Best Creature Tutors

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Worldly Tutor Search your library for a creature card, reveal it, then shuffle and put the card on top.

Worldly Tutor

Finale of Devastation Search your library and/or graveyard for a creature card with mana value X or less and put it onto the battlefield. If you search your library this way, shuffle. If X is 10 or more, creatures you control get +X/+X and gain haste until end of turn.

Finale of Devastation

Buried Alive Search your library for up to three creature cards, put them into your graveyard, then shuffle.

Buried Alive

Chord of Calling Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle.

Chord of Calling

Green Sun's Zenith Search your library for a green creature card with mana value X or less, put it onto the battlefield, then shuffle. Shuffle Green Sun's Zenith into its owner's library.

Green Sun's Zenith

Archdruid's Charm Choose one — • Search your library for a creature or land card and reveal it. Put it onto the battlefield tapped if it's a land card. Otherwise, put it into your hand. Then shuffle. • Put a +1/+1 counter on target creature you control. It deals damage equal to its power to target creature you don't control. • Exile target artifact or enchantment.

Archdruid's Charm

Imperial Recruiter When this creature enters, search your library for a creature card with power 2 or less, reveal it, put it into your hand, then shuffle.

Imperial Recruiter

Eldritch Evolution As an additional cost to cast this spell, sacrifice a creature. Search your library for a creature card with mana value X or less, where X is 2 plus the sacrificed creature's mana value. Put that card onto the battlefield, then shuffle. Exile Eldritch Evolution.

Eldritch Evolution

Eladamri's Call Search your library for a creature card, reveal that card, put it into your hand, then shuffle.

Eladamri's Call

Ranger-Captain of Eos When this creature enters, you may search your library for a creature card with mana value 1 or less, reveal it, put it into your hand, then shuffle. Sacrifice this creature: Your opponents can't cast noncreature spells this turn.

Ranger-Captain of Eos

Nature's Rhythm Search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle. Harmonize {X}{G}{G}{G}{G} (You may cast this card from your graveyard for its harmonize cost. You may tap a creature you control to reduce that cost by an amount of generic mana equal to its power. Then exile this spell.)

Nature's Rhythm

Recruiter of the Guard When this creature enters, you may search your library for a creature card with toughness 2 or less, reveal it, put it into your hand, then shuffle.

Recruiter of the Guard

Defense of the Heart At the beginning of your upkeep, if an opponent controls three or more creatures, sacrifice this enchantment, search your library for up to two creature cards, put those cards onto the battlefield, then shuffle.

Defense of the Heart

Invasion of Ikoria // Zilortha, Apex of Ikoria (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When this Siege enters, search your library and/or graveyard for a non-Human creature card with mana value X or less and put it onto the battlefield. If you search your library this way, shuffle. // Reach For each non-Human creature you control, you may have that creature assign its combat damage as though it weren't blocked.

Invasion of Ikoria // Zilortha, Apex of Ikoria

Magda, Brazen Outlaw Other Dwarves you control get +1/+0. Whenever a Dwarf you control becomes tapped, create a Treasure token. Sacrifice five Treasures: Search your library for an artifact or Dragon card, put that card onto the battlefield, then shuffle.

Magda, Brazen Outlaw

Fauna Shaman {G}, {T}, Discard a creature card: Search your library for a creature card, reveal it, put it into your hand, then shuffle.

Fauna Shaman

Natural Order As an additional cost to cast this spell, sacrifice a green creature. Search your library for a green creature card, put it onto the battlefield, then shuffle.

Natural Order

Formidable Speaker When this creature enters, you may discard a card. If you do, search your library for a creature card, reveal it, put it into your hand, then shuffle. {1}, {T}: Untap another target permanent.

Formidable Speaker

Goblin Matron When this creature enters, you may search your library for a Goblin card, reveal that card, put it into your hand, then shuffle.

Goblin Matron

Demonic Counsel Search your library for a Demon card, reveal it, put it into your hand, then shuffle. Delirium — If there are four or more card types among cards in your graveyard, instead search your library for any card, put it into your hand, then shuffle.

Demonic Counsel

Birthing Pod ({G/P} can be paid with either {G} or 2 life.) {1}{G/P}, {T}, Sacrifice a creature: Search your library for a creature card with mana value equal to 1 plus the sacrificed creature's mana value, put that card onto the battlefield, then shuffle. Activate only as a sorcery.

Birthing Pod

Maelstrom of the Spirit Dragon {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a Dragon spell or an Omen spell. {4}, {T}, Sacrifice this land: Search your library for a Dragon card, reveal it, put it into your hand, then shuffle.

Maelstrom of the Spirit Dragon

Fierce Empath When this creature enters, you may search your library for a creature card with mana value 6 or greater, reveal it, put it into your hand, then shuffle.

