Etali, Primal StormWhenever Etali attacks, exile the top card of each player's library, then you may cast any number of spells from among those cards without paying their mana costs.
Etali, Primal Storm
Ghalta, Primal HungerThis spell costs {X} less to cast, where X is the total power of creatures you control.
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Ghalta, Primal Hunger
Etali, Primal Conqueror // Etali, Primal SicknessTrample
When Etali enters, each player exiles cards from the top of their library until they exile a nonland card. You may cast any number of spells from among the nonland cards exiled this way without paying their mana costs.
{9}{G/P}: Transform Etali. Activate only as a sorcery. // Trample, indestructible
Whenever Etali deals combat damage to a player, they get that many poison counters. (A player with ten or more poison counters loses the game.)
Etali, Primal Conqueror // Etali, Primal Sickness
Wayward SwordtoothAscend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
You may play an additional land on each of your turns.
This creature can't attack or block unless you have the city's blessing.
Wayward Swordtooth
Ghalta, Stampede TyrantTrample
When Ghalta enters, put any number of creature cards from your hand onto the battlefield.
Ghalta, Stampede Tyrant
Nezahal, Primal TideThis spell can't be countered.
You have no maximum hand size.
Whenever an opponent casts a noncreature spell, draw a card.
Discard three cards: Exile Nezahal. Return it to the battlefield tapped under its owner's control at the beginning of the next end step.
Nezahal, Primal Tide
Topiary StomperVigilance (Attacking doesn't cause this creature to tap.)
When this creature enters, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
This creature can't attack or block unless you control seven or more lands.
Topiary Stomper
Bonehoard DracosaurFlying, first strike
At the beginning of your upkeep, exile the top two cards of your library. You may play them this turn. If you exiled a land card this way, create a 3/1 red Dinosaur creature token. If you exiled a nonland card this way, create a Treasure token.
Bonehoard Dracosaur
Invasion of Ikoria // Zilortha, Apex of Ikoria(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When this Siege enters, search your library and/or graveyard for a non-Human creature card with mana value X or less and put it onto the battlefield. If you search your library this way, shuffle. // Reach
For each non-Human creature you control, you may have that creature assign its combat damage as though it weren't blocked.
Invasion of Ikoria // Zilortha, Apex of Ikoria
Apex AltisaurWhen this creature enters, it fights up to one target creature you don't control.
Enrage — Whenever this creature is dealt damage, it fights up to one target creature you don't control.
Trumpeting CarnosaurTrample
When this creature enters, discover 5.
{2}{R}, Discard this card: It deals 3 damage to target creature or planeswalker.
Trumpeting Carnosaur
Vaultborn TyrantTrample
Whenever this creature or another creature you control with power 4 or greater enters, you gain 3 life and draw a card.
When this creature dies, if it's not a token, create a token that's a copy of it, except it's an artifact in addition to its other types.
Vaultborn Tyrant
Ghalta and MavrenTrample
Whenever you attack, choose one —
• Create a tapped and attacking X/X green Dinosaur creature token with trample, where X is the greatest power among other attacking creatures.
• Create X 1/1 white Vampire creature tokens with lifelink, where X is the number of other attacking creatures.
Ghalta and Mavren
Zacama, Primal CalamityReach, vigilance, trample
When Zacama enters, if you cast it, untap all lands you control.
{2}{R}: Zacama deals 3 damage to target creature.
{2}{G}: Destroy target artifact or enchantment.
{2}{W}: You gain 3 life.
Zacama, Primal Calamity
Hulking RaptorWard {2}
At the beginning of your first main phase, add {G}{G}.
Hulking Raptor
Quartzwood CrasherTrample
Whenever one or more creatures you control with trample deal combat damage to a player, create an X/X green Dinosaur Beast creature token with trample, where X is the amount of damage those creatures dealt to that player.
Quartzwood Crasher
Verdant Sun's AvatarWhenever this creature or another creature you control enters, you gain life equal to that creature's toughness.
