Best Zombies

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Gray Merchant of Asphodel When this creature enters, each opponent loses X life, where X is your devotion to black. You gain life equal to the life lost this way. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.)

Gray Merchant of Asphodel

Warren Soultrader Pay 1 life, Sacrifice another creature: Create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Warren Soultrader

Accursed Marauder When this creature enters, each player sacrifices a nontoken creature of their choice.

Accursed Marauder

Carrion Feeder This creature can't block. Sacrifice a creature: Put a +1/+1 counter on this creature.

Carrion Feeder

Stitcher's Supplier When this creature enters or dies, mill three cards. (Put the top three cards of your library into your graveyard.)

Stitcher's Supplier

Gravecrawler This creature can't block. You may cast this card from your graveyard as long as you control a Zombie.

Gravecrawler

Fleshbag Marauder When this creature enters, each player sacrifices a creature of their choice.

Fleshbag Marauder

Midnight Reaper Whenever a nontoken creature you control dies, this creature deals 1 damage to you and you draw a card.

Midnight Reaper

Nightscape Familiar Blue spells and red spells you cast cost {1} less to cast. {1}{B}: Regenerate this creature.

Nightscape Familiar

Neheb, the Eternal Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.) At the beginning of each of your postcombat main phases, add {R} for each 1 life your opponents have lost this turn.

Neheb, the Eternal

Wight of the Reliquary Vigilance This creature gets +1/+1 for each creature card in your graveyard. {T}, Sacrifice another creature: Search your library for a land card, put it onto the battlefield tapped, then shuffle.

Wight of the Reliquary

Mikaeus, the Unhallowed Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) Whenever a Human deals damage to you, destroy it. Other non-Human creatures you control get +1/+1 and have undying. (When a creature with undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Mikaeus, the Unhallowed

Glissa Sunslayer First strike, deathtouch Whenever Glissa Sunslayer deals combat damage to a player, choose one — • You draw a card and lose 1 life. • Destroy target enchantment. • Remove up to three counters from target permanent.

Glissa Sunslayer

Corpse Knight Whenever another creature you control enters, each opponent loses 1 life.

Corpse Knight

Unstoppable Slasher Deathtouch Whenever this creature deals combat damage to a player, they lose half their life, rounded up. When this creature dies, if it had no counters on it, return it to the battlefield tapped under its owner's control with two stun counters on it.

Unstoppable Slasher

Death Baron Skeletons you control and other Zombies you control get +1/+1 and have deathtouch. (Any amount of damage they deal to a creature is enough to destroy it.)

Death Baron

Murderous Rider // Swift End Lifelink When this creature dies, put it on the bottom of its owner's library. // Destroy target creature or planeswalker. You lose 2 life. (Then exile this card. You may cast the creature later from exile.)

Murderous Rider // Swift End

Undead Augur Whenever this creature or another Zombie you control dies, you draw a card and lose 1 life.

Undead Augur

Jarad, Golgari Lich Lord Jarad gets +1/+1 for each creature card in your graveyard. {1}{B}{G}, Sacrifice another creature: Each opponent loses life equal to the sacrificed creature's power. Sacrifice a Swamp and a Forest: Return this card from your graveyard to your hand.

Jarad, Golgari Lich Lord

Vile Entomber Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) When this creature enters, search your library for a card, put that card into your graveyard, then shuffle.

Vile Entomber

Cryptbreaker {1}{B}, {T}, Discard a card: Create a 2/2 black Zombie creature token. Tap three untapped Zombies you control: You draw a card and lose 1 life.

Cryptbreaker

Lord of the Accursed Other Zombies you control get +1/+1. {1}{B}, {T}: All Zombies gain menace until end of turn.

Lord of the Accursed

Diregraf Colossus This creature enters with a +1/+1 counter on it for each Zombie card in your graveyard. Whenever you cast a Zombie spell, create a tapped 2/2 black Zombie creature token.

Diregraf Colossus

Fallen Shinobi Ninjutsu {2}{U}{B} ({2}{U}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever this creature deals combat damage to a player, that player exiles the top two cards of their library. Until end of turn, you may play those cards without paying their mana costs.

