Temur Commanders

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Miirym, Sentinel Wyrm Flying, ward {2} Whenever another nontoken Dragon you control enters, create a token that's a copy of it, except the token isn't legendary.

Miirym, Sentinel Wyrm

Maelstrom Wanderer Creatures you control have haste. Cascade, cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order. Then do it again.)

Maelstrom Wanderer

Animar, Soul of Elements Protection from white and from black Whenever you cast a creature spell, put a +1/+1 counter on Animar. Creature spells you cast cost {1} less to cast for each +1/+1 counter on Animar.

Animar, Soul of Elements

Ureni of the Unwritten Flying, trample Whenever Ureni enters or attacks, look at the top eight cards of your library. You may put a Dragon creature card from among them onto the battlefield. Put the rest on the bottom of your library in a random order.

Ureni of the Unwritten

Surrak Dragonclaw Flash This spell can't be countered. Creature spells you control can't be countered. Other creatures you control have trample.

Surrak Dragonclaw

Omnath, Locus of the Roil When Omnath enters, it deals damage to any target equal to the number of Elementals you control. Landfall — Whenever a land you control enters, put a +1/+1 counter on target Elemental you control. If you control eight or more lands, draw a card.

Omnath, Locus of the Roil

Xyris, the Writhing Storm Flying Whenever an opponent draws a card except the first one they draw in each of their draw steps, create a 1/1 green Snake creature token. Whenever Xyris deals combat damage to a player, you and that player each draw that many cards.

Xyris, the Writhing Storm

Ureni, the Song Unending Flying, protection from white and from black When Ureni enters, it deals X damage divided as you choose among any number of target creatures and/or planeswalkers your opponents control, where X is the number of lands you control.

Ureni, the Song Unending

Eshki, Temur's Roar Whenever you cast a creature spell, put a +1/+1 counter on Eshki. If that spell's power is 4 or greater, draw a card. If that spell's power is 6 or greater, Eshki deals damage equal to Eshki's power to each opponent.

Eshki, Temur's Roar

Flubs, the Fool You may play an additional land on each of your turns. Whenever you play a land or cast a spell, draw a card if you have no cards in hand. Otherwise, discard a card.

Flubs, the Fool

Iroh, Grand Lotus Firebending 2 During your turn, each non-Lesson instant and sorcery card in your graveyard has flashback. The flashback cost is equal to that card's mana cost. (You may cast a card from your graveyard for its flashback cost. Then exile it.) During your turn, each Lesson card in your graveyard has flashback {1}.

Iroh, Grand Lotus

Magus Lucea Kane Spiritual Leader — At the beginning of combat on your turn, put a +1/+1 counter on target creature. Psychic Stimulus — {T}: Add {C}{C}. When you next cast a spell with {X} in its mana cost or activate an ability with {X} in its activation cost this turn, copy that spell or ability. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.)

Magus Lucea Kane

Averna, the Chaos Bloom As you cascade, you may put a land card from among the exiled cards onto the battlefield tapped. (Do this after the last card is exiled but before deciding whether to cast a nonland card.)

Averna, the Chaos Bloom

Storm, Force of Nature Flying, vigilance Ceaseless Tempest — Whenever Storm deals combat damage to a player, the next instant or sorcery spell you cast this turn has storm. (When you cast it, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

Storm, Force of Nature

Illuna, Apex of Wishes Mutate {3}{R/G}{U}{U} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Flying, trample Whenever this creature mutates, exile cards from the top of your library until you exile a nonland permanent card. Put that card onto the battlefield or into your hand.

Illuna, Apex of Wishes

Kalamax, the Stormsire Whenever you cast your first instant spell each turn, if Kalamax is tapped, copy that spell. You may choose new targets for the copy. Whenever you copy an instant spell, put a +1/+1 counter on Kalamax.

Kalamax, the Stormsire

Rashmi and Ragavan Whenever you cast your first spell during each of your turns, exile the top card of target opponent's library and create a Treasure token. Then you may cast the exiled card without paying its mana cost if it's a spell with mana value less than the number of artifacts you control. If you don't cast it this way, you may cast it this turn.

Rashmi and Ragavan

Saheeli, Radiant Creator Whenever you cast an Artificer or artifact spell, you get {E} (an energy counter). At the beginning of combat on your turn, you may pay {E}{E}{E}. When you do, create a token that's a copy of target permanent you control, except it's a 5/5 artifact creature in addition to its other types and has haste. Sacrifice it at the beginning of the next end step.

