Jeskai Commanders

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Kykar, Wind's Fury Flying Whenever you cast a noncreature spell, create a 1/1 white Spirit creature token with flying. Sacrifice a Spirit: Add {R}.

Kykar, Wind's Fury

Kilo, Apogee Mind Haste Whenever Kilo becomes tapped, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Kilo, Apogee Mind

Inspirit, Flagship Vessel Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 8+.) 1+ | At the beginning of combat on your turn, put your choice of a +1/+1 counter or two charge counters on up to one other target artifact. 8+ | Flying Other artifacts you control have hexproof and indestructible.

Inspirit, Flagship Vessel

Aragorn, King of Gondor Vigilance, lifelink When Aragorn enters, you become the monarch. Whenever Aragorn attacks, up to one target creature can't block this turn. If you're the monarch, creatures can't block this turn.

Aragorn, King of Gondor

Cayth, Famed Mechanist Fabricate 1 (When this creature enters, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.) Other nontoken creatures you control have fabricate 1. {2}, {T}: Choose one — • Populate. • Proliferate.

Cayth, Famed Mechanist

Éowyn, Shieldmaiden First strike At the beginning of combat on your turn, if another Human entered the battlefield under your control this turn, create two 2/2 red Human Knight creature tokens with trample and haste. Then if you control six or more Humans, draw a card.

Éowyn, Shieldmaiden

Sokka, Tenacious Tactician Menace, prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Other Allies you control have menace and prowess. Whenever you cast a noncreature spell, create a 1/1 white Ally creature token.

Sokka, Tenacious Tactician

Narset, Enlightened Exile Creatures you control have prowess. Whenever Narset attacks, exile target noncreature, nonland card with mana value less than Narset's power from a graveyard and copy it. You may cast the copy without paying its mana cost.

Narset, Enlightened Exile

Satya, Aetherflux Genius Menace, haste Whenever Satya attacks, create a tapped and attacking token that's a copy of up to one other target nontoken creature you control. You get {E}{E} (two energy counters). At the beginning of the next end step, sacrifice that token unless you pay an amount of {E} equal to its mana value.

Satya, Aetherflux Genius

Zinnia, Valley's Voice Flying Zinnia gets +X/+0, where X is the number of other creatures you control with base power 1. Creature spells you cast gain offspring {2} as you cast them. (You may pay an additional {2} as you cast a creature spell. If you do, when that creature enters, create a 1/1 token copy of it.)

Zinnia, Valley's Voice

Elsha of the Infinite Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) You may look at the top card of your library any time. You may cast noncreature spells from the top of your library. If you cast a spell this way, you may cast it as though it had flash.

Elsha of the Infinite

Elsha, Threefold Master Trample Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever Elsha deals combat damage to a player, create that many 1/1 white Monk creature tokens with prowess.

Elsha, Threefold Master

Pramikon, Sky Rampart Flying, defender As Pramikon enters, choose left or right. Each player may attack only the nearest opponent in the chosen direction and planeswalkers controlled by that opponent.

Pramikon, Sky Rampart

Dr. Madison Li Whenever you cast an artifact spell, you get {E} (an energy counter). {T}, Pay {E}: Target creature gets +1/+0 and gains trample and haste until end of turn. {T}, Pay {E}{E}{E}: Draw a card. {T}, Pay {E}{E}{E}{E}{E}: Return target artifact card from your graveyard to the battlefield tapped.

Dr. Madison Li

Liberty Prime, Recharged Vigilance, trample, haste Whenever Liberty Prime attacks or blocks, sacrifice it unless you pay {E}{E} (two energy counters). {2}, {T}, Sacrifice an artifact: You get {E}{E} and draw a card.

Liberty Prime, Recharged

Commodore Guff At the beginning of your end step, put a loyalty counter on another target planeswalker you control. +1: Create a 1/1 red Wizard creature token with "{T}: Add {R}. Spend this mana only to cast a planeswalker spell." −3: You draw X cards and Commodore Guff deals X damage to each opponent, where X is the number of planeswalkers you control. Commodore Guff can be your commander.

Commodore Guff

Arthur, Marigold Knight Haste Whenever Arthur and at least one other creature attack, look at the top six cards of your library. You may put a creature card from among them onto the battlefield tapped and attacking. Put the rest on the bottom of your library in a random order. Return that creature to its owner's hand at end of combat.