Fallen Shinobi

Cemetery Reaper Other Zombie creatures you control get +1/+1. {2}{B}, {T}: Exile target creature card from a graveyard. Create a 2/2 black Zombie creature token.

Cemetery Reaper

Bone Miser Whenever you discard a creature card, create a 2/2 black Zombie creature token. Whenever you discard a land card, add {B}{B}. Whenever you discard a noncreature, nonland card, draw a card.

Bone Miser

Diregraf Captain Deathtouch Other Zombie creatures you control get +1/+1. Whenever another Zombie you control dies, target opponent loses 1 life.

Diregraf Captain

God-Eternal Oketra Double strike Whenever you cast a creature spell, create a 4/4 black Zombie Warrior creature token with vigilance. When God-Eternal Oketra dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.

God-Eternal Oketra

Zul Ashur, Lich Lord Ward—Pay 2 life. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 2 life.) {T}: You may cast target Zombie creature card from your graveyard this turn.

Zul Ashur, Lich Lord

Champion of the Perished Whenever another Zombie you control enters, put a +1/+1 counter on this creature.

Champion of the Perished

Zombie Master Other Zombie creatures have swampwalk. (They can't be blocked as long as defending player controls a Swamp.) Other Zombies have "{B}: Regenerate this permanent."

Zombie Master

Headless Rider Whenever this creature or another nontoken Zombie you control dies, create a 2/2 black Zombie creature token.

Headless Rider

Wilhelt, the Rotcleaver Whenever another Zombie you control dies, if it didn't have decayed, create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.) At the beginning of your end step, you may sacrifice a Zombie. If you do, draw a card.

Wilhelt, the Rotcleaver

Undead Warchief Zombie spells you cast cost {1} less to cast. Zombie creatures you control get +2/+1.

Undead Warchief

Persistent Constrictor At the beginning of each opponent's upkeep, they lose 1 life and you put a -1/-1 counter on up to one target creature they control. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Persistent Constrictor

Sidisi, Undead Vizier Deathtouch Exploit (When this creature enters, you may sacrifice a creature.) When Sidisi exploits a creature, you may search your library for a card, put it into your hand, then shuffle.

Sidisi, Undead Vizier

Ratadrabik of Urborg Vigilance, ward {2} Other Zombies you control have vigilance. Whenever another legendary creature you control dies, create a token that's a copy of that creature, except it's not legendary and it's a 2/2 black Zombie in addition to its other colors and types.

Ratadrabik of Urborg

Gleaming Overseer When this creature enters, amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.) Zombie tokens you control have hexproof and menace.

Gleaming Overseer

Underrealm Lich If you would draw a card, instead look at the top three cards of your library, then put one into your hand and the rest into your graveyard. Pay 4 life: This creature gains indestructible until end of turn. Tap it.

Underrealm Lich

Lost Monarch of Ifnir Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.) Other Zombies you control have afflict 3. At the beginning of your second main phase, if a player was dealt combat damage by a Zombie this turn, mill three cards, then you may return a creature card from your graveyard to your hand.

Lost Monarch of Ifnir

Shambling Ghast When this creature dies, choose one — • Target creature an opponent controls gets -1/-1 until end of turn. • Create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Shambling Ghast

God-Eternal Bontu Menace When God-Eternal Bontu enters, sacrifice any number of other permanents, then draw that many cards. When God-Eternal Bontu dies or is put into exile from the battlefield, you may put her into her owner's library third from the top.

God-Eternal Bontu

Lord of the Undead Other Zombie creatures get +1/+1. {1}{B}, {T}: Return target Zombie card from your graveyard to your hand.

Lord of the Undead

Grim Guardian Constellation — Whenever this creature or another enchantment you control enters, each opponent loses 1 life.

Grim Guardian

Hashaton, Scarab's Fist Whenever you discard a creature card, you may pay {2}{U}. If you do, create a tapped token that's a copy of that card, except it's a 4/4 black Zombie.

Hashaton, Scarab's Fist

Forgotten Creation Skulk (This creature can't be blocked by creatures with greater power.) At the beginning of your upkeep, you may discard all the cards in your hand. If you do, draw that many cards.