Verdant Sun's Avatar
Earthshaker DreadmawTrample
When this creature enters, draw a card for each other Dinosaur you control.
Earthshaker Dreadmaw
Gishath, Sun's AvatarVigilance, trample, haste
Whenever Gishath deals combat damage to a player, reveal that many cards from the top of your library. Put any number of Dinosaur creature cards from among them onto the battlefield and the rest on the bottom of your library in a random order.
Gishath, Sun's Avatar
Regal BehemothTrample
When this creature enters, you become the monarch.
Whenever you tap a land for mana while you're the monarch, add an additional one mana of any color.
Regal Behemoth
Pantlaza, Sun-FavoredWhenever Pantlaza or another Dinosaur you control enters, you may discover X, where X is that creature's toughness. Do this only once each turn. (Exile cards from the top of your library until you exile a nonland card with that mana value or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Pantlaza, Sun-Favored
Runic ArmasaurWhenever an opponent activates an ability of a creature or land that isn't a mana ability, you may draw a card.
Runic Armasaur
Regisaur AlphaOther Dinosaurs you control have haste.
When this creature enters, create a 3/3 green Dinosaur creature token with trample.
Regisaur Alpha
Kogla and YidaroWhen Kogla and Yidaro enters, choose one —
• It gains trample and haste until end of turn.
• It fights target creature you don't control.
{2}{R}{G}, Discard this card: Destroy up to one target artifact or enchantment. Shuffle this card into your library from your graveyard, then draw a card.
Kogla and Yidaro
Gold-Forged ThopteryxFlying, lifelink
Each legendary permanent you control has ward {2}. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)
Gold-Forged Thopteryx
Wrathful RaptorsTrample
Whenever a Dinosaur you control is dealt damage, it deals that much damage to any target that isn't a Dinosaur.
Wrathful Raptors
Rampaging FerocidonMenace
Players can't gain life.
Whenever another creature enters, this creature deals 1 damage to that creature's controller.
Rampaging Ferocidon
Thrashing Brontodon{1}, Sacrifice this creature: Destroy target artifact or enchantment.
Thrashing Brontodon
Ripjaw RaptorEnrage — Whenever this creature is dealt damage, draw a card.
Ripjaw Raptor
Curious AltisaurReach, vigilance
Whenever a Dinosaur you control deals combat damage to a player, draw a card.
Curious Altisaur
Marauding RaptorCreature spells you cast cost {1} less to cast.
Whenever another creature you control enters, this creature deals 2 damage to it. If a Dinosaur is dealt damage this way, this creature gets +2/+0 until end of turn.
Marauding Raptor
Ranging RaptorsEnrage — Whenever this creature is dealt damage, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Ranging Raptors
Tyrranax RexThis spell can't be countered.
Trample, ward {4}, haste
Toxic 4 (Players dealt combat damage by this creature also get four poison counters.)
Tyrranax Rex
Temple AltisaurIf a source would deal damage to another Dinosaur you control, prevent all but 1 of that damage.
Temple Altisaur
Flaming TyrannosaurusMenace
Paradox — Whenever you cast a spell from anywhere other than your hand, this creature deals 3 damage to any target. Then put a +1/+1 counter on this creature.
When this creature dies, it deals damage equal to its power to each opponent.
Flaming Tyrannosaurus
Surly BadgersaurWhenever you discard a creature card, put a +1/+1 counter on this creature.
Whenever you discard a land card, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
Whenever you discard a noncreature, nonland card, this creature fights up to one target creature you don't control.
Surly Badgersaur
Scytheclaw RaptorWhenever a player casts a spell, if it's not their turn, this creature deals 4 damage to them.
Scytheclaw Raptor
Titanoth RexTrample
Cycling {1}{G} ({1}{G}, Discard this card: Draw a card.)
When you cycle this card, put a trample counter on target creature you control.
Titanoth Rex
Wakening Sun's AvatarWhen this creature enters, if you cast it from your hand, destroy all non-Dinosaur creatures.
