Black Flying Creatures

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Mirkwood Bats Flying Whenever you create or sacrifice a token, each opponent loses 1 life.

Mirkwood Bats

Bloodletter of Aclazotz Flying If an opponent would lose life during your turn, they lose twice that much life instead. (Damage causes loss of life.)

Bloodletter of Aclazotz

Bloodthirsty Conqueror Flying, deathtouch Whenever an opponent loses life, you gain that much life. (Damage causes loss of life.)

Bloodthirsty Conqueror

Archon of Cruelty Flying Whenever this creature enters or attacks, target opponent sacrifices a creature or planeswalker of their choice, discards a card, and loses 3 life. You draw a card and gain 3 life.

Archon of Cruelty

Twilight Prophet Flying Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) At the beginning of your upkeep, if you have the city's blessing, reveal the top card of your library and put it into your hand. Each opponent loses X life and you gain X life, where X is that card's mana value.

Twilight Prophet

Vilis, Broker of Blood Flying {B}, Pay 2 life: Target creature gets -1/-1 until end of turn. Whenever you lose life, draw that many cards. (Damage causes loss of life.)

Vilis, Broker of Blood

Junji, the Midnight Sky Flying, menace When Junji dies, choose one — • Each opponent discards two cards and loses 2 life. • Put target non-Dragon creature card from a graveyard onto the battlefield under your control. You lose 2 life.

Junji, the Midnight Sky

Rune-Scarred Demon Flying When this creature enters, search your library for a card, put it into your hand, then shuffle.

Rune-Scarred Demon

Archfiend of Ifnir Flying Whenever you cycle or discard another card, put a -1/-1 counter on each creature your opponents control. Cycling {2} ({2}, Discard this card: Draw a card.)

Archfiend of Ifnir

Butcher of Malakir Flying Whenever this creature or another creature you control dies, each opponent sacrifices a creature of their choice.

Butcher of Malakir

Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel Whenever Sephiroth enters or attacks, you may sacrifice another creature. If you do, draw a card. Whenever another creature dies, target opponent loses 1 life and you gain 1 life. If this is the fourth time this ability has resolved this turn, transform Sephiroth. // Flying Super Nova — As this creature transforms into Sephiroth, One-Winged Angel, you get an emblem with "Whenever a creature dies, target opponent loses 1 life and you gain 1 life." Whenever Sephiroth attacks, you may sacrifice any number of other creatures. If you do, draw that many cards.

Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel

Valgavoth, Terror Eater Flying, lifelink Ward—Sacrifice three nonland permanents. If a card you didn't control would be put into an opponent's graveyard from anywhere, exile it instead. During your turn, you may play cards exiled with Valgavoth. If you cast a spell this way, pay life equal to its mana value rather than pay its mana cost.

Valgavoth, Terror Eater

Rankle, Master of Pranks Flying, haste Whenever Rankle deals combat damage to a player, choose any number — • Each player discards a card. • Each player loses 1 life and draws a card. • Each player sacrifices a creature of their choice.

Rankle, Master of Pranks

Westvale Abbey // Ormendahl, Profane Prince {T}: Add {C}. {5}, {T}, Pay 1 life: Create a 1/1 white and black Human Cleric creature token. {5}, {T}, Sacrifice five creatures: Transform this land, then untap it. // Flying, lifelink, indestructible, haste

Westvale Abbey // Ormendahl, Profane Prince

Drana, Liberator of Malakir Flying, first strike Whenever Drana deals combat damage to a player, put a +1/+1 counter on each attacking creature you control.

Drana, Liberator of Malakir

Archfiend of Depravity Flying At the beginning of each opponent's end step, that player chooses up to two creatures they control, then sacrifices the rest.

Archfiend of Depravity

Hoarding Broodlord Convoke Flying When this creature enters, search your library for a card, exile it face down, then shuffle. For as long as that card remains exiled, you may play it. Spells you cast from exile have convoke.

Hoarding Broodlord

Ancient Brass Dragon Flying Whenever this creature deals combat damage to a player, roll a d20. When you do, put any number of target creature cards with total mana value X or less from graveyards onto the battlefield under your control, where X is the result.

Ancient Brass Dragon

Vampire Nighthawk Flying Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Vampire Nighthawk

Doom Whisperer Flying, trample Pay 2 life: Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Doom Whisperer

Razaketh, the Foulblooded Flying, trample Pay 2 life, Sacrifice another creature: Search your library for a card, put that card into your hand, then shuffle.

Razaketh, the Foulblooded

Nighthawk Scavenger Flying, deathtouch, lifelink Nighthawk Scavenger's power is equal to 1 plus the number of card types among cards in your opponents' graveyards.

