Colorless Flying Creatures

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Ornithopter of Paradise Flying {T}: Add one mana of any color.

Ornithopter of Paradise

Ornithopter Flying

Ornithopter

Jhoira's Familiar Flying Historic spells you cast cost {1} less to cast. (Artifacts, legendaries, and Sagas are historic.)

Jhoira's Familiar

Steel Hellkite Flying {2}: This creature gets +1/+0 until end of turn. {X}: Destroy each nonland permanent with mana value X whose controller was dealt combat damage by this creature this turn. Activate only once each turn.

Steel Hellkite

Liberator, Urza's Battlethopter Flash Flying You may cast colorless spells and artifact spells as though they had flash. Whenever you cast a spell, if the amount of mana spent to cast that spell is greater than Liberator's power, put a +1/+1 counter on Liberator.

Liberator, Urza's Battlethopter

Summon: Bahamut (As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I, II — Destroy up to one target nonland permanent. III — Draw two cards. IV — Mega Flare — This creature deals damage equal to the total mana value of other permanents you control to each opponent. Flying

Summon: Bahamut

Hangarback Walker This creature enters with X +1/+1 counters on it. When this creature dies, create a 1/1 colorless Thopter artifact creature token with flying for each +1/+1 counter on this creature. {1}, {T}: Put a +1/+1 counter on this creature.

Hangarback Walker

Stridehangar Automaton Thopters you control get +1/+1. If one or more artifact tokens would be created under your control, those tokens plus an additional 1/1 colorless Thopter artifact creature token with flying are created instead.

Stridehangar Automaton

Platinum Angel Flying You can't lose the game and your opponents can't win the game.

Platinum Angel

Emrakul, the Promised End This spell costs {1} less to cast for each card type among cards in your graveyard. When you cast this spell, you gain control of target opponent during that player's next turn. After that turn, that player takes an extra turn. Flying, trample, protection from instants

Emrakul, the Promised End

Junk Diver Flying When this creature dies, return another target artifact card from your graveyard to your hand.

Junk Diver

Triplicate Titan Flying, vigilance, trample When this creature dies, create a 3/3 colorless Golem artifact creature token with flying, a 3/3 colorless Golem artifact creature token with vigilance, and a 3/3 colorless Golem artifact creature token with trample.

Triplicate Titan

Emrakul, the World Anew When you cast this spell, gain control of all creatures target player controls. Flying, protection from spells and from permanents that were cast this turn When Emrakul leaves the battlefield, sacrifice all creatures you control. Madness—Pay six {C}.

Emrakul, the World Anew

PuPu UFO Flying {T}: You may put a land card from your hand onto the battlefield. {3}: Until end of turn, this creature's base power becomes equal to the number of Towns you control.

PuPu UFO

Canoptek Spyder Flying Fabricator Claw Array — Whenever another nontoken artifact creature or Vehicle you control enters, draw a card.

Canoptek Spyder

Hope of Ghirapur Flying Sacrifice Hope of Ghirapur: Until your next turn, target player who was dealt combat damage by Hope of Ghirapur this turn can't cast noncreature spells.

Hope of Ghirapur

Ultima, Origin of Oblivion Flying Whenever Ultima attacks, put a blight counter on target land. For as long as that land has a blight counter on it, it loses all land types and abilities and has "{T}: Add {C}." Whenever you tap a land for {C}, add an additional {C}.

Ultima, Origin of Oblivion

The Warring Triad Flying, trample, haste As long as there are fewer than eight cards in your graveyard, The Warring Triad isn't a creature. {T}, Mill a card: Target player adds one mana of any color.

The Warring Triad

Rug of Smothering Flying Whenever a player casts a spell, they lose 1 life for each spell they've cast this turn.

Rug of Smothering

Scavenged Brawler Flying, vigilance, trample, lifelink {5}, Exile this card from your graveyard: Choose target creature. Put four +1/+1 counters, a flying counter, a vigilance counter, a trample counter, and a lifelink counter on that creature. Activate only as a sorcery.

Scavenged Brawler

Scion of Draco Domain — This spell costs {2} less to cast for each basic land type among lands you control. Flying Each creature you control has vigilance if it's white, hexproof if it's blue, lifelink if it's black, first strike if it's red, and trample if it's green.

Scion of Draco

Canoptek Scarab Swarm Flying Feeder Mandibles — When this creature enters, exile target player's graveyard. For each artifact or land card exiled this way, create a 1/1 colorless Insect artifact creature token with flying.