Wakening Sun's Avatar
Scion of CalamityMyriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
Whenever this creature deals combat damage to a player, destroy target artifact or enchantment that player controls.
Scion of Calamity
Kinjalli's SunwingFlying
Creatures your opponents control enter tapped.
Kinjalli's Sunwing
PolyraptorEnrage — Whenever this creature is dealt damage, create a token that's a copy of this creature.
Polyraptor
Sunfrill ImitatorWhenever this creature attacks, you may have it become a copy of another target Dinosaur you control, except its name is Sunfrill Imitator and it has this ability.
Sunfrill Imitator
Palani's HatcherOther Dinosaurs you control have haste.
When this creature enters, create two 0/1 green Dinosaur Egg creature tokens.
At the beginning of combat on your turn, if you control one or more Eggs, sacrifice an Egg, then create a 3/3 green Dinosaur creature token.
Palani's Hatcher
Hunting VelociraptorFirst strike
Dinosaur spells you cast have prowl {2}{R}. (You may cast a spell for its prowl cost if you dealt combat damage to a player this turn with a creature with any of its creature types.)
Hunting Velociraptor
Annoyed AltisaurReach, trample
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
Annoyed Altisaur
Rampaging BrontodonTrample
Whenever this creature attacks, it gets +1/+1 until end of turn for each land you control.
Rampaging Brontodon
Bronzebeak ForagersWhen this creature enters, for each opponent, exile up to one target nonland permanent that player controls until this creature leaves the battlefield.
{X}{W}: Put target card with mana value X exiled with this creature into its owner's graveyard. You gain X life.
Bronzebeak Foragers
Gigantosaurus
Gigantosaurus
Agonasaur RexTrample
Cycling {2}{G} ({2}{G}, Discard this card: Draw a card.)
When you cycle this card, put two +1/+1 counters on up to one target creature or Vehicle. It gains trample and indestructible until end of turn.
Agonasaur Rex
Displaced DinosaursAs a historic permanent you control enters, it becomes a 7/7 Dinosaur creature in addition to its other types. (Artifacts, legendaries, and Sagas are historic.)
Displaced Dinosaurs
Ravenous TyrannosaurusDevour 3 (As this creature enters, you may sacrifice any number of creatures. It enters with three times that many +1/+1 counters on it.)
Whenever this creature attacks, it deals damage equal to its power to up to one other target creature. Excess damage is dealt to that creature's controller instead.
Ravenous Tyrannosaurus
Quakestrider Ceratops
Quakestrider Ceratops
Rotting RegisaurAt the beginning of your upkeep, discard a card.
Rotting Regisaur
Pugnacious HammerskullWhenever this creature attacks while you don't control another Dinosaur, put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Pugnacious Hammerskull
Dinosaurs on a SpaceshipVigilance, trample
Other Dinosaurs you control get +1/+1 and have vigilance and trample.
Suspend 4—{3}{R}{W}
Whenever a time counter is removed from this card while it's exiled, create a 2/2 red and white Dinosaur creature token with flying and haste.
Dinosaurs on a Spaceship
Silverclad FerocidonsEnrage — Whenever this creature is dealt damage, each opponent sacrifices a permanent of their choice.
Silverclad Ferocidons
Spitting DilophosaurusWhenever this creature enters or attacks, put a -1/-1 counter on up to one target creature.
Creatures your opponents control with -1/-1 counters on them can't block.
Spitting Dilophosaurus
Dinosaur EggEvolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
When this creature dies, you may discover X, where X is its toughness.
Dinosaur Egg
The TarrasqueThe Tarrasque has haste and ward {10} as long as it was cast.
Whenever The Tarrasque attacks, it fights target creature defending player controls.
The Tarrasque
Itzquinth, Firstborn of GishathHaste
When Itzquinth enters, you may pay {2}. When you do, target Dinosaur you control deals damage equal to its power to another target creature.
Itzquinth, Firstborn of Gishath
Carnage TyrantThis spell can't be countered.