Nighthawk Scavenger

Maha, Its Feathers Night Flying, trample Ward—Discard a card. Creatures your opponents control have base toughness 1.

Maha, Its Feathers Night

Falkenrath Noble Flying Whenever this creature or another creature dies, target player loses 1 life and you gain 1 life.

Falkenrath Noble

Sangromancer Flying Whenever a creature an opponent controls dies, you may gain 3 life. Whenever an opponent discards a card, you may gain 3 life.

Sangromancer

Starscape Cleric Offspring {2}{B} (You may pay an additional {2}{B} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) Flying This creature can't block. Whenever you gain life, each opponent loses 1 life.

Starscape Cleric

Bitterbloom Bearer Flash Flying At the beginning of your upkeep, you lose 1 life and create a 1/1 blue and black Faerie creature token with flying.

Bitterbloom Bearer

Brainstealer Dragon Flying At the beginning of your end step, exile the top card of each opponent's library. You may play those cards for as long as they remain exiled. If you cast a spell this way, you may spend mana as though it were mana of any color to cast it. Whenever a nonland permanent an opponent owns enters the battlefield under your control, they lose life equal to its mana value.

Brainstealer Dragon

Kokusho, the Evening Star Flying When Kokusho dies, each opponent loses 5 life. You gain life equal to the life lost this way.

Kokusho, the Evening Star

Qarsi Revenant Flying, deathtouch, lifelink Renew — {2}{B}, Exile this card from your graveyard: Put a flying counter, a deathtouch counter, and a lifelink counter on target creature. Activate only as a sorcery.

Qarsi Revenant

Aclazotz, Deepest Betrayal // Temple of the Dead Flying, lifelink Whenever Aclazotz attacks, each opponent discards a card. For each opponent who can't, you draw a card. Whenever an opponent discards a land card, create a 1/1 black Bat creature token with flying. When Aclazotz dies, return it to the battlefield tapped and transformed under its owner's control. // (Transforms from Aclazotz, Deepest Betrayal.) {T}: Add {B}. {2}{B}, {T}: Transform this land. Activate only if a player has one or fewer cards in hand and only as a sorcery.

Aclazotz, Deepest Betrayal // Temple of the Dead

Bloodline Keeper // Lord of Lineage Flying {T}: Create a 2/2 black Vampire creature token with flying. {B}: Transform this creature. Activate only if you control five or more Vampires. // Flying Other Vampire creatures you control get +2/+2. {T}: Create a 2/2 black Vampire creature token with flying.

Bloodline Keeper // Lord of Lineage

Puppeteer Clique Flying When this creature enters, put target creature card from an opponent's graveyard onto the battlefield under your control. It gains haste. At the beginning of your next end step, exile it. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Puppeteer Clique

Vein Ripper Flying Ward—Sacrifice a creature. Whenever a creature dies, target opponent loses 2 life and you gain 2 life.

Vein Ripper

Skithiryx, the Blight Dragon Flying Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) {B}: Skithiryx gains haste until end of turn. {B}{B}: Regenerate Skithiryx.

Skithiryx, the Blight Dragon

Archfiend of Despair Flying Your opponents can't gain life. At the beginning of each end step, each opponent loses life equal to the life that player lost this turn. (Damage causes loss of life.)

Archfiend of Despair

Witch-king of Angmar Flying Whenever one or more creatures deal combat damage to you, each opponent sacrifices a creature of their choice that dealt combat damage to you this turn. The Ring tempts you. Discard a card: Witch-king of Angmar gains indestructible until end of turn. Tap it.

Witch-king of Angmar

Skirge Familiar Flying Discard a card: Add {B}.

Skirge Familiar

Demon of Fate's Design Flying, trample Once during each of your turns, you may cast an enchantment spell by paying life equal to its mana value rather than paying its mana cost. {2}{B}, Sacrifice another enchantment: This creature gets +X/+0 until end of turn, where X is the sacrificed enchantment's mana value.

Demon of Fate's Design

Stinkweed Imp Flying Whenever this creature deals combat damage to a creature, destroy that creature. Dredge 5 (If you would draw a card, you may mill five cards instead. If you do, return this card from your graveyard to your hand.)

Stinkweed Imp

Darkstar Augur Offspring {B} (You may pay an additional {B} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) Flying At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its mana value.

Darkstar Augur

Fain, the Broker {T}, Sacrifice a creature: Put two +1/+1 counters on target creature. {T}, Remove a counter from a creature you control: Create a Treasure token. {T}, Sacrifice an artifact: Create a 2/1 white and black Inkling creature token with flying. {3}{B}: Untap Fain.