Fierce Empath

Neoform As an additional cost to cast this spell, sacrifice a creature. Search your library for a creature card with mana value equal to 1 plus the sacrificed creature's mana value, put that card onto the battlefield with an additional +1/+1 counter on it, then shuffle.

Neoform

Conduit of Ruin When you cast this spell, you may search your library for a colorless creature card with mana value 7 or greater, reveal it, then shuffle and put that card on top. The first creature spell you cast each turn costs {2} less to cast.

Conduit of Ruin

Survival of the Fittest {G}, Discard a creature card: Search your library for a creature card, reveal that card, put it into your hand, then shuffle.

Survival of the Fittest

Protean Hulk When this creature dies, search your library for any number of creature cards with total mana value 6 or less, put them onto the battlefield, then shuffle.

Protean Hulk

Sylvan Tutor Search your library for a creature card, reveal it, then shuffle and put that card on top.

Sylvan Tutor

Step Through Return two target creatures to their owners' hands. Wizardcycling {2} ({2}, Discard this card: Search your library for a Wizard card, reveal it, put it into your hand, then shuffle.)

Step Through

Tooth and Nail Choose one — • Search your library for up to two creature cards, reveal them, put them into your hand, then shuffle. • Put up to two creature cards from your hand onto the battlefield. Entwine {2} (Choose both if you pay the entwine cost.)

Tooth and Nail

Sanctum of Ugin {T}: Add {C}. Whenever you cast a colorless spell with mana value 7 or greater, you may sacrifice this land. If you do, search your library for a colorless creature card, reveal it, put it into your hand, then shuffle.

Sanctum of Ugin

Elvish Harbinger When this creature enters, you may search your library for an Elf card, reveal it, then shuffle and put that card on top. {T}: Add one mana of any color.

Elvish Harbinger

Eye of Ugin Colorless Eldrazi spells you cast cost {2} less to cast. {7}, {T}: Search your library for a colorless creature card, reveal it, put it into your hand, then shuffle.

Eye of Ugin

Tiamat Flying When Tiamat enters, if you cast it, search your library for up to five Dragon cards not named Tiamat that each have different names, reveal them, put them into your hand, then shuffle.

Tiamat

The Seriema When The Seriema enters, search your library for a legendary creature card, reveal it, put it into your hand, then shuffle. Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 7+.) 7+ | Flying Other tapped legendary creatures you control have indestructible.

The Seriema

Bribery Search target opponent's library for a creature card and put that card onto the battlefield under your control. Then that player shuffles.

Bribery

Inevitable Betrayal Suspend 3—{1}{U}{U} (Rather than cast this card from your hand, pay {1}{U}{U} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.) Search target opponent's library for a creature card and put that card onto the battlefield under your control. Then that player shuffles.

Inevitable Betrayal

Summoner's Pact Search your library for a green creature card, reveal it, put it into your hand, then shuffle. At the beginning of your next upkeep, pay {2}{G}{G}. If you don't, you lose the game.

Summoner's Pact

Goblin Recruiter When this creature enters, search your library for any number of Goblin cards, reveal them, then shuffle and put those cards on top in any order.

Goblin Recruiter

War of the Last Alliance (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Search your library for a legendary creature card, reveal it, put it into your hand, then shuffle. III — Creatures you control gain double strike until end of turn. The Ring tempts you.

War of the Last Alliance

Sarkhan's Triumph Search your library for a Dragon creature card, reveal it, put it into your hand, then shuffle.

Sarkhan's Triumph

Shared Summons Search your library for up to two creature cards with different names, reveal them, put them into your hand, then shuffle.

Shared Summons

Realmbreaker, the Invasion Tree {2}, {T}: Target opponent mills three cards. Put a land card from their graveyard onto the battlefield tapped under your control. It gains "If this land would leave the battlefield, exile it instead of putting it anywhere else." {10}, {T}, Sacrifice Realmbreaker: Search your library for any number of Praetor cards, put them onto the battlefield, then shuffle.

Realmbreaker, the Invasion Tree

Fiend Artisan This creature gets +1/+1 for each creature card in your graveyard. {X}{B/G}, {T}, Sacrifice another creature: Search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle. Activate only as a sorcery.

Fiend Artisan

Pyre of Heroes {2}, {T}, Sacrifice a creature: Search your library for a creature card that shares a creature type with the sacrificed creature and has mana value equal to 1 plus that creature's mana value. Put that card onto the battlefield, then shuffle. Activate only as a sorcery.

Pyre of Heroes

Starfield Shepherd Flying When this creature enters, search your library for a basic Plains card or a creature card with mana value 1 or less, reveal it, put it into your hand, then shuffle. Warp {1}{W} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)

Starfield Shepherd

From Beyond Devoid (This card has no color.) At the beginning of your upkeep, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this token: Add {C}." {1}{G}, Sacrifice this enchantment: Search your library for an Eldrazi card, reveal it, put it into your hand, then shuffle.