Forgotten Creation

Plague Belcher Menace When this creature enters, put two -1/-1 counters on target creature you control. Whenever another Zombie you control dies, each opponent loses 1 life.

Plague Belcher

Tormod, the Desecrator Whenever one or more cards leave your graveyard, create a tapped 2/2 black Zombie creature token. Partner (You can have two commanders if both have partner.)

Tormod, the Desecrator

Putrid Goblin Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Putrid Goblin

Bladewing the Risen Flying When Bladewing enters, you may return target Dragon permanent card from your graveyard to the battlefield. {B}{R}: Dragon creatures get +1/+1 until end of turn.

Bladewing the Risen

Nekusar, the Mindrazer At the beginning of each player's draw step, that player draws an additional card. Whenever an opponent draws a card, Nekusar deals 1 damage to that player.

Nekusar, the Mindrazer

Neheb, Dreadhorde Champion Trample Whenever Neheb deals combat damage to a player or planeswalker, you may discard any number of cards. If you do, draw that many cards and add that much {R}. Until end of turn, you don't lose this mana as steps and phases end.

Neheb, Dreadhorde Champion

Grim Servant Menace When this creature enters, search your library for a card with mana value less than or equal to your devotion to black, reveal it, put it into your hand, then shuffle. You lose 3 life. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.)

Grim Servant

Phyrexian Delver When this creature enters, return target creature card from your graveyard to the battlefield. You lose life equal to that card's mana value.

Phyrexian Delver

Nested Shambler When this creature dies, create X tapped 1/1 green Squirrel creature tokens, where X is this creature's power.

Nested Shambler

Undead Butler When this creature enters, mill three cards. (Put the top three cards of your library into your graveyard.) When this creature dies, you may exile it. When you do, return target creature card from your graveyard to your hand.

Undead Butler

Feral Ghoul Menace Whenever another creature you control dies, put a +1/+1 counter on this creature. When this creature dies, each opponent gets a number of rad counters equal to its power.

Feral Ghoul

Noxious Ghoul Whenever this creature or another Zombie enters, all non-Zombie creatures get -1/-1 until end of turn.

Noxious Ghoul

Hordewing Skaab Flying Other Zombies you control have flying. Whenever one or more Zombies you control deal combat damage to one or more of your opponents, you may draw cards equal to the number of opponents dealt damage this way. If you do, discard that many cards.

Hordewing Skaab

Tato Farmer Landfall — Whenever a land you control enters, you may get two rad counters. {T}: Put target land card in a graveyard that was milled this turn onto the battlefield tapped under your control.

Tato Farmer

Glowing One Deathtouch Whenever this creature deals combat damage to a player, they get four rad counters. Whenever a player mills a nonland card, you gain 1 life.

Glowing One

Cleaver Skaab {3}, {T}, Sacrifice another Zombie: Create two tokens that are copies of the sacrificed creature.

Cleaver Skaab

Apprentice Necromancer {B}, {T}, Sacrifice this creature: Return target creature card from your graveyard to the battlefield. That creature gains haste. At the beginning of the next end step, sacrifice it.

Apprentice Necromancer

Eternal Skylord When this creature enters, amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.) Zombie tokens you control have flying.

Eternal Skylord

Wayward Servant Whenever another Zombie you control enters, each opponent loses 1 life and you gain 1 life.

Wayward Servant

Loyal Subordinate Menace (This creature can't be blocked except by two or more creatures.) Lieutenant — At the beginning of combat on your turn, if you control your commander, each opponent loses 3 life.

Loyal Subordinate

Overcharged Amalgam Flash Flying Exploit (When this creature enters, you may sacrifice a creature.) When this creature exploits a creature, counter target spell, activated ability, or triggered ability.

Overcharged Amalgam

Putrid Imp Discard a card: This creature gains flying until end of turn. Threshold — As long as there are seven or more cards in your graveyard, this creature gets +1/+1 and can't block.