Fain, the Broker

Lord of the Void Flying Whenever this creature deals combat damage to a player, exile the top seven cards of that player's library, then put a creature card from among them onto the battlefield under your control.

Lord of the Void

Overseer of the Damned Flying When this creature enters, you may destroy target creature. Whenever a nontoken creature an opponent controls dies, create a tapped 2/2 black Zombie creature token.

Overseer of the Damned

Patron of the Vein Flying When this creature enters, destroy target creature an opponent controls. Whenever a creature an opponent controls dies, exile it and put a +1/+1 counter on each Vampire you control.

Patron of the Vein

Malakir Bloodwitch Flying, protection from white When this creature enters, each opponent loses life equal to the number of Vampires you control. You gain life equal to the life lost this way.

Malakir Bloodwitch

Bloodgift Demon Flying At the beginning of your upkeep, target player draws a card and loses 1 life.

Bloodgift Demon

Sower of Discord Flying As this creature enters, choose two players. Whenever damage is dealt to one of the chosen players, the other chosen player also loses that much life.

Sower of Discord

Smothering Abomination Devoid (This card has no color.) Flying At the beginning of your upkeep, sacrifice a creature. Whenever you sacrifice a creature, draw a card.

Smothering Abomination

Indulgent Tormentor Flying At the beginning of your upkeep, draw a card unless target opponent sacrifices a creature of their choice or pays 3 life.

Indulgent Tormentor

Ob Nixilis, Unshackled Flying, trample Whenever an opponent searches their library, that player sacrifices a creature of their choice and loses 10 life. Whenever another creature dies, put a +1/+1 counter on Ob Nixilis.

Ob Nixilis, Unshackled

Infestation Sage When this creature dies, create a 1/1 black and green Insect creature token with flying.

Infestation Sage

Necropolis Regent Flying Whenever a creature you control deals combat damage to a player, put that many +1/+1 counters on it.

Necropolis Regent

Screeching Scorchbeast Flying, menace Whenever this creature attacks, each player gets two rad counters. Whenever one or more nonland cards are milled, you may create that many 2/2 black Zombie Mutant creature tokens. Do this only once each turn.

Screeching Scorchbeast

Nightmare Shepherd Flying Whenever another nontoken creature you control dies, you may exile it. If you do, create a token that's a copy of that creature, except it's 1/1 and it's a Nightmare in addition to its other types.

Nightmare Shepherd

Burning-Rune Demon Flying When this creature enters, you may search your library for exactly two cards not named Burning-Rune Demon that have different names. If you do, reveal those cards. An opponent chooses one of them. Put the chosen card into your hand and the other into your graveyard, then shuffle.

Burning-Rune Demon

High-Society Hunter Flying Whenever this creature attacks, you may sacrifice another creature. If you do, put a +1/+1 counter on this creature. Whenever another nontoken creature dies, draw a card.

High-Society Hunter

Master of the Feast Flying At the beginning of your upkeep, each opponent draws a card.

Master of the Feast

Angel of Suffering Flying If damage would be dealt to you, prevent that damage and mill twice that many cards.

Angel of Suffering

Bringer of the Last Gift Flying When this creature enters, if you cast it, each player sacrifices all other creatures they control. Then each player returns all creature cards from their graveyard that weren't put there this way to the battlefield.

Bringer of the Last Gift

The Raven Man At the beginning of each end step, if a player discarded a card this turn, create a 1/1 black Bird creature token with flying and "This token can't block." {3}{B}, {T}: Each opponent discards a card. Activate only as a sorcery.

The Raven Man

Plague Stinger Flying Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Plague Stinger

Scheming Silvertongue // Sign in Blood Flying, lifelink At the beginning of your second main phase, if you gained 2 or more life this turn, this creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.) // Target player draws two cards and loses 2 life.

Scheming Silvertongue // Sign in Blood

Fell Specter Flying When this creature enters, target opponent discards a card. Whenever an opponent discards a card, that player loses 2 life.

Fell Specter

Zenos yae Galvus // Shinryu, Transcendent Rival My First Friend — When Zenos yae Galvus enters, choose a creature an opponent controls. Until end of turn, creatures other than Zenos yae Galvus and the chosen creature get -2/-2. When the chosen creature leaves the battlefield, transform Zenos yae Galvus. // Flying As this creature transforms into Shinryu, choose an opponent. Burning Chains — When the chosen player loses the game, you win the game.

Zenos yae Galvus // Shinryu, Transcendent Rival

Infesting Radroach Flying This creature can't block. Whenever this creature deals combat damage to a player, they get that many rad counters. Whenever an opponent mills a nonland card, if this creature is in your graveyard, you may return it to your hand.

