Toxic DelugeAs an additional cost to cast this spell, pay X life.
All creatures get -X/-X until end of turn.
Toxic Deluge
DamnationDestroy all creatures. They can't be regenerated.
Damnation
Living DeathEach player exiles all creature cards from their graveyard, then sacrifices all creatures they control, then puts all cards they exiled this way onto the battlefield.
Living Death
The Meathook MassacreWhen The Meathook Massacre enters, each creature gets -X/-X until end of turn.
Whenever a creature you control dies, each opponent loses 1 life.
Whenever a creature an opponent controls dies, you gain 1 life.
The Meathook Massacre
Massacre WurmWhen this creature enters, creatures your opponents control get -2/-2 until end of turn.
Whenever a creature an opponent controls dies, that player loses 2 life.
Massacre Wurm
Blasphemous EdictYou may pay {B} rather than pay this spell's mana cost if there are thirteen or more creatures on the battlefield.
Each player sacrifices thirteen creatures of their choice.
Blasphemous Edict
Kindred DominanceChoose a creature type. Destroy all creatures that aren't of the chosen type.
Kindred Dominance
Liliana, Dreadhorde GeneralWhenever a creature you control dies, draw a card.
+1: Create a 2/2 black Zombie creature token.
−4: Each player sacrifices two creatures of their choice.
−9: Each opponent chooses a permanent they control of each permanent type and sacrifices the rest.
Liliana, Dreadhorde General
Archfiend of IfnirFlying
Whenever you cycle or discard another card, put a -1/-1 counter on each creature your opponents control.
Cycling {2} ({2}, Discard this card: Draw a card.)
Archfiend of Ifnir
Decree of PainDestroy all creatures. They can't be regenerated. Draw a card for each creature destroyed this way.
Cycling {3}{B}{B} ({3}{B}{B}, Discard this card: Draw a card.)
When you cycle this card, all creatures get -2/-2 until end of turn.
Decree of Pain
In Garruk's WakeDestroy all creatures you don't control and all planeswalkers you don't control.
In Garruk's Wake
Crux of FateChoose one —
• Destroy all Dragon creatures.
• Destroy all non-Dragon creatures.
Crux of Fate
Archfiend of DepravityFlying
At the beginning of each opponent's end step, that player chooses up to two creatures they control, then sacrifices the rest.
Archfiend of Depravity
Blood MoneyDestroy all creatures. For each nontoken creature destroyed this way, you create a tapped Treasure token.
Blood Money
Massacre GirlMenace
When Massacre Girl enters, each other creature gets -1/-1 until end of turn. Whenever a creature dies this turn, each creature other than Massacre Girl gets -1/-1 until end of turn.
Massacre Girl
Doomwake GiantConstellation — Whenever this creature or another enchantment you control enters, creatures your opponents control get -1/-1 until end of turn.
Doomwake Giant
Black Sun's ZenithPut X -1/-1 counters on each creature. Shuffle Black Sun's Zenith into its owner's library.
Black Sun's Zenith
Crippling FearChoose a creature type. Creatures that aren't of the chosen type get -3/-3 until end of turn.
Crippling Fear
Liliana, Death's Majesty+1: Create a 2/2 black Zombie creature token. Mill two cards.
−3: Return target creature card from your graveyard to the battlefield. That creature is a black Zombie in addition to its other colors and types.
−7: Destroy all non-Zombie creatures.
Liliana, Death's Majesty
Swarmyard MassacreCreate two 1/1 green Squirrel creature tokens. Then each creature that isn't an Insect, Rat, Spider, or Squirrel gets -1/-1 until end of turn for each creature you control that's an Insect, Rat, Spider, or Squirrel.
Swarmyard Massacre
MutilateAll creatures get -1/-1 until end of turn for each Swamp you control.
Mutilate
Olivia's WrathEach non-Vampire creature gets -X/-X until end of turn, where X is the number of Vampires you control.
Olivia's Wrath
Liliana of the Veil+1: Each player discards a card.
−2: Target player sacrifices a creature.
−6: Separate all permanents target player controls into two piles. That player sacrifices all permanents in the pile of their choice.
Liliana of the Veil
Nuclear FalloutEach creature gets twice -X/-X until end of turn. Each player gets X rad counters.
Nuclear Fallout
Zombie ApocalypseReturn all Zombie creature cards from your graveyard to the battlefield tapped, then destroy all Humans.