From Beyond

Brightglass Gearhulk First strike, trample When this creature enters, you may search your library for up to two artifact, creature, and/or enchantment cards with mana value 1 or less, reveal them, put them into your hand, then shuffle.

Brightglass Gearhulk

Sliver Overlord {3}: Search your library for a Sliver card, reveal that card, put it into your hand, then shuffle. {3}: Gain control of target Sliver. (This effect lasts indefinitely.)

Sliver Overlord

Savage Order As an additional cost to cast this spell, sacrifice a creature with power 4 or greater. Search your library for a Dinosaur creature card, put it onto the battlefield, then shuffle. It gains indestructible until your next turn.

Savage Order

Traverse the Ulvenwald Search your library for a basic land card, reveal it, put it into your hand, then shuffle. Delirium — If there are four or more card types among cards in your graveyard, instead search your library for a creature or land card, reveal it, put it into your hand, then shuffle.

Traverse the Ulvenwald

Sazh Katzroy When Sazh Katzroy enters, you may search your library for a Bird or basic land card, reveal it, put it into your hand, then shuffle. Whenever Sazh Katzroy attacks, put a +1/+1 counter on target creature, then double the number of +1/+1 counters on that creature.

Sazh Katzroy

Time of Need Search your library for a legendary creature card, reveal it, put it into your hand, then shuffle.

Time of Need

Primal Command Choose two — • Target player gains 7 life. • Put target noncreature permanent on top of its owner's library. • Target player shuffles their graveyard into their library. • Search your library for a creature card, reveal it, put it into your hand, then shuffle.

Primal Command

Bring to Light Converge — Search your library for a creature, instant, or sorcery card with mana value less than or equal to the number of colors of mana spent to cast this spell, exile that card, then shuffle. You may cast that card without paying its mana cost.

Bring to Light

Jarad's Orders Search your library for up to two creature cards and reveal them. Put one into your hand and the other into your graveyard. Then shuffle.

Jarad's Orders

Rocco, Cabaretti Caterer When Rocco enters, if you cast it, you may search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle.

Rocco, Cabaretti Caterer

Scion of the Ur-Dragon Flying {2}: Search your library for a Dragon permanent card and put it into your graveyard. If you do, Scion of the Ur-Dragon becomes a copy of that card until end of turn. Then shuffle.

Scion of the Ur-Dragon

Dina's Guidance Search your library for a creature card, reveal it, put it into your hand or graveyard, then shuffle.

Dina's Guidance

Forerunner of the Legion When this creature enters, you may search your library for a Vampire card, reveal it, then shuffle and put that card on top. Whenever another Vampire you control enters, target creature gets +1/+1 until end of turn.

Forerunner of the Legion

Kaito Shizuki At the beginning of your end step, if Kaito entered this turn, he phases out. +1: Draw a card. Then discard a card unless you attacked this turn. −2: Create a 1/1 blue Ninja creature token with "This token can't be blocked." −7: You get an emblem with "Whenever a creature you control deals combat damage to a player, search your library for a blue or black creature card, put it onto the battlefield, then shuffle."

Kaito Shizuki

Shield-Wall Sentinel Defender When this creature enters, you may search your library for a creature card with defender, reveal it, put it into your hand, then shuffle.

Shield-Wall Sentinel

Sarkhan Unbroken +1: Draw a card, then add one mana of any color. −2: Create a 4/4 red Dragon creature token with flying. −8: Search your library for any number of Dragon creature cards, put them onto the battlefield, then shuffle.

Sarkhan Unbroken

Scrapyard Recombiner Modular 2 (This creature enters with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.) {T}, Sacrifice an artifact: Search your library for a Construct card, reveal it, put it into your hand, then shuffle.

Scrapyard Recombiner

Radioactive Spider Reach, deathtouch Fateful Bite — {2}, Sacrifice this creature: Search your library for a Spider Hero card, reveal it, put it into your hand, then shuffle. Activate only as a sorcery.

Radioactive Spider

Vivien, Monsters' Advocate You may look at the top card of your library any time. You may cast creature spells from the top of your library. +1: Create a 3/3 green Beast creature token. Put your choice of a vigilance counter, a reach counter, or a trample counter on it. −2: When you next cast a creature spell this turn, search your library for a creature card with lesser mana value, put it onto the battlefield, then shuffle.

Vivien, Monsters' Advocate

Flamekin Harbinger When this creature enters, you may search your library for an Elemental card, reveal it, then shuffle and put that card on top.

Flamekin Harbinger

Woodland Bellower When this creature enters, you may search your library for a nonlegendary green creature card with mana value 3 or less, put it onto the battlefield, then shuffle.