Canoptek Scarab Swarm

Krang, Utrom Warlord Flying, trample, indestructible, haste Other artifact creatures you control have flying, trample, indestructible, and haste.

Krang, Utrom Warlord

Sandstone Oracle Flying When this creature enters, choose an opponent. If that player has more cards in hand than you, draw cards equal to the difference.

Sandstone Oracle

Pilgrim's Eye Flying When this creature enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.

Pilgrim's Eye

Cryptolith Fragment // Aurora of Emrakul This artifact enters tapped. {T}: Add one mana of any color. Each player loses 1 life. At the beginning of your upkeep, if each player has 10 or less life, transform this artifact. // Flying, deathtouch Whenever this creature attacks, each opponent loses 3 life.

Cryptolith Fragment // Aurora of Emrakul

Thopter Assembly Flying At the beginning of your upkeep, if you control no Thopters other than this creature, return this creature to its owner's hand and create five 1/1 colorless Thopter artifact creature tokens with flying.

Thopter Assembly

Pili-Pala Flying {2}, {Q}: Add one mana of any color. ({Q} is the untap symbol.)

Pili-Pala

Skyscanner Flying When this creature enters, draw a card.

Skyscanner

Signal Pest Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) This creature can't be blocked except by creatures with flying or reach.

Signal Pest

Crystalline Giant At the beginning of combat on your turn, choose a kind of counter at random that this creature doesn't have on it from among flying, first strike, deathtouch, hexproof, lifelink, menace, reach, trample, vigilance, and +1/+1. Put a counter of that kind on this creature.

Crystalline Giant

Rust Elemental Flying At the beginning of your upkeep, sacrifice another artifact. If you can't, tap this creature and you lose 4 life.

Rust Elemental

Bladegriff Prototype Flying Whenever this creature deals combat damage to a player, destroy target nonland permanent of that player's choice that one of your opponents controls.

Bladegriff Prototype

Celebr-8000 At the beginning of combat on your turn, roll two six-sided dice. For each result of 1, this creature gets +1/+1 until end of turn. For each other result, it gains the indicated ability until end of turn. If you rolled doubles, it also gains double strike until end of turn. • 2 — menace • 3 — vigilance • 4 — lifelink • 5 — flying • 6 — indestructible

Celebr-8000

Towering Viewpoint Defender, reach Leap of Faith — {3}: Target creature gains flying until end of turn.

Towering Viewpoint

Hovermyr Flying, vigilance

Hovermyr

Hexavus Flying This creature enters with six +1/+1 counters on it. {1}, Remove a +1/+1 counter from this creature: Put a flying counter on another target creature. {1}, Remove a counter from another creature you control: Put a +1/+1 counter on this creature.

Hexavus

Arcbound Stinger Flying Modular 1 (This creature enters with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Arcbound Stinger

ED-E, Lonesome Eyebot Flying ED-E My Love — Whenever you attack, if the number of attacking creatures is greater than the number of quest counters on ED-E, put a quest counter on it. {2}, Sacrifice ED-E: Draw a card, then draw an additional card for each quest counter on ED-E.

ED-E, Lonesome Eyebot

The Vision Flying, vigilance Whenever you cast a noncreature spell, choose one that hasn't been chosen this turn — • Solar Beam — The Vision gains double strike until end of turn. • Density Control — The Vision gains indestructible until end of turn. • Technopathy — Draw a card.

The Vision

Draco Domain — This spell costs {2} less to cast for each basic land type among lands you control. Flying Domain — At the beginning of your upkeep, sacrifice this creature unless you pay {10}. This cost is reduced by {2} for each basic land type among lands you control.

Draco

Atraxa's Skitterfang This creature enters with three oil counters on it. At the beginning of combat on your turn, you may remove an oil counter from this creature. When you do, target creature you control gains your choice of flying, vigilance, deathtouch, or lifelink until end of turn.

Atraxa's Skitterfang

Pentavus This creature enters with five +1/+1 counters on it. {1}, Remove a +1/+1 counter from this creature: Create a 1/1 colorless Pentavite artifact creature token with flying. {1}, Sacrifice a Pentavite: Put a +1/+1 counter on this creature.

Pentavus

Survey Mechan Flying Hexproof (This creature can't be the target of spells or abilities your opponents control.) {10}, Sacrifice this creature: It deals 3 damage to any target. Target player draws three cards and gains 3 life. This ability costs {X} less to activate, where X is the number of differently named lands you control.