Trample, hexproof
Carnage Tyrant
Goring CeratopsDouble strike
Whenever this creature attacks, other creatures you control gain double strike until end of turn.
Goring Ceratops
Tranquil FrillbackWhen this creature enters, you may pay {G} up to three times. When you pay this cost one or more times, choose up to that many —
• Destroy target artifact or enchantment.
• Exile target player's graveyard.
• You gain 4 life.
Tranquil Frillback
Sawhorn NemesisAs this creature enters, choose a player.
If a source would deal damage to the chosen player or a permanent they control, it deals double that damage instead.
Sawhorn Nemesis
Regal ImperiosaurOther Dinosaurs you control get +1/+1.
Regal Imperiosaur
Deathmist RaptorDeathtouch
Whenever a permanent you control is turned face up, you may return this card from your graveyard to the battlefield face up or face down.
Megamorph {4}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)
Deathmist Raptor
Terrian, World Tyrant
Terrian, World Tyrant
Raging SwordtoothTrample
When this creature enters, it deals 1 damage to each other creature.
Raging Swordtooth
Amped RaptorFirst strike
When this creature enters, you get {E}{E} (two energy counters). Then if you cast it from your hand, exile cards from the top of your library until you exile a nonland card. You may cast that card by paying an amount of {E} equal to its mana value rather than paying its mana cost.
Amped Raptor
Bellowing AegisaurEnrage — Whenever this creature is dealt damage, put a +1/+1 counter on each other creature you control.
Bellowing Aegisaur
Yidaro, Wandering MonsterTrample, haste
Cycling {1}{R}
When you cycle this card, shuffle it into your library from your graveyard. If you've cycled a card named Yidaro, Wandering Monster four or more times this game, put it onto the battlefield from your graveyard instead. (Do this before you draw.)
Yidaro, Wandering Monster
Ancient ImperiosaurConvoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Trample, ward {2}
This creature enters with two +1/+1 counters on it for each creature that convoked it.
Ancient Imperiosaur
Thundering SpinebackOther Dinosaurs you control get +1/+1.
{5}{G}: Create a 3/3 green Dinosaur creature token with trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)
Thundering Spineback
Compy SwarmAt the beginning of your end step, if a creature died this turn, create a tapped token that's a copy of this creature.
Compy Swarm
Indoraptor, the Perfect HybridBloodthirst X (This creature enters with X +1/+1 counters on it, where X is the damage dealt to your opponents this turn.)
Menace
Enrage — Whenever Indoraptor is dealt damage, choose an opponent at random. Indoraptor deals damage equal to its power to that player unless they sacrifice a nontoken creature of their choice.
Indoraptor, the Perfect Hybrid
Keruga, the MacrosageCompanion — Your starting deck contains only cards with mana value 3 or greater and land cards. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} as a sorcery.)
When Keruga enters, draw a card for each other permanent you control with mana value 3 or greater.
Keruga, the Macrosage
Spider-Rex, Daring DinoReach, trample
Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)
Spider-Rex, Daring Dino
Shifting CeratopsThis spell can't be countered.
Protection from blue (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything blue.)
{G}: This creature gains your choice of reach, trample, or haste until end of turn.
Shifting Ceratops
Zilortha, Strength IncarnateTrample
Lethal damage dealt to creatures you control is determined by their power rather than their toughness.
Zilortha, Strength Incarnate
Ghalta the UnstoppableThis spell costs {X} less to cast, where X is the greatest power among creatures you control.
Trample
Other creatures you control have trample.
Ghalta the Unstoppable
Belligerent YearlingTrample
Whenever another Dinosaur you control enters, you may have this creature's base power become equal to that creature's power until end of turn.
Belligerent Yearling
Raging RegisaurWhenever this creature attacks, it deals 1 damage to any target.
Raging Regisaur
Trapjaw TyrantEnrage — Whenever this creature is dealt damage, exile target creature an opponent controls until this creature leaves the battlefield.