Putrid Imp

Relentless Dead Menace (This creature can't be blocked except by two or more creatures.) When this creature dies, you may pay {B}. If you do, return it to its owner's hand. When this creature dies, you may pay {X}. If you do, return another target Zombie creature card with mana value X from your graveyard to the battlefield.

Relentless Dead

God-Eternal Rhonas Deathtouch When God-Eternal Rhonas enters, double the power of each other creature you control until end of turn. Those creatures gain vigilance until end of turn. When God-Eternal Rhonas dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.

God-Eternal Rhonas

Vengeful Dead Whenever this creature or another Zombie dies, each opponent loses 1 life.

Vengeful Dead

Rotting Regisaur At the beginning of your upkeep, discard a card.

Rotting Regisaur

Rhet-Tomb Mystic Flying Each creature card in your hand has cycling {1}{U}. ({1}{U}, Discard that card: Draw a card.)

Rhet-Tomb Mystic

Temmet, Naktamun's Will Vigilance, menace Whenever you attack, draw a card, then discard a card. Whenever you draw a card, Zombies you control get +1/+1 until end of turn.

Temmet, Naktamun's Will

Prophet of the Scarab Vigilance When this creature enters, draw cards equal to the number of Zombies you control or the number of Zombie cards in your graveyard, whichever is greater.

Prophet of the Scarab

Kotis, the Fangkeeper Indestructible Whenever Kotis deals combat damage to a player, exile the top X cards of their library, where X is the amount of damage dealt. You may cast any number of spells with mana value X or less from among them without paying their mana costs.

Kotis, the Fangkeeper

Rot Hulk Menace When this creature enters, return up to X target Zombie cards from your graveyard to the battlefield, where X is the number of opponents you have.

Rot Hulk

Mire Triton Deathtouch When this creature enters, mill two cards and you gain 2 life. (To mill two cards, put the top two cards of your library into your graveyard.)

Mire Triton

Tomb Tyrant Other Zombies you control get +1/+1. {2}{B}, {T}, Sacrifice a creature: Return a Zombie creature card at random from your graveyard to the battlefield. Activate only during your turn and only if there are at least three Zombie creature cards in your graveyard.

Tomb Tyrant

Raul, Trouble Shooter Once during each of your turns, you may cast a spell from among cards in your graveyard that were milled this turn. {T}: Each player mills a card. (They each put the top card of their library into their graveyard.)

Raul, Trouble Shooter

Skinrender When this creature enters, put three -1/-1 counters on target creature.

Skinrender

Varina, Lich Queen Whenever you attack with one or more Zombies, draw that many cards, then discard that many cards. You gain that much life. {2}, Exile two cards from your graveyard: Create a tapped 2/2 black Zombie creature token.

Varina, Lich Queen

Shepherd of Rot {T}: Each player loses 1 life for each Zombie on the battlefield.

Shepherd of Rot

Grimgrin, Corpse-Born Grimgrin enters tapped and doesn't untap during your untap step. Sacrifice another creature: Untap Grimgrin and put a +1/+1 counter on it. Whenever Grimgrin attacks, destroy target creature defending player controls, then put a +1/+1 counter on Grimgrin.

Grimgrin, Corpse-Born

Acererak the Archlich When Acererak enters, if you haven't completed Tomb of Annihilation, return Acererak to its owner's hand and venture into the dungeon. Whenever Acererak attacks, for each opponent, you create a 2/2 black Zombie creature token unless that player sacrifices a creature of their choice.

Acererak the Archlich

Liliana's Standard Bearer Flash When this creature enters, draw X cards, where X is the number of creatures that died under your control this turn.

Liliana's Standard Bearer

Pontiff of Blight Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.) Other creatures you control have extort. (If a creature has multiple instances of extort, each triggers separately.)

Pontiff of Blight

Corpse Augur When this creature dies, you draw X cards and you lose X life, where X is the number of creature cards in target player's graveyard.

Corpse Augur

Havengul Lich {1}: You may cast target creature card in a graveyard this turn. When you cast it this turn, this creature gains all activated abilities of that card until end of turn.

Havengul Lich

Fell Stinger Deathtouch Exploit (When this creature enters, you may sacrifice a creature.) When this creature exploits a creature, target player draws two cards and loses 2 life.

