whenever this creature attacks while saddled, put a +1/+1 counter on it. Saddle 1

District Mascot

Bartz and Boko Affinity for Birds (This spell costs {1} less to cast for each Bird you control.) When Bartz and Boko enters, each other Bird you control deals damage equal to its power to target creature an opponent controls.

Bartz and Boko

Tovolar's Huntmaster // Tovolar's Packleader When this creature enters, create two 2/2 green Wolf creature tokens. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) // Whenever this creature enters or attacks, create two 2/2 green Wolf creature tokens. {2}{G}{G}: Another target Wolf or Werewolf you control fights target creature you don't control. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

Tovolar's Huntmaster // Tovolar's Packleader

Temur War Shaman When this creature enters, manifest the top card of your library. (Put that card onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) Whenever a permanent you control is turned face up, if it's a creature, you may have it fight target creature you don't control.

Temur War Shaman

Kinetic Ooze This creature enters with X +1/+1 counters on it. When this creature enters, destroy up to one target artifact or enchantment with mana value X or less. If X is 5 or more, you draw a card. If X is 10 or more, double the number of +1/+1 counters on any number of other target creatures.

Kinetic Ooze

Chainweb Aracnir Reach When this creature enters, it deals damage equal to its power to target creature with flying an opponent controls. Escape—{3}{G}{G}, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) This creature escapes with three +1/+1 counters on it.

Chainweb Aracnir

Kappa Tech-Wrecker Ninjutsu {1}{G} This creature enters with a deathtouch counter on it. Whenever this creature deals combat damage to a player, you may remove a deathtouch counter from it. When you do, exile target artifact or enchantment that player controls.

Kappa Tech-Wrecker

Uktabi Orangutan When this creature enters, destroy target artifact.

Uktabi Orangutan

Foe-Razer Regent Flying When this creature enters, you may have it fight target creature you don't control. Whenever a creature you control fights, put two +1/+1 counters on it at the beginning of the next end step.

Foe-Razer Regent

Halana, Kessig Ranger Reach Whenever another creature you control enters, you may pay {2}. When you do, that creature deals damage equal to its power to target creature. Partner (You can have two commanders if both have partner.)

Halana, Kessig Ranger

Nessian Wilds Ravager Tribute 6 (As this creature enters, an opponent of your choice may put six +1/+1 counters on it.) When this creature enters, if tribute wasn't paid, you may have this creature fight another target creature. (Each deals damage equal to its power to the other.)

Nessian Wilds Ravager

Hivespine Wolverine When this creature enters, choose one — • Put a +1/+1 counter on target creature you control. • This creature fights target creature token. • Destroy target artifact or enchantment.

Hivespine Wolverine

Wicked Wolf When this creature enters, it fights up to one target creature you don't control. Sacrifice a Food: Put a +1/+1 counter on this creature. It gains indestructible until end of turn. Tap it.

Wicked Wolf

Coliseum Behemoth Trample When this creature enters, choose one — • Destroy target artifact or enchantment. • Draw a card.

Coliseum Behemoth

Green Dragon Flying Poison Breath — When this creature enters, until end of turn, whenever a creature an opponent controls is dealt damage, destroy it.

Green Dragon

Leatherhead, Swamp Stalker Trample Leatherhead enters with a hexproof counter on her. Whenever Leatherhead deals combat damage to a player, you may remove a counter from her. When you do, destroy target artifact or enchantment that player controls.

Leatherhead, Swamp Stalker

Kraul Harpooner Reach Undergrowth — When this creature enters, choose up to one target creature you don't control with flying. This creature gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard, then you may have this creature fight that creature.

Kraul Harpooner

Damage Control Crew When this creature enters, choose one — • Repair — Return target card with mana value 4 or greater from your graveyard to your hand. • Impound — Exile target artifact or enchantment.

Damage Control Crew

Brutalizer Exarch When this creature enters, choose one — • Search your library for a creature card, reveal it, then shuffle and put that card on top. • Put target noncreature permanent on the bottom of its owner's library.

Brutalizer Exarch

Ravenous Sailback When this creature enters, choose one — • This creature gains haste until end of turn. • Destroy target artifact or enchantment.

Ravenous Sailback

Indrik Stomphowler When this creature enters, destroy target artifact or enchantment.

Indrik Stomphowler

Myconid Spore Tender Infesting Spores — When this creature enters, destroy up to one target artifact or enchantment.

Myconid Spore Tender

Stingerfling Spider Reach When this creature enters, you may destroy target creature with flying.

Stingerfling Spider

Turntimber Basilisk Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Landfall — Whenever a land you control enters, you may have target creature block this creature this turn if able.

Turntimber Basilisk

Cleanup Crew When this creature enters, choose one — • Destroy target artifact. • Destroy target enchantment. • Exile target card from a graveyard. • You gain 4 life.

Cleanup Crew

Territorial Allosaurus Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.) When this creature enters, if it was kicked, it fights another target creature.