Woodland Bellower

Forerunner of the Empire When this creature enters, you may search your library for a Dinosaur card, reveal it, then shuffle and put that card on top. Whenever a Dinosaur you control enters, you may have this creature deal 1 damage to each creature.

Forerunner of the Empire

Vedalken Aethermage Flash (You may cast this spell any time you could cast an instant.) When this creature enters, return target Sliver to its owner's hand. Wizardcycling {3} ({3}, Discard this card: Search your library for a Wizard card, reveal it, put it into your hand, then shuffle.)

Vedalken Aethermage

Faerie Harbinger Flash Flying When this creature enters, you may search your library for a Faerie card, reveal it, then shuffle and put that card on top.

Faerie Harbinger

Myr Turbine {T}: Create a 1/1 colorless Myr artifact creature token. {T}, Tap five untapped Myr you control: Search your library for a Myr creature card, put it onto the battlefield, then shuffle.

Myr Turbine

Homing Sliver Each Sliver card in each player's hand has slivercycling {3}. Slivercycling {3} ({3}, Discard this card: Search your library for a Sliver card, reveal it, put it into your hand, then shuffle.)

Homing Sliver

Pattern of Rebirth Enchant creature When enchanted creature dies, that creature's controller may search their library for a creature card, put that card onto the battlefield, then shuffle.

Pattern of Rebirth

Bilbo, Birthday Celebrant If you would gain life, you gain that much life plus 1 instead. {2}{W}{B}{G}, {T}, Exile Bilbo: Search your library for any number of creature cards, put them onto the battlefield, then shuffle. Activate only if you have 111 or more life.

Bilbo, Birthday Celebrant

Draconic Muralists When this creature dies, you may search your library for a Dragon card, reveal it, put it into your hand, then shuffle.

Draconic Muralists

Analyze the Pollen As an additional cost to cast this spell, you may collect evidence 8. (Exile cards with total mana value 8 or greater from your graveyard.) Search your library for a basic land card. If evidence was collected, instead search your library for a creature or land card. Reveal that card, put it into your hand, then shuffle.

Analyze the Pollen

Forerunner of the Coalition When this creature enters, you may search your library for a Pirate card, reveal it, then shuffle and put that card on top. Whenever another Pirate you control enters, each opponent loses 1 life.

Forerunner of the Coalition

Myr Kinsmith When this creature enters, you may search your library for a Myr card, reveal it, put it into your hand, then shuffle.

Myr Kinsmith

Ratcatcher Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) At the beginning of your upkeep, you may search your library for a Rat card, reveal it, put it into your hand, then shuffle.

Ratcatcher

Yisan, the Wanderer Bard {2}{G}, {T}, Put a verse counter on Yisan: Search your library for a creature card with mana value equal to the number of verse counters on Yisan, put it onto the battlefield, then shuffle.

Yisan, the Wanderer Bard

Congregation at Dawn Search your library for up to three creature cards, reveal them, then shuffle and put those cards on top in any order.

Congregation at Dawn

Vivien on the Hunt +2: You may sacrifice a creature. If you do, search your library for a creature card with mana value equal to 1 plus the sacrificed creature's mana value, put it onto the battlefield, then shuffle. +1: Mill five cards, then put any number of creature cards milled this way into your hand. −1: Create a 4/4 green Rhino Warrior creature token.

Vivien on the Hunt

Garruk, Unleashed +1: Up to one target creature gets +3/+3 and gains trample until end of turn. −2: Create a 3/3 green Beast creature token. Then if an opponent controls more creatures than you, put a loyalty counter on Garruk. −7: You get an emblem with "At the beginning of your end step, you may search your library for a creature card, put it onto the battlefield, then shuffle."

Garruk, Unleashed

Threats Undetected Search your library for up to four creature cards with different powers and reveal them. An opponent chooses two of those cards. Shuffle the chosen cards into your library and put the rest into your hand.

Threats Undetected

Treefolk Harbinger When this creature enters, you may search your library for a Treefolk or Forest card, reveal it, then shuffle and put that card on top.

Treefolk Harbinger

Rushed Rebirth Choose target creature. When that creature dies this turn, search your library for a creature card with lesser mana value, put it onto the battlefield tapped, then shuffle.

Rushed Rebirth

Moggcatcher {3}, {T}: Search your library for a Goblin permanent card, put it onto the battlefield, then shuffle.

Moggcatcher

Nahiri, the Harbinger +2: You may discard a card. If you do, draw a card. −2: Exile target enchantment, tapped artifact, or tapped creature. −8: Search your library for an artifact or creature card, put it onto the battlefield, then shuffle. It gains haste. Return it to your hand at the beginning of the next end step.

Nahiri, the Harbinger

The Hunger Tide Rises (As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I, II, III — Create a 1/1 black and green Insect creature token. IV — Sacrifice any number of creatures. Search your library and/or graveyard for a creature card with mana value less than or equal to the number of creatures sacrificed this way and put it onto the battlefield. If you search your library this way, shuffle.