Fell Stinger

Archghoul of Thraben Whenever this creature or another Zombie you control dies, look at the top card of your library. If it's a Zombie card, you may reveal it and put it into your hand. If you don't put the card into your hand, you may put it into your graveyard.

Archghoul of Thraben

Sidisi, Regent of the Mire {T}, Sacrifice a creature you control with mana value X other than Sidisi: Return target creature card with mana value X plus 1 from your graveyard to the battlefield. Activate only as a sorcery.

Sidisi, Regent of the Mire

Undead Alchemist If a Zombie you control would deal combat damage to a player, instead that player mills that many cards. Whenever a creature card is put into an opponent's graveyard from their library, exile that card and create a 2/2 black Zombie creature token.

Undead Alchemist

Hancock, Ghoulish Mayor Each other creature you control that's a Zombie or Mutant gets +X/+X, where X is the number of counters on Hancock. Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Hancock, Ghoulish Mayor

Fatestitcher {T}: You may tap or untap another target permanent. Unearth {U} ({U}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Fatestitcher

Foulmire Knight // Profane Insight Deathtouch // You draw a card and you lose 1 life. (Then exile this card. You may cast the creature later from exile.)

Foulmire Knight // Profane Insight

Graveborn Muse At the beginning of your upkeep, you draw X cards and lose X life, where X is the number of Zombies you control.

Graveborn Muse

Ebondeath, Dracolich Flash Flying Ebondeath enters tapped. You may cast this card from your graveyard if a creature not named Ebondeath, Dracolich died this turn.

Ebondeath, Dracolich

Kraum, Ludevic's Opus Flying, haste Whenever an opponent casts their second spell each turn, draw a card. Partner (You can have two commanders if both have partner.)

Kraum, Ludevic's Opus

Necrogen Rotpriest Toxic 2 (Players dealt combat damage by this creature also get two poison counters.) Whenever a creature you control with toxic deals combat damage to a player, that player gets an additional poison counter. {1}{B}{G}: Target creature you control with toxic gains deathtouch until end of turn.

Necrogen Rotpriest

Haakon, Stromgald Scourge You may cast this card from your graveyard, but not from anywhere else. As long as Haakon is on the battlefield, you may cast Knight spells from your graveyard. When Haakon dies, you lose 2 life.

Haakon, Stromgald Scourge

Vizier of the Scorpion When this creature enters, amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.) Zombie tokens you control have deathtouch.

Vizier of the Scorpion

Butcher Ghoul Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Butcher Ghoul

Lazotep Chancellor Whenever you discard a card, you may pay {1}. If you do, amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)

Lazotep Chancellor

Josu Vess, Lich Knight Kicker {5}{B} (You may pay an additional {5}{B} as you cast this spell.) Menace When Josu Vess enters, if he was kicked, create eight 2/2 black Zombie Knight creature tokens with menace.

Josu Vess, Lich Knight

Kotis, Sibsig Champion Once during each of your turns, you may cast a creature spell from your graveyard by exiling three other cards from your graveyard in addition to paying its other costs. Whenever one or more creatures you control enter, if one or more of them entered from a graveyard or was cast from a graveyard, put two +1/+1 counters on Kotis.

Kotis, Sibsig Champion

Lazotep Sliver Sliver creatures you control have afflict 2. (Whenever a creature with afflict 2 becomes blocked, defending player loses 2 life.) Whenever a nontoken Sliver you control dies, amass Slivers 2. (Put two +1/+1 counters on an Army you control. It's also a Sliver. If you don't control an Army, create a 0/0 black Sliver Army creature token first.)

Lazotep Sliver

Master of Death When this creature enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) At the beginning of your upkeep, if this card is in your graveyard, you may pay 1 life. If you do, return it to your hand.

Master of Death

Wizened Mentor Whenever an opponent activates an ability of a permanent that isn't a mana ability, you create a 1/1 white Zombie creature token. This ability triggers only once each turn.