Arthur, Marigold Knight

Captain America, First Avenger Throw ... — {3}, Unattach an Equipment from Captain America: He deals damage equal to that Equipment's mana value divided as you choose among one, two, or three targets. ... Catch — At the beginning of combat on your turn, attach up to one target Equipment you control to Captain America.

Captain America, First Avenger

Narset, Enlightened Master First strike, hexproof Whenever Narset attacks, exile the top four cards of your library. Until end of turn, you may cast noncreature spells from among those cards without paying their mana costs.

Narset, Enlightened Master

Shiko and Narset, Unified Flying, vigilance Flurry — Whenever you cast your second spell each turn, copy that spell if it targets a permanent or player, and you may choose new targets for the copy. If you don't copy a spell this way, draw a card.

Shiko and Narset, Unified

Zedruu the Greathearted At the beginning of your upkeep, you gain X life and draw X cards, where X is the number of permanents you own that your opponents control. {U}{R}{W}: Target opponent gains control of target permanent you control.

Zedruu the Greathearted

Zurgo and Ojutai Flying, haste Zurgo and Ojutai has hexproof as long as it entered this turn. Whenever one or more Dragons you control deal combat damage to a player or battle, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. You may return one of those Dragons to its owner's hand.

Zurgo and Ojutai

Gwen Stacy // Ghost-Spider When Gwen Stacy enters, exile the top card of your library. You may play that card for as long as you control this creature. {2}{U}{R}{W}: Transform Gwen Stacy. Activate only as a sorcery. // Flying, vigilance, haste Whenever you play a land from exile or cast a spell from exile, put a +1/+1 counter on Ghost-Spider. Remove two counters from Ghost-Spider: Exile the top card of your library. You may play that card this turn.

Gwen Stacy // Ghost-Spider

Sonic the Hedgehog Haste Gotta Go Fast — Whenever Sonic the Hedgehog attacks, put a +1/+1 counter on each creature you control with flash or haste. Whenever a creature you control with flash or haste is dealt damage, create a tapped Treasure token.

Sonic the Hedgehog

Optimus Prime, Hero // Optimus Prime, Autobot Leader More Than Meets the Eye {2}{U}{R}{W} (You may cast this card converted for {2}{U}{R}{W}.) At the beginning of each end step, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.) When Optimus Prime dies, return it to the battlefield converted under its owner's control. // Living metal (During your turn, this Vehicle is also a creature.) Trample Whenever you attack, bolster 2. The chosen creature gains trample until end of turn. When that creature deals combat damage to a player this turn, convert Optimus Prime.

Optimus Prime, Hero // Optimus Prime, Autobot Leader

Hinata, Dawn-Crowned Flying, trample Spells you cast cost {1} less to cast for each target. Spells your opponents cast cost {1} more to cast for each target.

Hinata, Dawn-Crowned

Shiko, Paragon of the Way Flying, vigilance When Shiko enters, exile target nonland card with mana value 3 or less from your graveyard. Copy it, then you may cast the copy without paying its mana cost. (A copy of a permanent spell becomes a token.)

Shiko, Paragon of the Way

Leori, Sparktouched Hunter Flying, vigilance Whenever Leori deals combat damage to a player, choose a planeswalker type. Until end of turn, whenever you activate an ability of a planeswalker of that type, copy that ability. You may choose new targets for the copies.

Leori, Sparktouched Hunter

Narset, Jeskai Waymaster At the beginning of your end step, you may discard your hand. If you do, draw cards equal to the number of spells you've cast this turn.

Narset, Jeskai Waymaster

Vadrok, Apex of Thunder Mutate {1}{W/U}{R}{R} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Flying, first strike Whenever this creature mutates, you may cast target noncreature card with mana value 3 or less from your graveyard without paying its mana cost.

Vadrok, Apex of Thunder

Dynaheir, Invoker Adept Haste You may activate abilities of other creatures you control as though those creatures had haste. {T}: When you next activate an ability that isn't a mana ability this turn by spending four or more mana to activate it, copy that ability. You may choose new targets for the copy.

Dynaheir, Invoker Adept

Shu Yun, the Silent Tempest Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever you cast a noncreature spell, you may pay {R/W}{R/W}. If you do, target creature gains double strike until end of turn.

Shu Yun, the Silent Tempest

Kasla, the Broken Halo Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Flying, vigilance, haste Whenever you cast another spell that has convoke, scry 2, then draw a card.