The Hunger Tide Rises

Prime Speaker Vannifar {T}, Sacrifice another creature: Search your library for a creature card with mana value equal to 1 plus the sacrificed creature's mana value, put that card onto the battlefield, then shuffle. Activate only as a sorcery.

Prime Speaker Vannifar

Corpse Connoisseur When this creature enters, you may search your library for a creature card, put that card into your graveyard, then shuffle. Unearth {3}{B} ({3}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Corpse Connoisseur

Ranger of Eos When this creature enters, you may search your library for up to two creature cards with mana value 1 or less, reveal them, put them into your hand, then shuffle.

Ranger of Eos

Huatli, Poet of Unity // Roar of the Fifth People When Huatli enters, search your library for a basic land card, reveal it, put it into your hand, then shuffle. {3}{R/W}{R/W}: Exile Huatli, then return her to the battlefield transformed under her owner's control. Activate only as a sorcery. // (As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I — Create two 3/3 green Dinosaur creature tokens. II — This Saga gains "Creatures you control have '{T}: Add {R}, {G}, or {W}.'" III — Search your library for a Dinosaur card, reveal it, put it into your hand, then shuffle. IV — Dinosaurs you control gain double strike and trample until end of turn.

Huatli, Poet of Unity // Roar of the Fifth People

Dragon's Approach Dragon's Approach deals 3 damage to each opponent. You may exile Dragon's Approach and four cards named Dragon's Approach from your graveyard. If you do, search your library for a Dragon creature card, put it onto the battlefield, then shuffle. A deck can have any number of cards named Dragon's Approach.

Dragon's Approach

Sivitri, Dragon Master +1: Until your next turn, creatures can't attack you or planeswalkers you control unless their controller pays 2 life for each of those creatures. −3: Search your library for a Dragon card, reveal it, put it into your hand, then shuffle. −7: Destroy all non-Dragon creatures. Sivitri, Dragon Master can be your commander.

Sivitri, Dragon Master

The Huntsman's Redemption (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Create a 3/3 green Beast creature token. II — You may sacrifice a creature. If you do, search your library for a creature or basic land card, reveal it, put it into your hand, then shuffle. III — Up to two target creatures each get +2/+2 and gain trample until end of turn.

The Huntsman's Redemption

Merrow Harbinger Islandwalk (This creature can't be blocked as long as defending player controls an Island.) When this creature enters, you may search your library for a Merfolk card, reveal it, then shuffle and put that card on top.

Merrow Harbinger

Forerunner of the Heralds When this creature enters, you may search your library for a Merfolk card, reveal it, then shuffle and put that card on top. Whenever another Merfolk you control enters, put a +1/+1 counter on this creature.

Forerunner of the Heralds

Garruk, Caller of Beasts +1: Reveal the top five cards of your library. Put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order. −3: You may put a green creature card from your hand onto the battlefield. −7: You get an emblem with "Whenever you cast a creature spell, you may search your library for a creature card, put it onto the battlefield, then shuffle."

Garruk, Caller of Beasts

Celestial Reunion As an additional cost to cast this spell, you may choose a creature type and behold two creatures of that type. Search your library for a creature card with mana value X or less, reveal it, put it into your hand, then shuffle. If this spell's additional cost was paid and the revealed card is the chosen type, put that card onto the battlefield instead of putting it into your hand.

Celestial Reunion

Dragonstorm Search your library for a Dragon permanent card, put it onto the battlefield, then shuffle. Storm (When you cast this spell, copy it for each spell cast before it this turn.)

Dragonstorm

Signal the Clans Search your library for three creature cards and reveal them. If you reveal three cards with different names, choose one of them at random and put that card into your hand. Shuffle the rest into your library.

Signal the Clans

Shadowborn Apostle A deck can have any number of cards named Shadowborn Apostle. {B}, Sacrifice six creatures named Shadowborn Apostle: Search your library for a Demon creature card, put it onto the battlefield, then shuffle.

Shadowborn Apostle

Tale of Momo This spell costs {2} less to cast if a creature left the battlefield under your control this turn. Search your library and/or graveyard for an Ally creature card, reveal it, and put it into your hand. If you search your library this way, shuffle.

Tale of Momo

Wild Pair Whenever a creature enters, if you cast it from your hand, you may search your library for a creature card with the same total power and toughness, put it onto the battlefield, then shuffle.

Wild Pair

Shadow-Rite Priest Other Clerics you control get +1/+1. {3}{B}{B}, {T}, Sacrifice another Cleric: Search your library for a black creature card, put it onto the battlefield, then shuffle.

Shadow-Rite Priest

Boggart Harbinger When this creature enters, you may search your library for a Goblin card, reveal it, then shuffle and put that card on top.