Wizened Mentor

Vindictive Lich When this creature dies, choose one or more. Each mode must target a different player. • Target opponent sacrifices a creature of their choice. • Target opponent discards two cards. • Target opponent loses 5 life.

Vindictive Lich

Refurbished Familiar Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) Flying When this creature enters, each opponent discards a card. For each opponent who can't, you draw a card.

Refurbished Familiar

Host of the Hereafter This creature enters with two +1/+1 counters on it. Whenever this creature or another creature you control dies, if it had counters on it, put its counters on up to one target creature you control.

Host of the Hereafter

Unshakable Tail When this creature enters and at the beginning of your upkeep, surveil 1. Whenever one or more creature cards are put into your graveyard from your library, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.") {2}, Sacrifice a Clue: Return this card from your graveyard to your hand.

Unshakable Tail

Phyrexian Crusader First strike, protection from red and from white Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Phyrexian Crusader

Gravespawn Sovereign Tap five untapped Zombies you control: Put target creature card from a graveyard onto the battlefield under your control.

Gravespawn Sovereign

Ravenous Rotbelly When this creature enters, you may sacrifice up to three Zombies. When you sacrifice one or more Zombies this way, each opponent sacrifices that many creatures of their choice.

Ravenous Rotbelly

Dreadhorde Arcanist Trample Whenever this creature attacks, you may cast target instant or sorcery card with mana value less than or equal to this creature's power from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead.

Dreadhorde Arcanist

Geralf's Messenger This creature enters tapped. When this creature enters, target opponent loses 2 life. Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Geralf's Messenger

Belbe, Corrupted Observer At the beginning of each postcombat main phase, the active player adds {C}{C} for each of your opponents who lost life this turn. (Damage causes loss of life.)

Belbe, Corrupted Observer

God-Eternal Kefnet Flying You may reveal the first card you draw each turn as you draw it. Whenever you reveal an instant or sorcery card this way, copy that card and you may cast the copy. That copy costs {2} less to cast. When God-Eternal Kefnet dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.

God-Eternal Kefnet

Unbreathing Horde This creature enters with a +1/+1 counter on it for each other Zombie you control and each Zombie card in your graveyard. If this creature would be dealt damage, prevent that damage and remove a +1/+1 counter from it.

Unbreathing Horde

Geth, Lord of the Vault Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) {X}{B}: Put target artifact or creature card with mana value X from an opponent's graveyard onto the battlefield tapped under your control. Then that player mills X cards.

Geth, Lord of the Vault

Bladestitched Skaab Other Zombies you control get +1/+0.

Bladestitched Skaab

Gempalm Polluter Cycling {B}{B} ({B}{B}, Discard this card: Draw a card.) When you cycle this card, you may have target player lose life equal to the number of Zombies on the battlefield.

Gempalm Polluter

Invasion of Amonkhet // Lazotep Convert (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When this Siege enters, each player mills three cards, then each opponent discards a card and you draw a card. (To mill three cards, a player puts the top three cards of their library into their graveyard.) // You may have this creature enter as a copy of any creature card in a graveyard, except it's a 4/4 black Zombie in addition to its other colors and types.

Invasion of Amonkhet // Lazotep Convert

Rotting Rats When this creature enters, each player discards a card. Unearth {1}{B} ({1}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Rotting Rats

Deathspore Thallid At the beginning of your upkeep, put a spore counter on this creature. Remove three spore counters from this creature: Create a 1/1 green Saproling creature token. Sacrifice a Saproling: Target creature gets -1/-1 until end of turn.

Deathspore Thallid

Hand of the Praetors Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) Other creatures you control with infect get +1/+1. Whenever you cast a creature spell with infect, target player gets a poison counter.

Hand of the Praetors

Lotuslight Dancers Lifelink When this creature enters, search your library for a black card, a green card, and a blue card. Put those cards into your graveyard, then shuffle.

Lotuslight Dancers

Nantuko Husk Sacrifice a creature: This creature gets +2/+2 until end of turn.

Nantuko Husk

Poxwalkers Deathtouch Curse of the Walking Pox — Whenever you cast a spell from anywhere other than your hand, return this card from your graveyard to the battlefield tapped.