Infesting Radroach

Fumulus, the Infestation Flying, deathtouch Whenever a player sacrifices a nontoken creature, create a 1/1 black Insect creature token with flying. Whenever an Insect, Leech, Slug, or Worm you control attacks, defending player loses 1 life and you gain 1 life.

Fumulus, the Infestation

Carnifex Demon Flying This creature enters with two -1/-1 counters on it. {B}, Remove a -1/-1 counter from this creature: Put a -1/-1 counter on each other creature.

Carnifex Demon

Moseo, Vein's New Dean Flying When Moseo enters, create a 1/1 black and green Pest creature token with "Whenever this token attacks, you gain 1 life." Infusion — At the beginning of your end step, if you gained life this turn, return up to one target creature card with mana value X or less from your graveyard to the battlefield, where X is the amount of life you gained this turn.

Moseo, Vein's New Dean

Putrid Imp Discard a card: This creature gains flying until end of turn. Threshold — As long as there are seven or more cards in your graveyard, this creature gets +1/+1 and can't block.

Putrid Imp

Bloatfly Swarm Flying This creature enters with five +1/+1 counters on it. If damage would be dealt to this creature while it has a +1/+1 counter on it, prevent that damage, remove that many +1/+1 counters from it, then give each player a rad counter for each +1/+1 counter removed this way.

Bloatfly Swarm

Gravelighter Flying When this creature enters, draw a card if a creature died this turn. Otherwise, each player sacrifices a creature of their choice.

Gravelighter

Shard of the Nightbringer Flying Drain Life — When this creature enters, if you cast it, target opponent loses half their life, rounded up. You gain life equal to the life lost this way.

Shard of the Nightbringer

Doomsday Excruciator Flying When this creature enters, if it was cast, each player exiles all but the bottom six cards of their library face down. At the beginning of your upkeep, draw a card.

Doomsday Excruciator

Oona's Blackguard Flying Each other Rogue creature you control enters with an additional +1/+1 counter on it. Whenever a creature you control with a +1/+1 counter on it deals combat damage to a player, that player discards a card.

Oona's Blackguard

Reaper from the Abyss Flying Morbid — At the beginning of each end step, if a creature died this turn, destroy target non-Demon creature.

Reaper from the Abyss

Defiant Bloodlord Flying Whenever you gain life, target opponent loses that much life.

Defiant Bloodlord

Abhorrent Overlord Flying When this creature enters, create a number of 1/1 black Harpy creature tokens with flying equal to your devotion to black. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.) At the beginning of your upkeep, sacrifice a creature.

Abhorrent Overlord

Faerie Bladecrafter Flying Whenever one or more Faeries you control deal combat damage to a player, put a +1/+1 counter on this creature. When this creature dies, each opponent loses X life and you gain X life, where X is its power.

Faerie Bladecrafter

Blightwing Bandit Flying, deathtouch Whenever you cast your first spell during each opponent's turn, look at the top card of that player's library, then exile it face down. You may play that card for as long as it remains exiled, and mana of any type can be spent to cast it.

Blightwing Bandit

Assassin Initiate {1}: This creature gains your choice of flying, deathtouch, or lifelink until end of turn.

Assassin Initiate

Bloodtracker Flying {B}, Pay 2 life: Put a +1/+1 counter on this creature. When this creature leaves the battlefield, draw a card for each +1/+1 counter on it.

Bloodtracker

Scavenger Regent // Exude Toxin Flying Ward—Discard a card. // Each non-Dragon creature gets -X/-X until end of turn. (Then shuffle this card into its owner's library.)

Scavenger Regent // Exude Toxin

Drana, the Last Bloodchief Flying Whenever Drana attacks, defending player chooses a nonlegendary creature card in your graveyard. You return that card to the battlefield with an additional +1/+1 counter on it. The creature is a Vampire in addition to its other types.

Drana, the Last Bloodchief

Abyssal Persecutor Flying, trample You can't win the game and your opponents can't lose the game.

Abyssal Persecutor

Pestilent Syphoner Flying Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)

Pestilent Syphoner

Faerie Dreamthief Flying When this creature enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) {2}{B}, Exile this card from your graveyard: You draw a card and you lose 1 life.

Faerie Dreamthief

Plague Drone Flying Rot Fly — If an opponent would gain life, that player loses that much life instead.

Plague Drone

Vile Mutilator As an additional cost to cast this spell, sacrifice a creature or enchantment. Flying, trample When this creature enters, each opponent sacrifices a nontoken enchantment of their choice, then sacrifices a nontoken creature of their choice.

Vile Mutilator

Bloodthirsty Aerialist Flying Whenever you gain life, put a +1/+1 counter on this creature.

