The Great HengeThis spell costs {X} less to cast, where X is the greatest power among creatures you control.
{T}: Add {G}{G}. You gain 2 life.
Whenever a nontoken creature you control enters, put a +1/+1 counter on it and draw a card.
The Great Henge
Conduit of WorldsYou may play lands from your graveyard.
{T}: Choose target nonland permanent card in your graveyard. If you haven't cast a spell this turn, you may cast that card. If you do, you can't cast additional spells this turn. Activate only as a sorcery.
Conduit of Worlds
Ozolith, the Shattered SpireIf one or more +1/+1 counters would be put on an artifact or creature you control, that many plus one +1/+1 counters are put on it instead.
{1}{G}, {T}: Put a +1/+1 counter on target artifact or creature you control. Activate only as a sorcery.
Cycling {2} ({2}, Discard this card: Draw a card.)
Ozolith, the Shattered Spire
The Earth CrystalGreen spells you cast cost {1} less to cast.
If one or more +1/+1 counters would be put on a creature you control, twice that many +1/+1 counters are put on that creature instead.
{4}{G}{G}, {T}: Distribute two +1/+1 counters among one or two target creatures you control.
The Earth Crystal
Herd Heirloom{T}: Add one mana of any color. Spend this mana only to cast a creature spell.
{T}: Until end of turn, target creature you control with power 4 or greater gains trample and "Whenever this creature deals combat damage to a player, draw a card."
Herd Heirloom
Hedge ShredderWhenever this Vehicle attacks, you may mill two cards.
Whenever one or more land cards are put into your graveyard from your library, put them onto the battlefield tapped.
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Hedge Shredder
Lifecrafter's BestiaryAt the beginning of your upkeep, scry 1.
Whenever you cast a creature spell, you may pay {G}. If you do, draw a card.
Lifecrafter's Bestiary
The Skullspore NexusThis spell costs {X} less to cast, where X is the greatest power among creatures you control.
Whenever one or more nontoken creatures you control die, create a green Fungus Dinosaur creature token with base power and toughness each equal to the total power of those creatures.
{2}, {T}: Double target creature's power until end of turn.
The Skullspore Nexus
Exploration BroodshipStation (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 8+.)
3+ | You may play an additional land on each of your turns.
8+ | Flying
Once during each of your turns, you may cast a permanent spell from your graveyard by sacrificing a land in addition to paying its other costs.
Exploration Broodship
Power FistEquipped creature has trample and "Whenever this creature deals combat damage to a player, put that many +1/+1 counters on it."
Equip {2}
Power Fist
Monster Manual // Zoological Study{1}{G}, {T}: You may put a creature card from your hand onto the battlefield. // Mill five cards, then return a creature card milled this way to your hand. (Then exile this card. You may cast the artifact later from exile.)
Monster Manual // Zoological Study
Bootleggers' StashLands you control have "{T}: Create a Treasure token."
Bootleggers' Stash
Birthing Pod({G/P} can be paid with either {G} or 2 life.)
{1}{G/P}, {T}, Sacrifice a creature: Search your library for a creature card with mana value equal to 1 plus the sacrificed creature's mana value, put that card onto the battlefield, then shuffle. Activate only as a sorcery.
Birthing Pod
Bow of NyleaAttacking creatures you control have deathtouch.
{1}{G}, {T}: Choose one —
• Put a +1/+1 counter on target creature.
• Bow of Nylea deals 2 damage to target creature with flying.
• You gain 3 life.
• Put up to four target cards from your graveyard on the bottom of your library in any order.
Bow of Nylea
Heaped HarvestWhen this artifact enters and when you sacrifice it, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
{2}, {T}, Sacrifice this artifact: You gain 3 life.
Heaped Harvest
Esika's ChariotWhen Esika's Chariot enters, create two 2/2 green Cat creature tokens.
Whenever Esika's Chariot attacks, create a token that's a copy of target token you control.
Crew 4
Esika's Chariot
ChitterspitterAt the beginning of your upkeep, you may sacrifice a token. If you do, put an acorn counter on this artifact.
Squirrels you control get +1/+1 for each acorn counter on this artifact.
{G}, {T}: Create a 1/1 green Squirrel creature token.
Chitterspitter
Chocobo RacetrackLandfall — Whenever a land you control enters, create a 2/2 green Bird creature token with "Whenever a land you control enters, this token gets +1/+0 until end of turn."
Lumbering WorldwagonThis Vehicle's power is equal to the number of lands you control.
