Black Cantrips

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Archon of Cruelty Flying Whenever this creature enters or attacks, target opponent sacrifices a creature or planeswalker of their choice, discards a card, and loses 3 life. You draw a card and gain 3 life.

Archon of Cruelty

Dusk Legion Zealot When this creature enters, you draw a card and you lose 1 life.

Dusk Legion Zealot

Lord Skitter's Butcher When this creature enters, choose one — • Create a 1/1 black Rat creature token with "This token can't block." • You may sacrifice another creature. If you do, scry 2, then draw a card. • Creatures you control gain menace until end of turn.

Lord Skitter's Butcher

Gravelighter Flying When this creature enters, draw a card if a creature died this turn. Otherwise, each player sacrifices a creature of their choice.

Gravelighter

Foulmire Knight // Profane Insight Deathtouch // You draw a card and you lose 1 life. (Then exile this card. You may cast the creature later from exile.)

Foulmire Knight // Profane Insight

Chain Assassination Freerunning {1}{B} (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.) Destroy target creature. If another creature died this turn, draw a card.

Chain Assassination

You Are Already Dead Destroy target creature that was dealt damage this turn. Draw a card.

You Are Already Dead

Cremate Exile target card from a graveyard. Draw a card.

Cremate

Gravepurge Put any number of target creature cards from your graveyard on top of your library. Draw a card.

Gravepurge

Refurbished Familiar Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) Flying When this creature enters, each opponent discards a card. For each opponent who can't, you draw a card.

Refurbished Familiar

Forever Young Put any number of target creature cards from your graveyard on top of your library. Draw a card.

Forever Young

Callous Bloodmage When this creature enters, choose one — • Create a 1/1 black and green Pest creature token with "When this token dies, you gain 1 life." • You draw a card and you lose 1 life. • Exile target player's graveyard.

Callous Bloodmage

Cling to Dust Exile target card from a graveyard. If it was a creature card, you gain 3 life. Otherwise, you draw a card. Escape—{3}{B}, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

Cling to Dust

Mephitic Draught When this artifact enters or is put into a graveyard from the battlefield, you draw a card and you lose 1 life.

Mephitic Draught

Phyrexian Rager When this creature enters, you draw a card and you lose 1 life.

Phyrexian Rager

Rune of Mortality Enchant permanent When this Aura enters, draw a card. As long as enchanted permanent is a creature, it has deathtouch. As long as enchanted permanent is an Equipment, it has "Equipped creature has deathtouch."

Rune of Mortality

Mordor Muster You draw a card and you lose 1 life. Amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

Mordor Muster

Aphotic Wisps Target creature becomes black and gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.) Draw a card.

Aphotic Wisps

Bladebrand Target creature gains deathtouch until end of turn. Draw a card.

Bladebrand

Clattering Augur This creature can't block. When this creature enters, you draw a card and you lose 1 life. {2}{B}{B}: Return this card from your graveyard to your hand.

Clattering Augur

Feral Deathgorger // Dusk Sight Flying, deathtouch When this creature enters, exile up to two target cards from a single graveyard. // Put a +1/+1 counter on up to one target creature. Draw a card. (Then shuffle this card into its owner's library.)

Feral Deathgorger // Dusk Sight

Mirrodin Avenged Destroy target creature that was dealt damage this turn. Draw a card.

Mirrodin Avenged

Oblivion's Hunger Target creature you control gains indestructible until end of turn. Draw a card if that creature has a +1/+1 counter on it. (Damage and effects that say "destroy" don't destroy the creature.)

Oblivion's Hunger

Cemetery Recruitment Return target creature card from your graveyard to your hand. If it's a Zombie card, draw a card.

Cemetery Recruitment

Footbottom Feast Put any number of target creature cards from your graveyard on top of your library. Draw a card.

Footbottom Feast

Merciless Harlequin Freerunning {1}{B} (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.) When this creature enters, you draw a card and you lose 1 life.

Merciless Harlequin

Dark Dabbling Regenerate target creature. Draw a card. (The next time the creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.) Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, also regenerate each other creature you control.

Dark Dabbling

Eerie Gravestone When this artifact enters, draw a card. {1}{B}, Sacrifice this artifact: Mill four cards. You may put a creature card from among them into your hand. (To mill four cards, put the top four cards of your library into your graveyard.)

Eerie Gravestone

Recover Return target creature card from your graveyard to your hand. Draw a card.

Recover

Sugar Rush Target creature gets +3/+0 until end of turn. Draw a card.

Sugar Rush

Peppersmoke Target creature gets -1/-1 until end of turn. If you control a Faerie, draw a card.

Peppersmoke

Buzzard-Wasp Colony Flying When this creature enters, you may sacrifice an artifact or creature. If you do, draw a card. Whenever another creature you control dies, if it had counters on it, put its counters on this creature.

Buzzard-Wasp Colony

Lethal Throwdown As an additional cost to cast this spell, sacrifice a creature or sacrifice a modified creature. (Equipment, Auras you control, and counters are modifications.) Destroy target creature or planeswalker. If the modified creature was sacrificed, draw a card.

Lethal Throwdown

Nighthaze Target creature gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.) Draw a card.