Zombie Apocalypse
One Ring to Rule Them All(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — The Ring tempts you, then each player mills cards equal to your Ring-bearer's power.
II — Destroy all nonlegendary creatures.
III — Each opponent loses 1 life for each creature card in that player's graveyard.
One Ring to Rule Them All
Necromantic SelectionDestroy all creatures, then return a creature card put into a graveyard this way to the battlefield under your control. It's a black Zombie in addition to its other colors and types. Exile Necromantic Selection.
Necromantic Selection
Deadly TempestDestroy all creatures. Each player loses life equal to the number of creatures they controlled that were destroyed this way.
Deadly Tempest
Phyresis OutbreakEach opponent gets a poison counter. Then each creature your opponents control gets -1/-1 until end of turn for each poison counter its controller has.
Phyresis Outbreak
Extinguish All HopeDestroy all nonenchantment creatures.
Extinguish All Hope
Final ActChoose one or more —
• Destroy all creatures.
• Destroy all planeswalkers.
• Destroy all battles.
• Exile all graveyards.
• Each opponent loses all counters.
Final Act
Their Name Is DeathDestroy all nonartifact creatures.
Their Name Is Death
PestilenceAt the beginning of the end step, if no creatures are on the battlefield, sacrifice this enchantment.
{B}: This enchantment deals 1 damage to each creature and each player.
Pestilence
Season of LossChoose up to five {P} worth of modes. You may choose the same mode more than once.
{P} — Each player sacrifices a creature of their choice.
{P}{P} — Draw a card for each creature that died under your control this turn.
{P}{P}{P} — Each opponent loses X life, where X is the number of creature cards in your graveyard.
Season of Loss
Noxious GhoulWhenever this creature or another Zombie enters, all non-Zombie creatures get -1/-1 until end of turn.
Noxious Ghoul
Phyrexian Scriptures(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Put a +1/+1 counter on up to one target creature. That creature becomes an artifact in addition to its other types.
II — Destroy all nonartifact creatures.
III — Exile all opponents' graveyards.
Phyrexian Scriptures
Mandate of AbaddonChoose target creature you control. Destroy all creatures with power less than that creature's power.
Mandate of Abaddon
Midnight BansheeWither (This deals damage to creatures in the form of -1/-1 counters.)
At the beginning of your upkeep, put a -1/-1 counter on each nonblack creature.
Midnight Banshee
Zodiark, Umbral GodIndestructible
When Zodiark enters, each player sacrifices half the non-God creatures they control of their choice, rounded down.
Whenever a player sacrifices another creature, put a +1/+1 counter on Zodiark.
Zodiark, Umbral God
Bringer of the Last GiftFlying
When this creature enters, if you cast it, each player sacrifices all other creatures they control. Then each player returns all creature cards from their graveyard that weren't put there this way to the battlefield.
Bringer of the Last Gift
Zenos yae Galvus // Shinryu, Transcendent RivalMy First Friend — When Zenos yae Galvus enters, choose a creature an opponent controls. Until end of turn, creatures other than Zenos yae Galvus and the chosen creature get -2/-2.
When the chosen creature leaves the battlefield, transform Zenos yae Galvus. // Flying
As this creature transforms into Shinryu, choose an opponent.
Burning Chains — When the chosen player loses the game, you win the game.
Zenos yae Galvus // Shinryu, Transcendent Rival
Soul SnuffersWhen this creature enters, put a -1/-1 counter on each creature.
Soul Snuffers
Carnifex DemonFlying
This creature enters with two -1/-1 counters on it.
{B}, Remove a -1/-1 counter from this creature: Put a -1/-1 counter on each other creature.
Carnifex Demon
Villainous WrathTarget opponent loses life equal to the number of creatures they control. Then destroy all creatures.
Villainous Wrath
Make an ExampleEach opponent separates the creatures they control into two piles. For each opponent, you choose one of their piles. Each opponent sacrifices the creatures in their chosen pile. (Piles can be empty.)
Make an Example
Crypt Rats{X}: This creature deals X damage to each creature and each player. Spend only black mana on X.
Crypt Rats
Heartless ConscriptionExile all creatures. For each card exiled this way, you may play that card for as long as it remains exiled, and mana of any type can be spent to cast that spell. Exile Heartless Conscription.
Heartless Conscription
LanguishAll creatures get -4/-4 until end of turn.