Trapjaw Tyrant
Swooping PteranodonFlying, haste
Whenever this creature or another Dinosaur you control with flying enters, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains flying and haste until end of turn. At the beginning of the next end step, target land deals 3 damage to that creature.
Swooping Pteranodon
Thrasta, Tempest's RoarThis spell costs {3} less to cast for each other spell cast this turn.
Trample, haste
Trample over planeswalkers (This creature can deal excess combat damage to the controller of the planeswalker it's attacking.)
Thrasta has hexproof as long as it entered this turn.
Thrasta, Tempest's Roar
Illuna, Apex of WishesMutate {3}{R/G}{U}{U} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Flying, trample
Whenever this creature mutates, exile cards from the top of your library until you exile a nonland permanent card. Put that card onto the battlefield or into your hand.
Illuna, Apex of Wishes
Majestic HeliopterusFlying
Whenever this creature attacks, another target Dinosaur you control gains flying until end of turn.
Majestic Heliopterus
Kalamax, the StormsireWhenever you cast your first instant spell each turn, if Kalamax is tapped, copy that spell. You may choose new targets for the copy.
Whenever you copy an instant spell, put a +1/+1 counter on Kalamax.
Kalamax, the Stormsire
Indominus Rex, AlphaAs Indominus Rex enters, discard any number of creature cards. It enters with a flying counter on it if a card discarded this way has flying. The same is true for first strike, double strike, deathtouch, hexproof, haste, indestructible, lifelink, menace, reach, trample, and vigilance.
When Indominus Rex enters, draw a card for each counter on it.
Indominus Rex, Alpha
Colossal DreadmawTrample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Colossal Dreadmaw
Urban DaggertoothVigilance
Enrage — Whenever this creature is dealt damage, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Urban Daggertooth
Burning Sun's AvatarWhen this creature enters, it deals 3 damage to target opponent or planeswalker and 3 damage to up to one target creature.
Burning Sun's Avatar
Tetzimoc, Primal DeathDeathtouch
{B}, Reveal this card from your hand: Put a prey counter on target creature. Activate only during your turn.
When Tetzimoc enters, destroy each creature your opponents control with a prey counter on it.
Tetzimoc, Primal Death
CacophodonEnrage — Whenever this creature is dealt damage, untap target permanent.
Cacophodon
Balamb T-RexaurTrample
When this creature enters, you gain 3 life.
Forestcycling {2} ({2}, Discard this card: Search your library for a Forest card, reveal it, put it into your hand, then shuffle.)
Balamb T-Rexaur
Giant CindermawTrample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Players can't gain life.
Giant Cindermaw
Cresting MosasaurusEmerge {6}{U} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.)
When this creature enters, if you cast it, return each non-Dinosaur creature to its owner's hand.
Cresting Mosasaurus
Devil DinosaurTrample
Other Dinosaurs you control get +1/+1 and have hexproof. (They can't be the targets of spells or abilities your opponents control.)
Devil Dinosaur
Needletooth RaptorEnrage — Whenever this creature is dealt damage, it deals 5 damage to target creature an opponent controls.
Needletooth Raptor
Tyrranax AtrocityHaste
Toxic 3 (Players dealt combat damage by this creature also get three poison counters.)
Tyrranax Atrocity
Ancient Brontodon
Ancient Brontodon
Deathgorge ScavengerWhenever this creature enters or attacks, you may exile target card from a graveyard. If a creature card is exiled this way, you gain 2 life. If a noncreature card is exiled this way, this creature gets +1/+1 until end of turn.
Deathgorge Scavenger
Prehistoric PetThis creature can't be blocked by creatures with greater power.
{1}{W}, {T}: Return another target creature you control to its owner's hand. Activate only during your turn.
Prehistoric Pet
Rampaging CeratopsThis creature can't be blocked except by three or more creatures.
Rampaging Ceratops
Labyrinth RaptorMenace
Whenever a creature you control with menace becomes blocked, defending player sacrifices a creature of their choice that's blocking it.
{B}{R}: Creatures you control with menace get +1/+0 until end of turn.