Bloodthirsty Aerialist

The Speed Demon Flying, trample Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) At the beginning of your end step, you draw X cards and lose X life, where X is your speed.

The Speed Demon

Starscream, Power Hungry // Starscream, Seeker Leader More Than Meets the Eye {2}{B} (You may cast this card converted for {2}{B}.) Flying Whenever you draw a card, if you're the monarch, target opponent loses 2 life. Whenever one or more creatures deal combat damage to you, convert Starscream. // Living metal (During your turn, this Vehicle is also a creature.) Flying, menace, haste Whenever Starscream deals combat damage to a player, if there is no monarch, that player becomes the monarch. Whenever you become the monarch, convert Starscream.

Starscream, Power Hungry // Starscream, Seeker Leader

Voracious Fell Beast Flying When this creature enters, each opponent sacrifices a creature of their choice. Create a Food token for each creature sacrificed this way. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.")

Voracious Fell Beast

Francisco, Fowl Marauder Flying Francisco can't block. Whenever one or more Pirates you control deal damage to a player, Francisco explores. Partner (You can have two commanders if both have partner.)

Francisco, Fowl Marauder

Archfiend of the Dross Flying This creature enters with four oil counters on it. At the beginning of your upkeep, remove an oil counter from this creature. Then if it has no oil counters on it, you lose the game. Whenever a creature an opponent controls dies, its controller loses 2 life.

Archfiend of the Dross

Voldaren Bloodcaster // Bloodbat Summoner Flying Whenever this creature or another nontoken creature you control dies, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this token: Draw a card.") Whenever you create a Blood token, if you control five or more Blood tokens, transform this creature. // Flying At the beginning of combat on your turn, up to one target Blood token you control becomes a 2/2 black Bat creature with flying and haste in addition to its other types.

Voldaren Bloodcaster // Bloodbat Summoner

Ebondeath, Dracolich Flash Flying Ebondeath enters tapped. You may cast this card from your graveyard if a creature not named Ebondeath, Dracolich died this turn.

Ebondeath, Dracolich

Taborax, Hope's Demise Flying Taborax has lifelink as long as it has five or more +1/+1 counters on it. Whenever another nontoken creature you control dies, put a +1/+1 counter on Taborax. If that creature was a Cleric, you may draw a card. If you do, you lose 1 life.

Taborax, Hope's Demise

Basilica Screecher Flying Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.)

Basilica Screecher

Demonlord Belzenlok Flying, trample When Demonlord Belzenlok enters, exile cards from the top of your library until you exile a nonland card, then put that card into your hand. If the card's mana value is 4 or greater, repeat this process. Demonlord Belzenlok deals 1 damage to you for each card put into your hand this way.

Demonlord Belzenlok

The Haunt of Hightower Flying, lifelink Whenever The Haunt of Hightower attacks, defending player discards a card. Whenever a card is put into an opponent's graveyard from anywhere, put a +1/+1 counter on The Haunt of Hightower.

The Haunt of Hightower

Mindwrack Harpy Flying At the beginning of combat on your turn, each player mills three cards.

Mindwrack Harpy

Deathbringer Regent Flying When this creature enters, if you cast it from your hand and there are five or more other creatures on the battlefield, destroy all other creatures.

Deathbringer Regent

Refurbished Familiar Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) Flying When this creature enters, each opponent discards a card. For each opponent who can't, you draw a card.

Refurbished Familiar

Chronomancer Flying Atomic Transmutation — {1}, {T}, Sacrifice another artifact: Draw a card. Unearth {2}{B} ({2}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Chronomancer

Dalek Drone Flying, menace Exterminate! — When this creature enters, destroy target creature an opponent controls. That player loses 3 life.

Dalek Drone

Altar of the Wretched // Wretched Bonemass When this artifact enters, you may sacrifice a nontoken creature. If you do, draw X cards, then mill X cards, where X is that creature's power. Craft with one or more creatures {2}{B}{B} {2}{B}: Return this card from your graveyard to your hand. // Wretched Bonemass's power and toughness are each equal to the total power of the exiled cards used to craft it. This creature has flying as long as an exiled card used to craft it has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, and vigilance.

Altar of the Wretched // Wretched Bonemass

Henrika Domnathi // Henrika, Infernal Seer Flying At the beginning of combat on your turn, choose one that hasn't been chosen — • Each player sacrifices a creature of their choice. • You draw a card and you lose 1 life. • Transform Henrika. // Flying, deathtouch, lifelink {1}{B}{B}: Each creature you control with flying, deathtouch, and/or lifelink gets +1/+0 until end of turn.