Languish
Killing WaveFor each creature, its controller sacrifices it unless they pay X life.
Killing Wave
Scavenger Regent // Exude ToxinFlying
Ward—Discard a card. // Each non-Dragon creature gets -X/-X until end of turn. (Then shuffle this card into its owner's library.)
Scavenger Regent // Exude Toxin
Invasion of Fiora // Marchesa, Resolute Monarch(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When this Siege enters, choose one or both —
• Destroy all legendary creatures.
• Destroy all nonlegendary creatures. // Menace, deathtouch
Whenever Marchesa attacks, remove all counters from up to one target permanent.
At the beginning of your upkeep, if you haven't been dealt combat damage since your last turn, you draw a card and you lose 1 life.
Invasion of Fiora // Marchesa, Resolute Monarch
Plague WindDestroy all creatures you don't control. They can't be regenerated.
Plague Wind
Gix's CommandChoose two —
• Put two +1/+1 counters on up to one creature. It gains lifelink until end of turn.
• Destroy each creature with power 2 or less.
• Return up to two creature cards from your graveyard to your hand.
• Each opponent sacrifices a creature with the greatest power among creatures they control.
Gix's Command
Terror TideFathomless descent — All creatures get -X/-X until end of turn, where X is the number of permanent cards in your graveyard.
Terror Tide
Day of Black SunEach creature with mana value X or less loses all abilities until end of turn. Destroy those creatures.
Day of Black Sun
Necrotic HexEach player sacrifices six creatures of their choice. You create six tapped 2/2 black Zombie creature tokens.
Necrotic Hex
Cacophony UnleashedWhen this enchantment enters, if you cast it, destroy all nonenchantment creatures.
Whenever this enchantment or another enchantment you control enters, until end of turn, this enchantment becomes a legendary 6/6 Nightmare God creature with menace and deathtouch. It's still an enchantment.
Cacophony Unleashed
The Rise of Sozin // Fire Lord Sozin(As this Saga enters and after your draw step, add a lore counter.)
I — Destroy all creatures.
II — Choose a card name. Search target opponent's graveyard, hand, and library for up to four cards with that name and exile them. Then that player shuffles.
III — Exile this Saga, then return it to the battlefield transformed under your control. // Menace, firebending 3 (Whenever this creature attacks, add {R}{R}{R}. This mana lasts until end of combat.)
Whenever Fire Lord Sozin deals combat damage to a player, you may pay {X}. When you do, put any number of target creature cards with total mana value X or less from that player's graveyard onto the battlefield under your control.
The Rise of Sozin // Fire Lord Sozin
Deathbringer RegentFlying
When this creature enters, if you cast it from your hand and there are five or more other creatures on the battlefield, destroy all other creatures.
Deathbringer Regent
Plague SpitterAt the beginning of your upkeep, this creature deals 1 damage to each creature and each player.
When this creature dies, it deals 1 damage to each creature and each player.
Plague Spitter
Blood on the SnowChoose one —
• Destroy all creatures.
• Destroy all planeswalkers.
Then return a creature or planeswalker card with mana value X or less from your graveyard to the battlefield, where X is the amount of {S} spent to cast this spell. ({S} is mana from a snow source.)
Blood on the Snow
Zero Point BalladDestroy all creatures with toughness X or less. You lose X life. If X is 6 or more, return a creature card put into a graveyard this way to the battlefield under your control.
Zero Point Ballad
Tegwyll's ScouringYou may cast this spell as though it had flash by tapping three untapped creatures you control with flying in addition to paying its other costs.
Destroy all creatures. Create three 1/1 black Faerie Rogue creature tokens with flying.
Tegwyll's Scouring
Primaris EliminatorWhen this creature enters, choose one —
• Executioner Round — Destroy target creature.
• Hyperfrag Round — Creatures target player controls get -2/-2 until end of turn.
Primaris Eliminator
Tip the ScalesSacrifice a creature. When you do, all creatures get -X/-X until end of turn, where X is the sacrificed creature's toughness.
Tip the Scales
Terisiare's DevastationYou lose X life and create X tapped Powerstone tokens. Then all creatures get -1/-1 until end of turn for each artifact you control. (The tokens are artifacts with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")
Terisiare's Devastation
Yahenni's ExpertiseAll creatures get -3/-3 until end of turn.