Labyrinth Raptor
Nurturing BristlebackWhen this creature enters, create a 3/3 green Dinosaur creature token.
Forestcycling {2} ({2}, Discard this card: Search your library for a Forest card, reveal it, put it into your hand, then shuffle.)
Nurturing Bristleback
Siegehorn CeratopsEnrage — Whenever this creature is dealt damage, put two +1/+1 counters on it. (It must survive the damage to get the counters.)
Siegehorn Ceratops
Ghalta the ImmovableThis spell costs {X} less to cast, where X is the greatest toughness among creatures you control.
Creatures you control can attack as though they didn't have defender.
Each creature you control with toughness greater than its power assigns combat damage equal to its toughness rather than its power.
Ghalta the Immovable
Invasion of Ixalan // Belligerent Regisaur(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When this Siege enters, look at the top five cards of your library. You may reveal a permanent card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. // Trample
Whenever you cast a spell, this creature gains indestructible until end of turn.
Invasion of Ixalan // Belligerent Regisaur
Orazca Frillback
Orazca Frillback
Vadrok, Apex of ThunderMutate {1}{W/U}{R}{R} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Flying, first strike
Whenever this creature mutates, you may cast target noncreature card with mana value 3 or less from your graveyard without paying its mana cost.
Vadrok, Apex of Thunder
Grim Giganotosaurus{10}{B}{G}: Monstrosity 10. This ability costs {1} less to activate for each creature with power 4 or greater your opponents control. (If this creature isn't monstrous, put ten +1/+1 counters on it and it becomes monstrous.)
When this creature becomes monstrous, destroy all artifacts and creatures other than this creature.
Grim Giganotosaurus
CloudpiercerMutate {3}{R} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Reach
Whenever this creature mutates, you may discard a card. If you do, draw a card.
Cloudpiercer
Marauding BrinefangWard {3} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.)
Islandcycling {2} ({2}, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.)
Marauding Brinefang
Seismic MonstrosaurTrample
{2}{R}, Sacrifice a land: Draw a card.
Mountaincycling {2} ({2}, Discard this card: Search your library for a Mountain card, reveal it, put it into your hand, then shuffle.)
Seismic Monstrosaur
Raptor HatchlingEnrage — Whenever this creature is dealt damage, create a 3/3 green Dinosaur creature token with trample.
Raptor Hatchling
Panicked AltisaurReach
{T}: This creature deals 2 damage to each opponent.
Panicked Altisaur
Snapdax, Apex of the HuntMutate {2}{B/R}{W}{W} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Double strike
Whenever this creature mutates, it deals 4 damage to target creature or planeswalker an opponent controls and you gain 4 life.
Snapdax, Apex of the Hunt
Triceraton CommanderFlying
When this creature enters, create X 2/2 white Dinosaur Soldier creature tokens.
Whenever this creature attacks, Dinosaurs you control other than this creature get +1/+1 and gain flying until end of turn.
Triceraton Commander
Harnessed SnubhornVigilance
Whenever this creature deals combat damage to a player, return target artifact or enchantment card from your graveyard to the battlefield.
Harnessed Snubhorn
Snapping SailbackFlash
Enrage — Whenever this creature is dealt damage, put a +1/+1 counter on it. (It must survive the damage to get the counter.)
Snapping Sailback
Frilled DeathspitterEnrage — Whenever this creature is dealt damage, it deals 2 damage to target opponent or planeswalker.
Frilled Deathspitter
ColossadactylReach, trample
Colossadactyl
Soaring SandwingFlying
When this creature enters, you gain 3 life.
Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)
Soaring Sandwing
Saheeli's Lattice // Mastercraft RaptorWhen this artifact enters, you may discard a card. If you do, draw two cards.
Craft with one or more Dinosaurs {4}{R} ({4}{R}, Exile this artifact, Exile one or more Dinosaurs you control and/or Dinosaur cards from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.) // Mastercraft Raptor's power is equal to the total power of the exiled cards used to craft it.