Survey Mechan

Wingrattle Scarecrow This creature has flying as long as you control a blue creature. This creature has persist as long as you control a black creature. (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Wingrattle Scarecrow

Eater of Days Flying, trample When this creature enters, you skip your next two turns.

Eater of Days

Boulderborn Dragon Flying, vigilance Whenever this creature attacks, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Boulderborn Dragon

Sunbird Standard // Sunbird Effigy {T}: Add one mana of any color. Craft with one or more {5} ({5}, Exile this artifact, Exile one or more other permanents you control and/or cards from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.) // Flying, vigilance, haste Sunbird Effigy's power and toughness are each equal to the number of colors among the exiled cards used to craft it. {T}: For each color among the exiled cards used to craft this creature, add one mana of that color.

Sunbird Standard // Sunbird Effigy

H.E.R.B.I.E. Scout Unit Flying When this creature enters, draw a card, then you may put a land card from your hand onto the battlefield tapped.

H.E.R.B.I.E. Scout Unit

Galactus, Devourer of Worlds Flying, trample, indestructible When Galactus enters, exile target permanent. Insatiable Hunger — Galactus attacks an opponent with the most life among your opponents each combat if able unless you control a creature named Silver Surfer, Galactus's Herald.

Galactus, Devourer of Worlds

Aetherjacket Flying, vigilance {2}, {T}, Sacrifice this creature: Destroy another target artifact. Activate only as a sorcery.

Aetherjacket

Nullstone Gargoyle Flying Whenever the first noncreature spell of a turn is cast, counter that spell.

Nullstone Gargoyle

Hoverstone Pilgrim Flying Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) {2}: Put target card from a graveyard on the bottom of its owner's library.

Hoverstone Pilgrim

Biblioplex Assistant Flying When this creature enters, put up to one target instant or sorcery card from your graveyard on top of your library.

Biblioplex Assistant

H.E.R.B.I.E., Lovable Robot Flying At the beginning of combat on your turn, if you've cast a noncreature spell this turn, surveil 1. {T}: Add {C}. {1}, {T}: Add one mana of any color.

H.E.R.B.I.E., Lovable Robot

Rooftop Percher Changeling (This card is every creature type.) Flying When this creature enters, exile up to two target cards from graveyards. You gain 3 life.

Rooftop Percher

Golem Artisan {2}: Target artifact creature gets +1/+1 until end of turn. {2}: Target artifact creature gains your choice of flying, trample, or haste until end of turn.

Golem Artisan

Jocasta, Automaton Avenger Flying Whenever your commander deals combat damage to a player, put a +1/+1 counter on Jocasta. Whenever you attack with your commander, if this card is in your graveyard, you may return it to the battlefield tapped and attacking.

Jocasta, Automaton Avenger

Tri-Sentinel, Act of Vengeance Flying, menace, trample When Tri-Sentinel enters, for each opponent, Tri-Sentinel deals 3 damage to up to one target creature that player controls. Unearth {7} ({7}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Tri-Sentinel, Act of Vengeance

Thopter Squadron Flying This creature enters with three +1/+1 counters on it. {1}, Remove a +1/+1 counter from this creature: Create a 1/1 colorless Thopter artifact creature token with flying. Activate only as a sorcery. {1}, Sacrifice another Thopter: Put a +1/+1 counter on this creature. Activate only as a sorcery.

Thopter Squadron

One-Eyed Scarecrow Defender Creatures with flying your opponents control get -1/-0.

One-Eyed Scarecrow

Ultron, Machine Overlord Flying Other Robots and Constructs you control get +2/+2.

Ultron, Machine Overlord

Super-Adaptoid Super-Adaptoid's power is equal to the number of legendary creatures you control. Whenever Super-Adaptoid enters or attacks, choose another target creature. If that creature has haste and Super-Adaptoid doesn't, put a haste counter on Super-Adaptoid. Do the same for flying, first strike, double strike, deathtouch, indestructible, lifelink, menace, reach, trample, and vigilance.

Super-Adaptoid

Vision, Synthezoid Avenger Flying Whenever a player casts a spell, if it isn't that player's turn, choose one — • Put a +1/+1 counter on Vision. • Vision phases out. (Treat him and anything attached to him as though they don't exist until your next turn.)

Vision, Synthezoid Avenger

Gatekeeper Gargoyle Flying This creature enters with a +1/+1 counter on it for each Gate you control.