Saheeli, Radiant Creator

Loot, the Pathfinder Double strike, vigilance, haste Exhaust — {G}, {T}: Add three mana of any one color. (Activate each exhaust ability only once.) Exhaust — {U}, {T}: Draw three cards. Exhaust — {R}, {T}: Loot deals 3 damage to any target.

Loot, the Pathfinder

Eshki Dragonclaw Vigilance, trample, ward {1} At the beginning of combat on your turn, if you've cast both a creature spell and a noncreature spell this turn, draw a card and put two +1/+1 counters on Eshki Dragonclaw.

Eshki Dragonclaw

Loot, the Key to Everything Ward {1} At the beginning of your upkeep, exile the top X cards of your library, where X is the number of card types among other nonland permanents you control. You may play those cards this turn.

Loot, the Key to Everything

Intet, the Dreamer Flying Whenever Intet deals combat damage to a player, you may pay {2}{U}. If you do, exile the top card of your library face down. You may look at that card for as long as it remains exiled. You may play that card without paying its mana cost for as long as Intet remains on the battlefield.

Intet, the Dreamer

Bruce Banner // The Incredible Hulk {X}{X}, {T}: Draw X cards. Activate only as a sorcery. {2}{R}{R}{G}{G}: Transform Bruce Banner. Activate only as a sorcery. // Reach, trample Enrage — Whenever The Incredible Hulk is dealt damage, put a +1/+1 counter on him. If he's attacking, untap him and there is an additional combat phase after this phase.

Bruce Banner // The Incredible Hulk

Riku of Two Reflections Whenever you cast an instant or sorcery spell, you may pay {U}{R}. If you do, copy that spell. You may choose new targets for the copy. Whenever another nontoken creature you control enters, you may pay {G}{U}. If you do, create a token that's a copy of that creature.

Riku of Two Reflections

Pia Nalaar, Chief Mechanic Whenever one or more artifact creatures you control deal combat damage to a player, you get {E}{E} (two energy counters). At the beginning of your end step, you may pay one or more {E}. If you do, create an X/X colorless Vehicle artifact token named Nalaar Aetherjet with flying and crew 2, where X is the amount of {E} paid this way.

Pia Nalaar, Chief Mechanic

Riku of Many Paths Whenever you cast a modal spell, choose up to X, where X is the number of times you chose a mode for that spell — • Exile the top card of your library. Until the end of your next turn, you may play it. • Put a +1/+1 counter on Riku. It gains trample until end of turn. • Create a 1/1 blue Bird creature token with flying.

Riku of Many Paths

The Swarmlord Rapid Regeneration — The Swarmlord enters with two +1/+1 counters on it for each time you've cast your commander from the command zone this game. Xenos Cunning — Whenever a creature you control with a counter on it dies, draw a card.

The Swarmlord

Beluna Grandsquall // Seek Thrills Trample Permanent spells you cast that have an Adventure cost {1} less to cast. // Mill seven cards. Then put all cards that have an Adventure from among the milled cards into your hand.

Beluna Grandsquall // Seek Thrills

Lara Croft, Tomb Raider First strike, reach Whenever Lara Croft attacks, exile up to one target legendary artifact card or legendary land card from a graveyard and put a discovery counter on it. You may play a card from exile with a discovery counter on it this turn. Raid — At end of combat on your turn, if you attacked this turn, create a Treasure token.

Lara Croft, Tomb Raider

Me, the Immortal At the beginning of combat on your turn, put your choice of a +1/+1, first strike, vigilance, or menace counter on Me. Counters remain on Me as it moves to any zone other than a player's hand or library. You may cast this card from your graveyard by discarding two cards in addition to paying its other costs.

Me, the Immortal

Gimbal, Gremlin Prodigy Artifact creatures you control have trample. At the beginning of your end step, create a 0/0 red Gremlin artifact creature token. Put X +1/+1 counters on it, where X is the number of differently named artifact tokens you control.

Gimbal, Gremlin Prodigy

Yasova Dragonclaw Trample At the beginning of combat on your turn, you may pay {1}{U/R}{U/R}. If you do, gain control of target creature an opponent controls with power less than Yasova Dragonclaw's power until end of turn, untap that creature, and it gains haste until end of turn.

Yasova Dragonclaw

Borborygmos and Fblthp Whenever Borborygmos and Fblthp enters or attacks, draw a card, then you may discard any number of land cards. When you discard one or more cards this way, Borborygmos and Fblthp deals twice that much damage to target creature. {1}{U}: Put Borborygmos and Fblthp into its owner's library third from the top.

Borborygmos and Fblthp