You may cast a spell with mana value 3 or less from your hand without paying its mana cost.
Yahenni's Expertise
Demon of Dark SchemesFlying
When this creature enters, all other creatures get -2/-2 until end of turn.
Whenever another creature dies, you get {E} (an energy counter).
{2}{B}, Pay {E}{E}{E}{E}: Put target creature card from a graveyard onto the battlefield under your control tapped.
Demon of Dark Schemes
Curse of Death's HoldEnchant player
Creatures enchanted player controls get -1/-1.
Curse of Death's Hold
Let's Play a GameDelirium — Choose one. If there are four or more card types among cards in your graveyard, choose one or more instead.
• Creatures your opponents control get -1/-1 until end of turn.
• Each opponent discards two cards.
• Each opponent loses 3 life and you gain 3 life.
Let's Play a Game
Bane of the LivingMorph {X}{B}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When this creature is turned face up, all creatures get -X/-X until end of turn.
Bane of the Living
Kaervek, the SpitefulOther creatures get -1/-1.
Kaervek, the Spiteful
Game OverThis spell costs {2} less to cast if a player's life total is less than or equal to half their starting life total.
Destroy all creatures.
Game Over
Overwhelming ForcesDestroy all creatures target opponent controls. Draw a card for each creature destroyed this way.
Overwhelming Forces
The Black BreathCreatures your opponents control get -1/-1 until end of turn. The Ring tempts you.
The Black Breath
Gruesome RealizationChoose one —
• You draw two cards and you lose 2 life.
• Creatures your opponents control get -1/-1 until end of turn.
Gruesome Realization
Deluge of DoomAll creatures get -X/-X until end of turn, where X is the number of card types among cards in your graveyard.
Deluge of Doom
Pestilence DemonFlying
{B}: This creature deals 1 damage to each creature and each player.
Pestilence Demon
Extinction EventChoose odd or even. Exile each creature with mana value of the chosen quality. (Zero is even.)
Extinction Event
Night of Souls' BetrayalAll creatures get -1/-1.
Night of Souls' Betrayal
M.O.D.O.K.Flying, lifelink
Mental Organism — Pay 3 life: M.O.D.O.K. connives. Activate only during your turn. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)
Designed Only for Killing — Creatures your opponents control get -1/-1.
M.O.D.O.K.
Death CloudEach player loses X life, discards X cards, sacrifices X creatures of their choice, then sacrifices X lands of their choice.
Death Cloud
Dead of WinterAll nonsnow creatures get -X/-X until end of turn, where X is the number of snow permanents you control.
Dead of Winter
Nightmare UnmakingChoose one —
• Exile each creature with power greater than the number of cards in your hand.
• Exile each creature with power less than the number of cards in your hand.
Nightmare Unmaking
Deadly Cover-UpAs an additional cost to cast this spell, you may collect evidence 6.
Destroy all creatures. If evidence was collected, exile a card from an opponent's graveyard. Then search its owner's graveyard, hand, and library for any number of cards with that name and exile them. That player shuffles, then draws a card for each card exiled from their hand this way.
Deadly Cover-Up
Reiver DemonFlying
When this creature enters, if you cast it from your hand, destroy all nonartifact, nonblack creatures. They can't be regenerated.
Reiver Demon
Darkness DescendsPut two -1/-1 counters on each creature.
Darkness Descends
Withering CurseAll creatures get -2/-2 until end of turn.
Infusion — If you gained life this turn, destroy all creatures instead.
Withering Curse
Life's FinaleDestroy all creatures, then search target opponent's library for up to three creature cards and put them into their graveyard. Then that player shuffles.
Life's Finale
Pox PlagueEach player loses half their life, then discards half the cards in their hand, then sacrifices half the permanents they control of their choice. Round down each time.
Pox Plague
Swift DemiseSwift Demise deals 1 damage to target creature. Then destroy each creature you don't control that was dealt damage this turn.
Swift Demise
MassacreIf an opponent controls a Plains and you control a Swamp, you may cast this spell without paying its mana cost.
All creatures get -2/-2 until end of turn.
Massacre
Ascendant EvincarFlying (This creature can't be blocked except by creatures with flying or reach.)
Other black creatures get +1/+1.
Nonblack creatures get -1/-1.
Ascendant Evincar
Wail of the NimChoose one —
• Regenerate each creature you control.
• Wail of the Nim deals 1 damage to each creature and each player.