Gatekeeper Gargoyle

Viv Vision, Teen Synthezoid Flying Cybernetic Senses — Whenever Viv Vision attacks, draw a card if her power is 4 or greater. Power-up — {7}: Put two +1/+1 counters on Viv Vision. (Activate each power-up ability only once. Reduce the cost by her mana cost if she entered this turn.)

Viv Vision, Teen Synthezoid

Silver Surfer, Galactus's Herald Flying When Silver Surfer enters, you may search your library for a card named Galactus, Devourer of Worlds, reveal it, put it into your hand, then shuffle. Whenever Silver Surfer deals combat damage to a player, until the end of your next turn, target creature attacks that player each combat if able.

Silver Surfer, Galactus's Herald

Tatterkite Flying This creature can't have counters put on it.

Tatterkite

Malevolent Chandelier Flying {2}: Put target card from a graveyard on the bottom of its owner's library. Activate only as a sorcery.

Malevolent Chandelier

Watchwing Scarecrow This creature has vigilance as long as you control a white creature. This creature has flying as long as you control a blue creature.

Watchwing Scarecrow

Spider-Slayer, Hatred Honed Whenever Spider-Slayer deals damage to a Spider, destroy that creature. {6}, Exile this card from your graveyard: Create two tapped 1/1 colorless Robot artifact creature tokens with flying.

Spider-Slayer, Hatred Honed

News Helicopter Flying When this creature enters, create a 1/1 green and white Human Citizen creature token.

News Helicopter

Triskelavus Flying This creature enters with three +1/+1 counters on it. {1}, Remove a +1/+1 counter from this creature: Create a 1/1 colorless Triskelavite artifact creature token with flying. It has "Sacrifice this token: This token deals 1 damage to any target."

Triskelavus

Camera Launcher Exhaust — {3}: Put a +1/+1 counter on this creature. Create a 1/1 colorless Thopter artifact creature token with flying. (Activate each exhaust ability only once.)

Camera Launcher

Argivian Avenger {1}: Until end of turn, this creature gets -1/-1 and gains your choice of flying, vigilance, deathtouch, or haste.

Argivian Avenger

Multiform Wonder When this creature enters, you get {E}{E}{E} (three energy counters). Pay {E}: This creature gains your choice of flying, vigilance, or lifelink until end of turn. Pay {E}: This creature gets +2/-2 or -2/+2 until end of turn.

Multiform Wonder

Searchlight Companion Flying When this creature enters, create a 1/1 colorless Spirit creature token.

Searchlight Companion

Darksteel Gargoyle Flying Indestructible (Damage and effects that say "destroy" don't destroy this creature.)

Darksteel Gargoyle

Chardalyn Dragon Flying

Chardalyn Dragon

Teeka's Dragon Flying; trample; rampage 4 (Whenever this creature becomes blocked, it gets +4/+4 until end of turn for each creature blocking it beyond the first.)

Teeka's Dragon

Clockwork Dragon Flying This creature enters with six +1/+1 counters on it. Whenever this creature attacks or blocks, remove a +1/+1 counter from it at end of combat. {3}: Put a +1/+1 counter on this creature.

Clockwork Dragon

Thermal Navigator Sacrifice an artifact: This creature gains flying until end of turn.

Thermal Navigator

Anvilwrought Raptor Flying First strike (This creature deals combat damage before creatures without first strike.)

Anvilwrought Raptor

Manor Gargoyle Defender This creature has indestructible as long as it has defender. {1}: Until end of turn, this creature loses defender and gains flying.

Manor Gargoyle

Thraben Gargoyle // Stonewing Antagonizer Defender {6}: Transform this creature. // Flying

Thraben Gargoyle // Stonewing Antagonizer

Reconstructed Thopter Flying Unearth {2} ({2}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Reconstructed Thopter

Snare Thopter Flying, haste

Snare Thopter

Roterothopter Flying {2}: This creature gets +1/+0 until end of turn. Activate no more than twice each turn.

Roterothopter

Brass Gnat Flying This creature doesn't untap during your untap step. At the beginning of your upkeep, you may pay {1}. If you do, untap this creature.

Brass Gnat

Thaumaturge's Familiar Flying When this creature enters, scry 1.

Thaumaturge's Familiar

Swiftgear Drake Flying, haste When this creature enters, put up to one target card from a graveyard on the bottom of its owner's library.