Henrika Domnathi // Henrika, Infernal Seer

Witch-king, Bringer of Ruin Flying Whenever Witch-king attacks, defending player sacrifices a creature with the least power among creatures they control.

Witch-king, Bringer of Ruin

Moonstone Eulogist Flying Whenever a creature an opponent controls dies, you create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this token: Draw a card.") Whenever you sacrifice an artifact, put a +1/+1 counter on this creature and you gain 1 life.

Moonstone Eulogist

Dirge Bat Mutate {4}{B}{B} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Flash Flying Whenever this creature mutates, destroy target creature or planeswalker an opponent controls.

Dirge Bat

Eradicator Valkyrie Flying, lifelink, hexproof from planeswalkers Boast — {1}{B}, Sacrifice a creature: Each opponent sacrifices a creature or planeswalker. (Activate only if this creature attacked this turn and only once each turn.)

Eradicator Valkyrie

Nettling Nuisance Flying Whenever one or more Faeries you control deal combat damage to a player, that player creates a 4/2 red Pirate creature token with "This token can't block." The token is goaded for the rest of the game. (It attacks each combat if able and attacks a player other than you if able.)

Nettling Nuisance

Deep-Cavern Bat Flying, lifelink When this creature enters, look at target opponent's hand. You may exile a nonland card from it until this creature leaves the battlefield.

Deep-Cavern Bat

Gurmag Swiftwing Flying, first strike, haste

Gurmag Swiftwing

Demon of Loathing Flying, trample Whenever this creature deals combat damage to a player, that player sacrifices a creature of their choice.

Demon of Loathing

Kain, Traitorous Dragoon Jump — During your turn, Kain has flying. Whenever Kain deals combat damage to a player, that player gains control of Kain. If they do, you draw that many cards, create that many tapped Treasure tokens, then lose that much life.

Kain, Traitorous Dragoon

Blitzwing, Cruel Tormentor // Blitzwing, Adaptive Assailant More Than Meets the Eye {3}{B} (You may cast this card converted for {3}{B}.) At the beginning of your end step, target opponent loses life equal to the life that player lost this turn. If no life is lost this way, convert Blitzwing. // Living metal (During your turn, this Vehicle is also a creature.) At the beginning of combat on your turn, choose flying or indestructible at random. Blitzwing gains that ability until end of turn. Whenever Blitzwing deals combat damage to a player, convert it.

Blitzwing, Cruel Tormentor // Blitzwing, Adaptive Assailant

Old Flitterfang Flying At the beginning of each end step, if a creature died this turn, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.") {2}{B}, Sacrifice another creature or artifact: Old Flitterfang gets +2/+2 until end of turn.

Old Flitterfang

Desecration Demon Flying At the beginning of each combat, any opponent may sacrifice a creature of their choice. If a player does, tap this creature and put a +1/+1 counter on it.

Desecration Demon

Bloodlord of Vaasgoth Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters with three +1/+1 counters on it.) Flying Whenever you cast a Vampire creature spell, it gains bloodthirst 3.

Bloodlord of Vaasgoth

Hypnotic Specter Flying Whenever this creature deals damage to an opponent, that player discards a card at random.

Hypnotic Specter

Demon of Dark Schemes Flying When this creature enters, all other creatures get -2/-2 until end of turn. Whenever another creature dies, you get {E} (an energy counter). {2}{B}, Pay {E}{E}{E}{E}: Put target creature card from a graveyard onto the battlefield under your control tapped.

Demon of Dark Schemes

Kothophed, Soul Hoarder Flying Whenever a permanent owned by another player is put into a graveyard from the battlefield, you draw a card and you lose 1 life.

Kothophed, Soul Hoarder

Tribute to Horobi // Echo of Death's Wail (As this Saga enters and after your draw step, add a lore counter.) I, II — Each opponent creates a 1/1 black Rat Rogue creature token. III — Exile this Saga, then return it to the battlefield transformed under your control. // Flying, haste When this creature enters, gain control of all Rat tokens. Whenever this creature attacks, you may sacrifice another creature. If you do, draw a card.

Tribute to Horobi // Echo of Death's Wail

Psychomancer Flying Harbinger of Despair — Whenever this creature or another nontoken artifact you control is put into a graveyard from the battlefield or is put into exile from the battlefield, target opponent loses 1 life and you gain 1 life.

Psychomancer

Vampire Nocturnus Play with the top card of your library revealed. As long as the top card of your library is black, this creature and other Vampire creatures you control get +2/+1 and have flying.

Vampire Nocturnus

Battlefly Swarm Flying {B}: This creature gains deathtouch until end of turn.