Boggart Harbinger

Life's Finale Destroy all creatures, then search target opponent's library for up to three creature cards and put them into their graveyard. Then that player shuffles.

Life's Finale

Seahunter {3}, {T}: Search your library for a Merfolk permanent card, put it onto the battlefield, then shuffle.

Seahunter

Dwarven Recruiter When this creature enters, search your library for any number of Dwarf cards, reveal them, then shuffle and put those cards on top in any order.

Dwarven Recruiter

Sphinx Ambassador Flying Whenever this creature deals combat damage to a player, search that player's library for a card, then that player chooses a card name. If you searched for a creature card that doesn't have that name, you may put it onto the battlefield under your control. Then that player shuffles.

Sphinx Ambassador

Caradora, Heart of Alacria When Caradora enters, you may search your library for a Mount or Vehicle card, reveal it, put it into your hand, then shuffle. If one or more +1/+1 counters would be put on a creature or Vehicle you control, that many plus one +1/+1 counters are put on it instead.

Caradora, Heart of Alacria

Instrument of the Bards At the beginning of your upkeep, you may put a harmony counter on Instrument of the Bards. {3}{G}, {T}: Search your library for a creature card with mana value equal to the number of harmony counters on Instrument of the Bards, reveal it, and put it into your hand. If that card is legendary, create a Treasure token. Then shuffle.

Instrument of the Bards

Guided Passage Reveal the cards in your library. An opponent chooses from among them a creature card, a land card, and a noncreature, nonland card. You put the chosen cards into your hand. Then shuffle.

Guided Passage

Corpse Harvester {1}{B}, {T}, Sacrifice a creature: Search your library for a Zombie card and a Swamp card, reveal them, put them into your hand, then shuffle.

Corpse Harvester

Momir Vig, Simic Visionary Whenever you cast a green creature spell, you may search your library for a creature card, reveal it, then shuffle and put that card on top. Whenever you cast a blue creature spell, reveal the top card of your library. If it's a creature card, put that card into your hand.

Momir Vig, Simic Visionary

Fleshwrither Transfigure {1}{B}{B} ({1}{B}{B}, Sacrifice this creature: Search your library for a creature card with the same mana value as this creature, put that card onto the battlefield, then shuffle. Transfigure only as a sorcery.)

Fleshwrither

Sarkhan, Dragonsoul +2: Sarkhan deals 1 damage to each opponent and each creature your opponents control. −3: Sarkhan deals 4 damage to target player or planeswalker. −9: Search your library for any number of Dragon creature cards, put them onto the battlefield, then shuffle.

Sarkhan, Dragonsoul

Wirewood Herald When this creature dies, you may search your library for an Elf card, reveal that card, put it into your hand, then shuffle.

Wirewood Herald

Magus of the Order {G}, {T}, Sacrifice this creature and another green creature: Search your library for a green creature card, put it onto the battlefield, then shuffle.

Magus of the Order

Ecological Appreciation Search your library and graveyard for up to four creature cards with different names that each have mana value X or less and reveal them. An opponent chooses two of those cards. Shuffle the chosen cards into your library and put the rest onto the battlefield. Exile Ecological Appreciation.

Ecological Appreciation

Remembrance Whenever a nontoken creature you control dies, you may search your library for a card with the same name as that creature, reveal it, put it into your hand, then shuffle.

Remembrance

Mwonvuli Beast Tracker When this creature enters, search your library for a creature card with deathtouch, hexproof, reach, or trample and reveal it. Shuffle and put that card on top.

Mwonvuli Beast Tracker

Blood Speaker At the beginning of your upkeep, you may sacrifice this creature. If you do, search your library for a Demon card, reveal that card, put it into your hand, then shuffle. Whenever a Demon you control enters, return this card from your graveyard to your hand.

Blood Speaker

Turtles Forever Search your library and/or outside the game for exactly four legendary creature cards you own with different names, then reveal those cards. An opponent chooses two of them. Put the chosen cards into your hand and shuffle the rest into your library.

Turtles Forever

Garruk Relentless // Garruk, the Veil-Cursed When Garruk has two or fewer loyalty counters on him, transform him. 0: Garruk deals 3 damage to target creature. That creature deals damage equal to its power to him. 0: Create a 2/2 green Wolf creature token. // +1: Create a 1/1 black Wolf creature token with deathtouch. −1: Sacrifice a creature. If you do, search your library for a creature card, reveal it, put it into your hand, then shuffle. −3: Creatures you control gain trample and get +X/+X until end of turn, where X is the number of creature cards in your graveyard.

Garruk Relentless // Garruk, the Veil-Cursed

Uncage the Menagerie Search your library for up to X creature cards with different names that each have mana value X, reveal them, put them into your hand, then shuffle.