Swiftgear Drake

Spire Golem Affinity for Islands (This spell costs {1} less to cast for each Island you control.) Flying

Spire Golem

Aesthir Glider Flying This creature can't block.

Aesthir Glider

Primal Clay As this creature enters, it becomes your choice of a 3/3 artifact creature, a 2/2 artifact creature with flying, or a 1/6 Wall artifact creature with defender in addition to its other types. (A creature with defender can't attack.)

Primal Clay

Tetravus Flying This creature enters with three +1/+1 counters on it. At the beginning of your upkeep, you may remove any number of +1/+1 counters from this creature. If you do, create that many 1/1 colorless Tetravite artifact creature tokens. They each have flying and "This token can't be enchanted." At the beginning of your upkeep, you may exile any number of tokens created with this creature. If you do, put that many +1/+1 counters on this creature.

Tetravus

Filigree Crawler When this creature dies, create a 1/1 colorless Thopter artifact creature token with flying.

Filigree Crawler

Scion of Ugin Flying

Scion of Ugin

Thran Golem As long as this creature is enchanted, it gets +2/+2 and has flying, first strike, and trample.

Thran Golem

Locthwain Gargoyle {4}: This creature gets +2/+0 and gains flying until end of turn.

Locthwain Gargoyle

Scarecrow {6}, {T}: Prevent all damage that would be dealt to you this turn by creatures with flying.

Scarecrow

Paragon of Modernity Flying {3}: This creature gets +1/+1 until end of turn. If exactly three colors of mana were spent to activate this ability, put a +1/+1 counter on it instead.

Paragon of Modernity

Skyclave Sentinel Kicker {4} (You may pay an additional {4} as you cast this spell.) Flying, defender If this creature was kicked, it enters with two +1/+1 counters on it. As long as this creature has a +1/+1 counter on it, it can attack as though it didn't have defender.

Skyclave Sentinel

Darksteel Angel Flying, indestructible You can't lose the game and your opponents can't win the game. Creatures you control can't have -1/-1 counters put on them.

Darksteel Angel

Dancing Scimitar Flying (This creature can't be blocked except by creatures with flying or reach.)

Dancing Scimitar

Skyreach Manta Sunburst (This creature enters with a +1/+1 counter on it for each color of mana spent to cast it.) Flying

Skyreach Manta

Lotus Guardian Flying {T}: Add one mana of any color.

Lotus Guardian

Sanctuary Raptor Flying Whenever this creature attacks, if you control three or more tokens, this creature gets +2/+0 and gains first strike until end of turn.

Sanctuary Raptor

Snow Fortress Defender (This creature can't attack.) {1}: This creature gets +1/+0 until end of turn. {1}: This creature gets +0/+1 until end of turn. {3}: This creature deals 1 damage to target creature without flying that's attacking you.

Snow Fortress

Lunar Avenger Sunburst (This creature enters with a +1/+1 counter on it for each color of mana spent to cast it.) Remove a +1/+1 counter from this creature: This creature gains your choice of flying, first strike, or haste until end of turn.

Lunar Avenger

Clockwork Condor Flying This creature enters with three +1/+1 counters on it. Whenever this creature attacks or blocks, remove a +1/+1 counter from it at end of combat.

Clockwork Condor

Copper-Leaf Angel Flying {T}, Sacrifice X lands: Put X +1/+1 counters on this creature.

Copper-Leaf Angel

Dragonloft Idol As long as you control a Dragon, this creature gets +1/+1 and has flying and trample.

Dragonloft Idol

Urza's Avenger {0}: This creature gets -1/-1 and gains your choice of banding, flying, first strike, or trample until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Urza's Avenger

Gargoyle Sentinel Defender (This creature can't attack.) {3}: Until end of turn, this creature loses defender and gains flying.

Gargoyle Sentinel

Machine Man, Model X-51 Whenever you cast a noncreature spell, put a +1/+1 counter on Machine Man and he gains flying until end of turn.

Machine Man, Model X-51

Drill-Skimmer Flying This creature has shroud as long as you control another artifact creature. (It can't be the target of spells or abilities.)

Drill-Skimmer

Saheeli's Silverwing Flying When this creature enters, look at the top card of target opponent's library.

Saheeli's Silverwing

Geistcatcher's Rig When this creature enters, you may have it deal 4 damage to target creature with flying.