Whenever this Vehicle enters or attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Crew 4
Lumbering Worldwagon
Jade Orb of Dragonkind{T}: Add {G}. When you spend this mana to cast a Dragon creature spell, it enters with an additional +1/+1 counter on it and gains hexproof until your next turn. (It can't be the target of spells or abilities your opponents control.)
Jade Orb of Dragonkind
Bone SabresWhenever equipped creature attacks, put four +1/+1 counters on it.
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
Bone Sabres
Hunter's BowWhen this Equipment enters, attach it to target creature you control. That creature deals damage equal to its power to up to one target creature you don't control.
Equipped creature has reach and ward {2}.
Equip {1}
Hunter's Bow
Fractal HarnessWhen this Equipment enters, create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it and attach this Equipment to it.
Whenever equipped creature attacks, double the number of +1/+1 counters on it.
Equip {2}
Fractal Harness
Summoning MateriaYou may look at the top card of your library any time.
As long as this Equipment is attached to a creature, you may cast creature spells from the top of your library.
Equipped creature gets +2/+2 and has vigilance and "{T}: Add {G}."
Equip {2}
Summoning Materia
Thunderous VelocipedeTrample
Each other Vehicle and creature you control enters with an additional +1/+1 counter on it if its mana value is 4 or less. Otherwise, it enters with three additional +1/+1 counters on it.
Crew 3
Thunderous Velocipede
Belt of Giant StrengthEquipped creature has base power and toughness 10/10.
Equip {10}. This ability costs {X} less to activate, where X is the power of the creature it targets.
Belt of Giant Strength
Larval ScoutlanderWhen this Spacecraft enters, you may sacrifice a land or Lander. If you do, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 7+.)
7+ | Flying
Larval Scoutlander
Scepter of CelebrationEquipped creature gets +2/+0 and has trample.
Whenever equipped creature deals combat damage to a player, create that many 1/1 green and white Citizen creature tokens.
Equip {3}
Scepter of Celebration
Summoner's GrimoireJob select
Equipped creature is a Shaman in addition to its other types and has "Whenever this creature attacks, you may put a creature card from your hand onto the battlefield. If that card is an enchantment card, it enters tapped and attacking."
Abraxas — Equip {3}
Summoner's Grimoire
Ancient CornucopiaWhenever you cast a spell that's one or more colors, you may gain 1 life for each of that spell's colors. Do this only once each turn.
{T}: Add one mana of any color.
Ancient Cornucopia
Sledge-Class SeedshipStation (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 7+.)
7+ | Flying
Whenever this Spacecraft attacks, you may put a creature card from your hand onto the battlefield.
Sledge-Class Seedship
Boxing RingWhenever a creature you control enters, it fights up to one target creature you don't control with the same mana value.
{T}: Create a Treasure token. Activate only if you control a creature that fought this turn.
Boxing Ring
Skyclave Pick-AxeWhen this Equipment enters, attach it to target creature you control.
Landfall — Whenever a land you control enters, equipped creature gets +2/+2 until end of turn.
Equip {2}{G} ({2}{G}: Attach to target creature you control. Equip only as a sorcery.)
Skyclave Pick-Axe
Glowcap LanternEquipped creature has "You may look at the top card of your library any time" and "Whenever this creature attacks, it explores." (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard.)
Equip {2}
Glowcap Lantern
Instrument of the BardsAt the beginning of your upkeep, you may put a harmony counter on Instrument of the Bards.
{3}{G}, {T}: Search your library for a creature card with mana value equal to the number of harmony counters on Instrument of the Bards, reveal it, and put it into your hand. If that card is legendary, create a Treasure token. Then shuffle.
Instrument of the Bards
Tangleweave ArmorLiving weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)
Equipped creature gets +X/+X, where X is the greatest mana value among your commanders.
Equip {4}
Tangleweave Armor
Veloheart BikeWhen this Vehicle enters, you gain 2 life.
{T}: Add one mana of any color.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
Veloheart Bike
Atmospheric GreenhouseWhen this Spacecraft enters, put a +1/+1 counter on each creature you control.
Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 8+.)
8+ | Flying, trample
Atmospheric Greenhouse
Pictures of Spider-ManWhen this artifact enters, look at the top five cards of your library. You may reveal up to two creature cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order.
{1}, {T}, Sacrifice this artifact: Create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
Pictures of Spider-Man
Colossal DreadmaskLiving weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)
Equipped creature gets +6/+6 and has trample.