Battlefly Swarm

Archfiend of Spite Flying Whenever a source an opponent controls deals damage to this creature, that source's controller loses that much life unless they sacrifice that many permanents of their choice. Madness {3}{B}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Archfiend of Spite

Triarch Praetorian Flying Dynastic Codes — When this creature enters from a graveyard, you draw two cards and you lose 2 life. Unearth {4}{B} ({4}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Triarch Praetorian

Scourge of Nel Toth Flying You may cast this creature from your graveyard by paying {B}{B} and sacrificing two creatures rather than paying its mana cost.

Scourge of Nel Toth

Bone Shredder Flying Echo {2}{B} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When this creature enters, destroy target nonartifact, nonblack creature.

Bone Shredder

Lord of the Forsaken Flying, trample {B}, Sacrifice another creature: Target player mills three cards. Pay 1 life: Add {C}. Spend this mana only to cast a spell from your graveyard.

Lord of the Forsaken

Dunland Crebain Flying When this creature enters, amass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

Dunland Crebain

Arcbound Condor Flying Modular 3 (This creature enters with three +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.) Whenever another artifact you control enters, target creature an opponent controls gets -1/-1 until end of turn.

Arcbound Condor

Sinkhole Surveyor Flying Whenever this creature attacks, you lose 1 life and this creature endures 1. (Put a +1/+1 counter on it or create a 1/1 white Spirit creature token.)

Sinkhole Surveyor

Demonic Taskmaster Flying At the beginning of your upkeep, sacrifice a creature other than this creature.

Demonic Taskmaster

Elbrus, the Binding Blade // Withengar Unbound Equipped creature gets +1/+0. When equipped creature deals combat damage to a player, unattach Elbrus, then transform it. Equip {1} // Flying, intimidate, trample (A creature with intimidate can't be blocked except by artifact creatures and/or creatures that share a color with it.) Whenever a player loses the game, put thirteen +1/+1 counters on Withengar Unbound.

Elbrus, the Binding Blade // Withengar Unbound

Timothar, Baron of Bats Ward—Discard a card. Whenever another nontoken Vampire you control dies, you may pay {1} and exile it. If you do, create a 1/1 black Bat creature token with flying. It gains "When this token deals combat damage to a player, sacrifice it and return the exiled card to the battlefield tapped."

Timothar, Baron of Bats

Shard of the Void Dragon Flying Spear of the Void Dragon — Whenever this creature attacks, each opponent sacrifices a nonland permanent of their choice. Matter Absorption — Whenever an artifact is put into a graveyard from the battlefield or is put into exile from the battlefield, put two +1/+1 counters on this creature.

Shard of the Void Dragon

Mirri the Cursed Flying, first strike, haste Whenever Mirri deals combat damage to a creature, put a +1/+1 counter on Mirri.

Mirri the Cursed

Liliana's Specter Flying When this creature enters, each opponent discards a card.

Liliana's Specter

Fell Beast of Mordor Flying Devour 1 (As this creature enters, you may sacrifice any number of creatures. It enters with that many +1/+1 counters on it.) Whenever this creature enters or attacks, target opponent loses X life and you gain X life, where X is the number of +1/+1 counters on it.

Fell Beast of Mordor

Feral Deathgorger // Dusk Sight Flying, deathtouch When this creature enters, exile up to two target cards from a single graveyard. // Put a +1/+1 counter on up to one target creature. Draw a card. (Then shuffle this card into its owner's library.)

Feral Deathgorger // Dusk Sight

Order of Midnight // Alter Fate Flying This creature can't block. // Return target creature card from your graveyard to your hand. (Then exile this card. You may cast the creature later from exile.)

Order of Midnight // Alter Fate

Szarekh, the Silent King Flying My Will Be Done — Whenever Szarekh attacks, mill three cards. You may put an artifact creature card or Vehicle card from among the cards milled this way into your hand.

Szarekh, the Silent King

Mindleecher Mutate {4}{B} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Flying Whenever this creature mutates, exile the top card of each opponent's library face down. You may look at and play those cards for as long as they remain exiled.

Mindleecher

Pestilence Demon Flying {B}: This creature deals 1 damage to each creature and each player.

Pestilence Demon

Cadaver Imp Flying When this creature enters, you may return target creature card from your graveyard to your hand.

Cadaver Imp

Arbiter of Woe As an additional cost to cast this spell, sacrifice a creature. Flying When this creature enters, each opponent discards a card and loses 2 life. You draw a card and gain 2 life.

Arbiter of Woe

M.O.D.O.K. Flying, lifelink Mental Organism — Pay 3 life: M.O.D.O.K. connives. Activate only during your turn. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.) Designed Only for Killing — Creatures your opponents control get -1/-1.