Uncage the Menagerie

General Tazri When General Tazri enters, you may search your library for an Ally creature card, reveal it, put it into your hand, then shuffle. {W}{U}{B}{R}{G}: Ally creatures you control get +X/+X until end of turn, where X is the number of colors among those creatures.

General Tazri

Altar of Bone As an additional cost to cast this spell, sacrifice a creature. Search your library for a creature card, reveal it, put it into your hand, then shuffle.

Altar of Bone

Nissa Revane +1: Search your library for a card named Nissa's Chosen, put it onto the battlefield, then shuffle. +1: You gain 2 life for each Elf you control. −7: Search your library for any number of Elf creature cards, put them onto the battlefield, then shuffle.

Nissa Revane

Eternal Dominion Search target opponent's library for an artifact, creature, enchantment, or land card. Put that card onto the battlefield under your control. Then that player shuffles. Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability. You may choose a new target for the copy.)

Eternal Dominion

Brutalizer Exarch When this creature enters, choose one — • Search your library for a creature card, reveal it, then shuffle and put that card on top. • Put target noncreature permanent on the bottom of its owner's library.

Brutalizer Exarch

Citanul Flute {X}, {T}: Search your library for a creature card with mana value X or less, reveal it, put it into your hand, then shuffle.

Citanul Flute

Lo and Li, Twin Tutors When Lo and Li enter, search your library for a Lesson or Noble card, reveal it, put it into your hand, then shuffle. Noble creatures you control and Lesson spells you control have lifelink.

Lo and Li, Twin Tutors

Weird Harvest Each player may search their library for up to X creature cards, reveal those cards, put them into their hand, then shuffle.

Weird Harvest

Giant Harbinger When this creature enters, you may search your library for a Giant card, reveal it, then shuffle and put that card on top.

Giant Harbinger

Skyshroud Poacher {3}, {T}: Search your library for an Elf permanent card, put it onto the battlefield, then shuffle.

Skyshroud Poacher

Fang-Druid Summoner Reach When this creature enters, you may search your library and/or graveyard for a creature card with no abilities, reveal it, and put it into your hand. If you search your library this way, shuffle.

Fang-Druid Summoner

Rootless Yew When this creature dies, search your library for a creature card with power or toughness 6 or greater, reveal it, put it into your hand, then shuffle.

Rootless Yew

Deathbellow War Cry Search your library for up to four Minotaur creature cards with different names, put them onto the battlefield, then shuffle.

Deathbellow War Cry

Iname, Death Aspect When Iname enters, you may search your library for any number of Spirit cards, put them into your graveyard, then shuffle.

Iname, Death Aspect

Samut, the Tested +1: Up to one target creature gains double strike until end of turn. −2: Samut deals 2 damage divided as you choose among one or two targets. −7: Search your library for up to two creature and/or planeswalker cards, put them onto the battlefield, then shuffle.

Samut, the Tested

The Caves of Androzani (As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I — Put two stun counters on each of up to two target tapped creatures. II, III — For each non-Saga permanent, choose a counter on it. You may put an additional counter of that kind on that permanent. IV — Search your library for a Doctor card, reveal it, put it into your hand, then shuffle.

The Caves of Androzani

Cateran Summons Search your library for a Mercenary card, reveal that card, put it into your hand, then shuffle.

Cateran Summons

Zirilan of the Claw {1}{R}{R}, {T}: Search your library for a Dragon permanent card, put that card onto the battlefield, then shuffle. That Dragon gains haste until end of turn. Exile it at the beginning of the next end step.

Zirilan of the Claw

Skyship Weatherlight When Skyship Weatherlight enters, search your library for any number of artifact and/or creature cards, exile them, then shuffle. {4}, {T}: Choose a card at random that was exiled with Skyship Weatherlight. Put that card into its owner's hand.

Skyship Weatherlight

Imperial Hellkite Flying Morph {6}{R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When this creature is turned face up, you may search your library for a Dragon card, reveal it, put it into your hand, then shuffle.

Imperial Hellkite

Kithkin Harbinger When this creature enters, you may search your library for a Kithkin card, reveal it, then shuffle and put that card on top.

Kithkin Harbinger

Priest of the Wakening Sun At the beginning of your upkeep, you may reveal a Dinosaur card from your hand. If you do, you gain 2 life. {3}{W}{W}, Sacrifice this creature: Search your library for a Dinosaur card, reveal it, put it into your hand, then shuffle.

Priest of the Wakening Sun

The Arkenstone // Seek the Heart Creatures you control get +1/+1. At the beginning of your end step, draw a card. // Search your library for a legendary creature card, reveal it, put it into your hand, then shuffle. (Then exile this card. You may cast the artifact later from exile.)

The Arkenstone // Seek the Heart

Doubling Chant For each creature you control, you may search your library for a creature card with the same name as that creature. Put those cards onto the battlefield, then shuffle.