Equip {3}{G}{G}
Colossal Dreadmask
Galadhrim BowFlash
When this Equipment enters, attach it to target creature you control. Untap that creature.
Equipped creature gets +1/+2 and has reach.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Galadhrim Bow
Explorer's CacheThis artifact enters with two +1/+1 counters on it.
Whenever a creature you control with a +1/+1 counter on it dies, put a +1/+1 counter on this artifact.
{T}: Move a +1/+1 counter from this artifact onto target creature. Activate only as a sorcery.
Explorer's Cache
RopeEquipped creature gets +1/+2, has reach, and can't be blocked by more than one creature.
{2}, Sacrifice this Equipment: Draw a card.
Equip {3}
Rope
EarthrumblerVigilance, trample
Exile an artifact or creature card from your graveyard: This Vehicle becomes an artifact creature until end of turn.
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
Earthrumbler
Guac & Marshmallow PizzaFlash
When this artifact enters, target creature gets +2/+2 until end of turn. Untap it.
{2}, {T}, Sacrifice this artifact: You gain 3 life.
Guac & Marshmallow Pizza
Bard's BowJob select (When this Equipment enters, create a 1/1 colorless Hero creature token, then attach this to it.)
Equipped creature gets +2/+2, has reach, and is a Bard in addition to its other types.
Perseus's Bow — Equip {6} ({6}: Attach to target creature you control. Equip only as a sorcery.)
Bard's Bow
Bag of Tricks{4}{G}, {T}: Roll a d8. Reveal cards from the top of your library until you reveal a creature card with mana value equal to the result. Put that card onto the battlefield and the rest on the bottom of your library in a random order.
Bag of Tricks
Vivien's Arkbow{X}, {T}, Discard a card: Look at the top X cards of your library. You may put a creature card with mana value X or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
Vivien's Arkbow
Maze Skullbomb{1}, Sacrifice this artifact: Draw a card.
{2}{G}, Sacrifice this artifact: Target creature you control gets +3/+3 and gains trample until end of turn. Draw a card. Activate only as a sorcery.
Maze Skullbomb
TanglerootWhenever a player casts a creature spell, that player adds {G}.
Tangleroot
Dodgy JalopyTrample
Dodgy Jalopy's power is equal to the greatest mana value among creatures you control.
Crew 3
Scavenge {2}{G} ({2}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
Dodgy Jalopy
Elven BowWhen this Equipment enters, you may pay {2}. If you do, create a 1/1 green Elf Warrior creature token, then attach this Equipment to it.
Equipped creature gets +1/+2 and has reach.
Equip {3}
Elven Bow
Subway TrainWhen this Vehicle enters, you may pay {G}. If you do, search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
Subway Train
Implement of Ferocity{G}, Sacrifice this artifact: Put a +1/+1 counter on target creature. Activate only as a sorcery.
When this artifact is put into a graveyard from the battlefield, draw a card.
Implement of Ferocity
Novel NunchakuWhen this Equipment enters, attach it to target creature you control. When you do, equipped creature fights up to one target creature an opponent controls. (Each deals damage equal to its power to the other.)
Equipped creature gets +1/+1 and has trample.
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
Novel Nunchaku
Meltstrider's GearWhen this Equipment enters, attach it to target creature you control.
Equipped creature gets +2/+1 and has reach.
Equip {5} ({5}: Attach to target creature you control. Equip only as a sorcery.)
Meltstrider's Gear
Sequence Engine{X}, {T}: Exile target creature card with mana value X from a graveyard. Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it. Activate only as a sorcery.
Sequence Engine
Evolving Door{1}, {T}, Sacrifice a creature: Count the colors of the sacrificed creature, then search your library for a creature card that's exactly that many colors plus one. Exile that card, then shuffle. You may cast the exiled card. Activate only as a sorcery.
Evolving Door
Saddle of the CavalierEquipped creature gets +3/+3 and can't be blocked by creatures with power 3 or less.
Equip {3}
Saddle of the Cavalier
Bramble ArmorWhen this Equipment enters, attach it to target creature you control.
Equipped creature gets +2/+1.
Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)
Bramble Armor
Horizon Spellbomb{2}, {T}, Sacrifice this artifact: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
When this artifact is put into a graveyard from the battlefield, you may pay {G}. If you do, draw a card.
Horizon Spellbomb
Incubation SacThis artifact enters with three oil counters on it.