Poxwalkers

The Flood of Mars Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Water Always Wins — Whenever this creature attacks, put a flood counter on another target creature or land. If it's a creature, it becomes a copy of this creature. If it's a land, it becomes an Island in addition to its other types.

The Flood of Mars

Soul Diviner {T}, Remove a counter from an artifact, creature, land, or planeswalker you control: Draw a card.

Soul Diviner

Engine Rat Deathtouch {5}{B}: Each opponent loses 2 life.

Engine Rat

Skullbriar, the Walking Grave Haste Whenever Skullbriar deals combat damage to a player, put a +1/+1 counter on it. Counters remain on Skullbriar as it moves to any zone other than a player's hand or library.

Skullbriar, the Walking Grave

Gravedigger When this creature enters, you may return target creature card from your graveyard to your hand.

Gravedigger

Unhallowed Phalanx This creature enters tapped.

Unhallowed Phalanx

Jason Bright, Glowing Prophet Whenever a Zombie or Mutant you control dies, if its power was different from its base power, draw a card. Come Fly With Me — {2}, Sacrifice a creature: Put a +1/+1 counter on target creature you control. It gains flying until end of turn.

Jason Bright, Glowing Prophet

Corpse Connoisseur When this creature enters, you may search your library for a creature card, put that card into your graveyard, then shuffle. Unearth {3}{B} ({3}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Corpse Connoisseur

Rancid Rats Skulk (This creature can't be blocked by creatures with greater power.) Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Rancid Rats

Binding Mummy Whenever another Zombie you control enters, you may tap target artifact or creature.

Binding Mummy

Scourge of Nel Toth Flying You may cast this creature from your graveyard by paying {B}{B} and sacrificing two creatures rather than paying its mana cost.

Scourge of Nel Toth

Thraximundar Haste Whenever Thraximundar attacks, defending player sacrifices a creature of their choice. Whenever a player sacrifices a creature, you may put a +1/+1 counter on Thraximundar.

Thraximundar

Kraum, Violent Cacophony Flying Whenever you cast your second spell each turn, put a +1/+1 counter on Kraum and draw a card.

Kraum, Violent Cacophony

Balthor the Defiled Minion creatures get +1/+1. {B}{B}{B}, Exile Balthor: Each player returns all black and all red creature cards from their graveyard to the battlefield.

Balthor the Defiled

Wight of Precinct Six This creature gets +1/+1 for each creature card in your opponents' graveyards.

Wight of Precinct Six

Glissa, the Traitor First strike, deathtouch Whenever a creature an opponent controls dies, you may return target artifact card from your graveyard to your hand.

Glissa, the Traitor

Daxos the Returned Whenever you cast an enchantment spell, you get an experience counter. {1}{W}{B}: Create a white and black Spirit enchantment creature token. It has "This creature's power and toughness are each equal to the number of experience counters you have."

Daxos the Returned

Liliana's Reaver Deathtouch Whenever this creature deals combat damage to a player, that player discards a card and you create a tapped 2/2 black Zombie creature token.

Liliana's Reaver

Withered Wretch {1}: Exile target card from a graveyard.

Withered Wretch

Custodi Lich When this creature enters, you become the monarch. Whenever you become the monarch, target player sacrifices a creature of their choice.

Custodi Lich

The Foretold Soldier This creature must be blocked if able. This creature can't be blocked by more than one creature. Whenever this creature deals damage, exile it face down. It becomes foretold. Foretell {1}{G} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

The Foretold Soldier

Glissa, Herald of Predation At the beginning of combat on your turn, choose one — • Incubate 2 twice. (To incubate 2, create an Incubator token with two +1/+1 counters on it and "{2}: Transform this token." It transforms into a 0/0 Phyrexian artifact creature.) • Transform all Incubator tokens you control. • Phyrexians you control gain first strike and deathtouch until end of turn.

Glissa, Herald of Predation

Priest of the Crossing Flying At the beginning of each end step, put X +1/+1 counters on each creature you control, where X is the number of creatures that died under your control this turn.