Nighthaze

Resourceful Return Return target creature card from your graveyard to your hand. If you control an artifact, draw a card.

Resourceful Return

Grisly Transformation Enchant creature When this Aura enters, draw a card. Enchanted creature has intimidate. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Grisly Transformation

Vault Plunderer When this creature enters, target player draws a card and loses 1 life.

Vault Plunderer

Hellish Sideswipe As an additional cost to cast this spell, sacrifice an artifact or creature. Destroy target creature or Vehicle. If the sacrificed permanent was a Vehicle, draw a card.

Hellish Sideswipe

Ruthless Negotiation Target opponent exiles a card from their hand. If this spell was cast from a graveyard, draw a card. Flashback {4}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Ruthless Negotiation

Grave Birthing Devoid (This card has no color.) Target opponent exiles a card from their graveyard. You create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this token: Add {C}." Draw a card.

Grave Birthing

Scourgemark Enchant creature When this Aura enters, draw a card. Enchanted creature gets +1/+0.

Scourgemark

Afflict Target creature gets -1/-1 until end of turn. Draw a card.

Afflict

Lithoform Blight Enchant land When this Aura enters, draw a card. Enchanted land loses all land types and abilities and has "{T}: Add {C}" and "{T}, Pay 1 life: Add one mana of any color."

Lithoform Blight

Render Inert Remove up to five counters from target permanent. Draw a card.

Render Inert

Annihilate Destroy target nonblack creature. It can't be regenerated. Draw a card.

Annihilate

Moment of Defiance Target creature gets +2/+1 and gains lifelink until end of turn. Draw a card.

Moment of Defiance

First-Sphere Gargantua When this creature enters, you draw a card and you lose 1 life. Unearth {2}{B} ({2}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

First-Sphere Gargantua

Hemlock Vial When this artifact enters, you draw a card and you lose 1 life. {B}, {T}, Sacrifice this artifact: Each equipped creature and Equipment you control gains deathtouch until end of turn.

Hemlock Vial

Dredge Sacrifice a creature or land. Draw a card.

Dredge

Scrapwork Rager When this creature enters, you draw a card and you lose 1 life. Unearth {3}{B} ({3}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Scrapwork Rager

Urborg Uprising Return up to two target creature cards from your graveyard to your hand. Draw a card.

Urborg Uprising

Metalspinner's Puzzleknot When this artifact enters, you draw a card and you lose 1 life. {2}{B}, Sacrifice this artifact: You draw a card and you lose 1 life.

Metalspinner's Puzzleknot

Blade Juggler Spectacle {2}{B} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) When this creature enters, it deals 1 damage to you and you draw a card.

Blade Juggler

Instill Infection Put a -1/-1 counter on target creature. Draw a card.

Instill Infection

Grave Consequences Each player may exile any number of cards from their graveyard. Then each player loses 1 life for each card in their graveyard. Draw a card.

Grave Consequences

The Sackville-Bagginses When The Sackville-Bagginses enter, you may sacrifice another creature or artifact. If you do, draw a card and create a Treasure token. Whenever you sacrifice a token, target opponent loses 1 life.

The Sackville-Bagginses

Hired Hexblade When this creature enters, if mana from a Treasure was spent to cast it, you draw a card and you lose 1 life.

Hired Hexblade

Azog, Moria's Ruin When Azog enters, destroy up to one other target creature. Its controller amasses Goblins X, where X is that creature's power. If you controlled that creature, draw a card. (To amass Goblins X, that player puts X +1/+1 counters on an Army they control. It's also a Goblin. If they don't control an Army, they create a 0/0 black Goblin Army creature token first.)

Azog, Moria's Ruin

Kami of Terrible Secrets When this creature enters, if you control an artifact and an enchantment, you draw a card and you gain 1 life.

Kami of Terrible Secrets

Scavenged Weaponry Enchant creature When this Aura enters, draw a card. Enchanted creature gets +1/+1.

Scavenged Weaponry

Tainted Well Enchant land When this Aura enters, draw a card. Enchanted land is a Swamp.

Tainted Well

Morsel Theft Prowl {1}{B} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.) Target player loses 3 life and you gain 3 life. If this spell's prowl cost was paid, draw a card.

Morsel Theft

Brain Pry Choose a nonland card name. Target player reveals their hand. That player discards a card with that name. If they can't, you draw a card.

Brain Pry

Unhinge Target player discards a card. Draw a card.

Unhinge

Last Caress Target player loses 1 life and you gain 1 life. Draw a card.

Last Caress

Wicked Guardian When this creature enters, you may have it deal 2 damage to another creature you control. If you do, draw a card.

Wicked Guardian

Execute Destroy target white creature. It can't be regenerated. Draw a card.

Execute

Slay Destroy target green creature. It can't be regenerated. Draw a card.

Slay

Tithebearer Giant When this creature enters, you draw a card and you lose 1 life.

Tithebearer Giant

Scooch Add or subtract 1 from target creature's power, target player's life total, or target die roll's result. Draw a card.

Scooch

Rage into the Valley You draw a card and lose 1 life. Amass Goblins 2. (Put two +1/+1 counters on an Army you control. It's also a Goblin. If you don't control an Army, create a 0/0 black Goblin Army creature token first.)

Rage into the Valley