Geistcatcher's Rig

Tek This creature gets +0/+2 as long as you control a Plains, has flying as long as you control an Island, gets +2/+0 as long as you control a Swamp, has first strike as long as you control a Mountain, and has trample as long as you control a Forest.

Tek

Lumengrid Gargoyle Flying

Lumengrid Gargoyle

Snapsail Glider Metalcraft — This creature has flying as long as you control three or more artifacts.

Snapsail Glider

Clockwork Avian Flying This creature enters with four +1/+0 counters on it. At end of combat, if this creature attacked or blocked this combat, remove a +1/+0 counter from it. {X}, {T}: Put up to X +1/+0 counters on this creature. This ability can't cause the total number of +1/+0 counters on this creature to be greater than four. Activate only during your upkeep.

Clockwork Avian

Death-Mask Duplicant Imprint — {1}: Exile target creature card from your graveyard. As long as a card exiled with this creature has flying, this creature has flying. The same is true for fear, first strike, double strike, haste, landwalk, protection, and trample.

Death-Mask Duplicant

Crystalline Entity Flying When this creature enters, if you cast it, destroy all nonartifact creatures.

Crystalline Entity

Telethopter Tap an untapped creature you control: This creature gains flying until end of turn.

Telethopter

Gold-Forged Sentinel Flying

Gold-Forged Sentinel

Flowstone Thopter {1}: This creature gets +1/-1 and gains flying until end of turn.

Flowstone Thopter

D00-DL, Caricaturist When D00-DL, Caricaturist enters, create a 4/4 colorless Sketch creature token, which you have fifteen seconds to draw. The token has flying if it has wings in its art. The same is true for first strike and a sword, vigilance and a shield, menace and mean eyes, trample and horns, deathtouch and claws, lifelink and fangs, and haste and footwear.

D00-DL, Caricaturist

Millennial Gargoyle Flying

Millennial Gargoyle

Flowstone Sculpture {2}, Discard a card: Put a +1/+1 counter on this creature or this creature gains flying, first strike, or trample. (This effect lasts indefinitely.)

Flowstone Sculpture

Mantis Engine {2}: This creature gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.) {2}: This creature gains first strike until end of turn. (It deals combat damage before creatures without first strike.)

Mantis Engine

Grapeshot Catapult {T}: This creature deals 1 damage to target creature with flying.

Grapeshot Catapult

Tin-Wing Chimera Flying Sacrifice this creature: Put a +2/+2 counter on target Chimera creature. It gains flying. (This effect lasts indefinitely.)

Tin-Wing Chimera

Patagia Golem {3}: This creature gains flying until end of turn.

Patagia Golem

Hopping Automaton {0}: This creature gets -1/-1 and gains flying until end of turn.

Hopping Automaton

Goblin Dirigible Flying This creature doesn't untap during your untap step. At the beginning of your upkeep, you may pay {4}. If you do, untap this creature.

Goblin Dirigible

Cogwork Spy Reveal this card as you draft it. You may look at the next card drafted from this booster pack. Flying

Cogwork Spy

Old Thrush Flying When this creature enters, you gain 2 life. You may search your library for a basic land card, reveal it, then shuffle and put that card on top.

Old Thrush

Angelic Rocket Flying When this creature enters, you may destroy target nonland permanent.

Angelic Rocket

Clay Pigeon Flying {1}, Throw this creature into the air at least two feet above your head while seated: If you catch this creature with one hand, prevent all damage a source of your choice would deal to you this turn and tap this creature. Otherwise, sacrifice it.

Clay Pigeon

Cogmentor Flying {4}: Reassemble target Contraption you control. (Move it onto another one of your sprockets.)

Cogmentor

Emrakul, the Aeons Torn This spell can't be countered. When you cast this spell, take an extra turn after this one. Flying, protection from spells that are one or more colors, annihilator 6 When Emrakul is put into a graveyard from anywhere, its owner shuffles their graveyard into their library.

Emrakul, the Aeons Torn

Foot Skirmisher Flying (This creature can't be blocked except by creatures with flying or reach.) This creature can't block.

Foot Skirmisher

Urza's Science Fair Project {2}: Roll a six-sided die. This creature gets the indicated result. 1 — It gets -2/-2 until end of turn. 2 — Prevent all combat damage it would deal this turn. 3 — It gains vigilance until end of turn. 4 — It gains first strike until end of turn. 5 — It gains flying until end of turn. 6 — It gets +2/+2 until end of turn.

Urza's Science Fair Project