Entwine {B} (Choose both if you pay the entwine cost.)
Wail of the Nim
Bite of the Black RoseWill of the council — Starting with you, each player votes for sickness or psychosis. If sickness gets more votes, creatures your opponents control get -2/-2 until end of turn. If psychosis gets more votes or the vote is tied, each opponent discards two cards.
Bite of the Black Rose
Eyeblight MassacreNon-Elf creatures get -2/-2 until end of turn.
Eyeblight Massacre
Blight GrenadeDestroy target creature.
All creatures get -3/-3 until end of turn.
Blight Grenade
Choice of DamnationsTarget opponent chooses a number. You may have that player lose that much life. If you don't, that player sacrifices all but that many permanents of their choice.
Choice of Damnations
Bontu's Last ReckoningDestroy all creatures. Lands you control don't untap during your next untap step.
Bontu's Last Reckoning
Elvish DreadlordDeathtouch
When this creature dies, non-Elf creatures get -3/-3 until end of turn.
Encore {5}{B}{B} ({5}{B}{B}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
Elvish Dreadlord
Bloodline CullingChoose one —
• Target creature gets -5/-5 until end of turn.
• Creature tokens get -2/-2 until end of turn.
Bloodline Culling
Dread CacodemonWhen this creature enters, if you cast it from your hand, destroy all creatures your opponents control, then tap all other creatures you control.
Dread Cacodemon
Poison the WatersChoose one —
• All creatures get -1/-1 until end of turn.
• Target player reveals their hand. You choose an artifact or creature card from it. That player discards that card.
Poison the Waters
Night ClubberWhen this creature enters, creatures your opponents control get -1/-1 until end of turn.
Blitz {2}{B} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)
Night Clubber
Curse of the CabalTarget player sacrifices half the permanents they control of their choice, rounded down.
Suspend 2—{2}{B}{B} (Rather than cast this card from your hand, you may pay {2}{B}{B} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
At the beginning of each player's upkeep, if this card is suspended, that player may sacrifice a permanent of their choice. If the player does, put two time counters on this card.
Curse of the Cabal
Essence PulseYou gain 2 life. Each creature gets -X/-X until end of turn, where X is the amount of life you gained this turn.
Essence Pulse
Do or DieSeparate all creatures target player controls into two piles. Destroy all creatures in the pile of that player's choice. They can't be regenerated.
Do or Die
Harbinger of NightAt the beginning of your upkeep, put a -1/-1 counter on each creature.
Harbinger of Night
Harvester of MiseryMenace
When this creature enters, other creatures get -2/-2 until end of turn.
{1}{B}, Discard this card: Target creature gets -2/-2 until end of turn.
Harvester of Misery
Illness in the RanksCreature tokens get -1/-1.
Illness in the Ranks
Seeker's FollyChoose one —
• Target opponent discards two cards.
• Creatures your opponents control get -1/-1 until end of turn.
Seeker's Folly
Liliana's InfluencePut a -1/-1 counter on each creature you don't control. You may search your library and/or graveyard for a card named Liliana, Death Wielder, reveal it, and put it into your hand. If you search your library this way, shuffle.
Liliana's Influence
Wail of WarChoose one —
• Creatures target opponent controls get -1/-1 until end of turn.
• Return up to two target creature cards from your graveyard to your hand.
Wail of War
Noxious FieldEnchant land
Enchanted land has "{T}: This land deals 1 damage to each creature and each player."
Noxious Field
Sickening DreamsAs an additional cost to cast this spell, discard X cards.
Sickening Dreams deals X damage to each creature and each player.
Sickening Dreams
Living EndSuspend 3—{2}{B}{B}
Each player exiles all creature cards from their graveyard, then sacrifices all creatures they control, then puts all cards they exiled this way onto the battlefield.
Living End
Suffocating FumesCreatures your opponents control get -1/-1 until end of turn.
Cycling {2} ({2}, Discard this card: Draw a card.)
Suffocating Fumes
Feast of SuccessionAll creatures get -4/-4 until end of turn. You become the monarch.
Feast of Succession
Make ObsoleteCreatures your opponents control get -1/-1 until end of turn.
Make Obsolete
Archfiend of SorrowsFlying
When this creature enters, creatures your opponents control get -2/-2 until end of turn.