Territorial Allosaurus

Sharpshooter Elf Reach Sharpshooter Elf's power is equal to the number of creatures you control. When this creature enters, it deals damage equal to its power to target creature with flying an opponent controls.

Sharpshooter Elf

Viridian Shaman When this creature enters, destroy target artifact.

Viridian Shaman

Mold Shambler Kicker {1}{G} (You may pay an additional {1}{G} as you cast this spell.) When this creature enters, if it was kicked, destroy target noncreature permanent.

Mold Shambler

Cloudthresher Flash Reach When this creature enters, it deals 2 damage to each creature with flying and each player. Evoke {2}{G}{G} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)

Cloudthresher

Tornado Elemental When this creature enters, it deals 6 damage to each creature with flying. You may have this creature assign its combat damage as though it weren't blocked.

Tornado Elemental

Cherished Hatchling When this creature dies, you may cast Dinosaur spells this turn as though they had flash, and whenever you cast a Dinosaur spell this turn, it gains "When this creature enters, you may have it fight another target creature."

Cherished Hatchling

Acid Web Spider Reach When this creature enters, you may destroy target Equipment.

Acid Web Spider

Oran-Rief Recluse Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.) Reach (This creature can block creatures with flying.) When this creature enters, if it was kicked, destroy target creature with flying.

Oran-Rief Recluse

Invasion of Muraganda // Primordial Plasm (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When this Siege enters, put a +1/+1 counter on target creature you control. Then that creature fights up to one target creature you don't control. // At the beginning of combat on your turn, another target creature gets +2/+2 and loses all abilities until end of turn.

Invasion of Muraganda // Primordial Plasm

Tajuru Archer Whenever this creature or another Ally you control enters, you may have this creature deal damage to target creature with flying equal to the number of Allies you control.

Tajuru Archer

Troublemaker Ouphe Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) When this creature enters, if it was bargained, exile target artifact or enchantment an opponent controls.

Troublemaker Ouphe

Affectionate Indrik When this creature enters, you may have it fight target creature you don't control. (Each deals damage equal to its power to the other.)

Affectionate Indrik

Atzocan Archer Reach When this creature enters, you may have it fight another target creature. (Each deals damage equal to its power to the other.)

Atzocan Archer

Argothian Wurm Trample When this creature enters, any player may sacrifice a land of their choice. If a player does, put this creature on top of its owner's library.

Argothian Wurm

Conclave Naturalists When this creature enters, you may destroy target artifact or enchantment.

Conclave Naturalists

Sawblade Slinger When this creature enters, choose up to one — • Destroy target artifact an opponent controls. • This creature fights target Zombie an opponent controls.

Sawblade Slinger

Agatha's Champion Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) Trample When this creature enters, if it was bargained, it fights up to one target creature you don't control. (Each deals damage equal to its power to the other.)

Agatha's Champion

Somberwald Stag When this creature enters, you may have it fight target creature you don't control.

Somberwald Stag

Rhino, Terrible Trampler Trample When Rhino enters, destroy target artifact or land. Distribute three +1/+1 counters among up to three other target creatures. They gain trample until end of turn.

Rhino, Terrible Trampler

Anthropede Reach When this creature enters, you may discard a card or pay {2}. When you do, destroy target Room.

Anthropede

Feral Throwback Amplify 2 (As this creature enters, put two +1/+1 counters on it for each Beast card you reveal in your hand.) Provoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.)

Feral Throwback

Nessian Demolok Tribute 3 (As this creature enters, an opponent of your choice may put three +1/+1 counters on it.) When this creature enters, if tribute wasn't paid, destroy target noncreature permanent.

Nessian Demolok

Storm, Shaker of Skies Flying When Storm enters, destroy up to one target artifact, enchantment, or creature with flying.

Storm, Shaker of Skies

Pheres-Band Brawler When this creature enters, it fights up to one target creature you don't control. (Each deals damage equal to its power to the other.)

Pheres-Band Brawler

Marshdrinker Giant When this creature enters, destroy target Island or Swamp an opponent controls.

Marshdrinker Giant

Woodripper Fading 3 (This creature enters with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) {1}, Remove a fade counter from this creature: Destroy target artifact.

Woodripper

Setessan Starbreaker When this creature enters, you may destroy target Aura.

Setessan Starbreaker

Slaying Mantis Just a second (As long as this spell is on the stack, players can't move permanents.) This creature enters by being thrown from a distance of at least three feet. When this creature enters, it fights each creature an opponent controls that it touched as it entered.

Slaying Mantis

Sylvan Primordial Reach When this creature enters, for each opponent, destroy target noncreature permanent that player controls. For each permanent destroyed this way, search your library for a Forest card and put that card onto the battlefield tapped. Then shuffle.

Sylvan Primordial

Uktabi Kong Trample When this creature enters, destroy all artifacts. Tap two untapped Apes you control: Create a 1/1 green Ape creature token.

Uktabi Kong