M.O.D.O.K.

Boneyard Scourge Flying Whenever a Dragon you control dies while this card is in your graveyard, you may pay {1}{B}. If you do, return this card from your graveyard to the battlefield.

Boneyard Scourge

Ebon Drake Flying Whenever a player casts a spell, you lose 1 life.

Ebon Drake

Eye Collector Flying Whenever this creature deals combat damage to a player, each player mills a card. (Each player puts the top card of their library into their graveyard.)

Eye Collector

Skirsdag High Priest Morbid — {T}, Tap two untapped creatures you control: Create a 5/5 black Demon creature token with flying. Activate only if a creature died this turn.

Skirsdag High Priest

Eye of Duskmantle Flying, lifelink You may play lands and cast spells from among cards in your graveyard you've surveilled this turn. If you cast a spell this way, you pay life equal to its mana value rather than paying its mana cost.

Eye of Duskmantle

Bone Devourer Flash Flying This creature enters with a number of +1/+1 counters on it equal to the number of creatures that died this turn. When this creature dies, you draw X cards and you lose X life, where X is the number of +1/+1 counters on it.

Bone Devourer

Horobi, Death's Wail Flying Whenever a creature becomes the target of a spell or ability, destroy that creature.

Horobi, Death's Wail

Falkenrath Forebear Flying This creature can't block. Whenever this creature deals combat damage to a player, create a Blood token. {B}, Sacrifice two Blood tokens: Return this card from your graveyard to the battlefield.

Falkenrath Forebear

Marshland Bloodcaster Flying {1}{B}, {T}: Rather than pay the mana cost of the next spell you cast this turn, you may pay life equal to that spell's mana value.

Marshland Bloodcaster

Thief of Blood Flying As this creature enters, remove all counters from all permanents. This creature enters with a +1/+1 counter on it for each counter removed this way.

Thief of Blood

Reiver Demon Flying When this creature enters, if you cast it from your hand, destroy all nonartifact, nonblack creatures. They can't be regenerated.

Reiver Demon

Spawn of Mayhem Spectacle {1}{B}{B} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) Flying, trample At the beginning of your upkeep, this creature deals 1 damage to each player. Then if you have 10 or less life, put a +1/+1 counter on this creature.

Spawn of Mayhem

Starlit Soothsayer Flying At the beginning of your end step, if you gained or lost life this turn, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Starlit Soothsayer

Tivash, Gloom Summoner Lifelink At the beginning of your end step, if you gained life this turn, you may pay X life, where X is the amount of life you gained this turn. If you do, create an X/X black Demon creature token with flying.

Tivash, Gloom Summoner

Raven Eagle Flying Whenever this creature enters or attacks, exile up to one target card from a graveyard. If a creature card is exiled this way, create a Clue token. (It's an artifact with "{2}, Sacrifice this token: Draw a card.") Whenever you draw your second card each turn, each opponent loses 1 life and you gain 1 life.

Raven Eagle

Vengeful Reaper Flying, deathtouch, haste Foretell {1}{B} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Vengeful Reaper

Sengir, the Dark Baron Flying Whenever another creature dies, put two +1/+1 counters on Sengir. Whenever another player loses the game, you gain life equal to that player's life total as the turn began. Partner (You can have two commanders if both have partner.)

Sengir, the Dark Baron

Herald of Anguish Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) Flying At the beginning of your end step, each opponent discards a card. {1}{B}, Sacrifice an artifact: Target creature gets -2/-2 until end of turn.

Herald of Anguish

Lokhust Heavy Destroyer Flying Enmitic Exterminator — When this creature enters, each player sacrifices a creature of their choice. Unearth {5}{B}{B}{B} ({5}{B}{B}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Lokhust Heavy Destroyer

Glidedive Duo Flying When this creature enters, each opponent loses 2 life and you gain 2 life.

Glidedive Duo

Solemn Doomguide Flying Each creature card in your graveyard that's a Cleric, Rogue, Warrior, and/or Wizard has unearth {1}{B}. ({1}{B}: Return the card to the battlefield. The creature gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Solemn Doomguide

Herald of Leshrac Flying Cumulative upkeep—Gain control of a land you don't control. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) This creature gets +1/+1 for each land you control but don't own. When this creature leaves the battlefield, each player gains control of each land they own that you control.

Herald of Leshrac

Raven of Fell Omens Flying Whenever you commit a crime, each opponent loses 1 life and you gain 1 life. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)

Raven of Fell Omens

Stirge Flying This creature can't block. Blood Drain — {1}{B}, Pay 1 life, Sacrifice this creature: Draw a card.

Stirge