Unearth {3}{B}{B} ({3}{B}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Archfiend of Sorrows
Last LaughWhenever a permanent other than this enchantment is put into a graveyard from the battlefield, this enchantment deals 1 damage to each creature and each player.
When no creatures are on the battlefield, sacrifice this enchantment.
Last Laugh
Cower in FearCreatures your opponents control get -1/-1 until end of turn.
Cower in Fear
Plague MareThis creature can't be blocked by white creatures.
When this creature enters, creatures your opponents control get -1/-1 until end of turn.
Plague Mare
Sandman's QuicksandMayhem {3}{B} (You may cast this card from your graveyard for {3}{B} if you discarded it this turn. Timing rules still apply.)
All creatures get -2/-2 until end of turn. If this spell's mayhem cost was paid, creatures your opponents control get -2/-2 until end of turn instead.
Sandman's Quicksand
Biting RainAll creatures get -2/-2 until end of turn.
Madness {2}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Biting Rain
NecroplasmAt the beginning of your upkeep, put a +1/+1 counter on this creature.
At the beginning of your end step, destroy each creature with mana value equal to the number of +1/+1 counters on this creature.
Dredge 2 (If you would draw a card, you may mill two cards instead. If you do, return this card from your graveyard to your hand.)
Necroplasm
Night IncarnateDeathtouch
When this creature leaves the battlefield, all creatures get -3/-3 until end of turn.
Evoke {3}{B} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
Night Incarnate
Spreading PlagueWhenever a creature enters, destroy all other creatures that share a color with it. They can't be regenerated.
Spreading Plague
CloudkillAll creatures get -X/-X until end of turn, where X is the greatest mana value of a commander you own on the battlefield or in the command zone.
Cloudkill
Shefet ArchfiendFlying
When this creature enters, all other creatures get -2/-2 until end of turn.
Cycling {2} ({2}, Discard this card: Draw a card.)
Shefet Archfiend
Ruinous WaterbendingAs an additional cost to cast this spell, you may waterbend {4}. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for {1}.)
All creatures get -2/-2 until end of turn. If this spell's additional cost was paid, whenever a creature dies this turn, you gain 1 life.
Ruinous Waterbending
Ritual of SootDestroy all creatures with mana value 3 or less.
Ritual of Soot
Neutralize the GuardsCreatures target opponent controls get -1/-1 until end of turn. Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Neutralize the Guards
NauseaAll creatures get -1/-1 until end of turn.
Nausea
Inner DemonEnchant creature
Enchanted creature gets +2/+2, has flying, and is a Demon in addition to its other types.
When this Aura enters, all non-Demon creatures get -2/-2 until end of turn.
Inner Demon
Death-Rattle OniFlash
This spell costs {2} less to cast for each creature that died this turn.
When this creature enters, destroy all other creatures that were dealt damage this turn.
Death-Rattle Oni
Hythonia the CruelDeathtouch
{6}{B}{B}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)
When Hythonia becomes monstrous, destroy all non-Gorgon creatures.
Hythonia the Cruel
ShrivelAll creatures get -1/-1 until end of turn.
Shrivel
Golden DemiseAscend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
All creatures get -2/-2 until end of turn. If you have the city's blessing, instead only creatures your opponents control get -2/-2 until end of turn.
Golden Demise
Kagemaro, First to SufferKagemaro's power and toughness are each equal to the number of cards in your hand.
{B}, Sacrifice Kagemaro: All creatures get -X/-X until end of turn, where X is the number of cards in your hand.
Kagemaro, First to Suffer
Psychotic HazePsychotic Haze deals 1 damage to each creature and each player.
Madness {1}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Psychotic Haze
Malicious EclipseAll creatures get -2/-2 until end of turn. If a creature an opponent controls would die this turn, exile it instead.
Malicious Eclipse
Drown in SorrowAll creatures get -2/-2 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Drown in Sorrow
Consume the MeekDestroy each creature with mana value 3 or less. They can't be regenerated.
Consume the Meek
Arms of HadarCreatures target player controls get -2/-2 until end of turn.
Arms of Hadar
Mephitic VaporsAll creatures get -1/-1 until end of turn.
Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Mephitic Vapors
Sphere of AnnihilationThis artifact enters with X void counters on it.
At the beginning of your upkeep, exile this artifact, all creatures and planeswalkers with mana value less than or equal to the number of void counters on it, and all creature and planeswalker cards in graveyards with mana value less than or equal to the number of void counters on it.