Saheeli's Lattice // Mastercraft Raptor
Sun-Crowned HuntersEnrage — Whenever this creature is dealt damage, it deals 3 damage to target opponent or planeswalker.
Sun-Crowned Hunters
Imposing VantasaurVigilance
Cycling {1} ({1}, Discard this card: Draw a card.)
Imposing Vantasaur
Ravenous SailbackWhen this creature enters, choose one —
• This creature gains haste until end of turn.
• Destroy target artifact or enchantment.
Ravenous Sailback
Rampaging SpiketailWhen this creature enters, target creature you control gets +2/+0 and gains indestructible until end of turn.
Swampcycling {2} ({2}, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.)
Rampaging Spiketail
Raptor Companion
Raptor Companion
Cavern StomperWhen this creature enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
{3}{G}: This creature can't be blocked by creatures with power 2 or less this turn.
Cavern Stomper
Huatli's RaptorVigilance
When this creature enters, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Huatli's Raptor
Charging TuskodonTrample
If this creature would deal combat damage to a player, it deals double that damage to that player instead.
Charging Tuskodon
Sky TerrorFlying, menace
Sky Terror
Needletooth PackMorbid — At the beginning of your end step, if a creature died this turn, put two +1/+1 counters on target creature you control.
Needletooth Pack
PterafractylFlying
This creature enters with X +1/+1 counters on it.
When this creature enters, you gain 2 life.
Pterafractyl
Pathfinding AxejawWhen this creature enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
Pathfinding Axejaw
Regal LeosaurMutate {1}{R/W}{R/W} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Whenever this creature mutates, other creatures you control get +2/+1 until end of turn.
Regal Leosaur
Overgrown ArmasaurEnrage — Whenever this creature is dealt damage, create a 1/1 green Saproling creature token.
Overgrown Armasaur
Territorial AllosaurusKicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.)
When this creature enters, if it was kicked, it fights another target creature.
Territorial Allosaurus
Tyrox, Saurid Tyrant
Tyrox, Saurid Tyrant
Armored KincallerWhen this creature enters, you may reveal a Dinosaur card from your hand. If you do or if you control another Dinosaur, you gain 3 life.
Armored Kincaller
Migrating KetradonReach
When this creature enters, you gain 4 life.
Cycling {2} ({2}, Discard this card: Draw a card.)
Migrating Ketradon
Rampaging RaptorTrample, haste
{2}{R}: This creature gets +2/+0 until end of turn.
Whenever this creature deals combat damage to an opponent, it deals that much damage to target planeswalker that player controls or battle that player protects.
Rampaging Raptor
Ravenous DaggertoothEnrage — Whenever this creature is dealt damage, you gain 2 life.
Ravenous Daggertooth
Phantasmal DreadmawTrample
When this creature becomes the target of a spell or ability, sacrifice it.
Phantasmal Dreadmaw
Akim, the Soaring WindFlying
Whenever you create one or more tokens for the first time each turn, create a 1/1 white Bird creature token with flying.
{3}{U}{R}{W}: Creature tokens you control gain double strike until end of turn.
Akim, the Soaring Wind
Charging MonstrosaurTrample, haste
Charging Monstrosaur
Armasaur GuideVigilance (Attacking doesn't cause this creature to tap.)
Whenever you attack with three or more creatures, put a +1/+1 counter on target creature you control.
Armasaur Guide
Stegron the Dinosaur ManMenace (This creature can't be blocked except by two or more creatures.)
Dinosaur Formula — {1}{R}, Discard this card: Until end of turn, target creature you control gets +3/+1 and becomes a Dinosaur in addition to its other types.
Stegron the Dinosaur Man
Territorial HammerskullWhenever this creature attacks, tap target creature an opponent controls.
Territorial Hammerskull
Looming Altisaur
Looming Altisaur
Sauron, Dino DevoteeFlying
Whenever Sauron enters or attacks, choose one —
• Cure Cancer — You gain 3 life.