Doubling Chant

Lin Sivvi, Defiant Hero {X}, {T}: Search your library for a Rebel permanent card with mana value X or less, put it onto the battlefield, then shuffle. {3}: Put target Rebel card from your graveyard on the bottom of your library.

Lin Sivvi, Defiant Hero

Evolving Door {1}, {T}, Sacrifice a creature: Count the colors of the sacrificed creature, then search your library for a creature card that's exactly that many colors plus one. Exile that card, then shuffle. You may cast the exiled card. Activate only as a sorcery.

Evolving Door

Hibernation's End Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Whenever you pay this enchantment's cumulative upkeep, you may search your library for a creature card with mana value equal to the number of age counters on this enchantment, put it onto the battlefield, then shuffle.

Hibernation's End

Lifespinner {T}, Sacrifice three Spirits: Search your library for a legendary Spirit permanent card, put it onto the battlefield, then shuffle.

Lifespinner

Isperia the Inscrutable Flying Whenever Isperia deals combat damage to a player, choose a card name. That player reveals their hand. If a card with the chosen name is revealed this way, search your library for a creature card with flying, reveal it, put it into your hand, then shuffle.

Isperia the Inscrutable

Verdant Succession Whenever a green nontoken creature dies, that creature's controller may search their library for a card with the same name as that creature, put it onto the battlefield, then shuffle.

Verdant Succession

Enigmatic Incarnation At the beginning of your end step, you may sacrifice another enchantment. If you do, search your library for a creature card with mana value equal to 1 plus the sacrificed enchantment's mana value, put that card onto the battlefield, then shuffle.

Enigmatic Incarnation

Defiant Falcon Flying {4}, {T}: Search your library for a Rebel permanent card with mana value 3 or less, put it onto the battlefield, then shuffle.

Defiant Falcon

Iname as One When Iname as One enters, if you cast it from your hand, you may search your library for a Spirit permanent card, put it onto the battlefield, then shuffle. When Iname as One dies, you may exile it. If you do, return target Spirit permanent card from your graveyard to the battlefield.

Iname as One

Amrou Scout {4}, {T}: Search your library for a Rebel permanent card with mana value 3 or less, put it onto the battlefield, then shuffle.

Amrou Scout

Ramosian Sergeant {3}, {T}: Search your library for a Rebel permanent card with mana value 2 or less, put it onto the battlefield, then shuffle.

Ramosian Sergeant

Defiant Vanguard When this creature blocks, at end of combat, destroy it and all creatures it blocked this turn. {5}, {T}: Search your library for a Rebel permanent card with mana value 4 or less, put it onto the battlefield, then shuffle.

Defiant Vanguard

Self-Assembler When this creature enters, you may search your library for an Assembly-Worker creature card, reveal it, put it into your hand, then shuffle.

Self-Assembler

Alpine Houndmaster When this creature enters, you may search your library for a card named Alpine Watchdog and/or a card named Igneous Cur, reveal them, put them into your hand, then shuffle. Whenever this creature attacks, it gets +X/+0 until end of turn, where X is the number of other attacking creatures.

Alpine Houndmaster

Ramosian Lieutenant {4}, {T}: Search your library for a Rebel permanent card with mana value 3 or less, put it onto the battlefield, then shuffle.

Ramosian Lieutenant

Ramosian Captain First strike {5}, {T}: Search your library for a Rebel permanent card with mana value 4 or less, put it onto the battlefield, then shuffle.

Ramosian Captain

Pack Hunt Search your library for up to three cards with the same name as target creature, reveal them, put them into your hand, then shuffle.

Pack Hunt

March of Burgeoning Life As an additional cost to cast this spell, you may exile any number of green cards from your hand. This spell costs {2} less to cast for each card exiled this way. Choose target creature with mana value less than X. Search your library for a creature card with the same name as that creature, put it onto the battlefield tapped, then shuffle.

March of Burgeoning Life

Mask of the Mimic As an additional cost to cast this spell, sacrifice a creature. Search your library for a card with the same name as target nontoken creature, put that card onto the battlefield, then shuffle.

Mask of the Mimic

Blightspeaker {T}: Target player loses 1 life. {4}, {T}: Search your library for a Rebel permanent card with mana value 3 or less, put it onto the battlefield, then shuffle.

Blightspeaker

Rathi Assassin {1}{B}{B}, {T}: Destroy target tapped nonblack creature. {3}, {T}: Search your library for a Mercenary permanent card with mana value 3 or less, put it onto the battlefield, then shuffle.

Rathi Assassin

Ramosian Commander {6}, {T}: Search your library for a Rebel permanent card with mana value 5 or less, put it onto the battlefield, then shuffle.

Ramosian Commander

Ramosian Sky Marshal Flying {7}, {T}: Search your library for a Rebel permanent card with mana value 6 or less, put it onto the battlefield, then shuffle.

Ramosian Sky Marshal