Kasla, the Broken Halo

Captain America, Team Leader Whenever another Hero you control enters, it gains vigilance and haste until end of turn. Put a +1/+1 counter on that Hero and a +1/+1 counter on Captain America.

Captain America, Team Leader

Saint Traft and Rem Karolus Whenever Saint Traft and Rem Karolus becomes tapped, create a 1/1 red Human creature token if this is the first time this ability has resolved this turn. If it's the second time, create a 1/1 blue Spirit creature token with flying. If it's the third time, create a 4/4 white Angel creature token with flying. Whenever you cast a spell that has convoke, untap Saint Traft and Rem Karolus.

Saint Traft and Rem Karolus

Gandalf of the Secret Fire Whenever you cast an instant or sorcery spell from your hand during an opponent's turn, exile that card with three time counters on it instead of putting it into your graveyard as it resolves. Then if the exiled card doesn't have suspend, it gains suspend. (At the beginning of your upkeep, remove a time counter. When the last is removed, you may play it without paying its mana cost.)

Gandalf of the Secret Fire

Gavi, Nest Warden You may pay {0} rather than pay the cycling cost of the first card you cycle each turn. Whenever you draw your second card each turn, create a 2/2 red and white Dinosaur Cat creature token.

Gavi, Nest Warden

Director Nick Fury Hero spells you cast cost {1} less to cast. Whenever you attack, look at the top four cards of your library. You may reveal a Hero card from among them and put that card into your hand. Put the rest on the bottom of your library in a random order.

Director Nick Fury

Tetzin, Gnome Champion // The Golden-Gear Colossus Whenever Tetzin or another double-faced artifact you control enters, mill three cards. You may put an artifact card from among them into your hand. Craft with six artifacts {4} ({4}, Exile this artifact, Exile the six from among other permanents you control and/or cards from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.) // Vigilance, trample Whenever The Golden-Gear Colossus enters or attacks, transform up to one other target double-faced artifact you control. Create two 1/1 colorless Gnome artifact creature tokens.

Tetzin, Gnome Champion // The Golden-Gear Colossus

Kate Stewart Whenever you put one or more time counters on a permanent you control, create a 1/1 white Soldier creature token. Whenever Kate Stewart attacks, you may pay {8}. If you do, attacking creatures get +X/+X until end of turn, where X is the number of time counters among permanents you control.

Kate Stewart

Ruhan of the Fomori At the beginning of combat on your turn, choose an opponent at random. Ruhan attacks that player this combat if able.

Ruhan of the Fomori

Sokka and Suki Whenever Sokka and Suki or another Ally you control enters, attach up to one target Equipment you control to that creature. Whenever an Equipment you control enters, create a 1/1 white Ally creature token.

Sokka and Suki

The Face of Boe {T}: You may cast a spell with suspend from your hand. If you do, pay its suspend cost rather than its mana cost. Activate only as a sorcery.

The Face of Boe

Akim, the Soaring Wind Flying Whenever you create one or more tokens for the first time each turn, create a 1/1 white Bird creature token with flying. {3}{U}{R}{W}: Creature tokens you control gain double strike until end of turn.

Akim, the Soaring Wind

Numot, the Devastator Flying Whenever Numot deals combat damage to a player, you may pay {2}{R}. If you do, destroy up to two target lands.

Numot, the Devastator

The Archimandrite At the beginning of your upkeep, you gain X life, where X is the number of cards in your hand minus 4. Whenever you gain life, each Advisor, Artificer, and Monk you control gains vigilance and gets +X/+0 until end of turn, where X is the amount of life you gained. Tap three untapped Advisors, Artificers, and/or Monks you control: Draw a card.

The Archimandrite

Immard, the Stormcleaver Whenever Immard, the Stormcleaver enters or attacks, put a charge counter on it or remove one from it. When you remove a counter this way, choose one — • Immard deals 4 damage to any target. • Immard gains lifelink and indestructible until end of turn.

Immard, the Stormcleaver

Sevinne, the Chronoclasm Prevent all damage that would be dealt to Sevinne. Whenever you cast your first instant or sorcery spell from your graveyard each turn, copy that spell. You may choose new targets for the copy.

Sevinne, the Chronoclasm

Gnostro, Voice of the Crags {T}: Choose one. X is the number of spells you've cast this turn. • Scry X. • Gnostro deals X damage to target creature. • You gain X life.

Gnostro, Voice of the Crags