Sphere of Annihilation
Thrashing Wumpus{B}: This creature deals 1 damage to each creature and each player.
Thrashing Wumpus
Season of the WitchAt the beginning of your upkeep, sacrifice this enchantment unless you pay 2 life.
At the beginning of the end step, destroy all untapped creatures that didn't attack this turn, except for creatures that couldn't attack.
Season of the Witch
Glistening DelugeAll creatures get -1/-1 until end of turn. Creatures that are green and/or white get an additional -2/-2 until end of turn.
Glistening Deluge
ExtinctionDestroy all creatures of the creature type of your choice.
Extinction
Drag to the BottomDomain — Each creature gets -X/-X until end of turn, where X is 1 plus the number of basic land types among lands you control.
Drag to the Bottom
Withering WispsAt the beginning of the end step, if no creatures are on the battlefield, sacrifice this enchantment.
{B}: This enchantment deals 1 damage to each creature and each player. Activate no more times each turn than the number of snow Swamps you control.
Withering Wisps
InfestAll creatures get -2/-2 until end of turn.
Infest
Dry SpellDry Spell deals 1 damage to each creature and each player.
Dry Spell
Havoc DemonFlying
When this creature dies, all creatures get -5/-5 until end of turn.
Havoc Demon
Witch's VengeanceCreatures of the creature type of your choice get -3/-3 until end of turn.
Witch's Vengeance
FestergloomNonblack creatures get -1/-1 until end of turn.
Festergloom
Infected Vermin{2}{B}: This creature deals 1 damage to each creature and each player.
Threshold — {3}{B}: This creature deals 3 damage to each creature and each player. Activate only if there are seven or more cards in your graveyard.
Infected Vermin
Death's-Head BuzzardFlying
When this creature dies, all creatures get -1/-1 until end of turn.
Death's-Head Buzzard
Conductor of CacophonyThis creature enters with two +1/+1 counters on it.
{B}, Remove a +1/+1 counter from this creature: It deals 1 damage to each other creature and each player.
Conductor of Cacophony
Festering MarchCreatures your opponents control get -1/-1 until end of turn. Exile Festering March with three time counters on it.
Suspend 3—{2}{B} (Rather than cast this card from your hand, you may pay {2}{B} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
Festering March
Malicious MalfunctionAll creatures get -2/-2 until end of turn. If a creature would die this turn, exile it instead.
Malicious Malfunction
Specter of MortalityFlying
When this creature enters, you may exile one or more creature cards from your graveyard. When you do, each other creature gets -X/-X until end of turn, where X is the number of cards exiled this way.
Specter of Mortality
Urborg JusticeTarget opponent sacrifices a creature of their choice for each creature put into your graveyard from the battlefield this turn.
Urborg Justice
Shadows' VerdictExile all creatures and planeswalkers with mana value 3 or less from the battlefield and all creature and planeswalker cards with mana value 3 or less from all graveyards.
Shadows' Verdict
PerishDestroy all green creatures. They can't be regenerated.
Perish
Cry of the CarnariumAll creatures get -2/-2 until end of turn. Exile all creature cards in all graveyards that were put there from the battlefield this turn. If a creature would die this turn, exile it instead.
Cry of the Carnarium
Tsabo's DecreeChoose a creature type. Target player reveals their hand and discards all creature cards of that type. Then destroy all creatures of that type that player controls. They can't be regenerated.
Tsabo's Decree
Festering EvilAt the beginning of your upkeep, this enchantment deals 1 damage to each creature and each player.
{B}{B}, Sacrifice this enchantment: It deals 3 damage to each creature and each player.
Festering Evil
Rancid EarthDestroy target land.
Threshold — If there are seven or more cards in your graveyard, instead destroy that land and Rancid Earth deals 1 damage to each creature and each player.
Rancid Earth
Forced MarchDestroy all creatures with mana value X or less.
Forced March
FestercreepThis creature enters with a +1/+1 counter on it.
{1}{B}, Remove a +1/+1 counter from this creature: All other creatures get -1/-1 until end of turn.
Festercreep
Evincar's JusticeBuyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.)
Evincar's Justice deals 2 damage to each creature and each player.
Evincar's Justice
Flaying TendrilsDevoid (This card has no color.)
All creatures get -2/-2 until end of turn. If a creature would die this turn, exile it instead.