Mana Gathering Magic: the Gathering

Dimir

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Standard


Sac Draw Land Gain Land Slow Land Kaldheim Snow Land
Waterfront District Dismal Backwater Shipwreck Marsh Ice Tunnel
MDFC Land
Front Back
Clearwater Pathway Murkwater Pathway

Pioneer


Scry Land Shock Land Guildgate Check Land
Temple of Deceit Watery Grave Dimir Guildgate Drowned Catacomb
Generic Tapped Land Bi-Cycle Land Reveal Land Tango Land
Submerged Boneyard Fetid Pools Choked Estuary Sunken Hollow

Modern


Fetch Land Artifact Land Fast Land Creature Land Pain Land
Polluted Delta Mistvault Bridge Darkslick Shores Creeping Tar Pit Underground River
Refuge Filter Land Tribal Land Future Shifted Land Storage Land
Jwar Isle Refuge Sunken Ruins Secluded Glen River of Tears Dreadship Reef
Snow Tapped Land Bounce Land Kamigawa Land Invasion Tapped Land
Frost Marsh Dimir Aqueduct Waterveil Cavern Salt Marsh

Legacy, Vintage, and Commander


Battlebond Land Tainted Land Odyssey Filter Land Tempest Land
Morphic Pool Tainted Isle Darkwater Catacombs Rootwater Depths
Slow Fetch Land Depletion Land True Dual
Bad River River Delta Underground Sea



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