• Turn People into Dinosaurs — Put a saurian counter on another target creature. It's a green Dinosaur with base power and toughness 5/5 for as long as it has a saurian counter on it.
Sauron, Dino Devotee
Ornery DilophosaurDeathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Whenever this creature attacks, if you control a creature with power 4 or greater, this creature gets +2/+2 until end of turn.
Ornery Dilophosaur
Cherished HatchlingWhen this creature dies, you may cast Dinosaur spells this turn as though they had flash, and whenever you cast a Dinosaur spell this turn, it gains "When this creature enters, you may have it fight another target creature."
Cherished Hatchling
DinotomatonMenace (This creature can't be blocked except by two or more creatures.)
When this creature enters, target creature you control gains menace until end of turn.
Dinotomaton
PyroceratopsTrample
Whenever you cast a noncreature spell, put a +1/+1 counter on this creature.
Pyroceratops
Savage Land DinosaurTrample
Basic landcycling {2} ({2}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Savage Land Dinosaur
Crested HerdcallerTrample
When this creature enters, create a 3/3 green Dinosaur creature token with trample.
Crested Herdcaller
Imperial CeratopsEnrage — Whenever this creature is dealt damage, you gain 2 life.
Imperial Ceratops
Visage of Dread // Dread OsseosaurWhen this artifact enters, target opponent reveals their hand. You choose an artifact or creature card from it. That player discards that card.
Craft with two creatures {5}{B} ({5}{B}, Exile this artifact, Exile the two from among creatures you control and/or creature cards in your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.) // Menace
Whenever this creature enters or attacks, you may mill two cards. (You may put the top two cards of your library into your graveyard.)
Visage of Dread // Dread Osseosaur
Maular, the Next EvolutionRulebreaker — A deck with this commander can have creature cards with mana value 7 or greater of any color identity and any basic land cards.
Whenever a creature you control with mana value 7 or greater attacks, double its power and toughness until end of turn.
Maular, the Next Evolution
Tsagan, Raider WarlordDouble strike
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.)
Whenever Tsagan attacks, creatures you control get +1/+0 until end of turn for each creature you control with first strike or double strike.
Max speed — Tsagan has deathtouch and other creatures you control have first strike.
Tsagan, Raider Warlord
Moon Girl and Devil DinosaurWhenever you draw your second card each turn, until end of turn, Moon Girl and Devil Dinosaur's base power and toughness become 6/6 and they gain trample.
Whenever an artifact you control enters, draw a card. This ability triggers only once each turn.
Moon Girl and Devil Dinosaur
Dracosaur AuxiliaryFlying, haste
Whenever this creature attacks while saddled, it deals 2 damage to any target.
Saddle 3 (Tap any number of other creatures you control with total power 3 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)
Dracosaur Auxiliary
Belligerent BrontodonEach creature you control assigns combat damage equal to its toughness rather than its power.
Belligerent Brontodon
Resolute VeggiesaurTrample
Whenever you roll your third die each turn, put a +1/+1 counter on this creature.
Resolute Veggiesaur
Ragamuffin RaptorWhen this creature enters, return up to one target creature or Food card from your graveyard to your hand.
Ragamuffin Raptor
Saurian SymbioteReach (This creature can block creatures with flying.)
When this creature enters, choose one —
• Put a +1/+1 counter on this creature.
• Create a 1/1 green Saproling creature token.
Saurian Symbiote
Zog, Triceraton CastawayReach, trample
When Zog enters, target creature can't block this turn.
Mountaincycling {2} ({2}, Discard this card: Search your library for a Mountain card, reveal it, put it into your hand, then shuffle.)
Zog, Triceraton Castaway
Imperial AerosaurFlying
When this creature enters, another target creature you control gets +1/+1 and gains flying until end of turn.
Imperial Aerosaur
Drowsing TyrannodonDefender (This creature can't attack.)
As long as you control a creature with power 4 or greater, this creature can attack as though it didn't have defender.
Drowsing Tyrannodon
Snubhorn SentryAscend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
This creature gets +3/+0 as long as you have the city's blessing.