{4}, {T}, Remove an oil counter from this artifact: Create a 3/3 colorless Phyrexian Golem artifact creature token. Activate only as a sorcery.
Incubation Sac
Woodweaver's PuzzleknotWhen this artifact enters, you gain 3 life and get {E}{E}{E} (three energy counters).
{2}{G}, Sacrifice this artifact: You gain 3 life and get {E}{E}{E}.
Woodweaver's Puzzleknot
Malamet ScytheFlash
When this Equipment enters, attach it to target creature you control.
Equipped creature gets +2/+2.
Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)
Malamet Scythe
Wolfrider's SaddleWhen this Equipment enters, create a 2/2 green Wolf creature token, then attach this Equipment to it.
Equipped creature gets +1/+1 and can't be blocked by more than one creature.
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
Wolfrider's Saddle
Horned HelmEquipped creature gets +1/+1 and has trample.
{G}{G}: Attach this Equipment to target creature you control.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Horned Helm
Ranger's LongbowEquipped creature gets +2/+1 and has reach.
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
Ranger's Longbow
Sylvok Battle-ChairFor Mirrodin! (When this Equipment enters, create a 2/2 red Rebel creature token, then attach this to it.)
Equipped creature gets +4/+4 and has trample.
Equip {5}{G}{G}
Sylvok Battle-Chair
Lifespark Spellbomb{G}, Sacrifice this artifact: Until end of turn, target land becomes a 3/3 creature that's still a land.
{1}, Sacrifice this artifact: Draw a card.
Lifespark Spellbomb
Necklace of GirionWhenever you cast a green spell and whenever a Forest you control enters, put a +1/+1 counter on target creature you control.
{T}: Add {G}.
Necklace of Girion
Mask of the Jadecrafter{X}, {T}, Sacrifice this artifact: Create an X/X colorless Golem artifact creature token. Activate only as a sorcery.
Unearth {2}{G} ({2}{G}: Return this card from your graveyard to the battlefield. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Mask of the Jadecrafter
Trigon of InfestationThis artifact enters with three charge counters on it.
{G}{G}, {T}: Put a charge counter on this artifact.
{2}, {T}, Remove a charge counter from this artifact: Create a 1/1 green Phyrexian Insect creature token with infect.
Trigon of Infestation
Bison Whistle{1}, {T}: Look at the top card of your library. If it's a Bison card, you may put it onto the battlefield. If it's a creature card, you may reveal it and put it into your hand. Otherwise, you may put it into your graveyard.
Bison Whistle
Rosethorn HalberdWhen this Equipment enters, attach it to target non-Human creature you control.
Equipped creature gets +2/+1.
Equip {5} ({5}: Attach to target creature you control. Equip only as a sorcery.)
Rosethorn Halberd
Capenna ExpressSacrifice a Treasure: This Vehicle becomes an artifact creature until end of turn.
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
Capenna Express
Horn of Ramos{T}: Add {G}.
Sacrifice this artifact: Add {G}.
Horn of Ramos
Spiked RipsawEquipped creature gets +3/+3.
Whenever equipped creature attacks, you may sacrifice a Forest. If you do, that creature gains trample until end of turn.
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
Spiked Ripsaw
Weatherseed Totem{T}: Add {G}.
{2}{G}{G}{G}: This artifact becomes a 5/3 green Treefolk artifact creature with trample until end of turn.
When this artifact is put into a graveyard from the battlefield, if it was a creature, return this card to its owner's hand.
Weatherseed Totem
Green Mana Battery{2}, {T}: Put a charge counter on this artifact.
{T}, Remove any number of charge counters from this artifact: Add {G}, then add an additional {G} for each charge counter removed this way.
Green Mana Battery
Heartwood Shard{3}, {T} or {G}, {T}: Target creature gains trample until end of turn.
Heartwood Shard
Killer CosplayWhenever this Equipment becomes attached to a creature, choose a creature card name with an identical mana cost. That creature becomes a copy of the card with the chosen name until this Equipment becomes unattached from it.
Equip {3}
Killer Cosplay
Eggnogger's 'StacheLands you control have "{T}: Refill your mug with a festive drink." (If you don't have a mug, go grab a mug! It's the holidays!)
At the beginning of combat on your turn, if you have a drink 'stache, put two +1/+1 counters on each creature you control.
Eggnogger's 'Stache
Mox Emerald{T}: Add {G}.
Mox Emerald
Sap SuckerWhenever you crank this Contraption, add {G}. Until end of turn, you don't lose this mana as steps and phases end.