Priest of the Crossing

Boneyard Scourge Flying Whenever a Dragon you control dies while this card is in your graveyard, you may pay {1}{B}. If you do, return this card from your graveyard to the battlefield.

Boneyard Scourge

Agent of Erebos Constellation — Whenever this creature or another enchantment you control enters, exile target player's graveyard.

Agent of Erebos

Zahur, Glory's Past Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) Sacrifice another creature: Surveil 1. Activate only once each turn. Max speed — Whenever a nontoken creature you control dies, create a tapped 2/2 black Zombie creature token.

Zahur, Glory's Past

Grave Scrabbler Madness {1}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) When this creature enters, if its madness cost was paid, you may return target creature card from a graveyard to its owner's hand.

Grave Scrabbler

Catapult Fodder // Catapult Captain At the beginning of combat on your turn, if you control three or more creatures that each have toughness greater than their power, transform this creature. // {2}{B}, {T}, Sacrifice another creature: Target opponent loses life equal to the sacrificed creature's toughness.

Catapult Fodder // Catapult Captain

Silversmote Ghoul At the beginning of your end step, if you gained 3 or more life this turn, return this card from your graveyard to the battlefield tapped. {1}{B}, Sacrifice this creature: Draw a card.

Silversmote Ghoul

Ghoultree This spell costs {1} less to cast for each creature card in your graveyard.

Ghoultree

Draugr Necromancer If a nontoken creature an opponent controls would die, exile that card with an ice counter on it instead. You may cast spells from among cards in exile your opponents own with ice counters on them, and you may spend mana from snow sources as though it were mana of any color to cast those spells.

Draugr Necromancer

Lazotep Reaver When this creature enters, amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)

Lazotep Reaver

Noosegraf Mob This creature enters with five +1/+1 counters on it. Whenever a player casts a spell, remove a +1/+1 counter from this creature. If you do, create a 2/2 black Zombie creature token.

Noosegraf Mob

Anathemancer When this creature enters, it deals damage to target player equal to the number of nonbasic lands that player controls. Unearth {5}{B}{R} ({5}{B}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Anathemancer

Ammit Eternal Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.) Whenever an opponent casts a spell, put a -1/-1 counter on this creature. Whenever this creature deals combat damage to a player, remove all -1/-1 counters from it.

Ammit Eternal

Wretched Anurid Whenever another creature enters, you lose 1 life.

Wretched Anurid

Stronghold Assassin {T}, Sacrifice a creature: Destroy target nonblack creature.

Stronghold Assassin

Tainted Adversary Deathtouch When this creature enters, you may pay {2}{B} any number of times. When you pay this cost one or more times, put that many +1/+1 counters on this creature, then create twice that many 2/2 black Zombie creature tokens with decayed. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.)

Tainted Adversary

Razorlash Transmogrant This creature can't block. {4}{B}{B}: Return this card from your graveyard to the battlefield with a +1/+1 counter on it. This ability costs {4} less to activate if an opponent controls four or more nonbasic lands.

Razorlash Transmogrant

Retrofitted Transmogrant {3}{B}: Return this card from your graveyard to the battlefield tapped with two +1/+1 counters on it.

Retrofitted Transmogrant

The Ghoul, Gunslinger First strike Whenever The Ghoul or another nontoken Zombie or Mutant you control dies, target player gets two rad counters. If that player is you, create a Treasure token.

The Ghoul, Gunslinger

Gorex, the Tombshell As an additional cost to cast this spell, you may exile any number of creature cards from your graveyard. This spell costs {2} less to cast for each card exiled this way. Deathtouch Whenever Gorex attacks or dies, choose a card at random exiled with Gorex and put that card into its owner's hand.

Gorex, the Tombshell

Narfi, Betrayer King Other snow and Zombie creatures you control get +1/+1. {S}{S}{S}: Return this card from your graveyard to the battlefield tapped. ({S} can be paid with one mana from a snow source.)

Narfi, Betrayer King

Wall of Limbs Defender (This creature can't attack.) Whenever you gain life, put a +1/+1 counter on this creature. {5}{B}{B}, Sacrifice this creature: Target player loses X life, where X is this creature's power.

Wall of Limbs